<?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> <html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en_US" lang="en_US"> <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> <!-- qtimeline.cpp --> <title>Qt 4.8: QTimeLine Class Reference</title> <link rel="stylesheet" type="text/css" href="style/style.css" /> <script src="scripts/jquery.js" type="text/javascript"></script> <script src="scripts/functions.js" type="text/javascript"></script> <link rel="stylesheet" type="text/css" href="style/superfish.css" /> <link rel="stylesheet" type="text/css" href="style/narrow.css" /> <!--[if IE]> <meta name="MSSmartTagsPreventParsing" content="true"> <meta http-equiv="imagetoolbar" content="no"> <![endif]--> <!--[if lt IE 7]> <link rel="stylesheet" type="text/css" href="style/style_ie6.css"> <![endif]--> <!--[if IE 7]> <link rel="stylesheet" type="text/css" href="style/style_ie7.css"> <![endif]--> <!--[if IE 8]> <link rel="stylesheet" type="text/css" href="style/style_ie8.css"> <![endif]--> <script src="scripts/superfish.js" type="text/javascript"></script> <script src="scripts/narrow.js" type="text/javascript"></script> </head> <body class="" onload="CheckEmptyAndLoadList();"> <div class="header" id="qtdocheader"> <div class="content"> <div id="nav-logo"> <a href="index.html">Home</a></div> <a href="index.html" class="qtref"><span>Qt Reference Documentation</span></a> <div id="narrowsearch"></div> <div id="nav-topright"> <ul> <li class="nav-topright-home"><a href="http://qt.digia.com/">Qt HOME</a></li> <li class="nav-topright-dev"><a href="http://qt-project.org/">DEV</a></li> <li class="nav-topright-doc nav-topright-doc-active"><a href="http://qt-project.org/doc/"> DOC</a></li> <li class="nav-topright-blog"><a href="http://blog.qt.digia.com/">BLOG</a></li> </ul> </div> <div id="shortCut"> <ul> <li class="shortCut-topleft-inactive"><span><a href="index.html">Qt 4.8</a></span></li> <li class="shortCut-topleft-active"><a href="http://qt-project.org/doc/">ALL VERSIONS </a></li> </ul> </div> <ul class="sf-menu" id="narrowmenu"> <li><a href="#">API Lookup</a> <ul> <li><a href="classes.html">Class index</a></li> <li><a href="functions.html">Function index</a></li> <li><a href="modules.html">Modules</a></li> <li><a href="namespaces.html">Namespaces</a></li> <li><a href="qtglobal.html">Global Declarations</a></li> <li><a href="qdeclarativeelements.html">QML elements</a></li> </ul> </li> <li><a href="#">Qt Topics</a> <ul> <li><a href="qt-basic-concepts.html">Programming with Qt</a></li> <li><a href="qtquick.html">Device UIs & Qt Quick</a></li> <li><a href="qt-gui-concepts.html">UI Design with Qt</a></li> <li><a href="supported-platforms.html">Supported Platforms</a></li> <li><a href="technology-apis.html">Qt and Key Technologies</a></li> <li><a href="best-practices.html">How-To's and Best Practices</a></li> </ul> </li> <li><a href="#">Examples</a> <ul> <li><a href="all-examples.html">Examples</a></li> <li><a href="tutorials.html">Tutorials</a></li> <li><a href="demos.html">Demos</a></li> <li><a href="qdeclarativeexamples.html">QML Examples</a></li> </ul> </li> </ul> </div> </div> <div class="wrapper"> <div class="hd"> <span></span> </div> <div class="bd group"> <div class="sidebar"> <div class="searchlabel"> Search index:</div> <div class="search" id="sidebarsearch"> <form id="qtdocsearch" action="" onsubmit="return false;"> <fieldset> <input type="text" name="searchstring" id="pageType" value="" /> <div id="resultdialog"> <a href="#" id="resultclose">Close</a> <p id="resultlinks" class="all"><a href="#" id="showallresults">All</a> | <a href="#" id="showapiresults">API</a> | <a href="#" id="showarticleresults">Articles</a> | <a href="#" id="showexampleresults">Examples</a></p> <p id="searchcount" class="all"><span id="resultcount"></span><span id="apicount"></span><span id="articlecount"></span><span id="examplecount"></span> results:</p> <ul id="resultlist" class="all"> </ul> </div> </fieldset> </form> </div> <div class="box first bottombar" id="lookup"> <h2 title="API Lookup"><span></span> API Lookup</h2> <div id="list001" class="list"> <ul id="ul001" > <li class="defaultLink"><a href="classes.html">Class index</a></li> <li class="defaultLink"><a href="functions.html">Function index</a></li> <li class="defaultLink"><a href="modules.html">Modules</a></li> <li class="defaultLink"><a href="namespaces.html">Namespaces</a></li> <li class="defaultLink"><a href="qtglobal.html">Global Declarations</a></li> <li class="defaultLink"><a href="qdeclarativeelements.html">QML elements</a></li> </ul> </div> </div> <div class="box bottombar" id="topics"> <h2 title="Qt Topics"><span></span> Qt Topics</h2> <div id="list002" class="list"> <ul id="ul002" > <li class="defaultLink"><a href="qt-basic-concepts.html">Programming with Qt</a></li> <li class="defaultLink"><a href="qtquick.html">Device UIs & Qt Quick</a></li> <li class="defaultLink"><a href="qt-gui-concepts.html">UI Design with Qt</a></li> <li class="defaultLink"><a href="supported-platforms.html">Supported Platforms</a></li> <li class="defaultLink"><a href="technology-apis.html">Qt and Key Technologies</a></li> <li class="defaultLink"><a href="best-practices.html">How-To's and Best Practices</a></li> </ul> </div> </div> <div class="box" id="examples"> <h2 title="Examples"><span></span> Examples</h2> <div id="list003" class="list"> <ul id="ul003"> <li class="defaultLink"><a href="all-examples.html">Examples</a></li> <li class="defaultLink"><a href="tutorials.html">Tutorials</a></li> <li class="defaultLink"><a href="demos.html">Demos</a></li> <li class="defaultLink"><a href="qdeclarativeexamples.html">QML Examples</a></li> </ul> </div> </div> </div> <div class="wrap"> <div class="toolbar"> <div class="breadcrumb toolblock"> <ul> <li class="first"><a href="index.html">Home</a></li> <!-- Breadcrumbs go here --> <li><a href="modules.html">Modules</a></li> <li><a href="qtcore.html">QtCore</a></li> <li>QTimeLine</li> </ul> </div> <div class="toolbuttons toolblock"> <ul> <li id="smallA" class="t_button">A</li> <li id="medA" class="t_button active">A</li> <li id="bigA" class="t_button">A</li> <li id="print" class="t_button"><a href="javascript:this.print();"> <span>Print</span></a></li> </ul> </div> </div> <div class="content mainContent"> <div class="toc"> <h3><a name="toc">Contents</a></h3> <ul> <li class="level1"><a href="#public-types">Public Types</a></li> <li class="level1"><a href="#properties">Properties</a></li> <li class="level1"><a href="#public-functions">Public Functions</a></li> <li class="level1"><a href="#public-slots">Public Slots</a></li> <li class="level1"><a href="#signals">Signals</a></li> <li class="level1"><a href="#protected-functions">Protected Functions</a></li> <li class="level1"><a href="#details">Detailed Description</a></li> </ul> </div> <h1 class="title">QTimeLine Class Reference</h1> <!-- $$$QTimeLine-brief --> <p>The QTimeLine class provides a timeline for controlling animations. <a href="#details">More...</a></p> <!-- @@@QTimeLine --> <pre class="cpp"> <span class="preprocessor">#include <QTimeLine></span></pre><p><b>Inherits: </b><a href="qobject.html">QObject</a>.</p> <p>This class was introduced in Qt 4.2.</p> <ul> <li><a href="qtimeline-members.html">List of all members, including inherited members</a></li> </ul> <a name="public-types"></a> <h2>Public Types</h2> <table class="alignedsummary"> <tr><td class="memItemLeft rightAlign topAlign"> enum </td><td class="memItemRight bottomAlign"><b><a href="qtimeline.html#CurveShape-enum">CurveShape</a></b> { EaseInCurve, EaseOutCurve, EaseInOutCurve, LinearCurve, SineCurve, CosineCurve }</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> enum </td><td class="memItemRight bottomAlign"><b><a href="qtimeline.html#Direction-enum">Direction</a></b> { Forward, Backward }</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> enum </td><td class="memItemRight bottomAlign"><b><a href="qtimeline.html#State-enum">State</a></b> { NotRunning, Paused, Running }</td></tr> </table> <a name="properties"></a> <h2>Properties</h2> <table class="propsummary"> <tr><td class="topAlign"><ul> <li class="fn"><b><a href="qtimeline.html#currentTime-prop">currentTime</a></b> : int</li> <li class="fn"><b><a href="qtimeline.html#curveShape-prop">curveShape</a></b> : CurveShape</li> <li class="fn"><b><a href="qtimeline.html#direction-prop">direction</a></b> : Direction</li> <li class="fn"><b><a href="qtimeline.html#duration-prop">duration</a></b> : int</li> </ul></td><td class="topAlign"><ul> <li class="fn"><b><a href="qtimeline.html#easingCurve-prop">easingCurve</a></b> : QEasingCurve</li> <li class="fn"><b><a href="qtimeline.html#loopCount-prop">loopCount</a></b> : int</li> <li class="fn"><b><a href="qtimeline.html#updateInterval-prop">updateInterval</a></b> : int</li> </ul> </td></tr> </table> <ul> <li class="fn">1 property inherited from <a href="qobject.html#properties">QObject</a></li> </ul> <a name="public-functions"></a> <h2>Public Functions</h2> <table class="alignedsummary"> <tr><td class="memItemLeft rightAlign topAlign"> </td><td class="memItemRight bottomAlign"><b><a href="qtimeline.html#QTimeLine">QTimeLine</a></b> ( int <i>duration</i> = 1000, QObject * <i>parent</i> = 0 )</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> virtual </td><td class="memItemRight bottomAlign"><b><a href="qtimeline.html#dtor.QTimeLine">~QTimeLine</a></b> ()</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> int </td><td class="memItemRight bottomAlign"><b><a href="qtimeline.html#currentFrame">currentFrame</a></b> () const</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> int </td><td class="memItemRight bottomAlign"><b><a href="qtimeline.html#currentTime-prop">currentTime</a></b> () const</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> qreal </td><td class="memItemRight bottomAlign"><b><a href="qtimeline.html#currentValue">currentValue</a></b> () const</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> CurveShape </td><td class="memItemRight bottomAlign"><b><a href="qtimeline.html#curveShape-prop">curveShape</a></b> () const</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> Direction </td><td class="memItemRight bottomAlign"><b><a href="qtimeline.html#direction-prop">direction</a></b> () const</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> int </td><td class="memItemRight bottomAlign"><b><a href="qtimeline.html#duration-prop">duration</a></b> () const</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> QEasingCurve </td><td class="memItemRight bottomAlign"><b><a href="qtimeline.html#easingCurve-prop">easingCurve</a></b> () const</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> int </td><td class="memItemRight bottomAlign"><b><a href="qtimeline.html#endFrame">endFrame</a></b> () const</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> int </td><td class="memItemRight bottomAlign"><b><a href="qtimeline.html#frameForTime">frameForTime</a></b> ( int <i>msec</i> ) const</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> int </td><td class="memItemRight bottomAlign"><b><a href="qtimeline.html#loopCount-prop">loopCount</a></b> () const</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qtimeline.html#curveShape-prop">setCurveShape</a></b> ( CurveShape <i>shape</i> )</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qtimeline.html#direction-prop">setDirection</a></b> ( Direction <i>direction</i> )</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qtimeline.html#duration-prop">setDuration</a></b> ( int <i>duration</i> )</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qtimeline.html#easingCurve-prop">setEasingCurve</a></b> ( const QEasingCurve & <i>curve</i> )</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qtimeline.html#setEndFrame">setEndFrame</a></b> ( int <i>frame</i> )</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qtimeline.html#setFrameRange">setFrameRange</a></b> ( int <i>startFrame</i>, int <i>endFrame</i> )</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qtimeline.html#loopCount-prop">setLoopCount</a></b> ( int <i>count</i> )</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qtimeline.html#setStartFrame">setStartFrame</a></b> ( int <i>frame</i> )</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qtimeline.html#updateInterval-prop">setUpdateInterval</a></b> ( int <i>interval</i> )</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> int </td><td class="memItemRight bottomAlign"><b><a href="qtimeline.html#startFrame">startFrame</a></b> () const</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> State </td><td class="memItemRight bottomAlign"><b><a href="qtimeline.html#state">state</a></b> () const</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> int </td><td class="memItemRight bottomAlign"><b><a href="qtimeline.html#updateInterval-prop">updateInterval</a></b> () const</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> virtual qreal </td><td class="memItemRight bottomAlign"><b><a href="qtimeline.html#valueForTime">valueForTime</a></b> ( int <i>msec</i> ) const</td></tr> </table> <ul> <li class="fn">29 public functions inherited from <a href="qobject.html#public-functions">QObject</a></li> </ul> <a name="public-slots"></a> <h2>Public Slots</h2> <table class="alignedsummary"> <tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qtimeline.html#resume">resume</a></b> ()</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qtimeline.html#currentTime-prop">setCurrentTime</a></b> ( int <i>msec</i> )</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qtimeline.html#setPaused">setPaused</a></b> ( bool <i>paused</i> )</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qtimeline.html#start">start</a></b> ()</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qtimeline.html#stop">stop</a></b> ()</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qtimeline.html#toggleDirection">toggleDirection</a></b> ()</td></tr> </table> <ul> <li class="fn">1 public slot inherited from <a href="qobject.html#public-slots">QObject</a></li> </ul> <a name="signals"></a> <h2>Signals</h2> <table class="alignedsummary"> <tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qtimeline.html#finished">finished</a></b> ()</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qtimeline.html#frameChanged">frameChanged</a></b> ( int <i>frame</i> )</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qtimeline.html#stateChanged">stateChanged</a></b> ( QTimeLine::State <i>newState</i> )</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qtimeline.html#valueChanged">valueChanged</a></b> ( qreal <i>value</i> )</td></tr> </table> <ul> <li class="fn">1 signal inherited from <a href="qobject.html#signals">QObject</a></li> </ul> <a name="reimplemented-protected-functions"></a> <h2>Reimplemented Protected Functions</h2> <table class="alignedsummary"> <tr><td class="memItemLeft rightAlign topAlign"> virtual void </td><td class="memItemRight bottomAlign"><b><a href="qtimeline.html#timerEvent">timerEvent</a></b> ( QTimerEvent * <i>event</i> )</td></tr> </table> <ul> <li class="fn">8 protected functions inherited from <a href="qobject.html#protected-functions">QObject</a></li> </ul> <h3>Additional Inherited Members</h3> <ul> <li class="fn">7 static public members inherited from <a href="qobject.html#static-public-members">QObject</a></li> <li class="fn">8 protected functions inherited from <a href="qobject.html#protected-functions">QObject</a></li> </ul> <a name="details"></a> <!-- $$$QTimeLine-description --> <div class="descr"> <h2>Detailed Description</h2> <p>The QTimeLine class provides a timeline for controlling animations.</p> <p>It's most commonly used to animate a GUI control by calling a slot periodically. You can construct a timeline by passing its duration in milliseconds to QTimeLine's constructor. The timeline's duration describes for how long the animation will run. Then you set a suitable frame range by calling <a href="qtimeline.html#setFrameRange">setFrameRange</a>(). Finally connect the <a href="qtimeline.html#frameChanged">frameChanged</a>() signal to a suitable slot in the widget you wish to animate (e.g., setValue() in <a href="qprogressbar.html">QProgressBar</a>). When you proceed to calling <a href="qtimeline.html#start">start</a>(), QTimeLine will enter Running state, and start emitting <a href="qtimeline.html#frameChanged">frameChanged</a>() at regular intervals, causing your widget's connected property's value to grow from the lower end to the upper and of your frame range, at a steady rate. You can specify the update interval by calling <a href="qtimeline.html#updateInterval-prop">setUpdateInterval</a>(). When done, QTimeLine enters <a href="qtimeline.html#State-enum">NotRunning</a> state, and emits <a href="qtimeline.html#finished">finished</a>().</p> <p>Example:</p> <pre class="cpp"> <span class="operator">.</span><span class="operator">.</span><span class="operator">.</span> progressBar <span class="operator">=</span> <span class="keyword">new</span> <span class="type"><a href="qprogressbar.html">QProgressBar</a></span>(<span class="keyword">this</span>); progressBar<span class="operator">-</span><span class="operator">></span>setRange(<span class="number">0</span><span class="operator">,</span> <span class="number">100</span>); <span class="comment">// Construct a 1-second timeline with a frame range of 0 - 100</span> <span class="type">QTimeLine</span> <span class="operator">*</span>timeLine <span class="operator">=</span> <span class="keyword">new</span> <span class="type">QTimeLine</span>(<span class="number">1000</span><span class="operator">,</span> <span class="keyword">this</span>); timeLine<span class="operator">-</span><span class="operator">></span><a href="qtimeline.html#setFrameRange">setFrameRange</a>(<span class="number">0</span><span class="operator">,</span> <span class="number">100</span>); <a href="qobject.html#connect">connect</a>(timeLine<span class="operator">,</span> SIGNAL(frameChanged(<span class="type">int</span>))<span class="operator">,</span> progressBar<span class="operator">,</span> SLOT(setValue(<span class="type">int</span>))); <span class="comment">// Clicking the push button will start the progress bar animation</span> pushButton <span class="operator">=</span> <span class="keyword">new</span> <span class="type"><a href="qpushbutton.html">QPushButton</a></span>(tr(<span class="string">"Start animation"</span>)<span class="operator">,</span> <span class="keyword">this</span>); <a href="qobject.html#connect">connect</a>(pushButton<span class="operator">,</span> SIGNAL(clicked())<span class="operator">,</span> timeLine<span class="operator">,</span> SLOT(start())); <span class="operator">.</span><span class="operator">.</span><span class="operator">.</span></pre> <p>You can also use QTimeLine with the <a href="graphicsview.html#graphics-view">Graphics View framework</a> for animations. The <a href="qgraphicsitemanimation.html">QGraphicsItemAnimation</a> class implements animation of <a href="qgraphicsitem.html">QGraphicsItems</a> with a timeline.</p> <p>By default the timeline runs once, from the beginning and towards the end, upon which you must call <a href="qtimeline.html#start">start</a>() again to restart from the beginning. To make the timeline loop, you can call <a href="qtimeline.html#loopCount-prop">setLoopCount</a>(), passing the number of times the timeline should run before finishing. The direction can also be changed, causing the timeline to run backward, by calling <a href="qtimeline.html#direction-prop">setDirection</a>(). You can also pause and unpause the timeline while it's running by calling <a href="qtimeline.html#setPaused">setPaused</a>(). For interactive control, the <a href="qtimeline.html#currentTime-prop">setCurrentTime</a>() function is provided, which sets the time position of the time line directly. Although most useful in <a href="qtimeline.html#State-enum">NotRunning</a> state, (e.g., connected to a <a href="qtimeline.html#valueChanged">valueChanged</a>() signal in a <a href="qslider.html">QSlider</a>,) this function can be called at any time.</p> <p>The frame interface is useful for standard widgets, but QTimeLine can be used to control any type of animation. The heart of QTimeLine lies in the <a href="qtimeline.html#valueForTime">valueForTime</a>() function, which generates a <i>value</i> between 0 and 1 for a given time. This value is typically used to describe the steps of an animation, where 0 is the first step of an animation, and 1 is the last step. When running, QTimeLine generates values between 0 and 1 by calling <a href="qtimeline.html#valueForTime">valueForTime</a>() and emitting <a href="qtimeline.html#valueChanged">valueChanged</a>(). By default, <a href="qtimeline.html#valueForTime">valueForTime</a>() applies an interpolation algorithm to generate these value. You can choose from a set of predefined timeline algorithms by calling <a href="qtimeline.html#curveShape-prop">setCurveShape</a>().</p> <p>Note that by default, QTimeLine uses the EaseInOut curve shape, which provides a value that grows slowly, then grows steadily, and finally grows slowly. For a custom timeline, you can reimplement <a href="qtimeline.html#valueForTime">valueForTime</a>(), in which case QTimeLine's <a href="qtimeline.html#curveShape-prop">curveShape</a> property is ignored.</p> </div> <p><b>See also </b><a href="qprogressbar.html">QProgressBar</a>, <a href="qprogressdialog.html">QProgressDialog</a>, and <a href="qgraphicsitemanimation.html">QGraphicsItemAnimation</a>.</p> <!-- @@@QTimeLine --> <div class="types"> <h2>Member Type Documentation</h2> <!-- $$$CurveShape$$$EaseInCurve$$$EaseOutCurve$$$EaseInOutCurve$$$LinearCurve$$$SineCurve$$$CosineCurve --> <h3 class="fn"><a name="CurveShape-enum"></a>enum QTimeLine::<span class="name">CurveShape</span></h3> <p>This enum describes the default shape of <a href="qtimeline.html">QTimeLine</a>'s value curve. The default, shape is EaseInOutCurve. The curve defines the relation between the value and the timeline.</p> <table class="valuelist"><tr valign="top" class="odd"><th class="tblConst">Constant</th><th class="tblval">Value</th><th class="tbldscr">Description</th></tr> <tr><td class="topAlign"><tt>QTimeLine::EaseInCurve</tt></td><td class="topAlign"><tt>0</tt></td><td class="topAlign">The value starts growing slowly, then increases in speed.</td></tr> <tr><td class="topAlign"><tt>QTimeLine::EaseOutCurve</tt></td><td class="topAlign"><tt>1</tt></td><td class="topAlign">The value starts growing steadily, then ends slowly.</td></tr> <tr><td class="topAlign"><tt>QTimeLine::EaseInOutCurve</tt></td><td class="topAlign"><tt>2</tt></td><td class="topAlign">The value starts growing slowly, then runs steadily, then grows slowly again.</td></tr> <tr><td class="topAlign"><tt>QTimeLine::LinearCurve</tt></td><td class="topAlign"><tt>3</tt></td><td class="topAlign">The value grows linearly (e.g., if the duration is 1000 ms, the value at time 500 ms is 0.5).</td></tr> <tr><td class="topAlign"><tt>QTimeLine::SineCurve</tt></td><td class="topAlign"><tt>4</tt></td><td class="topAlign">The value grows sinusoidally.</td></tr> <tr><td class="topAlign"><tt>QTimeLine::CosineCurve</tt></td><td class="topAlign"><tt>5</tt></td><td class="topAlign">The value grows cosinusoidally.</td></tr> </table> <p><b>See also </b><a href="qtimeline.html#curveShape-prop">setCurveShape</a>().</p> <!-- @@@CurveShape --> <!-- $$$Direction$$$Forward$$$Backward --> <h3 class="fn"><a name="Direction-enum"></a>enum QTimeLine::<span class="name">Direction</span></h3> <p>This enum describes the direction of the timeline when in <a href="qtimeline.html#State-enum">Running</a> state.</p> <table class="valuelist"><tr valign="top" class="odd"><th class="tblConst">Constant</th><th class="tblval">Value</th><th class="tbldscr">Description</th></tr> <tr><td class="topAlign"><tt>QTimeLine::Forward</tt></td><td class="topAlign"><tt>0</tt></td><td class="topAlign">The current time of the timeline increases with time (i.e., moves from 0 and towards the end / duration).</td></tr> <tr><td class="topAlign"><tt>QTimeLine::Backward</tt></td><td class="topAlign"><tt>1</tt></td><td class="topAlign">The current time of the timeline decreases with time (i.e., moves from the end / duration and towards 0).</td></tr> </table> <p><b>See also </b><a href="qtimeline.html#direction-prop">setDirection</a>().</p> <!-- @@@Direction --> <!-- $$$State$$$NotRunning$$$Paused$$$Running --> <h3 class="fn"><a name="State-enum"></a>enum QTimeLine::<span class="name">State</span></h3> <p>This enum describes the state of the timeline.</p> <table class="valuelist"><tr valign="top" class="odd"><th class="tblConst">Constant</th><th class="tblval">Value</th><th class="tbldscr">Description</th></tr> <tr><td class="topAlign"><tt>QTimeLine::NotRunning</tt></td><td class="topAlign"><tt>0</tt></td><td class="topAlign">The timeline is not running. This is the initial state of <a href="qtimeline.html">QTimeLine</a>, and the state <a href="qtimeline.html">QTimeLine</a> reenters when finished. The current time, frame and value remain unchanged until either <a href="qtimeline.html#currentTime-prop">setCurrentTime</a>() is called, or the timeline is started by calling <a href="qtimeline.html#start">start</a>().</td></tr> <tr><td class="topAlign"><tt>QTimeLine::Paused</tt></td><td class="topAlign"><tt>1</tt></td><td class="topAlign">The timeline is paused (i.e., temporarily suspended). Calling setPaused(false) will resume timeline activity.</td></tr> <tr><td class="topAlign"><tt>QTimeLine::Running</tt></td><td class="topAlign"><tt>2</tt></td><td class="topAlign">The timeline is running. While control is in the event loop, <a href="qtimeline.html">QTimeLine</a> will update its current time at regular intervals, emitting <a href="qtimeline.html#valueChanged">valueChanged</a>() and <a href="qtimeline.html#frameChanged">frameChanged</a>() when appropriate.</td></tr> </table> <p><b>See also </b><a href="qtimeline.html#state">state</a>() and <a href="qtimeline.html#stateChanged">stateChanged</a>().</p> <!-- @@@State --> </div> <div class="prop"> <h2>Property Documentation</h2> <!-- $$$currentTime-prop$$$currentTime$$$setCurrentTimeint --> <h3 class="fn"><a name="currentTime-prop"></a><span class="name">currentTime</span> : <span class="type">int</span></h3> <p>This property holds the current time of the time line.</p> <p>When <a href="qtimeline.html">QTimeLine</a> is in Running state, this value is updated continuously as a function of the duration and direction of the timeline. Otherwise, it is value that was current when <a href="qtimeline.html#stop">stop</a>() was called last, or the value set by setCurrentTime().</p> <p>By default, this property contains a value of 0.</p> <p><b>Access functions:</b></p> <table class="alignedsummary"> <tr><td class="memItemLeft topAlign rightAlign"> int </td><td class="memItemRight bottomAlign"><span class="name"><b>currentTime</b></span> () const</td></tr> <tr><td class="memItemLeft topAlign rightAlign"> void </td><td class="memItemRight bottomAlign"><span class="name"><b>setCurrentTime</b></span> ( int <i>msec</i> )</td></tr> </table> <!-- @@@currentTime --> <!-- $$$curveShape-prop$$$curveShape$$$setCurveShapeCurveShape --> <h3 class="fn"><a name="curveShape-prop"></a><span class="name">curveShape</span> : <span class="type"><a href="qtimeline.html#CurveShape-enum">CurveShape</a></span></h3> <p>This property holds the shape of the timeline curve.</p> <p>The curve shape describes the relation between the time and value for the base implementation of <a href="qtimeline.html#valueForTime">valueForTime</a>().</p> <p>If you have reimplemented <a href="qtimeline.html#valueForTime">valueForTime</a>(), this value is ignored.</p> <p>By default, this property is set to <a href="qtimeline.html#CurveShape-enum">EaseInOutCurve</a>.</p> <p><b>Access functions:</b></p> <table class="alignedsummary"> <tr><td class="memItemLeft topAlign rightAlign"> CurveShape </td><td class="memItemRight bottomAlign"><span class="name"><b>curveShape</b></span> () const</td></tr> <tr><td class="memItemLeft topAlign rightAlign"> void </td><td class="memItemRight bottomAlign"><span class="name"><b>setCurveShape</b></span> ( CurveShape <i>shape</i> )</td></tr> </table> <p><b>See also </b><a href="qtimeline.html#valueForTime">valueForTime</a>().</p> <!-- @@@curveShape --> <!-- $$$direction-prop$$$direction$$$setDirectionDirection --> <h3 class="fn"><a name="direction-prop"></a><span class="name">direction</span> : <span class="type"><a href="qtimeline.html#Direction-enum">Direction</a></span></h3> <p>This property holds the direction of the timeline when QTimeLine is in Running state.</p> <p>This direction indicates whether the time moves from 0 towards the timeline duration, or from the value of the duration and towards 0 after <a href="qtimeline.html#start">start</a>() has been called.</p> <p>By default, this property is set to <a href="qtimeline.html#Direction-enum">Forward</a>.</p> <p><b>Access functions:</b></p> <table class="alignedsummary"> <tr><td class="memItemLeft topAlign rightAlign"> Direction </td><td class="memItemRight bottomAlign"><span class="name"><b>direction</b></span> () const</td></tr> <tr><td class="memItemLeft topAlign rightAlign"> void </td><td class="memItemRight bottomAlign"><span class="name"><b>setDirection</b></span> ( Direction <i>direction</i> )</td></tr> </table> <!-- @@@direction --> <!-- $$$duration-prop$$$duration$$$setDurationint --> <h3 class="fn"><a name="duration-prop"></a><span class="name">duration</span> : <span class="type">int</span></h3> <p>This property holds the total duration of the timeline in milliseconds.</p> <p>By default, this value is 1000 (i.e., 1 second), but you can change this by either passing a duration to <a href="qtimeline.html">QTimeLine</a>'s constructor, or by calling setDuration(). The duration must be larger than 0.</p> <p><b>Note:</b> Changing the duration does not cause the current time to be reset to zero or the new duration. You also need to call <a href="qtimeline.html#currentTime-prop">setCurrentTime</a>() with the desired value.</p> <p><b>Access functions:</b></p> <table class="alignedsummary"> <tr><td class="memItemLeft topAlign rightAlign"> int </td><td class="memItemRight bottomAlign"><span class="name"><b>duration</b></span> () const</td></tr> <tr><td class="memItemLeft topAlign rightAlign"> void </td><td class="memItemRight bottomAlign"><span class="name"><b>setDuration</b></span> ( int <i>duration</i> )</td></tr> </table> <!-- @@@duration --> <!-- $$$easingCurve-prop$$$easingCurve$$$setEasingCurveconstQEasingCurve& --> <h3 class="fn"><a name="easingCurve-prop"></a><span class="name">easingCurve</span> : <span class="type"><a href="qeasingcurve.html">QEasingCurve</a></span></h3> <p>Specifies the easing curve that the timeline will use. If both easing curve and <a href="qtimeline.html#curveShape-prop">curveShape</a> are set, the last set property will override the previous one. (If <a href="qtimeline.html#valueForTime">valueForTime</a>() is reimplemented it will override both)</p> <p>This property was introduced in Qt 4.6.</p> <p><b>Access functions:</b></p> <table class="alignedsummary"> <tr><td class="memItemLeft topAlign rightAlign"> QEasingCurve </td><td class="memItemRight bottomAlign"><span class="name"><b>easingCurve</b></span> () const</td></tr> <tr><td class="memItemLeft topAlign rightAlign"> void </td><td class="memItemRight bottomAlign"><span class="name"><b>setEasingCurve</b></span> ( const QEasingCurve & <i>curve</i> )</td></tr> </table> <!-- @@@easingCurve --> <!-- $$$loopCount-prop$$$loopCount$$$setLoopCountint --> <h3 class="fn"><a name="loopCount-prop"></a><span class="name">loopCount</span> : <span class="type">int</span></h3> <p>This property holds the number of times the timeline should loop before it's finished.</p> <p>A loop count of of 0 means that the timeline will loop forever.</p> <p>By default, this property contains a value of 1.</p> <p><b>Access functions:</b></p> <table class="alignedsummary"> <tr><td class="memItemLeft topAlign rightAlign"> int </td><td class="memItemRight bottomAlign"><span class="name"><b>loopCount</b></span> () const</td></tr> <tr><td class="memItemLeft topAlign rightAlign"> void </td><td class="memItemRight bottomAlign"><span class="name"><b>setLoopCount</b></span> ( int <i>count</i> )</td></tr> </table> <!-- @@@loopCount --> <!-- $$$updateInterval-prop$$$updateInterval$$$setUpdateIntervalint --> <h3 class="fn"><a name="updateInterval-prop"></a><span class="name">updateInterval</span> : <span class="type">int</span></h3> <p>This property holds the time in milliseconds between each time QTimeLine updates its current time.</p> <p>When updating the current time, <a href="qtimeline.html">QTimeLine</a> will emit <a href="qtimeline.html#valueChanged">valueChanged</a>() if the current value changed, and <a href="qtimeline.html#frameChanged">frameChanged</a>() if the frame changed.</p> <p>By default, the interval is 40 ms, which corresponds to a rate of 25 updates per second.</p> <p><b>Access functions:</b></p> <table class="alignedsummary"> <tr><td class="memItemLeft topAlign rightAlign"> int </td><td class="memItemRight bottomAlign"><span class="name"><b>updateInterval</b></span> () const</td></tr> <tr><td class="memItemLeft topAlign rightAlign"> void </td><td class="memItemRight bottomAlign"><span class="name"><b>setUpdateInterval</b></span> ( int <i>interval</i> )</td></tr> </table> <!-- @@@updateInterval --> </div> <div class="func"> <h2>Member Function Documentation</h2> <!-- $$$QTimeLine[overload1]$$$QTimeLineintQObject* --> <h3 class="fn"><a name="QTimeLine"></a>QTimeLine::<span class="name">QTimeLine</span> ( <span class="type">int</span> <i>duration</i> = 1000, <span class="type"><a href="qobject.html">QObject</a></span> * <i>parent</i> = 0 )</h3> <p>Constructs a timeline with a duration of <i>duration</i> milliseconds. <i>parent</i> is passed to <a href="qobject.html">QObject</a>'s constructor. The default duration is 1000 milliseconds.</p> <!-- @@@QTimeLine --> <!-- $$$~QTimeLine[overload1]$$$~QTimeLine --> <h3 class="fn"><a name="dtor.QTimeLine"></a>QTimeLine::<span class="name">~QTimeLine</span> ()<tt> [virtual]</tt></h3> <p>Destroys the timeline.</p> <!-- @@@~QTimeLine --> <!-- $$$currentFrame[overload1]$$$currentFrame --> <h3 class="fn"><a name="currentFrame"></a><span class="type">int</span> QTimeLine::<span class="name">currentFrame</span> () const</h3> <p>Returns the frame corresponding to the current time.</p> <p><b>See also </b><a href="qtimeline.html#currentTime-prop">currentTime</a>(), <a href="qtimeline.html#frameForTime">frameForTime</a>(), and <a href="qtimeline.html#setFrameRange">setFrameRange</a>().</p> <!-- @@@currentFrame --> <!-- $$$currentValue[overload1]$$$currentValue --> <h3 class="fn"><a name="currentValue"></a><span class="type"><a href="qtglobal.html#qreal-typedef">qreal</a></span> QTimeLine::<span class="name">currentValue</span> () const</h3> <p>Returns the value corresponding to the current time.</p> <p><b>See also </b><a href="qtimeline.html#valueForTime">valueForTime</a>() and <a href="qtimeline.html#currentFrame">currentFrame</a>().</p> <!-- @@@currentValue --> <!-- $$$endFrame[overload1]$$$endFrame --> <h3 class="fn"><a name="endFrame"></a><span class="type">int</span> QTimeLine::<span class="name">endFrame</span> () const</h3> <p>Returns the end frame, which is the frame corresponding to the end of the timeline (i.e., the frame for which the current value is 1).</p> <p><b>See also </b><a href="qtimeline.html#setEndFrame">setEndFrame</a>() and <a href="qtimeline.html#setFrameRange">setFrameRange</a>().</p> <!-- @@@endFrame --> <!-- $$$finished[overload1]$$$finished --> <h3 class="fn"><a name="finished"></a><span class="type">void</span> QTimeLine::<span class="name">finished</span> ()<tt> [signal]</tt></h3> <p>This signal is emitted when <a href="qtimeline.html">QTimeLine</a> finishes (i.e., reaches the end of its time line), and does not loop.</p> <!-- @@@finished --> <!-- $$$frameChanged[overload1]$$$frameChangedint --> <h3 class="fn"><a name="frameChanged"></a><span class="type">void</span> QTimeLine::<span class="name">frameChanged</span> ( <span class="type">int</span> <i>frame</i> )<tt> [signal]</tt></h3> <p><a href="qtimeline.html">QTimeLine</a> emits this signal at regular intervals when in <a href="qtimeline.html#State-enum">Running</a> state, but only if the current frame changes. <i>frame</i> is the current frame number.</p> <p><b>See also </b><a href="qtimeline.html#setFrameRange">QTimeLine::setFrameRange</a>() and <a href="qtimeline.html#updateInterval-prop">QTimeLine::updateInterval</a>.</p> <!-- @@@frameChanged --> <!-- $$$frameForTime[overload1]$$$frameForTimeint --> <h3 class="fn"><a name="frameForTime"></a><span class="type">int</span> QTimeLine::<span class="name">frameForTime</span> ( <span class="type">int</span> <i>msec</i> ) const</h3> <p>Returns the frame corresponding to the time <i>msec</i>. This value is calculated using a linear interpolation of the start and end frame, based on the value returned by <a href="qtimeline.html#valueForTime">valueForTime</a>().</p> <p><b>See also </b><a href="qtimeline.html#valueForTime">valueForTime</a>() and <a href="qtimeline.html#setFrameRange">setFrameRange</a>().</p> <!-- @@@frameForTime --> <!-- $$$resume[overload1]$$$resume --> <h3 class="fn"><a name="resume"></a><span class="type">void</span> QTimeLine::<span class="name">resume</span> ()<tt> [slot]</tt></h3> <p>Resumes the timeline from the current time. <a href="qtimeline.html">QTimeLine</a> will reenter Running state, and once it enters the event loop, it will update its current time, frame and value at regular intervals.</p> <p>In contrast to <a href="qtimeline.html#start">start</a>(), this function does not restart the timeline before it resumes.</p> <p><b>See also </b><a href="qtimeline.html#start">start</a>(), <a href="qtimeline.html#updateInterval-prop">updateInterval</a>(), <a href="qtimeline.html#frameChanged">frameChanged</a>(), and <a href="qtimeline.html#valueChanged">valueChanged</a>().</p> <!-- @@@resume --> <!-- $$$setEndFrame[overload1]$$$setEndFrameint --> <h3 class="fn"><a name="setEndFrame"></a><span class="type">void</span> QTimeLine::<span class="name">setEndFrame</span> ( <span class="type">int</span> <i>frame</i> )</h3> <p>Sets the end frame, which is the frame corresponding to the end of the timeline (i.e., the frame for which the current value is 1), to <i>frame</i>.</p> <p><b>See also </b><a href="qtimeline.html#endFrame">endFrame</a>(), <a href="qtimeline.html#startFrame">startFrame</a>(), and <a href="qtimeline.html#setFrameRange">setFrameRange</a>().</p> <!-- @@@setEndFrame --> <!-- $$$setFrameRange[overload1]$$$setFrameRangeintint --> <h3 class="fn"><a name="setFrameRange"></a><span class="type">void</span> QTimeLine::<span class="name">setFrameRange</span> ( <span class="type">int</span> <i>startFrame</i>, <span class="type">int</span> <i>endFrame</i> )</h3> <p>Sets the timeline's frame counter to start at <i>startFrame</i>, and end and <i>endFrame</i>. For each time value, <a href="qtimeline.html">QTimeLine</a> will find the corresponding frame when you call <a href="qtimeline.html#currentFrame">currentFrame</a>() or <a href="qtimeline.html#frameForTime">frameForTime</a>() by interpolating, using the return value of <a href="qtimeline.html#valueForTime">valueForTime</a>().</p> <p>When in Running state, <a href="qtimeline.html">QTimeLine</a> also emits the <a href="qtimeline.html#frameChanged">frameChanged</a>() signal when the frame changes.</p> <p><b>See also </b><a href="qtimeline.html#startFrame">startFrame</a>(), <a href="qtimeline.html#endFrame">endFrame</a>(), <a href="qtimeline.html#start">start</a>(), and <a href="qtimeline.html#currentFrame">currentFrame</a>().</p> <!-- @@@setFrameRange --> <!-- $$$setPaused[overload1]$$$setPausedbool --> <h3 class="fn"><a name="setPaused"></a><span class="type">void</span> QTimeLine::<span class="name">setPaused</span> ( <span class="type">bool</span> <i>paused</i> )<tt> [slot]</tt></h3> <p>If <i>paused</i> is true, the timeline is paused, causing <a href="qtimeline.html">QTimeLine</a> to enter Paused state. No updates will be signaled until either <a href="qtimeline.html#start">start</a>() or setPaused(false) is called. If <i>paused</i> is false, the timeline is resumed and continues where it left.</p> <p><b>See also </b><a href="qtimeline.html#state">state</a>() and <a href="qtimeline.html#start">start</a>().</p> <!-- @@@setPaused --> <!-- $$$setStartFrame[overload1]$$$setStartFrameint --> <h3 class="fn"><a name="setStartFrame"></a><span class="type">void</span> QTimeLine::<span class="name">setStartFrame</span> ( <span class="type">int</span> <i>frame</i> )</h3> <p>Sets the start frame, which is the frame corresponding to the start of the timeline (i.e., the frame for which the current value is 0), to <i>frame</i>.</p> <p><b>See also </b><a href="qtimeline.html#startFrame">startFrame</a>(), <a href="qtimeline.html#endFrame">endFrame</a>(), and <a href="qtimeline.html#setFrameRange">setFrameRange</a>().</p> <!-- @@@setStartFrame --> <!-- $$$start[overload1]$$$start --> <h3 class="fn"><a name="start"></a><span class="type">void</span> QTimeLine::<span class="name">start</span> ()<tt> [slot]</tt></h3> <p>Starts the timeline. <a href="qtimeline.html">QTimeLine</a> will enter Running state, and once it enters the event loop, it will update its current time, frame and value at regular intervals. The default interval is 40 ms (i.e., 25 times per second). You can change the update interval by calling <a href="qtimeline.html#updateInterval-prop">setUpdateInterval</a>().</p> <p>The timeline will start from position 0, or the end if going backward. If you want to resume a stopped timeline without restarting, you can call <a href="qtimeline.html#resume">resume</a>() instead.</p> <p><b>See also </b><a href="qtimeline.html#resume">resume</a>(), <a href="qtimeline.html#updateInterval-prop">updateInterval</a>(), <a href="qtimeline.html#frameChanged">frameChanged</a>(), and <a href="qtimeline.html#valueChanged">valueChanged</a>().</p> <!-- @@@start --> <!-- $$$startFrame[overload1]$$$startFrame --> <h3 class="fn"><a name="startFrame"></a><span class="type">int</span> QTimeLine::<span class="name">startFrame</span> () const</h3> <p>Returns the start frame, which is the frame corresponding to the start of the timeline (i.e., the frame for which the current value is 0).</p> <p><b>See also </b><a href="qtimeline.html#setStartFrame">setStartFrame</a>() and <a href="qtimeline.html#setFrameRange">setFrameRange</a>().</p> <!-- @@@startFrame --> <!-- $$$state[overload1]$$$state --> <h3 class="fn"><a name="state"></a><span class="type"><a href="qtimeline.html#State-enum">State</a></span> QTimeLine::<span class="name">state</span> () const</h3> <p>Returns the state of the timeline.</p> <p><b>See also </b><a href="qtimeline.html#start">start</a>(), <a href="qtimeline.html#setPaused">setPaused</a>(), and <a href="qtimeline.html#stop">stop</a>().</p> <!-- @@@state --> <!-- $$$stateChanged[overload1]$$$stateChangedQTimeLine::State --> <h3 class="fn"><a name="stateChanged"></a><span class="type">void</span> QTimeLine::<span class="name">stateChanged</span> ( <span class="type"><a href="qtimeline.html#State-enum">QTimeLine::State</a></span> <i>newState</i> )<tt> [signal]</tt></h3> <p>This signal is emitted whenever <a href="qtimeline.html">QTimeLine</a>'s state changes. The new state is <i>newState</i>.</p> <!-- @@@stateChanged --> <!-- $$$stop[overload1]$$$stop --> <h3 class="fn"><a name="stop"></a><span class="type">void</span> QTimeLine::<span class="name">stop</span> ()<tt> [slot]</tt></h3> <p>Stops the timeline, causing <a href="qtimeline.html">QTimeLine</a> to enter <a href="qtimeline.html#State-enum">NotRunning</a> state.</p> <p><b>See also </b><a href="qtimeline.html#start">start</a>().</p> <!-- @@@stop --> <!-- $$$timerEvent[overload1]$$$timerEventQTimerEvent* --> <h3 class="fn"><a name="timerEvent"></a><span class="type">void</span> QTimeLine::<span class="name">timerEvent</span> ( <span class="type"><a href="qtimerevent.html">QTimerEvent</a></span> * <i>event</i> )<tt> [virtual protected]</tt></h3> <p>Reimplemented from <a href="qobject.html#timerEvent">QObject::timerEvent</a>().</p> <!-- @@@timerEvent --> <!-- $$$toggleDirection[overload1]$$$toggleDirection --> <h3 class="fn"><a name="toggleDirection"></a><span class="type">void</span> QTimeLine::<span class="name">toggleDirection</span> ()<tt> [slot]</tt></h3> <p>Toggles the direction of the timeline. If the direction was Forward, it becomes Backward, and vice verca.</p> <p><b>See also </b><a href="qtimeline.html#direction-prop">setDirection</a>().</p> <!-- @@@toggleDirection --> <!-- $$$valueChanged[overload1]$$$valueChangedqreal --> <h3 class="fn"><a name="valueChanged"></a><span class="type">void</span> QTimeLine::<span class="name">valueChanged</span> ( <span class="type"><a href="qtglobal.html#qreal-typedef">qreal</a></span> <i>value</i> )<tt> [signal]</tt></h3> <p><a href="qtimeline.html">QTimeLine</a> emits this signal at regular intervals when in <a href="qtimeline.html#State-enum">Running</a> state, but only if the current value changes. <i>value</i> is the current value. <i>value</i> is a number between 0.0 and 1.0</p> <p><b>See also </b><a href="qtimeline.html#duration-prop">QTimeLine::setDuration</a>(), <a href="qtimeline.html#valueForTime">QTimeLine::valueForTime</a>(), and <a href="qtimeline.html#updateInterval-prop">QTimeLine::updateInterval</a>.</p> <!-- @@@valueChanged --> <!-- $$$valueForTime[overload1]$$$valueForTimeint --> <h3 class="fn"><a name="valueForTime"></a><span class="type"><a href="qtglobal.html#qreal-typedef">qreal</a></span> QTimeLine::<span class="name">valueForTime</span> ( <span class="type">int</span> <i>msec</i> ) const<tt> [virtual]</tt></h3> <p>Returns the timeline value for the time <i>msec</i>. The returned value, which varies depending on the curve shape, is always between 0 and 1. If <i>msec</i> is 0, the default implementation always returns 0.</p> <p>Reimplement this function to provide a custom curve shape for your timeline.</p> <p><b>See also </b><a href="qtimeline.html#CurveShape-enum">CurveShape</a> and <a href="qtimeline.html#frameForTime">frameForTime</a>().</p> <!-- @@@valueForTime --> </div> </div> </div> </div> <div class="ft"> <span></span> </div> </div> <div class="footer"> <p> <acronym title="Copyright">©</acronym> 2013 Digia Plc and/or its subsidiaries. Documentation contributions included herein are the copyrights of their respective owners.</p> <br /> <p> The documentation provided herein is licensed under the terms of the <a href="http://www.gnu.org/licenses/fdl.html">GNU Free Documentation License version 1.3</a> as published by the Free Software Foundation.</p> <p> Documentation sources may be obtained from <a href="http://www.qt-project.org"> www.qt-project.org</a>.</p> <br /> <p> Digia, Qt and their respective logos are trademarks of Digia Plc in Finland and/or other countries worldwide. All other trademarks are property of their respective owners. <a title="Privacy Policy" href="http://en.gitorious.org/privacy_policy/">Privacy Policy</a></p> </div> <script src="scripts/functions.js" type="text/javascript"></script> </body> </html>