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js-of-ocaml-doc-1.2-2.fc18.noarch.rpm

<html>
<head>
<link rel="stylesheet" href="style.css" type="text/css">
<meta content="text/html; charset=iso-8859-1" http-equiv="Content-Type">
<link rel="Start" href="index.html">
<link title="Index of types" rel=Appendix href="index_types.html">
<link title="Index of exceptions" rel=Appendix href="index_exceptions.html">
<link title="Index of values" rel=Appendix href="index_values.html">
<link title="Index of class methods" rel=Appendix href="index_methods.html">
<link title="Index of class types" rel=Appendix href="index_class_types.html">
<link title="Index of modules" rel=Appendix href="index_modules.html">
<link title="Index of module types" rel=Appendix href="index_module_types.html">
<link title="CSS" rel="Chapter" href="CSS.html">
<link title="Dom" rel="Chapter" href="Dom.html">
<link title="Dom_events" rel="Chapter" href="Dom_events.html">
<link title="Dom_html" rel="Chapter" href="Dom_html.html">
<link title="Event_arrows" rel="Chapter" href="Event_arrows.html">
<link title="File" rel="Chapter" href="File.html">
<link title="Firebug" rel="Chapter" href="Firebug.html">
<link title="Form" rel="Chapter" href="Form.html">
<link title="Js" rel="Chapter" href="Js.html">
<link title="Json" rel="Chapter" href="Json.html">
<link title="Lwt_js" rel="Chapter" href="Lwt_js.html">
<link title="Lwt_js_events" rel="Chapter" href="Lwt_js_events.html">
<link title="Regexp" rel="Chapter" href="Regexp.html">
<link title="Typed_array" rel="Chapter" href="Typed_array.html">
<link title="Url" rel="Chapter" href="Url.html">
<link title="WebGL" rel="Chapter" href="WebGL.html">
<link title="XmlHttpRequest" rel="Chapter" href="XmlHttpRequest.html"><title>Index of types</title>
</head>
<body>
<div class="navbar">&nbsp;<a class="up" href="index.html" title="Index">Up</a>
&nbsp;</div>
<h1>Index of types</h1>
<table>
<tr><td align="left"><br>A</td></tr>
<tr><td><a href="Js.Unsafe.html#TYPEany">any</a> [<a href="Js.Unsafe.html">Js.Unsafe</a>]</td>
<td><div class="info">
Top type.
</div>
</td></tr>
<tr><td><a href="WebGL.html#TYPEattachParam">attachParam</a> [<a href="WebGL.html">WebGL</a>]</td>
<td></td></tr>
<tr><td><a href="WebGL.html#TYPEattachmentPoint">attachmentPoint</a> [<a href="WebGL.html">WebGL</a>]</td>
<td></td></tr>
<tr><td align="left"><br>B</td></tr>
<tr><td><a href="WebGL.html#TYPEbeginMode">beginMode</a> [<a href="WebGL.html">WebGL</a>]</td>
<td></td></tr>
<tr><td><a href="WebGL.html#TYPEblendMode">blendMode</a> [<a href="WebGL.html">WebGL</a>]</td>
<td></td></tr>
<tr><td><a href="WebGL.html#TYPEblendingFactor">blendingFactor</a> [<a href="WebGL.html">WebGL</a>]</td>
<td></td></tr>
<tr><td><a href="WebGL.html#TYPEbuffer">buffer</a> [<a href="WebGL.html">WebGL</a>]</td>
<td></td></tr>
<tr><td><a href="WebGL.html#TYPEbufferParameter">bufferParameter</a> [<a href="WebGL.html">WebGL</a>]</td>
<td></td></tr>
<tr><td><a href="WebGL.html#TYPEbufferTarget">bufferTarget</a> [<a href="WebGL.html">WebGL</a>]</td>
<td></td></tr>
<tr><td><a href="WebGL.html#TYPEbufferUsage">bufferUsage</a> [<a href="WebGL.html">WebGL</a>]</td>
<td></td></tr>
<tr><td align="left"><br>C</td></tr>
<tr><td><a href="Js.html#TYPEcallback">callback</a> [<a href="Js.html">Js</a>]</td>
<td><div class="info">
Type of callback functions intended to be called without a
      meaningful <code class="code">this</code> implicit parameter.
</div>
</td></tr>
<tr><td><a href="Event_arrows.html#TYPEcanceller">canceller</a> [<a href="Event_arrows.html">Event_arrows</a>]</td>
<td></td></tr>
<tr><td><a href="Dom_html.html#TYPEcanvasPattern">canvasPattern</a> [<a href="Dom_html.html">Dom_html</a>]</td>
<td></td></tr>
<tr><td><a href="WebGL.html#TYPEclampf">clampf</a> [<a href="WebGL.html">WebGL</a>]</td>
<td></td></tr>
<tr><td><a href="WebGL.html#TYPEclearBufferMask">clearBufferMask</a> [<a href="WebGL.html">WebGL</a>]</td>
<td></td></tr>
<tr><td><a href="WebGL.html#TYPEcolorspaceConversion">colorspaceConversion</a> [<a href="WebGL.html">WebGL</a>]</td>
<td></td></tr>
<tr><td><a href="Js.html#TYPEconstr">constr</a> [<a href="Js.html">Js</a>]</td>
<td><div class="info">
A value of type <code class="code">(t1 -&gt; ... -&gt; tn -&gt; t Js.t) Js.constr</code> is a
      Javascript constructor expecting <i>n</i> arguments of types <code class="code">t1</code>
      to <code class="code">tn</code> and returning a Javascript object of type <code class="code">t Js.t</code>.
</div>
</td></tr>
<tr><td><a href="Dom_html.html#TYPEcontext">context</a> [<a href="Dom_html.html">Dom_html</a>]</td>
<td></td></tr>
<tr><td><a href="WebGL.html#TYPEcullFaceMode">cullFaceMode</a> [<a href="WebGL.html">WebGL</a>]</td>
<td></td></tr>
<tr><td align="left"><br>D</td></tr>
<tr><td><a href="WebGL.html#TYPEdataType">dataType</a> [<a href="WebGL.html">WebGL</a>]</td>
<td></td></tr>
<tr><td><a href="WebGL.html#TYPEdepthFunction">depthFunction</a> [<a href="WebGL.html">WebGL</a>]</td>
<td></td></tr>
<tr><td align="left"><br>E</td></tr>
<tr><td><a href="WebGL.html#TYPEenableCap">enableCap</a> [<a href="WebGL.html">WebGL</a>]</td>
<td></td></tr>
<tr><td><a href="WebGL.html#TYPEerrorCode">errorCode</a> [<a href="WebGL.html">WebGL</a>]</td>
<td></td></tr>
<tr><td><a href="Dom_html.html#TYPEevent_listener">event_listener</a> [<a href="Dom_html.html">Dom_html</a>]</td>
<td><div class="info">
The type of event listener functions.
</div>
</td></tr>
<tr><td><a href="Dom.html#TYPEevent_listener">event_listener</a> [<a href="Dom.html">Dom</a>]</td>
<td><div class="info">
The type of event listener functions.
</div>
</td></tr>
<tr><td><a href="Dom_html.html#TYPEevent_listener_id">event_listener_id</a> [<a href="Dom_html.html">Dom_html</a>]</td>
<td></td></tr>
<tr><td><a href="Dom.html#TYPEevent_listener_id">event_listener_id</a> [<a href="Dom.html">Dom</a>]</td>
<td></td></tr>
<tr><td align="left"><br>F</td></tr>
<tr><td><a href="WebGL.html#TYPEfbTarget">fbTarget</a> [<a href="WebGL.html">WebGL</a>]</td>
<td></td></tr>
<tr><td><a href="File.html#TYPEfile_any">file_any</a> [<a href="File.html">File</a>]</td>
<td></td></tr>
<tr><td><a href="Url.html#TYPEfile_url">file_url</a> [<a href="Url.html">Url</a>]</td>
<td><div class="info">
The type for local file urls.
</div>
</td></tr>
<tr><td><a href="Typed_array.html#TYPEfloat32Array">float32Array</a> [<a href="Typed_array.html">Typed_array</a>]</td>
<td></td></tr>
<tr><td><a href="Typed_array.html#TYPEfloat64Array">float64Array</a> [<a href="Typed_array.html">Typed_array</a>]</td>
<td></td></tr>
<tr><td><a href="Js.html#TYPEfloat_prop">float_prop</a> [<a href="Js.html">Js</a>]</td>
<td><div class="info">
Type of float properties:
      you can set them to an OCaml <code class="code">float</code>, but you will get back a
      native Javascript number of type <code class="code">float t</code>.
</div>
</td></tr>
<tr><td><a href="Form.html#TYPEform_contents">form_contents</a> [<a href="Form.html">Form</a>]</td>
<td></td></tr>
<tr><td><a href="Form.html#TYPEform_elt">form_elt</a> [<a href="Form.html">Form</a>]</td>
<td></td></tr>
<tr><td><a href="WebGL.html#TYPEformat">format</a> [<a href="WebGL.html">WebGL</a>]</td>
<td></td></tr>
<tr><td><a href="WebGL.html#TYPEframebuffer">framebuffer</a> [<a href="WebGL.html">WebGL</a>]</td>
<td></td></tr>
<tr><td><a href="WebGL.html#TYPEframebufferStatus">framebufferStatus</a> [<a href="WebGL.html">WebGL</a>]</td>
<td></td></tr>
<tr><td><a href="WebGL.html#TYPEfrontFaceDir">frontFaceDir</a> [<a href="WebGL.html">WebGL</a>]</td>
<td></td></tr>
<tr><td align="left"><br>G</td></tr>
<tr><td><a href="Js.html#TYPEgen_prop">gen_prop</a> [<a href="Js.html">Js</a>]</td>
<td><div class="info">
Type used to specify the properties of Javascript
      objects.
</div>
</td></tr>
<tr><td align="left"><br>H</td></tr>
<tr><td><a href="WebGL.html#TYPEhintMode">hintMode</a> [<a href="WebGL.html">WebGL</a>]</td>
<td></td></tr>
<tr><td><a href="WebGL.html#TYPEhintTarget">hintTarget</a> [<a href="WebGL.html">WebGL</a>]</td>
<td></td></tr>
<tr><td><a href="XmlHttpRequest.html#TYPEhttp_frame">http_frame</a> [<a href="XmlHttpRequest.html">XmlHttpRequest</a>]</td>
<td><div class="info">
The type for XHR results.
</div>
</td></tr>
<tr><td><a href="Url.html#TYPEhttp_url">http_url</a> [<a href="Url.html">Url</a>]</td>
<td><div class="info">
The type for HTTP(s) url.
</div>
</td></tr>
<tr><td align="left"><br>I</td></tr>
<tr><td><a href="Typed_array.html#TYPEint16Array">int16Array</a> [<a href="Typed_array.html">Typed_array</a>]</td>
<td></td></tr>
<tr><td><a href="Typed_array.html#TYPEint32Array">int32Array</a> [<a href="Typed_array.html">Typed_array</a>]</td>
<td></td></tr>
<tr><td><a href="Typed_array.html#TYPEint8Array">int8Array</a> [<a href="Typed_array.html">Typed_array</a>]</td>
<td></td></tr>
<tr><td><a href="Dom_html.html#TYPEinterval_id">interval_id</a> [<a href="Dom_html.html">Dom_html</a>]</td>
<td></td></tr>
<tr><td><a href="WebGL.html#TYPEintptr">intptr</a> [<a href="WebGL.html">WebGL</a>]</td>
<td></td></tr>
<tr><td align="left"><br>J</td></tr>
<tr><td><a href="CSS.Angle.html#TYPEjs_t">js_t</a> [<a href="CSS.Angle.html">CSS.Angle</a>]</td>
<td></td></tr>
<tr><td><a href="CSS.Length.html#TYPEjs_t">js_t</a> [<a href="CSS.Length.html">CSS.Length</a>]</td>
<td><div class="info">
Js representation of lengths.
</div>
</td></tr>
<tr><td><a href="CSS.Color.html#TYPEjs_t">js_t</a> [<a href="CSS.Color.html">CSS.Color</a>]</td>
<td><div class="info">
A <code class="code">js_t</code> is a valid string representation of a CSS color
</div>
</td></tr>
<tr><td align="left"><br>L</td></tr>
<tr><td><a href="Dom_events.html#TYPElistener">listener</a> [<a href="Dom_events.html">Dom_events</a>]</td>
<td></td></tr>
<tr><td align="left"><br>M</td></tr>
<tr><td><a href="Js.html#TYPEmatch_result_handle">match_result_handle</a> [<a href="Js.html">Js</a>]</td>
<td><div class="info">
A handle to a match result.
</div>
</td></tr>
<tr><td><a href="Js.html#TYPEmeth">meth</a> [<a href="Js.html">Js</a>]</td>
<td><div class="info">
Type used to specify method types:
      a Javascript object
        <code class="code">&lt;m : t1 -&gt; t2 -&gt; ... -&gt; tn -&gt; t Js.meth&gt; Js.t</code>
      has a Javascript method <code class="code">m</code> expecting <i>n</i> arguments
      of types <code class="code">t1</code> to <code class="code">tn</code> and returns a value of type <code class="code">t</code>.
</div>
</td></tr>
<tr><td><a href="Js.html#TYPEmeth_callback">meth_callback</a> [<a href="Js.html">Js</a>]</td>
<td><div class="info">
Type of callback functions.
</div>
</td></tr>
<tr><td><a href="Dom_html.html#TYPEmouse_button">mouse_button</a> [<a href="Dom_html.html">Dom_html</a>]</td>
<td></td></tr>
<tr><td align="left"><br>N</td></tr>
<tr><td><a href="CSS.Color.html#TYPEname">name</a> [<a href="CSS.Color.html">CSS.Color</a>]</td>
<td><div class="info">
The colors by name.
</div>
</td></tr>
<tr><td><a href="Dom.html#TYPEnodeType">nodeType</a> [<a href="Dom.html">Dom</a>]</td>
<td></td></tr>
<tr><td><a href="Dom.html#TYPEnode_type">node_type</a> [<a href="Dom.html">Dom</a>]</td>
<td></td></tr>
<tr><td align="left"><br>O</td></tr>
<tr><td><a href="Js.html#TYPEopt">opt</a> [<a href="Js.html">Js</a>]</td>
<td><div class="info">
Type of possibly null values.
</div>
</td></tr>
<tr><td><a href="Js.html#TYPEoptdef">optdef</a> [<a href="Js.html">Js</a>]</td>
<td><div class="info">
Type of possibly undefined values.
</div>
</td></tr>
<tr><td><a href="Js.html#TYPEoptdef_prop">optdef_prop</a> [<a href="Js.html">Js</a>]</td>
<td><div class="info">
Type of read/write properties that may be undefined:
      you can set them to a value of some type <code class="code">t</code>, but if you read
      them, you will get a value of type <code class="code">t optdef</code> (that may be
      <code class="code">undefined</code>).
</div>
</td></tr>
<tr><td align="left"><br>P</td></tr>
<tr><td><a href="WebGL.html#TYPEparameter">parameter</a> [<a href="WebGL.html">WebGL</a>]</td>
<td></td></tr>
<tr><td><a href="WebGL.html#TYPEpixelFormat">pixelFormat</a> [<a href="WebGL.html">WebGL</a>]</td>
<td></td></tr>
<tr><td><a href="WebGL.html#TYPEpixelStoreParam">pixelStoreParam</a> [<a href="WebGL.html">WebGL</a>]</td>
<td></td></tr>
<tr><td><a href="WebGL.html#TYPEpixelType">pixelType</a> [<a href="WebGL.html">WebGL</a>]</td>
<td></td></tr>
<tr><td><a href="WebGL.html#TYPEprogram">program</a> [<a href="WebGL.html">WebGL</a>]</td>
<td></td></tr>
<tr><td><a href="WebGL.html#TYPEprogramParam">programParam</a> [<a href="WebGL.html">WebGL</a>]</td>
<td></td></tr>
<tr><td><a href="Js.html#TYPEprop">prop</a> [<a href="Js.html">Js</a>]</td>
<td><div class="info">
Type of read/write properties:
      a Javascript object
        <code class="code">&lt;p : t Js.writeonly_prop&gt; Js.t</code>
      has a read/write property <code class="code">p</code> of type <code class="code">t</code>.
</div>
</td></tr>
<tr><td align="left"><br>R</td></tr>
<tr><td><a href="WebGL.html#TYPErbTarget">rbTarget</a> [<a href="WebGL.html">WebGL</a>]</td>
<td></td></tr>
<tr><td><a href="Js.html#TYPEreadonly_prop">readonly_prop</a> [<a href="Js.html">Js</a>]</td>
<td><div class="info">
Type of read-only properties:
      a Javascript object
        <code class="code">&lt;p : t Js.readonly_prop&gt; Js.t</code>
      has a read-only property <code class="code">p</code> of type <code class="code">t</code>.
</div>
</td></tr>
<tr><td><a href="XmlHttpRequest.html#TYPEreadyState">readyState</a> [<a href="XmlHttpRequest.html">XmlHttpRequest</a>]</td>
<td></td></tr>
<tr><td><a href="File.html#TYPEreadyState">readyState</a> [<a href="File.html">File</a>]</td>
<td></td></tr>
<tr><td><a href="Regexp.html#TYPEregexp">regexp</a> [<a href="Regexp.html">Regexp</a>]</td>
<td><div class="info">
The type for regexps.
</div>
</td></tr>
<tr><td><a href="WebGL.html#TYPErenderbuffer">renderbuffer</a> [<a href="WebGL.html">WebGL</a>]</td>
<td></td></tr>
<tr><td><a href="WebGL.html#TYPErenderbufferParam">renderbufferParam</a> [<a href="WebGL.html">WebGL</a>]</td>
<td></td></tr>
<tr><td><a href="Regexp.html#TYPEresult">result</a> [<a href="Regexp.html">Regexp</a>]</td>
<td><div class="info">
The type for match result.
</div>
</td></tr>
<tr><td align="left"><br>S</td></tr>
<tr><td><a href="WebGL.html#TYPEshader">shader</a> [<a href="WebGL.html">WebGL</a>]</td>
<td></td></tr>
<tr><td><a href="WebGL.html#TYPEshaderParam">shaderParam</a> [<a href="WebGL.html">WebGL</a>]</td>
<td></td></tr>
<tr><td><a href="WebGL.html#TYPEshaderType">shaderType</a> [<a href="WebGL.html">WebGL</a>]</td>
<td></td></tr>
<tr><td><a href="WebGL.html#TYPEsizei">sizei</a> [<a href="WebGL.html">WebGL</a>]</td>
<td><div class="info">
5.1 Types
</div>
</td></tr>
<tr><td><a href="WebGL.html#TYPEsizeiptr">sizeiptr</a> [<a href="WebGL.html">WebGL</a>]</td>
<td></td></tr>
<tr><td><a href="WebGL.html#TYPEstencilOp">stencilOp</a> [<a href="WebGL.html">WebGL</a>]</td>
<td></td></tr>
<tr><td><a href="Js.html#TYPEstring_array">string_array</a> [<a href="Js.html">Js</a>]</td>
<td><div class="info">
Opaque type for string arrays.
</div>
</td></tr>
<tr><td align="left"><br>T</td></tr>
<tr><td><a href="Js.OPT.html#TYPEt">t</a> [<a href="Js.OPT.html">Js.OPT</a>]</td>
<td></td></tr>
<tr><td><a href="Js.html#TYPEt">t</a> [<a href="Js.html">Js</a>]</td>
<td><div class="info">
Type of Javascript objects.
</div>
</td></tr>
<tr><td><a href="Event_arrows.html#TYPEt">t</a> [<a href="Event_arrows.html">Event_arrows</a>]</td>
<td></td></tr>
<tr><td><a href="CSS.Angle.html#TYPEt">t</a> [<a href="CSS.Angle.html">CSS.Angle</a>]</td>
<td></td></tr>
<tr><td><a href="CSS.Length.html#TYPEt">t</a> [<a href="CSS.Length.html">CSS.Length</a>]</td>
<td><div class="info">
The type of length attributes.
</div>
</td></tr>
<tr><td><a href="CSS.Color.html#TYPEt">t</a> [<a href="CSS.Color.html">CSS.Color</a>]</td>
<td><div class="info">
The type of colors, either by name, by Red-Green-Blue constructor or by
   Hue-Saturation-Lightness constructors.
</div>
</td></tr>
<tr><td><a href="Dom_html.html#TYPEtaggedElement">taggedElement</a> [<a href="Dom_html.html">Dom_html</a>]</td>
<td></td></tr>
<tr><td><a href="Dom_html.html#TYPEtaggedEvent">taggedEvent</a> [<a href="Dom_html.html">Dom_html</a>]</td>
<td></td></tr>
<tr><td><a href="WebGL.html#TYPEtexFilter">texFilter</a> [<a href="WebGL.html">WebGL</a>]</td>
<td></td></tr>
<tr><td><a href="WebGL.html#TYPEtexParam">texParam</a> [<a href="WebGL.html">WebGL</a>]</td>
<td></td></tr>
<tr><td><a href="WebGL.html#TYPEtexTarget">texTarget</a> [<a href="WebGL.html">WebGL</a>]</td>
<td></td></tr>
<tr><td><a href="WebGL.html#TYPEtexture">texture</a> [<a href="WebGL.html">WebGL</a>]</td>
<td></td></tr>
<tr><td><a href="WebGL.html#TYPEtextureFilter">textureFilter</a> [<a href="WebGL.html">WebGL</a>]</td>
<td></td></tr>
<tr><td><a href="WebGL.html#TYPEtextureUnit">textureUnit</a> [<a href="WebGL.html">WebGL</a>]</td>
<td></td></tr>
<tr><td><a href="Dom_html.html#TYPEtimeout_id">timeout_id</a> [<a href="Dom_html.html">Dom_html</a>]</td>
<td></td></tr>
<tr><td><a href="XmlHttpRequest.Event.html#TYPEtyp">typ</a> [<a href="XmlHttpRequest.Event.html">XmlHttpRequest.Event</a>]</td>
<td></td></tr>
<tr><td><a href="File.ReaderEvent.html#TYPEtyp">typ</a> [<a href="File.ReaderEvent.html">File.ReaderEvent</a>]</td>
<td></td></tr>
<tr><td><a href="Dom_html.Event.html#TYPEtyp">typ</a> [<a href="Dom_html.Event.html">Dom_html.Event</a>]</td>
<td></td></tr>
<tr><td><a href="Dom_events.Typ.html#TYPEtyp">typ</a> [<a href="Dom_events.Typ.html">Dom_events.Typ</a>]</td>
<td></td></tr>
<tr><td><a href="Dom.Event.html#TYPEtyp">typ</a> [<a href="Dom.Event.html">Dom.Event</a>]</td>
<td></td></tr>
<tr><td align="left"><br>U</td></tr>
<tr><td><a href="WebGL.html#TYPEuint">uint</a> [<a href="WebGL.html">WebGL</a>]</td>
<td></td></tr>
<tr><td><a href="Typed_array.html#TYPEuint16Array">uint16Array</a> [<a href="Typed_array.html">Typed_array</a>]</td>
<td></td></tr>
<tr><td><a href="Typed_array.html#TYPEuint32Array">uint32Array</a> [<a href="Typed_array.html">Typed_array</a>]</td>
<td></td></tr>
<tr><td><a href="Typed_array.html#TYPEuint8Array">uint8Array</a> [<a href="Typed_array.html">Typed_array</a>]</td>
<td></td></tr>
<tr><td><a href="WebGL.html#TYPEuniformLocation">uniformLocation</a> [<a href="WebGL.html">WebGL</a>]</td>
<td></td></tr>
<tr><td><a href="WebGL.html#TYPEuniformType">uniformType</a> [<a href="WebGL.html">WebGL</a>]</td>
<td></td></tr>
<tr><td><a href="Url.html#TYPEurl">url</a> [<a href="Url.html">Url</a>]</td>
<td><div class="info">
The type for urls.
</div>
</td></tr>
<tr><td align="left"><br>V</td></tr>
<tr><td><a href="WebGL.html#TYPEvertexAttribParam">vertexAttribParam</a> [<a href="WebGL.html">WebGL</a>]</td>
<td></td></tr>
<tr><td><a href="WebGL.html#TYPEvertexAttribPointerParam">vertexAttribPointerParam</a> [<a href="WebGL.html">WebGL</a>]</td>
<td></td></tr>
<tr><td><a href="Dom_html.html#TYPEvideoElement">videoElement</a> [<a href="Dom_html.html">Dom_html</a>]</td>
<td></td></tr>
<tr><td align="left"><br>W</td></tr>
<tr><td><a href="WebGL.html#TYPEwrapMode">wrapMode</a> [<a href="WebGL.html">WebGL</a>]</td>
<td></td></tr>
<tr><td><a href="Js.html#TYPEwriteonly_prop">writeonly_prop</a> [<a href="Js.html">Js</a>]</td>
<td><div class="info">
Type of write-only properties:
      a Javascript object
        <code class="code">&lt;p : t Js.writeonly_prop&gt; Js.t</code>
      has a write-only property <code class="code">p</code> of type <code class="code">t</code>.
</div>
</td></tr>
</table>
</body>
</html>