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<li class="level1"><a href="#public-functions">Public Functions</a></li>
<li class="level1"><a href="#details">Detailed Description</a></li>
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<h1 class="title">QDragMoveEvent Class Reference</h1>
<!-- $$$QDragMoveEvent-brief -->
<p>The QDragMoveEvent class provides an event which is sent while a drag and drop action is in progress. <a href="#details">More...</a></p>
<!-- @@@QDragMoveEvent -->
<pre class="cpp"> <span class="preprocessor">#include &lt;QDragMoveEvent&gt;</span></pre><p><b>Inherits: </b><a href="qdropevent.html">QDropEvent</a>.</p>
<p><b>Inherited by: </b><a href="qdragenterevent.html">QDragEnterEvent</a>.</p>
<ul>
<li><a href="qdragmoveevent-members.html">List of all members, including inherited members</a></li>
<li><a href="qdragmoveevent-qt3.html">Qt 3 support members</a></li>
</ul>
<a name="public-functions"></a>
<h2>Public Functions</h2>
<table class="alignedsummary">
<tr><td class="memItemLeft rightAlign topAlign"> </td><td class="memItemRight bottomAlign"><b><a href="qdragmoveevent.html#QDragMoveEvent">QDragMoveEvent</a></b> ( const QPoint &amp; <i>pos</i>, Qt::DropActions <i>actions</i>, const QMimeData * <i>data</i>, Qt::MouseButtons <i>buttons</i>, Qt::KeyboardModifiers <i>modifiers</i>, Type <i>type</i> = DragMove )</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> </td><td class="memItemRight bottomAlign"><b><a href="qdragmoveevent.html#dtor.QDragMoveEvent">~QDragMoveEvent</a></b> ()</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qdragmoveevent.html#accept">accept</a></b> ( const QRect &amp; <i>rectangle</i> )</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qdragmoveevent.html#accept-3">accept</a></b> ()</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> QRect </td><td class="memItemRight bottomAlign"><b><a href="qdragmoveevent.html#answerRect">answerRect</a></b> () const</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qdragmoveevent.html#ignore">ignore</a></b> ( const QRect &amp; <i>rectangle</i> )</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qdragmoveevent.html#ignore-2">ignore</a></b> ()</td></tr>
</table>
<ul>
<li class="fn">10 public functions inherited from <a href="qdropevent.html#public-functions">QDropEvent</a></li>
<li class="fn">6 public functions inherited from <a href="qevent.html#public-functions">QEvent</a></li>
<li class="fn">3 public functions inherited from <a href="qmimesource.html#public-functions">QMimeSource</a></li>
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<h3>Additional Inherited Members</h3>
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<li class="fn">1 property inherited from <a href="qevent.html#properties">QEvent</a></li>
<li class="fn">1 static public member inherited from <a href="qevent.html#static-public-members">QEvent</a></li>
</ul>
<a name="details"></a>
<!-- $$$QDragMoveEvent-description -->
<div class="descr">
<h2>Detailed Description</h2>
<p>The QDragMoveEvent class provides an event which is sent while a drag and drop action is in progress.</p>
<p>A widget will receive drag move events repeatedly while the drag is within its boundaries, if it accepts <a href="qwidget.html#acceptDrops-prop">drop events</a> and <a href="qwidget.html#dragEnterEvent">enter events</a>. The widget should examine the event to see what kind of data it <a href="qdropevent-qt3.html#provides" class="compat">provides</a>, and call the <a href="qdragmoveevent.html#accept">accept</a>() function to accept the drop if appropriate.</p>
<p>The rectangle supplied by the <a href="qdragmoveevent.html#answerRect">answerRect</a>() function can be used to restrict drops to certain parts of the widget. For example, we can check whether the rectangle intersects with the geometry of a certain child widget and only call <a href="qdropevent.html#acceptProposedAction">acceptProposedAction()</a> if that is the case.</p>
<p>Note that this class inherits most of its functionality from <a href="qdropevent.html">QDropEvent</a>.</p>
</div>
<p><b>See also </b><a href="qdragenterevent.html">QDragEnterEvent</a>, <a href="qdragleaveevent.html">QDragLeaveEvent</a>, and <a href="qdropevent.html">QDropEvent</a>.</p>
<!-- @@@QDragMoveEvent -->
<div class="func">
<h2>Member Function Documentation</h2>
<!-- $$$QDragMoveEvent[overload1]$$$QDragMoveEventconstQPoint&Qt::DropActionsconstQMimeData*Qt::MouseButtonsQt::KeyboardModifiersType -->
<h3 class="fn"><a name="QDragMoveEvent"></a>QDragMoveEvent::<span class="name">QDragMoveEvent</span> ( const <span class="type"><a href="qpoint.html">QPoint</a></span> &amp; <i>pos</i>, <span class="type"><a href="qt.html#DropAction-enum">Qt::DropActions</a></span> <i>actions</i>, const <span class="type"><a href="qmimedata.html">QMimeData</a></span> * <i>data</i>, <span class="type"><a href="qt.html#MouseButton-enum">Qt::MouseButtons</a></span> <i>buttons</i>, <span class="type"><a href="qt.html#KeyboardModifier-enum">Qt::KeyboardModifiers</a></span> <i>modifiers</i>, <span class="type"><a href="qevent.html#Type-enum">Type</a></span> <i>type</i> = DragMove )</h3>
<p>Creates a <a href="qdragmoveevent.html">QDragMoveEvent</a> of the required <i>type</i> indicating that the mouse is at position <i>pos</i> given within a widget.</p>
<p>The mouse and keyboard states are specified by <i>buttons</i> and <i>modifiers</i>, and the <i>actions</i> describe the types of drag and drop operation that are possible. The drag data is passed as MIME-encoded information in <i>data</i>.</p>
<p><b>Warning:</b> Do not attempt to create a <a href="qdragmoveevent.html">QDragMoveEvent</a> yourself. These objects rely on Qt's internal state.</p>
<!-- @@@QDragMoveEvent -->
<!-- $$$~QDragMoveEvent[overload1]$$$~QDragMoveEvent -->
<h3 class="fn"><a name="dtor.QDragMoveEvent"></a>QDragMoveEvent::<span class="name">~QDragMoveEvent</span> ()</h3>
<p>Destroys the event.</p>
<!-- @@@~QDragMoveEvent -->
<!-- $$$accept[overload1]$$$acceptconstQRect& -->
<h3 class="fn"><a name="accept"></a><span class="type">void</span> QDragMoveEvent::<span class="name">accept</span> ( const <span class="type"><a href="qrect.html">QRect</a></span> &amp; <i>rectangle</i> )</h3>
<p>The same as accept(), but also notifies that future moves will also be acceptable if they remain within the <i>rectangle</i> given on the widget. This can improve performance, but may also be ignored by the underlying system.</p>
<p>If the rectangle is empty, drag move events will be sent continuously. This is useful if the source is scrolling in a timer event.</p>
<!-- @@@accept -->
<!-- $$$accept$$$accept -->
<h3 class="fn"><a name="accept-3"></a><span class="type">void</span> QDragMoveEvent::<span class="name">accept</span> ()</h3>
<p>This is an overloaded function.</p>
<p>Calls QDropEvent::accept().</p>
<!-- @@@accept -->
<!-- $$$answerRect[overload1]$$$answerRect -->
<h3 class="fn"><a name="answerRect"></a><span class="type"><a href="qrect.html">QRect</a></span> QDragMoveEvent::<span class="name">answerRect</span> () const</h3>
<p>Returns the rectangle in the widget where the drop will occur if accepted. You can use this information to restrict drops to certain places on the widget.</p>
<!-- @@@answerRect -->
<!-- $$$ignore[overload1]$$$ignoreconstQRect& -->
<h3 class="fn"><a name="ignore"></a><span class="type">void</span> QDragMoveEvent::<span class="name">ignore</span> ( const <span class="type"><a href="qrect.html">QRect</a></span> &amp; <i>rectangle</i> )</h3>
<p>The opposite of the accept(const <a href="qrect.html">QRect</a>&amp;) function. Moves within the <i>rectangle</i> are not acceptable, and will be ignored.</p>
<!-- @@@ignore -->
<!-- $$$ignore$$$ignore -->
<h3 class="fn"><a name="ignore-2"></a><span class="type">void</span> QDragMoveEvent::<span class="name">ignore</span> ()</h3>
<p>This is an overloaded function.</p>
<p>Calls <a href="qevent.html#ignore">QDropEvent::ignore</a>().</p>
<!-- @@@ignore -->
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