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<h3><a name="toc">Contents</a></h3>
<ul>
<li class="level1"><a href="#mainwindow-class-definition">MainWindow Class Definition</a></li>
<li class="level1"><a href="#mainwindow-class-implementation">MainWindow Class Implementation</a></li>
<li class="level1"><a href="#the-main-function">The main() Function</a></li>
<li class="level1"><a href="#the-resource-file">The Resource File</a></li>
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<h1 class="title">Application Example</h1>
<span class="subtitle"></span>
<!-- $$$mainwindows/application-description -->
<div class="descr"> <a name="details"></a>
<p>Files:</p>
<ul>
<li><a href="mainwindows-application-mainwindow-cpp.html">mainwindows/application/mainwindow.cpp</a></li>
<li><a href="mainwindows-application-mainwindow-h.html">mainwindows/application/mainwindow.h</a></li>
<li><a href="mainwindows-application-main-cpp.html">mainwindows/application/main.cpp</a></li>
<li><a href="mainwindows-application-application-pro.html">mainwindows/application/application.pro</a></li>
<li><a href="mainwindows-application-application-qrc.html">mainwindows/application/application.qrc</a></li>
</ul>
<p>Images:</p>
<ul>
<li><a href="images/used-in-examples/mainwindows/application/images/copy.png">mainwindows/application/images/copy.png</a></li>
<li><a href="images/used-in-examples/mainwindows/application/images/cut.png">mainwindows/application/images/cut.png</a></li>
<li><a href="images/used-in-examples/mainwindows/application/images/new.png">mainwindows/application/images/new.png</a></li>
<li><a href="images/used-in-examples/mainwindows/application/images/open.png">mainwindows/application/images/open.png</a></li>
<li><a href="images/used-in-examples/mainwindows/application/images/paste.png">mainwindows/application/images/paste.png</a></li>
<li><a href="images/used-in-examples/mainwindows/application/images/save.png">mainwindows/application/images/save.png</a></li>
</ul>
<p>The Application example shows how to implement a standard GUI application with menus, toolbars, and a status bar. The example itself is a simple text editor program built around <a href="qplaintextedit.html">QPlainTextEdit</a>.<p class="centerAlign"><img src="images/application.png" alt="Screenshot of the Application example" /></p><p>Nearly all of the code for the Application example is in the <tt>MainWindow</tt> class, which inherits <a href="qmainwindow.html">QMainWindow</a>. <a href="qmainwindow.html">QMainWindow</a> provides the framework for windows that have menus, toolbars, dock windows, and a status bar. The application provides <b>File</b>, <b>Edit</b>, and <b>Help</b> entries in the menu bar, with the following popup menus:</p>
<p class="centerAlign"><img src="images/application-menus.png" alt="The Application example's menu system" /></p><p>The status bar at the bottom of the main window shows a description of the menu item or toolbar button under the cursor.</p>
<p>To keep the example simple, recently opened files aren't shown in the <b>File</b> menu, even though this feature is desired in 90% of applications. The <a href="mainwindows-recentfiles.html">Recent Files</a> example shows how to implement this. Furthermore, this example can only load one file at a time. The <a href="mainwindows-sdi.html">SDI</a> and <a href="mainwindows-mdi.html">MDI</a> examples shows how to lift these restrictions.</p>
<a name="mainwindow-class-definition"></a>
<h2>MainWindow Class Definition</h2>
<p>Here's the class definition:</p>
<pre class="cpp"> <span class="keyword">class</span> MainWindow : <span class="keyword">public</span> <span class="type"><a href="qmainwindow.html">QMainWindow</a></span>
 {
     Q_OBJECT

 <span class="keyword">public</span>:
     MainWindow();

 <span class="keyword">protected</span>:
     <span class="type">void</span> closeEvent(<span class="type"><a href="qcloseevent.html">QCloseEvent</a></span> <span class="operator">*</span>event);

 <span class="keyword">private</span> <span class="keyword">slots</span>:
     <span class="type">void</span> newFile();
     <span class="type">void</span> open();
     <span class="type">bool</span> save();
     <span class="type">bool</span> saveAs();
     <span class="type">void</span> about();
     <span class="type">void</span> documentWasModified();

 <span class="keyword">private</span>:
     <span class="type">void</span> createActions();
     <span class="type">void</span> createMenus();
     <span class="type">void</span> createToolBars();
     <span class="type">void</span> createStatusBar();
     <span class="type">void</span> readSettings();
     <span class="type">void</span> writeSettings();
     <span class="type">bool</span> maybeSave();
     <span class="type">void</span> loadFile(<span class="keyword">const</span> <span class="type"><a href="qstring.html">QString</a></span> <span class="operator">&amp;</span>fileName);
     <span class="type">bool</span> saveFile(<span class="keyword">const</span> <span class="type"><a href="qstring.html">QString</a></span> <span class="operator">&amp;</span>fileName);
     <span class="type">void</span> setCurrentFile(<span class="keyword">const</span> <span class="type"><a href="qstring.html">QString</a></span> <span class="operator">&amp;</span>fileName);
     <span class="type"><a href="qstring.html">QString</a></span> strippedName(<span class="keyword">const</span> <span class="type"><a href="qstring.html">QString</a></span> <span class="operator">&amp;</span>fullFileName);

     <span class="type"><a href="qplaintextedit.html">QPlainTextEdit</a></span> <span class="operator">*</span>textEdit;
     <span class="type"><a href="qstring.html">QString</a></span> curFile;

     <span class="type"><a href="qmenu.html">QMenu</a></span> <span class="operator">*</span>fileMenu;
     <span class="type"><a href="qmenu.html">QMenu</a></span> <span class="operator">*</span>editMenu;
     <span class="type"><a href="qmenu.html">QMenu</a></span> <span class="operator">*</span>helpMenu;
     <span class="type"><a href="qtoolbar.html">QToolBar</a></span> <span class="operator">*</span>fileToolBar;
     <span class="type"><a href="qtoolbar.html">QToolBar</a></span> <span class="operator">*</span>editToolBar;
     <span class="type"><a href="qaction.html">QAction</a></span> <span class="operator">*</span>newAct;
     <span class="type"><a href="qaction.html">QAction</a></span> <span class="operator">*</span>openAct;
     <span class="type"><a href="qaction.html">QAction</a></span> <span class="operator">*</span>saveAct;
     <span class="type"><a href="qaction.html">QAction</a></span> <span class="operator">*</span>saveAsAct;
     <span class="type"><a href="qaction.html">QAction</a></span> <span class="operator">*</span>exitAct;
     <span class="type"><a href="qaction.html">QAction</a></span> <span class="operator">*</span>cutAct;
     <span class="type"><a href="qaction.html">QAction</a></span> <span class="operator">*</span>copyAct;
     <span class="type"><a href="qaction.html">QAction</a></span> <span class="operator">*</span>pasteAct;
     <span class="type"><a href="qaction.html">QAction</a></span> <span class="operator">*</span>aboutAct;
     <span class="type"><a href="qaction.html">QAction</a></span> <span class="operator">*</span>aboutQtAct;
 };</pre>
<p>The public API is restricted to the constructor. In the <tt>protected</tt> section, we reimplement <a href="qwidget.html#closeEvent">QWidget::closeEvent</a>() to detect when the user attempts to close the window, and warn the user about unsaved changes. In the <tt>private slots</tt> section, we declare slots that correspond to menu entries, as well as a mysterious <tt>documentWasModified()</tt> slot. Finally, in the <tt>private</tt> section of the class, we have various members that will be explained in due time.</p>
<a name="mainwindow-class-implementation"></a>
<h2>MainWindow Class Implementation</h2>
<pre class="cpp"> <span class="preprocessor">#include &lt;QtGui&gt;</span>

 <span class="preprocessor">#include &quot;mainwindow.h&quot;</span></pre>
<p>We start by including <tt>&lt;QtGui&gt;</tt>, a header file that contains the definition of all classes in the <a href="qtcore.html">QtCore</a> and <a href="qtgui.html">QtGui</a> libraries. This saves us from the trouble of having to include every class individually. We also include <tt>mainwindow.h</tt>.</p>
<p>You might wonder why we don't include <tt>&lt;QtGui&gt;</tt> in <tt>mainwindow.h</tt> and be done with it. The reason is that including such a large header from another header file can rapidly degrade performances. Here, it wouldn't do any harm, but it's still generally a good idea to include only the header files that are strictly necessary from another header file.</p>
<pre class="cpp"> MainWindow<span class="operator">::</span>MainWindow()
 {
     textEdit <span class="operator">=</span> <span class="keyword">new</span> <span class="type"><a href="qplaintextedit.html">QPlainTextEdit</a></span>;
     setCentralWidget(textEdit);

     createActions();
     createMenus();
     createToolBars();
     createStatusBar();

     readSettings();

     connect(textEdit<span class="operator">-</span><span class="operator">&gt;</span>document()<span class="operator">,</span> SIGNAL(contentsChanged())<span class="operator">,</span>
             <span class="keyword">this</span><span class="operator">,</span> SLOT(documentWasModified()));

     setCurrentFile(<span class="string">&quot;&quot;</span>);
     setUnifiedTitleAndToolBarOnMac(<span class="keyword">true</span>);
 }</pre>
<p>In the constructor, we start by creating a <a href="qplaintextedit.html">QPlainTextEdit</a> widget as a child of the main window (the <tt>this</tt> object). Then we call <a href="qmainwindow.html#setCentralWidget">QMainWindow::setCentralWidget</a>() to tell that this is going to be the widget that occupies the central area of the main window, between the toolbars and the status bar.</p>
<p>Then we call <tt>createActions()</tt>, <tt>createMenus()</tt>, <tt>createToolBars()</tt>, and <tt>createStatusBar()</tt>, four private functions that set up the user interface. After that, we call <tt>readSettings()</tt> to restore the user's preferences.</p>
<p>We establish a signal-slot connection between the <a href="qplaintextedit.html">QPlainTextEdit</a>'s document object and our <tt>documentWasModified()</tt> slot. Whenever the user modifies the text in the <a href="qplaintextedit.html">QPlainTextEdit</a>, we want to update the title bar to show that the file was modified.</p>
<p>At the end, we set the window title using the private <tt>setCurrentFile()</tt> function. We'll come back to this later.</p>
<a name="close-event-handler"></a><pre class="cpp"> <span class="type">void</span> MainWindow<span class="operator">::</span>closeEvent(<span class="type"><a href="qcloseevent.html">QCloseEvent</a></span> <span class="operator">*</span>event)
 {
     <span class="keyword">if</span> (maybeSave()) {
         writeSettings();
         event<span class="operator">-</span><span class="operator">&gt;</span>accept();
     } <span class="keyword">else</span> {
         event<span class="operator">-</span><span class="operator">&gt;</span>ignore();
     }
 }</pre>
<p>When the user attempts to close the window, we call the private function <tt>maybeSave()</tt> to give the user the possibility to save pending changes. The function returns true if the user wants the application to close; otherwise, it returns false. In the first case, we save the user's preferences to disk and accept the close event; in the second case, we ignore the close event, meaning that the application will stay up and running as if nothing happened.</p>
<pre class="cpp"> <span class="type">void</span> MainWindow<span class="operator">::</span>newFile()
 {
     <span class="keyword">if</span> (maybeSave()) {
         textEdit<span class="operator">-</span><span class="operator">&gt;</span>clear();
         setCurrentFile(<span class="string">&quot;&quot;</span>);
     }
 }</pre>
<p>The <tt>newFile()</tt> slot is invoked when the user selects <b>File|New</b> from the menu. We call <tt>maybeSave()</tt> to save any pending changes and if the user accepts to go on, we clear the <a href="qplaintextedit.html">QPlainTextEdit</a> and call the private function <tt>setCurrentFile()</tt> to update the window title and clear the <a href="qwidget.html#windowModified-prop">windowModified</a> flag.</p>
<pre class="cpp"> <span class="type">void</span> MainWindow<span class="operator">::</span>open()
 {
     <span class="keyword">if</span> (maybeSave()) {
         <span class="type"><a href="qstring.html">QString</a></span> fileName <span class="operator">=</span> <span class="type"><a href="qfiledialog.html">QFileDialog</a></span><span class="operator">::</span>getOpenFileName(<span class="keyword">this</span>);
         <span class="keyword">if</span> (<span class="operator">!</span>fileName<span class="operator">.</span>isEmpty())
             loadFile(fileName);
     }
 }</pre>
<p>The <tt>open()</tt> slot is invoked when the user clicks <b>File|Open</b>. We pop up a <a href="qfiledialog.html">QFileDialog</a> asking the user to choose a file. If the user chooses a file (i.e&#x2e;, <tt>fileName</tt> is not an empty string), we call the private function <tt>loadFile()</tt> to actually load the file.</p>
<pre class="cpp"> <span class="type">bool</span> MainWindow<span class="operator">::</span>save()
 {
     <span class="keyword">if</span> (curFile<span class="operator">.</span>isEmpty()) {
         <span class="keyword">return</span> saveAs();
     } <span class="keyword">else</span> {
         <span class="keyword">return</span> saveFile(curFile);
     }
 }</pre>
<p>The <tt>save()</tt> slot is invoked when the user clicks <b>File|Save</b>. If the user hasn't provided a name for the file yet, we call <tt>saveAs()</tt>; otherwise, we call the private function <tt>saveFile()</tt> to actually save the file.</p>
<pre class="cpp"> <span class="type">bool</span> MainWindow<span class="operator">::</span>saveAs()
 {
     <span class="type"><a href="qstring.html">QString</a></span> fileName <span class="operator">=</span> <span class="type"><a href="qfiledialog.html">QFileDialog</a></span><span class="operator">::</span>getSaveFileName(<span class="keyword">this</span>);
     <span class="keyword">if</span> (fileName<span class="operator">.</span>isEmpty())
         <span class="keyword">return</span> <span class="keyword">false</span>;

     <span class="keyword">return</span> saveFile(fileName);
 }</pre>
<p>In <tt>saveAs()</tt>, we start by popping up a <a href="qfiledialog.html">QFileDialog</a> asking the user to provide a name. If the user clicks <b>Cancel</b>, the returned file name is empty, and we do nothing.</p>
<pre class="cpp"> <span class="type">void</span> MainWindow<span class="operator">::</span>about()
 {
    <span class="type"><a href="qmessagebox.html">QMessageBox</a></span><span class="operator">::</span>about(<span class="keyword">this</span><span class="operator">,</span> tr(<span class="string">&quot;About Application&quot;</span>)<span class="operator">,</span>
             tr(<span class="string">&quot;The &lt;b&gt;Application&lt;/b&gt; example demonstrates how to &quot;</span>
                <span class="string">&quot;write modern GUI applications using Qt, with a menu bar, &quot;</span>
                <span class="string">&quot;toolbars, and a status bar.&quot;</span>));
 }</pre>
<p>The application's About box is done using one statement, using the <a href="qmessagebox.html#about">QMessageBox::about</a>() static function and relying on its support for an HTML subset.</p>
<p>The <a href="qobject.html#tr">tr()</a> call around the literal string marks the string for translation. It is a good habit to call <a href="qobject.html#tr">tr()</a> on all user-visible strings, in case you later decide to translate your application to other languages. The <a href="internationalization.html">Internationalization with Qt</a> overview convers <a href="qobject.html#tr">tr()</a> in more detail.</p>
<pre class="cpp"> <span class="type">void</span> MainWindow<span class="operator">::</span>documentWasModified()
 {
     setWindowModified(textEdit<span class="operator">-</span><span class="operator">&gt;</span>document()<span class="operator">-</span><span class="operator">&gt;</span>isModified());
 }</pre>
<p>The <tt>documentWasModified()</tt> slot is invoked each time the text in the <a href="qplaintextedit.html">QPlainTextEdit</a> changes because of user edits. We call <a href="qwidget.html#windowModified-prop">QWidget::setWindowModified</a>() to make the title bar show that the file was modified. How this is done varies on each platform.</p>
<pre class="cpp"> <span class="type">void</span> MainWindow<span class="operator">::</span>createActions()
 {
     newAct <span class="operator">=</span> <span class="keyword">new</span> <span class="type"><a href="qaction.html">QAction</a></span>(<span class="type"><a href="qicon.html">QIcon</a></span>(<span class="string">&quot;:/images/new.png&quot;</span>)<span class="operator">,</span> tr(<span class="string">&quot;&amp;New&quot;</span>)<span class="operator">,</span> <span class="keyword">this</span>);
     newAct<span class="operator">-</span><span class="operator">&gt;</span>setShortcuts(<span class="type"><a href="qkeysequence.html">QKeySequence</a></span><span class="operator">::</span>New);
     newAct<span class="operator">-</span><span class="operator">&gt;</span>setStatusTip(tr(<span class="string">&quot;Create a new file&quot;</span>));
     connect(newAct<span class="operator">,</span> SIGNAL(triggered())<span class="operator">,</span> <span class="keyword">this</span><span class="operator">,</span> SLOT(newFile()));

     openAct <span class="operator">=</span> <span class="keyword">new</span> <span class="type"><a href="qaction.html">QAction</a></span>(<span class="type"><a href="qicon.html">QIcon</a></span>(<span class="string">&quot;:/images/open.png&quot;</span>)<span class="operator">,</span> tr(<span class="string">&quot;&amp;Open...&quot;</span>)<span class="operator">,</span> <span class="keyword">this</span>);
     openAct<span class="operator">-</span><span class="operator">&gt;</span>setShortcuts(<span class="type"><a href="qkeysequence.html">QKeySequence</a></span><span class="operator">::</span>Open);
     openAct<span class="operator">-</span><span class="operator">&gt;</span>setStatusTip(tr(<span class="string">&quot;Open an existing file&quot;</span>));
     connect(openAct<span class="operator">,</span> SIGNAL(triggered())<span class="operator">,</span> <span class="keyword">this</span><span class="operator">,</span> SLOT(open()));
     ...
     aboutQtAct <span class="operator">=</span> <span class="keyword">new</span> <span class="type"><a href="qaction.html">QAction</a></span>(tr(<span class="string">&quot;About &amp;Qt&quot;</span>)<span class="operator">,</span> <span class="keyword">this</span>);
     aboutQtAct<span class="operator">-</span><span class="operator">&gt;</span>setStatusTip(tr(<span class="string">&quot;Show the Qt library's About box&quot;</span>));
     connect(aboutQtAct<span class="operator">,</span> SIGNAL(triggered())<span class="operator">,</span> qApp<span class="operator">,</span> SLOT(aboutQt()));</pre>
<p>The <tt>createActions()</tt> private function, which is called from the <tt>MainWindow</tt> constructor, creates <a href="qaction.html">QAction</a>s. The code is very repetitive, so we show only the actions corresponding to <b>File|New</b>, <b>File|Open</b>, and <b>Help|About Qt</b>.</p>
<p>A <a href="qaction.html">QAction</a> is an object that represents one user action, such as saving a file or invoking a dialog. An action can be put in a <a href="qmenu.html">QMenu</a> or a <a href="qtoolbar.html">QToolBar</a>, or both, or in any other widget that reimplements <a href="qwidget.html#actionEvent">QWidget::actionEvent</a>().</p>
<p>An action has a text that is shown in the menu, an icon, a shortcut key, a tooltip, a status tip (shown in the status bar), a &quot;What's This?&quot; text, and more. It emits a <a href="qaction.html#triggered">triggered()</a> signal whenever the user invokes the action (e.g&#x2e;, by clicking the associated menu item or toolbar button). We connect this signal to a slot that performs the actual action.</p>
<p>The code above contains one more idiom that must be explained. For some of the actions, we specify an icon as a <a href="qicon.html">QIcon</a> to the <a href="qaction.html">QAction</a> constructor. The <a href="qicon.html">QIcon</a> constructor takes the file name of an image that it tries to load. Here, the file name starts with <tt>:</tt>. Such file names aren't ordinary file names, but rather path in the executable's stored resources. We'll come back to this when we review the <tt>application.qrc</tt> file that's part of the project.</p>
<pre class="cpp">     cutAct<span class="operator">-</span><span class="operator">&gt;</span>setEnabled(<span class="keyword">false</span>);
     copyAct<span class="operator">-</span><span class="operator">&gt;</span>setEnabled(<span class="keyword">false</span>);
     connect(textEdit<span class="operator">,</span> SIGNAL(copyAvailable(<span class="type">bool</span>))<span class="operator">,</span>
             cutAct<span class="operator">,</span> SLOT(setEnabled(<span class="type">bool</span>)));
     connect(textEdit<span class="operator">,</span> SIGNAL(copyAvailable(<span class="type">bool</span>))<span class="operator">,</span>
             copyAct<span class="operator">,</span> SLOT(setEnabled(<span class="type">bool</span>)));
 }</pre>
<p>The <b>Edit|Cut</b> and <b>Edit|Copy</b> actions must be available only when the <a href="qplaintextedit.html">QPlainTextEdit</a> contains selected text. We disable them by default and connect the <a href="qplaintextedit.html#copyAvailable">QPlainTextEdit::copyAvailable</a>() signal to the <a href="qaction.html#enabled-prop">QAction::setEnabled</a>() slot, ensuring that the actions are disabled when the text editor has no selection.</p>
<pre class="cpp"> <span class="type">void</span> MainWindow<span class="operator">::</span>createMenus()
 {
     fileMenu <span class="operator">=</span> menuBar()<span class="operator">-</span><span class="operator">&gt;</span>addMenu(tr(<span class="string">&quot;&amp;File&quot;</span>));
     fileMenu<span class="operator">-</span><span class="operator">&gt;</span>addAction(newAct);
     fileMenu<span class="operator">-</span><span class="operator">&gt;</span>addAction(openAct);
     fileMenu<span class="operator">-</span><span class="operator">&gt;</span>addAction(saveAct);
     fileMenu<span class="operator">-</span><span class="operator">&gt;</span>addAction(saveAsAct);
     fileMenu<span class="operator">-</span><span class="operator">&gt;</span>addSeparator();
     fileMenu<span class="operator">-</span><span class="operator">&gt;</span>addAction(exitAct);

     editMenu <span class="operator">=</span> menuBar()<span class="operator">-</span><span class="operator">&gt;</span>addMenu(tr(<span class="string">&quot;&amp;Edit&quot;</span>));
     editMenu<span class="operator">-</span><span class="operator">&gt;</span>addAction(cutAct);
     editMenu<span class="operator">-</span><span class="operator">&gt;</span>addAction(copyAct);
     editMenu<span class="operator">-</span><span class="operator">&gt;</span>addAction(pasteAct);

     menuBar()<span class="operator">-</span><span class="operator">&gt;</span>addSeparator();

     helpMenu <span class="operator">=</span> menuBar()<span class="operator">-</span><span class="operator">&gt;</span>addMenu(tr(<span class="string">&quot;&amp;Help&quot;</span>));
     helpMenu<span class="operator">-</span><span class="operator">&gt;</span>addAction(aboutAct);
     helpMenu<span class="operator">-</span><span class="operator">&gt;</span>addAction(aboutQtAct);
 }</pre>
<p>Creating actions isn't sufficient to make them available to the user; we must also add them to the menu system. This is what <tt>createMenus()</tt> does. We create a <b>File</b>, an <b>Edit</b>, and a <b>Help</b> menu. <a href="qmainwindow.html#menuBar">QMainWindow::menuBar</a>() lets us access the window's menu bar widget. We don't have to worry about creating the menu bar ourselves; the first time we call this function, the <a href="qmenubar.html">QMenuBar</a> is created.</p>
<p>Just before we create the <b>Help</b> menu, we call <a href="qmenubar.html#addSeparator">QMenuBar::addSeparator</a>(). This has no effect for most widget styles (e.g&#x2e;, Windows and Mac OS X styles), but for Motif-based styles this makes sure that <b>Help</b> is pushed to the right side of the menu bar. Try running the application with various styles and see the results:</p>
<pre class="cpp"> application -style=windows
 application -style=motif
 application -style=cde</pre>
<p>Let's now review the toolbars:</p>
<pre class="cpp"> <span class="type">void</span> MainWindow<span class="operator">::</span>createToolBars()
 {
     fileToolBar <span class="operator">=</span> addToolBar(tr(<span class="string">&quot;File&quot;</span>));
     fileToolBar<span class="operator">-</span><span class="operator">&gt;</span>addAction(newAct);
     fileToolBar<span class="operator">-</span><span class="operator">&gt;</span>addAction(openAct);
     fileToolBar<span class="operator">-</span><span class="operator">&gt;</span>addAction(saveAct);

     editToolBar <span class="operator">=</span> addToolBar(tr(<span class="string">&quot;Edit&quot;</span>));
     editToolBar<span class="operator">-</span><span class="operator">&gt;</span>addAction(cutAct);
     editToolBar<span class="operator">-</span><span class="operator">&gt;</span>addAction(copyAct);
     editToolBar<span class="operator">-</span><span class="operator">&gt;</span>addAction(pasteAct);
 }</pre>
<p>Creating toolbars is very similar to creating menus. The same actions that we put in the menus can be reused in the toolbars.</p>
<pre class="cpp"> <span class="type">void</span> MainWindow<span class="operator">::</span>createStatusBar()
 {
     statusBar()<span class="operator">-</span><span class="operator">&gt;</span>showMessage(tr(<span class="string">&quot;Ready&quot;</span>));
 }</pre>
<p><a href="qmainwindow.html#statusBar">QMainWindow::statusBar</a>() returns a pointer to the main window's <a href="qstatusbar.html">QStatusBar</a> widget. Like with <a href="qmainwindow.html#menuBar">QMainWindow::menuBar</a>(), the widget is automatically created the first time the function is called.</p>
<pre class="cpp"> <span class="type">void</span> MainWindow<span class="operator">::</span>readSettings()
 {
     <span class="type"><a href="qsettings.html">QSettings</a></span> settings(<span class="string">&quot;Trolltech&quot;</span><span class="operator">,</span> <span class="string">&quot;Application Example&quot;</span>);
     <span class="type"><a href="qpoint.html">QPoint</a></span> pos <span class="operator">=</span> settings<span class="operator">.</span>value(<span class="string">&quot;pos&quot;</span><span class="operator">,</span> <span class="type"><a href="qpoint.html">QPoint</a></span>(<span class="number">200</span><span class="operator">,</span> <span class="number">200</span>))<span class="operator">.</span>toPoint();
     <span class="type"><a href="qsize.html">QSize</a></span> size <span class="operator">=</span> settings<span class="operator">.</span>value(<span class="string">&quot;size&quot;</span><span class="operator">,</span> <span class="type"><a href="qsize.html">QSize</a></span>(<span class="number">400</span><span class="operator">,</span> <span class="number">400</span>))<span class="operator">.</span>toSize();
     resize(size);
     move(pos);
 }</pre>
<p>The <tt>readSettings()</tt> function is called from the constructor to load the user's preferences and other application settings. The <a href="qsettings.html">QSettings</a> class provides a high-level interface for storing settings permanently on disk. On Windows, it uses the (in)famous Windows registry; on Mac OS X, it uses the native XML-based CFPreferences API; on Unix/X11, it uses text files.</p>
<p>The <a href="qsettings.html">QSettings</a> constructor takes arguments that identify your company and the name of the product. This ensures that the settings for different applications are kept separately.</p>
<p>We use <a href="qsettings.html#value">QSettings::value</a>() to extract the value of the &quot;pos&quot; and &quot;size&quot; settings. The second argument to <a href="qsettings.html#value">QSettings::value</a>() is optional and specifies a default value for the setting if there exists none. This value is used the first time the application is run.</p>
<p>When restoring the position and size of a window, it's important to call <a href="qwidget.html#size-prop">QWidget::resize</a>() before <a href="qwidget.html#pos-prop">QWidget::move</a>(). The reason why is given in the <a href="application-windows.html#window-geometry">Window Geometry</a> overview.</p>
<pre class="cpp"> <span class="type">void</span> MainWindow<span class="operator">::</span>writeSettings()
 {
     <span class="type"><a href="qsettings.html">QSettings</a></span> settings(<span class="string">&quot;Trolltech&quot;</span><span class="operator">,</span> <span class="string">&quot;Application Example&quot;</span>);
     settings<span class="operator">.</span>setValue(<span class="string">&quot;pos&quot;</span><span class="operator">,</span> pos());
     settings<span class="operator">.</span>setValue(<span class="string">&quot;size&quot;</span><span class="operator">,</span> size());
 }</pre>
<p>The <tt>writeSettings()</tt> function is called from <tt>closeEvent()</tt>. Writing settings is similar to reading them, except simpler. The arguments to the <a href="qsettings.html">QSettings</a> constructor must be the same as in <tt>readSettings()</tt>.</p>
<pre class="cpp"> <span class="type">bool</span> MainWindow<span class="operator">::</span>maybeSave()
 {
     <span class="keyword">if</span> (textEdit<span class="operator">-</span><span class="operator">&gt;</span>document()<span class="operator">-</span><span class="operator">&gt;</span>isModified()) {
         <span class="type"><a href="qmessagebox.html">QMessageBox</a></span><span class="operator">::</span>StandardButton ret;
         ret <span class="operator">=</span> <span class="type"><a href="qmessagebox.html">QMessageBox</a></span><span class="operator">::</span>warning(<span class="keyword">this</span><span class="operator">,</span> tr(<span class="string">&quot;Application&quot;</span>)<span class="operator">,</span>
                      tr(<span class="string">&quot;The document has been modified.\n&quot;</span>
                         <span class="string">&quot;Do you want to save your changes?&quot;</span>)<span class="operator">,</span>
                      <span class="type"><a href="qmessagebox.html">QMessageBox</a></span><span class="operator">::</span>Save <span class="operator">|</span> <span class="type"><a href="qmessagebox.html">QMessageBox</a></span><span class="operator">::</span>Discard <span class="operator">|</span> <span class="type"><a href="qmessagebox.html">QMessageBox</a></span><span class="operator">::</span>Cancel);
         <span class="keyword">if</span> (ret <span class="operator">=</span><span class="operator">=</span> <span class="type"><a href="qmessagebox.html">QMessageBox</a></span><span class="operator">::</span>Save)
             <span class="keyword">return</span> save();
         <span class="keyword">else</span> <span class="keyword">if</span> (ret <span class="operator">=</span><span class="operator">=</span> <span class="type"><a href="qmessagebox.html">QMessageBox</a></span><span class="operator">::</span>Cancel)
             <span class="keyword">return</span> <span class="keyword">false</span>;
     }
     <span class="keyword">return</span> <span class="keyword">true</span>;
 }</pre>
<p>The <tt>maybeSave()</tt> function is called to save pending changes. If there are pending changes, it pops up a <a href="qmessagebox.html">QMessageBox</a> giving the user to save the document. The options are <a href="qmessagebox.html#StandardButton-enum">QMessageBox::Yes</a>, <a href="qmessagebox.html#StandardButton-enum">QMessageBox::No</a>, and <a href="qmessagebox.html#StandardButton-enum">QMessageBox::Cancel</a>. The <b>Yes</b> button is made the default button (the button that is invoked when the user presses <b>Return</b>) using the <a href="qmessagebox.html#StandardButton-enum">QMessageBox::Default</a> flag; the <b>Cancel</b> button is made the escape button (the button that is invoked when the user presses <b>Esc</b>) using the <a href="qmessagebox.html#StandardButton-enum">QMessageBox::Escape</a> flag.</p>
<p>The <tt>maybeSave()</tt> function returns <tt>true</tt> in all cases, except when the user clicks <b>Cancel</b>. The caller must check the return value and stop whatever it was doing if the return value is <tt>false</tt>.</p>
<pre class="cpp"> <span class="type">void</span> MainWindow<span class="operator">::</span>loadFile(<span class="keyword">const</span> <span class="type"><a href="qstring.html">QString</a></span> <span class="operator">&amp;</span>fileName)
 {
     <span class="type"><a href="qfile.html">QFile</a></span> file(fileName);
     <span class="keyword">if</span> (<span class="operator">!</span>file<span class="operator">.</span>open(<span class="type"><a href="qfile.html">QFile</a></span><span class="operator">::</span>ReadOnly <span class="operator">|</span> <span class="type"><a href="qfile.html">QFile</a></span><span class="operator">::</span>Text)) {
         <span class="type"><a href="qmessagebox.html">QMessageBox</a></span><span class="operator">::</span>warning(<span class="keyword">this</span><span class="operator">,</span> tr(<span class="string">&quot;Application&quot;</span>)<span class="operator">,</span>
                              tr(<span class="string">&quot;Cannot read file %1:\n%2.&quot;</span>)
                              <span class="operator">.</span>arg(fileName)
                              <span class="operator">.</span>arg(file<span class="operator">.</span>errorString()));
         <span class="keyword">return</span>;
     }

     <span class="type"><a href="qtextstream.html">QTextStream</a></span> in(<span class="operator">&amp;</span>file);
 <span class="preprocessor">#ifndef QT_NO_CURSOR</span>
     <span class="type"><a href="qapplication.html">QApplication</a></span><span class="operator">::</span>setOverrideCursor(<span class="type"><a href="qt.html">Qt</a></span><span class="operator">::</span>WaitCursor);
 <span class="preprocessor">#endif</span>
     textEdit<span class="operator">-</span><span class="operator">&gt;</span>setPlainText(in<span class="operator">.</span>readAll());
 <span class="preprocessor">#ifndef QT_NO_CURSOR</span>
     <span class="type"><a href="qapplication.html">QApplication</a></span><span class="operator">::</span>restoreOverrideCursor();
 <span class="preprocessor">#endif</span>

     setCurrentFile(fileName);
     statusBar()<span class="operator">-</span><span class="operator">&gt;</span>showMessage(tr(<span class="string">&quot;File loaded&quot;</span>)<span class="operator">,</span> <span class="number">2000</span>);
 }</pre>
<p>In <tt>loadFile()</tt>, we use <a href="qfile.html">QFile</a> and <a href="qtextstream.html">QTextStream</a> to read in the data. The <a href="qfile.html">QFile</a> object provides access to the bytes stored in a file.</p>
<p>We start by opening the file in read-only mode. The <a href="qiodevice.html#OpenModeFlag-enum">QFile::Text</a> flag indicates that the file is a text file, not a binary file. On Unix and Mac OS X, this makes no difference, but on Windows, it ensures that the &quot;\r\n&quot; end-of-line sequence is converted to &quot;\n&quot; when reading.</p>
<p>If we successfully opened the file, we use a <a href="qtextstream.html">QTextStream</a> object to read in the data. <a href="qtextstream.html">QTextStream</a> automatically converts the 8-bit data into a Unicode <a href="qstring.html">QString</a> and supports various encodings. If no encoding is specified, <a href="qtextstream.html">QTextStream</a> assumes the file is written using the system's default 8-bit encoding (for example, Latin-1; see <a href="qtextcodec.html#codecForLocale">QTextCodec::codecForLocale</a>() for details).</p>
<p>Since the call to <a href="qtextstream.html#readAll">QTextStream::readAll</a>() might take some time, we set the cursor to be <a href="qt.html#CursorShape-enum">Qt::WaitCursor</a> for the entire application while it goes on.</p>
<p>At the end, we call the private <tt>setCurrentFile()</tt> function, which we'll cover in a moment, and we display the string &quot;File loaded&quot; in the status bar for 2 seconds (2000 milliseconds).</p>
<pre class="cpp"> <span class="type">bool</span> MainWindow<span class="operator">::</span>saveFile(<span class="keyword">const</span> <span class="type"><a href="qstring.html">QString</a></span> <span class="operator">&amp;</span>fileName)
 {
     <span class="type"><a href="qfile.html">QFile</a></span> file(fileName);
     <span class="keyword">if</span> (<span class="operator">!</span>file<span class="operator">.</span>open(<span class="type"><a href="qfile.html">QFile</a></span><span class="operator">::</span>WriteOnly <span class="operator">|</span> <span class="type"><a href="qfile.html">QFile</a></span><span class="operator">::</span>Text)) {
         <span class="type"><a href="qmessagebox.html">QMessageBox</a></span><span class="operator">::</span>warning(<span class="keyword">this</span><span class="operator">,</span> tr(<span class="string">&quot;Application&quot;</span>)<span class="operator">,</span>
                              tr(<span class="string">&quot;Cannot write file %1:\n%2.&quot;</span>)
                              <span class="operator">.</span>arg(fileName)
                              <span class="operator">.</span>arg(file<span class="operator">.</span>errorString()));
         <span class="keyword">return</span> <span class="keyword">false</span>;
     }

     <span class="type"><a href="qtextstream.html">QTextStream</a></span> out(<span class="operator">&amp;</span>file);
 <span class="preprocessor">#ifndef QT_NO_CURSOR</span>
     <span class="type"><a href="qapplication.html">QApplication</a></span><span class="operator">::</span>setOverrideCursor(<span class="type"><a href="qt.html">Qt</a></span><span class="operator">::</span>WaitCursor);
 <span class="preprocessor">#endif</span>
     out <span class="operator">&lt;</span><span class="operator">&lt;</span> textEdit<span class="operator">-</span><span class="operator">&gt;</span>toPlainText();
 <span class="preprocessor">#ifndef QT_NO_CURSOR</span>
     <span class="type"><a href="qapplication.html">QApplication</a></span><span class="operator">::</span>restoreOverrideCursor();
 <span class="preprocessor">#endif</span>

     setCurrentFile(fileName);
     statusBar()<span class="operator">-</span><span class="operator">&gt;</span>showMessage(tr(<span class="string">&quot;File saved&quot;</span>)<span class="operator">,</span> <span class="number">2000</span>);
     <span class="keyword">return</span> <span class="keyword">true</span>;
 }</pre>
<p>Saving a file is very similar to loading one. Here, the <a href="qiodevice.html#OpenModeFlag-enum">QFile::Text</a> flag ensures that on Windows, &quot;\n&quot; is converted into &quot;\r\n&quot; to conform to the Windows convension.</p>
<pre class="cpp"> <span class="type">void</span> MainWindow<span class="operator">::</span>setCurrentFile(<span class="keyword">const</span> <span class="type"><a href="qstring.html">QString</a></span> <span class="operator">&amp;</span>fileName)
 {
     curFile <span class="operator">=</span> fileName;
     textEdit<span class="operator">-</span><span class="operator">&gt;</span>document()<span class="operator">-</span><span class="operator">&gt;</span>setModified(<span class="keyword">false</span>);
     setWindowModified(<span class="keyword">false</span>);

     <span class="type"><a href="qstring.html">QString</a></span> shownName <span class="operator">=</span> curFile;
     <span class="keyword">if</span> (curFile<span class="operator">.</span>isEmpty())
         shownName <span class="operator">=</span> <span class="string">&quot;untitled.txt&quot;</span>;
     setWindowFilePath(shownName);
 }</pre>
<p>The <tt>setCurrentFile()</tt> function is called to reset the state of a few variables when a file is loaded or saved, or when the user starts editing a new file (in which case <tt>fileName</tt> is empty). We update the <tt>curFile</tt> variable, clear the <a href="qtextdocument.html#modified-prop">QTextDocument::modified</a> flag and the associated <tt>QWidget:windowModified</tt> flag, and update the window title to contain the new file name (or <tt>untitled.txt</tt>).</p>
<p>The <tt>strippedName()</tt> function call around <tt>curFile</tt> in the <a href="qwidget.html#windowTitle-prop">QWidget::setWindowTitle</a>() call shortens the file name to exclude the path. Here's the function:</p>
<pre class="cpp"> <span class="type"><a href="qstring.html">QString</a></span> MainWindow<span class="operator">::</span>strippedName(<span class="keyword">const</span> <span class="type"><a href="qstring.html">QString</a></span> <span class="operator">&amp;</span>fullFileName)
 {
     <span class="keyword">return</span> <span class="type"><a href="qfileinfo.html">QFileInfo</a></span>(fullFileName)<span class="operator">.</span>fileName();
 }</pre>
<a name="the-main-function"></a>
<h2>The main() Function</h2>
<p>The <tt>main()</tt> function for this application is typical of applications that contain one main window:</p>
<pre class="cpp"> <span class="preprocessor">#include &lt;QApplication&gt;</span>

 <span class="preprocessor">#include &quot;mainwindow.h&quot;</span>

 <span class="type">int</span> main(<span class="type">int</span> argc<span class="operator">,</span> <span class="type">char</span> <span class="operator">*</span>argv<span class="operator">[</span><span class="operator">]</span>)
 {
     Q_INIT_RESOURCE(application);

     <span class="type"><a href="qapplication.html">QApplication</a></span> app(argc<span class="operator">,</span> argv);
     app<span class="operator">.</span>setOrganizationName(<span class="string">&quot;Trolltech&quot;</span>);
     app<span class="operator">.</span>setApplicationName(<span class="string">&quot;Application Example&quot;</span>);
     MainWindow mainWin;
 <span class="preprocessor">#if defined(Q_OS_SYMBIAN)</span>
     mainWin<span class="operator">.</span>showMaximized();
 <span class="preprocessor">#else</span>
     mainWin<span class="operator">.</span>show();
 <span class="preprocessor">#endif</span>
     <span class="keyword">return</span> app<span class="operator">.</span>exec();
 }</pre>
<a name="the-resource-file"></a>
<h2>The Resource File</h2>
<p>As you will probably recall, for some of the actions, we specified icons with file names starting with <tt>:</tt> and mentioned that such file names aren't ordinary file names, but path in the executable's stored resources. These resources are compiled</p>
<p>The resources associated with an application are specified in a <tt>.qrc</tt> file, an XML-based file format that lists files on the disk. Here's the <tt>application.qrc</tt> file that's used by the Application example:</p>
<pre class="cpp"> &lt;!DOCTYPE RCC&gt;&lt;RCC version=&quot;1.0&quot;&gt;
 &lt;qresource&gt;
     &lt;file&gt;images/copy.png&lt;/file&gt;
     &lt;file&gt;images/cut.png&lt;/file&gt;
     &lt;file&gt;images/new.png&lt;/file&gt;
     &lt;file&gt;images/open.png&lt;/file&gt;
     &lt;file&gt;images/paste.png&lt;/file&gt;
     &lt;file&gt;images/save.png&lt;/file&gt;
 &lt;/qresource&gt;
 &lt;/RCC&gt;</pre>
<p>The <tt>.png</tt> files listed in the <tt>application.qrc</tt> file are files that are part of the Application example's source tree. Paths are relative to the directory where the <tt>application.qrc</tt> file is located (the <tt>mainwindows/application</tt> directory).</p>
<p>The resource file must be mentioned in the <tt>application.pro</tt> file so that <tt>qmake</tt> knows about it:</p>
<pre class="cpp"> RESOURCES     = application.qrc</pre>
<p><tt>qmake</tt> will produce make rules to generate a file called <tt>qrc_application.cpp</tt> that is linked into the application. This file contains all the data for the images and other resources as static C++ arrays of compressed binary data. See <a href="resources.html">The Qt Resource System</a> for more information about resources.</p>
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