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portaudio-devel-19-16.fc18.i686.rpm

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   &#160;<span id="projectnumber">2.0</span>
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<a href="paex__ocean__shore_8c.html">Go to the documentation of this file.</a><div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno">    1</span>&#160;</div>
<div class="line"><a name="l00021"></a><span class="lineno">   21</span>&#160;<span class="comment">/*</span></div>
<div class="line"><a name="l00022"></a><span class="lineno">   22</span>&#160;<span class="comment"> * $Id: paex_ocean_shore.c 1816 2012-02-22 12:20:26Z robiwan $</span></div>
<div class="line"><a name="l00023"></a><span class="lineno">   23</span>&#160;<span class="comment"> *</span></div>
<div class="line"><a name="l00024"></a><span class="lineno">   24</span>&#160;<span class="comment"> * This program uses the PortAudio Portable Audio Library.</span></div>
<div class="line"><a name="l00025"></a><span class="lineno">   25</span>&#160;<span class="comment"> * For more information see: http://www.portaudio.com</span></div>
<div class="line"><a name="l00026"></a><span class="lineno">   26</span>&#160;<span class="comment"> * Copyright (c) 1999-2000 Ross Bencina and Phil Burk</span></div>
<div class="line"><a name="l00027"></a><span class="lineno">   27</span>&#160;<span class="comment"> *</span></div>
<div class="line"><a name="l00028"></a><span class="lineno">   28</span>&#160;<span class="comment"> * Permission is hereby granted, free of charge, to any person obtaining</span></div>
<div class="line"><a name="l00029"></a><span class="lineno">   29</span>&#160;<span class="comment"> * a copy of this software and associated documentation files</span></div>
<div class="line"><a name="l00030"></a><span class="lineno">   30</span>&#160;<span class="comment"> * (the &quot;Software&quot;), to deal in the Software without restriction,</span></div>
<div class="line"><a name="l00031"></a><span class="lineno">   31</span>&#160;<span class="comment"> * including without limitation the rights to use, copy, modify, merge,</span></div>
<div class="line"><a name="l00032"></a><span class="lineno">   32</span>&#160;<span class="comment"> * publish, distribute, sublicense, and/or sell copies of the Software,</span></div>
<div class="line"><a name="l00033"></a><span class="lineno">   33</span>&#160;<span class="comment"> * and to permit persons to whom the Software is furnished to do so,</span></div>
<div class="line"><a name="l00034"></a><span class="lineno">   34</span>&#160;<span class="comment"> * subject to the following conditions:</span></div>
<div class="line"><a name="l00035"></a><span class="lineno">   35</span>&#160;<span class="comment"> *</span></div>
<div class="line"><a name="l00036"></a><span class="lineno">   36</span>&#160;<span class="comment"> * The above copyright notice and this permission notice shall be</span></div>
<div class="line"><a name="l00037"></a><span class="lineno">   37</span>&#160;<span class="comment"> * included in all copies or substantial portions of the Software.</span></div>
<div class="line"><a name="l00038"></a><span class="lineno">   38</span>&#160;<span class="comment"> *</span></div>
<div class="line"><a name="l00039"></a><span class="lineno">   39</span>&#160;<span class="comment"> * THE SOFTWARE IS PROVIDED &quot;AS IS&quot;, WITHOUT WARRANTY OF ANY KIND,</span></div>
<div class="line"><a name="l00040"></a><span class="lineno">   40</span>&#160;<span class="comment"> * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF</span></div>
<div class="line"><a name="l00041"></a><span class="lineno">   41</span>&#160;<span class="comment"> * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.</span></div>
<div class="line"><a name="l00042"></a><span class="lineno">   42</span>&#160;<span class="comment"> * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR</span></div>
<div class="line"><a name="l00043"></a><span class="lineno">   43</span>&#160;<span class="comment"> * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF</span></div>
<div class="line"><a name="l00044"></a><span class="lineno">   44</span>&#160;<span class="comment"> * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION</span></div>
<div class="line"><a name="l00045"></a><span class="lineno">   45</span>&#160;<span class="comment"> * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.</span></div>
<div class="line"><a name="l00046"></a><span class="lineno">   46</span>&#160;<span class="comment"> */</span></div>
<div class="line"><a name="l00047"></a><span class="lineno">   47</span>&#160;</div>
<div class="line"><a name="l00048"></a><span class="lineno">   48</span>&#160;<span class="comment">/*</span></div>
<div class="line"><a name="l00049"></a><span class="lineno">   49</span>&#160;<span class="comment"> * The text above constitutes the entire PortAudio license; however, </span></div>
<div class="line"><a name="l00050"></a><span class="lineno">   50</span>&#160;<span class="comment"> * the PortAudio community also makes the following non-binding requests:</span></div>
<div class="line"><a name="l00051"></a><span class="lineno">   51</span>&#160;<span class="comment"> *</span></div>
<div class="line"><a name="l00052"></a><span class="lineno">   52</span>&#160;<span class="comment"> * Any person wishing to distribute modifications to the Software is</span></div>
<div class="line"><a name="l00053"></a><span class="lineno">   53</span>&#160;<span class="comment"> * requested to send the modifications to the original developer so that</span></div>
<div class="line"><a name="l00054"></a><span class="lineno">   54</span>&#160;<span class="comment"> * they can be incorporated into the canonical version. It is also </span></div>
<div class="line"><a name="l00055"></a><span class="lineno">   55</span>&#160;<span class="comment"> * requested that these non-binding requests be included along with the </span></div>
<div class="line"><a name="l00056"></a><span class="lineno">   56</span>&#160;<span class="comment"> * license above.</span></div>
<div class="line"><a name="l00057"></a><span class="lineno">   57</span>&#160;<span class="comment"> */</span></div>
<div class="line"><a name="l00058"></a><span class="lineno">   58</span>&#160;</div>
<div class="line"><a name="l00059"></a><span class="lineno">   59</span>&#160;<span class="preprocessor">#include &lt;stdio.h&gt;</span></div>
<div class="line"><a name="l00060"></a><span class="lineno">   60</span>&#160;<span class="preprocessor">#include &lt;stdlib.h&gt;</span></div>
<div class="line"><a name="l00061"></a><span class="lineno">   61</span>&#160;<span class="preprocessor">#include &lt;string.h&gt;</span></div>
<div class="line"><a name="l00062"></a><span class="lineno">   62</span>&#160;<span class="preprocessor">#include &lt;math.h&gt;</span></div>
<div class="line"><a name="l00063"></a><span class="lineno">   63</span>&#160;<span class="preprocessor">#include &lt;time.h&gt;</span></div>
<div class="line"><a name="l00064"></a><span class="lineno">   64</span>&#160;</div>
<div class="line"><a name="l00065"></a><span class="lineno">   65</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="portaudio_8h.html" title="The portable PortAudio API.">portaudio.h</a>&quot;</span></div>
<div class="line"><a name="l00066"></a><span class="lineno">   66</span>&#160;<span class="preprocessor">#include &quot;pa_ringbuffer.h&quot;</span></div>
<div class="line"><a name="l00067"></a><span class="lineno">   67</span>&#160;<span class="preprocessor">#include &quot;pa_util.h&quot;</span></div>
<div class="line"><a name="l00068"></a><span class="lineno">   68</span>&#160;</div>
<div class="line"><a name="l00069"></a><span class="lineno">   69</span>&#160;<span class="preprocessor">#define PINK_MAX_RANDOM_ROWS   (30)</span></div>
<div class="line"><a name="l00070"></a><span class="lineno">   70</span>&#160;<span class="preprocessor"></span><span class="preprocessor">#define PINK_RANDOM_BITS       (24)</span></div>
<div class="line"><a name="l00071"></a><span class="lineno">   71</span>&#160;<span class="preprocessor"></span><span class="preprocessor">#define PINK_RANDOM_SHIFT      ((sizeof(long)*8)-PINK_RANDOM_BITS)</span></div>
<div class="line"><a name="l00072"></a><span class="lineno">   72</span>&#160;<span class="preprocessor"></span></div>
<div class="line"><a name="l00073"></a><span class="lineno"><a class="code" href="structPinkNoise.html">   73</a></span>&#160;<span class="keyword">typedef</span> <span class="keyword">struct</span></div>
<div class="line"><a name="l00074"></a><span class="lineno">   74</span>&#160;{</div>
<div class="line"><a name="l00075"></a><span class="lineno">   75</span>&#160;    <span class="keywordtype">long</span>      pink_Rows[PINK_MAX_RANDOM_ROWS];</div>
<div class="line"><a name="l00076"></a><span class="lineno">   76</span>&#160;    <span class="keywordtype">long</span>      pink_RunningSum;   <span class="comment">/* Used to optimize summing of generators. */</span></div>
<div class="line"><a name="l00077"></a><span class="lineno">   77</span>&#160;    <span class="keywordtype">int</span>       pink_Index;        <span class="comment">/* Incremented each sample. */</span></div>
<div class="line"><a name="l00078"></a><span class="lineno">   78</span>&#160;    <span class="keywordtype">int</span>       pink_IndexMask;    <span class="comment">/* Index wrapped by ANDing with this mask. */</span></div>
<div class="line"><a name="l00079"></a><span class="lineno">   79</span>&#160;    <span class="keywordtype">float</span>     pink_Scalar;       <span class="comment">/* Used to scale within range of -1.0 to +1.0 */</span></div>
<div class="line"><a name="l00080"></a><span class="lineno">   80</span>&#160;}</div>
<div class="line"><a name="l00081"></a><span class="lineno">   81</span>&#160;<a class="code" href="structPinkNoise.html">PinkNoise</a>;</div>
<div class="line"><a name="l00082"></a><span class="lineno">   82</span>&#160;</div>
<div class="line"><a name="l00083"></a><span class="lineno"><a class="code" href="structBiQuad.html">   83</a></span>&#160;<span class="keyword">typedef</span> <span class="keyword">struct </span></div>
<div class="line"><a name="l00084"></a><span class="lineno">   84</span>&#160;{</div>
<div class="line"><a name="l00085"></a><span class="lineno">   85</span>&#160;    <span class="keywordtype">float</span>       bq_b0;</div>
<div class="line"><a name="l00086"></a><span class="lineno">   86</span>&#160;    <span class="keywordtype">float</span>       bq_b1;</div>
<div class="line"><a name="l00087"></a><span class="lineno">   87</span>&#160;    <span class="keywordtype">float</span>       bq_b2;</div>
<div class="line"><a name="l00088"></a><span class="lineno">   88</span>&#160;    <span class="keywordtype">float</span>       bq_a1;</div>
<div class="line"><a name="l00089"></a><span class="lineno">   89</span>&#160;    <span class="keywordtype">float</span>       bq_a2;</div>
<div class="line"><a name="l00090"></a><span class="lineno">   90</span>&#160;} <a class="code" href="structBiQuad.html">BiQuad</a>;</div>
<div class="line"><a name="l00091"></a><span class="lineno">   91</span>&#160;</div>
<div class="line"><a name="l00092"></a><span class="lineno">   92</span>&#160;<span class="keyword">typedef</span> <span class="keyword">enum</span></div>
<div class="line"><a name="l00093"></a><span class="lineno">   93</span>&#160;{</div>
<div class="line"><a name="l00094"></a><span class="lineno">   94</span>&#160;    State_kAttack,</div>
<div class="line"><a name="l00095"></a><span class="lineno">   95</span>&#160;    State_kPreDecay,</div>
<div class="line"><a name="l00096"></a><span class="lineno">   96</span>&#160;    State_kDecay,</div>
<div class="line"><a name="l00097"></a><span class="lineno">   97</span>&#160;    State_kCnt,</div>
<div class="line"><a name="l00098"></a><span class="lineno">   98</span>&#160;} EnvState;</div>
<div class="line"><a name="l00099"></a><span class="lineno">   99</span>&#160;</div>
<div class="line"><a name="l00100"></a><span class="lineno"><a class="code" href="structOceanWave.html">  100</a></span>&#160;<span class="keyword">typedef</span> <span class="keyword">struct</span></div>
<div class="line"><a name="l00101"></a><span class="lineno">  101</span>&#160;{</div>
<div class="line"><a name="l00102"></a><span class="lineno">  102</span>&#160;    <a class="code" href="structPinkNoise.html">PinkNoise</a>   wave_left;</div>
<div class="line"><a name="l00103"></a><span class="lineno">  103</span>&#160;    <a class="code" href="structPinkNoise.html">PinkNoise</a>   wave_right;</div>
<div class="line"><a name="l00104"></a><span class="lineno">  104</span>&#160;</div>
<div class="line"><a name="l00105"></a><span class="lineno">  105</span>&#160;    <a class="code" href="structBiQuad.html">BiQuad</a>      wave_bq_coeffs;</div>
<div class="line"><a name="l00106"></a><span class="lineno">  106</span>&#160;    <span class="keywordtype">float</span>       wave_bq_left[2];</div>
<div class="line"><a name="l00107"></a><span class="lineno">  107</span>&#160;    <span class="keywordtype">float</span>       wave_bq_right[2];</div>
<div class="line"><a name="l00108"></a><span class="lineno">  108</span>&#160;</div>
<div class="line"><a name="l00109"></a><span class="lineno">  109</span>&#160;    EnvState    wave_envelope_state;</div>
<div class="line"><a name="l00110"></a><span class="lineno">  110</span>&#160;    <span class="keywordtype">float</span>       wave_envelope_level;</div>
<div class="line"><a name="l00111"></a><span class="lineno">  111</span>&#160;    <span class="keywordtype">float</span>       wave_envelope_max_level;</div>
<div class="line"><a name="l00112"></a><span class="lineno">  112</span>&#160;    <span class="keywordtype">float</span>       wave_pan_left;</div>
<div class="line"><a name="l00113"></a><span class="lineno">  113</span>&#160;    <span class="keywordtype">float</span>       wave_pan_right;</div>
<div class="line"><a name="l00114"></a><span class="lineno">  114</span>&#160;    <span class="keywordtype">float</span>       wave_attack_incr;</div>
<div class="line"><a name="l00115"></a><span class="lineno">  115</span>&#160;    <span class="keywordtype">float</span>       wave_decay_incr;</div>
<div class="line"><a name="l00116"></a><span class="lineno">  116</span>&#160;</div>
<div class="line"><a name="l00117"></a><span class="lineno">  117</span>&#160;} <a class="code" href="structOceanWave.html">OceanWave</a>;</div>
<div class="line"><a name="l00118"></a><span class="lineno">  118</span>&#160;</div>
<div class="line"><a name="l00119"></a><span class="lineno">  119</span>&#160;<span class="comment">/* Prototypes */</span></div>
<div class="line"><a name="l00120"></a><span class="lineno">  120</span>&#160;<span class="keyword">static</span> <span class="keywordtype">unsigned</span> <span class="keywordtype">long</span> GenerateRandomNumber( <span class="keywordtype">void</span> );</div>
<div class="line"><a name="l00121"></a><span class="lineno">  121</span>&#160;<span class="keywordtype">void</span> InitializePinkNoise( <a class="code" href="structPinkNoise.html">PinkNoise</a> *pink, <span class="keywordtype">int</span> numRows );</div>
<div class="line"><a name="l00122"></a><span class="lineno">  122</span>&#160;<span class="keywordtype">float</span> GeneratePinkNoise( <a class="code" href="structPinkNoise.html">PinkNoise</a> *pink );</div>
<div class="line"><a name="l00123"></a><span class="lineno">  123</span>&#160;<span class="keywordtype">unsigned</span> GenerateWave( <a class="code" href="structOceanWave.html">OceanWave</a>* wave, <span class="keywordtype">float</span>* output, <span class="keywordtype">unsigned</span> noOfFrames);</div>
<div class="line"><a name="l00124"></a><span class="lineno">  124</span>&#160;</div>
<div class="line"><a name="l00125"></a><span class="lineno">  125</span>&#160;<span class="comment">/************************************************************/</span></div>
<div class="line"><a name="l00126"></a><span class="lineno">  126</span>&#160;<span class="comment">/* Calculate pseudo-random 32 bit number based on linear congruential method. */</span></div>
<div class="line"><a name="l00127"></a><span class="lineno">  127</span>&#160;<span class="keyword">static</span> <span class="keywordtype">unsigned</span> <span class="keywordtype">long</span> GenerateRandomNumber( <span class="keywordtype">void</span> )</div>
<div class="line"><a name="l00128"></a><span class="lineno">  128</span>&#160;{</div>
<div class="line"><a name="l00129"></a><span class="lineno">  129</span>&#160;    <span class="comment">/* Change this seed for different random sequences. */</span></div>
<div class="line"><a name="l00130"></a><span class="lineno">  130</span>&#160;    <span class="keyword">static</span> <span class="keywordtype">unsigned</span> <span class="keywordtype">long</span> randSeed = 22222;</div>
<div class="line"><a name="l00131"></a><span class="lineno">  131</span>&#160;    randSeed = (randSeed * 196314165) + 907633515;</div>
<div class="line"><a name="l00132"></a><span class="lineno">  132</span>&#160;    <span class="keywordflow">return</span> randSeed;</div>
<div class="line"><a name="l00133"></a><span class="lineno">  133</span>&#160;}</div>
<div class="line"><a name="l00134"></a><span class="lineno">  134</span>&#160;</div>
<div class="line"><a name="l00135"></a><span class="lineno">  135</span>&#160;<span class="comment">/************************************************************/</span></div>
<div class="line"><a name="l00136"></a><span class="lineno">  136</span>&#160;<span class="comment">/* Setup PinkNoise structure for N rows of generators. */</span></div>
<div class="line"><a name="l00137"></a><span class="lineno">  137</span>&#160;<span class="keywordtype">void</span> InitializePinkNoise( <a class="code" href="structPinkNoise.html">PinkNoise</a> *pink, <span class="keywordtype">int</span> numRows )</div>
<div class="line"><a name="l00138"></a><span class="lineno">  138</span>&#160;{</div>
<div class="line"><a name="l00139"></a><span class="lineno">  139</span>&#160;    <span class="keywordtype">int</span> i;</div>
<div class="line"><a name="l00140"></a><span class="lineno">  140</span>&#160;    <span class="keywordtype">long</span> pmax;</div>
<div class="line"><a name="l00141"></a><span class="lineno">  141</span>&#160;    pink-&gt;pink_Index = 0;</div>
<div class="line"><a name="l00142"></a><span class="lineno">  142</span>&#160;    pink-&gt;pink_IndexMask = (1&lt;&lt;numRows) - 1;</div>
<div class="line"><a name="l00143"></a><span class="lineno">  143</span>&#160;    <span class="comment">/* Calculate maximum possible signed random value. Extra 1 for white noise always added. */</span></div>
<div class="line"><a name="l00144"></a><span class="lineno">  144</span>&#160;    pmax = (numRows + 1) * (1&lt;&lt;(PINK_RANDOM_BITS-1));</div>
<div class="line"><a name="l00145"></a><span class="lineno">  145</span>&#160;    pink-&gt;pink_Scalar = 1.0f / pmax;</div>
<div class="line"><a name="l00146"></a><span class="lineno">  146</span>&#160;    <span class="comment">/* Initialize rows. */</span></div>
<div class="line"><a name="l00147"></a><span class="lineno">  147</span>&#160;    <span class="keywordflow">for</span>( i=0; i&lt;numRows; i++ ) pink-&gt;pink_Rows[i] = 0;</div>
<div class="line"><a name="l00148"></a><span class="lineno">  148</span>&#160;    pink-&gt;pink_RunningSum = 0;</div>
<div class="line"><a name="l00149"></a><span class="lineno">  149</span>&#160;}</div>
<div class="line"><a name="l00150"></a><span class="lineno">  150</span>&#160;</div>
<div class="line"><a name="l00151"></a><span class="lineno">  151</span>&#160;<span class="comment">/* Generate Pink noise values between -1.0 and +1.0 */</span></div>
<div class="line"><a name="l00152"></a><span class="lineno">  152</span>&#160;<span class="keywordtype">float</span> GeneratePinkNoise( <a class="code" href="structPinkNoise.html">PinkNoise</a> *pink )</div>
<div class="line"><a name="l00153"></a><span class="lineno">  153</span>&#160;{</div>
<div class="line"><a name="l00154"></a><span class="lineno">  154</span>&#160;    <span class="keywordtype">long</span> newRandom;</div>
<div class="line"><a name="l00155"></a><span class="lineno">  155</span>&#160;    <span class="keywordtype">long</span> sum;</div>
<div class="line"><a name="l00156"></a><span class="lineno">  156</span>&#160;    <span class="keywordtype">float</span> output;</div>
<div class="line"><a name="l00157"></a><span class="lineno">  157</span>&#160;    <span class="comment">/* Increment and mask index. */</span></div>
<div class="line"><a name="l00158"></a><span class="lineno">  158</span>&#160;    pink-&gt;pink_Index = (pink-&gt;pink_Index + 1) &amp; pink-&gt;pink_IndexMask;</div>
<div class="line"><a name="l00159"></a><span class="lineno">  159</span>&#160;    <span class="comment">/* If index is zero, don&#39;t update any random values. */</span></div>
<div class="line"><a name="l00160"></a><span class="lineno">  160</span>&#160;    <span class="keywordflow">if</span>( pink-&gt;pink_Index != 0 )</div>
<div class="line"><a name="l00161"></a><span class="lineno">  161</span>&#160;    {</div>
<div class="line"><a name="l00162"></a><span class="lineno">  162</span>&#160;        <span class="comment">/* Determine how many trailing zeros in PinkIndex. */</span></div>
<div class="line"><a name="l00163"></a><span class="lineno">  163</span>&#160;        <span class="comment">/* This algorithm will hang if n==0 so test first. */</span></div>
<div class="line"><a name="l00164"></a><span class="lineno">  164</span>&#160;        <span class="keywordtype">int</span> numZeros = 0;</div>
<div class="line"><a name="l00165"></a><span class="lineno">  165</span>&#160;        <span class="keywordtype">int</span> n = pink-&gt;pink_Index;</div>
<div class="line"><a name="l00166"></a><span class="lineno">  166</span>&#160;        <span class="keywordflow">while</span>( (n &amp; 1) == 0 )</div>
<div class="line"><a name="l00167"></a><span class="lineno">  167</span>&#160;        {</div>
<div class="line"><a name="l00168"></a><span class="lineno">  168</span>&#160;            n = n &gt;&gt; 1;</div>
<div class="line"><a name="l00169"></a><span class="lineno">  169</span>&#160;            numZeros++;</div>
<div class="line"><a name="l00170"></a><span class="lineno">  170</span>&#160;        }</div>
<div class="line"><a name="l00171"></a><span class="lineno">  171</span>&#160;        <span class="comment">/* Replace the indexed ROWS random value.</span></div>
<div class="line"><a name="l00172"></a><span class="lineno">  172</span>&#160;<span class="comment">         * Subtract and add back to RunningSum instead of adding all the random</span></div>
<div class="line"><a name="l00173"></a><span class="lineno">  173</span>&#160;<span class="comment">         * values together. Only one changes each time.</span></div>
<div class="line"><a name="l00174"></a><span class="lineno">  174</span>&#160;<span class="comment">         */</span></div>
<div class="line"><a name="l00175"></a><span class="lineno">  175</span>&#160;        pink-&gt;pink_RunningSum -= pink-&gt;pink_Rows[numZeros];</div>
<div class="line"><a name="l00176"></a><span class="lineno">  176</span>&#160;        newRandom = ((long)GenerateRandomNumber()) &gt;&gt; PINK_RANDOM_SHIFT;</div>
<div class="line"><a name="l00177"></a><span class="lineno">  177</span>&#160;        pink-&gt;pink_RunningSum += newRandom;</div>
<div class="line"><a name="l00178"></a><span class="lineno">  178</span>&#160;        pink-&gt;pink_Rows[numZeros] = newRandom;</div>
<div class="line"><a name="l00179"></a><span class="lineno">  179</span>&#160;    }</div>
<div class="line"><a name="l00180"></a><span class="lineno">  180</span>&#160;</div>
<div class="line"><a name="l00181"></a><span class="lineno">  181</span>&#160;    <span class="comment">/* Add extra white noise value. */</span></div>
<div class="line"><a name="l00182"></a><span class="lineno">  182</span>&#160;    newRandom = ((long)GenerateRandomNumber()) &gt;&gt; PINK_RANDOM_SHIFT;</div>
<div class="line"><a name="l00183"></a><span class="lineno">  183</span>&#160;    sum = pink-&gt;pink_RunningSum + newRandom;</div>
<div class="line"><a name="l00184"></a><span class="lineno">  184</span>&#160;    <span class="comment">/* Scale to range of -1.0 to 0.9999. */</span></div>
<div class="line"><a name="l00185"></a><span class="lineno">  185</span>&#160;    output = pink-&gt;pink_Scalar * sum;</div>
<div class="line"><a name="l00186"></a><span class="lineno">  186</span>&#160;    <span class="keywordflow">return</span> output;</div>
<div class="line"><a name="l00187"></a><span class="lineno">  187</span>&#160;}</div>
<div class="line"><a name="l00188"></a><span class="lineno">  188</span>&#160;</div>
<div class="line"><a name="l00189"></a><span class="lineno">  189</span>&#160;<span class="keywordtype">float</span> ProcessBiquad(<span class="keyword">const</span> <a class="code" href="structBiQuad.html">BiQuad</a>* coeffs, <span class="keywordtype">float</span>* memory, <span class="keywordtype">float</span> input)</div>
<div class="line"><a name="l00190"></a><span class="lineno">  190</span>&#160;{</div>
<div class="line"><a name="l00191"></a><span class="lineno">  191</span>&#160;    <span class="keywordtype">float</span> w = input - coeffs-&gt;bq_a1 * memory[0] - coeffs-&gt;bq_a2 * memory[1];</div>
<div class="line"><a name="l00192"></a><span class="lineno">  192</span>&#160;    <span class="keywordtype">float</span> out = coeffs-&gt;bq_b1 * memory[0] + coeffs-&gt;bq_b2 * memory[1] + coeffs-&gt;bq_b0 * w;</div>
<div class="line"><a name="l00193"></a><span class="lineno">  193</span>&#160;    memory[1] = memory[0];</div>
<div class="line"><a name="l00194"></a><span class="lineno">  194</span>&#160;    memory[0] = w;</div>
<div class="line"><a name="l00195"></a><span class="lineno">  195</span>&#160;    <span class="keywordflow">return</span> out;</div>
<div class="line"><a name="l00196"></a><span class="lineno">  196</span>&#160;}</div>
<div class="line"><a name="l00197"></a><span class="lineno">  197</span>&#160;</div>
<div class="line"><a name="l00198"></a><span class="lineno">  198</span>&#160;<span class="keyword">static</span> <span class="keyword">const</span> <span class="keywordtype">float</span> one_over_2Q_LP = 0.3f;</div>
<div class="line"><a name="l00199"></a><span class="lineno">  199</span>&#160;<span class="keyword">static</span> <span class="keyword">const</span> <span class="keywordtype">float</span> one_over_2Q_HP = 1.0f;</div>
<div class="line"><a name="l00200"></a><span class="lineno">  200</span>&#160;</div>
<div class="line"><a name="l00201"></a><span class="lineno">  201</span>&#160;<span class="keywordtype">unsigned</span> GenerateWave( <a class="code" href="structOceanWave.html">OceanWave</a>* wave, <span class="keywordtype">float</span>* output, <span class="keywordtype">unsigned</span> noOfFrames )</div>
<div class="line"><a name="l00202"></a><span class="lineno">  202</span>&#160;{</div>
<div class="line"><a name="l00203"></a><span class="lineno">  203</span>&#160;    <span class="keywordtype">unsigned</span> retval=0,i;</div>
<div class="line"><a name="l00204"></a><span class="lineno">  204</span>&#160;    <span class="keywordtype">float</span> targetLevel, levelIncr, currentLevel;</div>
<div class="line"><a name="l00205"></a><span class="lineno">  205</span>&#160;    <span class="keywordflow">switch</span> (wave-&gt;wave_envelope_state)</div>
<div class="line"><a name="l00206"></a><span class="lineno">  206</span>&#160;    {</div>
<div class="line"><a name="l00207"></a><span class="lineno">  207</span>&#160;    <span class="keywordflow">case</span> State_kAttack:</div>
<div class="line"><a name="l00208"></a><span class="lineno">  208</span>&#160;        targetLevel = noOfFrames * wave-&gt;wave_attack_incr + wave-&gt;wave_envelope_level;</div>
<div class="line"><a name="l00209"></a><span class="lineno">  209</span>&#160;        <span class="keywordflow">if</span> (targetLevel &gt;= wave-&gt;wave_envelope_max_level)</div>
<div class="line"><a name="l00210"></a><span class="lineno">  210</span>&#160;        {</div>
<div class="line"><a name="l00211"></a><span class="lineno">  211</span>&#160;            <span class="comment">/* Go to decay state */</span></div>
<div class="line"><a name="l00212"></a><span class="lineno">  212</span>&#160;            wave-&gt;wave_envelope_state = State_kPreDecay;</div>
<div class="line"><a name="l00213"></a><span class="lineno">  213</span>&#160;            targetLevel = wave-&gt;wave_envelope_max_level;</div>
<div class="line"><a name="l00214"></a><span class="lineno">  214</span>&#160;        }</div>
<div class="line"><a name="l00215"></a><span class="lineno">  215</span>&#160;        <span class="comment">/* Calculate lowpass biquad coeffs</span></div>
<div class="line"><a name="l00216"></a><span class="lineno">  216</span>&#160;<span class="comment">        </span></div>
<div class="line"><a name="l00217"></a><span class="lineno">  217</span>&#160;<span class="comment">            alpha = sin(w0)/(2*Q)</span></div>
<div class="line"><a name="l00218"></a><span class="lineno">  218</span>&#160;<span class="comment"></span></div>
<div class="line"><a name="l00219"></a><span class="lineno">  219</span>&#160;<span class="comment">                b0 =  (1 - cos(w0))/2</span></div>
<div class="line"><a name="l00220"></a><span class="lineno">  220</span>&#160;<span class="comment">                b1 =   1 - cos(w0)</span></div>
<div class="line"><a name="l00221"></a><span class="lineno">  221</span>&#160;<span class="comment">                b2 =  (1 - cos(w0))/2</span></div>
<div class="line"><a name="l00222"></a><span class="lineno">  222</span>&#160;<span class="comment">                a0 =   1 + alpha</span></div>
<div class="line"><a name="l00223"></a><span class="lineno">  223</span>&#160;<span class="comment">                a1 =  -2*cos(w0)</span></div>
<div class="line"><a name="l00224"></a><span class="lineno">  224</span>&#160;<span class="comment">                a2 =   1 - alpha</span></div>
<div class="line"><a name="l00225"></a><span class="lineno">  225</span>&#160;<span class="comment"></span></div>
<div class="line"><a name="l00226"></a><span class="lineno">  226</span>&#160;<span class="comment">            w0 = [0 - pi[</span></div>
<div class="line"><a name="l00227"></a><span class="lineno">  227</span>&#160;<span class="comment">        */</span></div>
<div class="line"><a name="l00228"></a><span class="lineno">  228</span>&#160;        {</div>
<div class="line"><a name="l00229"></a><span class="lineno">  229</span>&#160;            <span class="keyword">const</span> <span class="keywordtype">float</span> w0 = 3.141592654f * targetLevel / wave-&gt;wave_envelope_max_level;</div>
<div class="line"><a name="l00230"></a><span class="lineno">  230</span>&#160;            <span class="keyword">const</span> <span class="keywordtype">float</span> alpha = sinf(w0) * one_over_2Q_LP;</div>
<div class="line"><a name="l00231"></a><span class="lineno">  231</span>&#160;            <span class="keyword">const</span> <span class="keywordtype">float</span> cosw0 = cosf(w0);</div>
<div class="line"><a name="l00232"></a><span class="lineno">  232</span>&#160;            <span class="keyword">const</span> <span class="keywordtype">float</span> a0_fact = 1.0f / (1.0f + alpha);</div>
<div class="line"><a name="l00233"></a><span class="lineno">  233</span>&#160;            wave-&gt;wave_bq_coeffs.bq_b1 = (1.0f - cosw0) * a0_fact;</div>
<div class="line"><a name="l00234"></a><span class="lineno">  234</span>&#160;            wave-&gt;wave_bq_coeffs.bq_b0 = wave-&gt;wave_bq_coeffs.bq_b1 * 0.5f;</div>
<div class="line"><a name="l00235"></a><span class="lineno">  235</span>&#160;            wave-&gt;wave_bq_coeffs.bq_b2 = wave-&gt;wave_bq_coeffs.bq_b0;</div>
<div class="line"><a name="l00236"></a><span class="lineno">  236</span>&#160;            wave-&gt;wave_bq_coeffs.bq_a2 = (1.0f - alpha) * a0_fact;</div>
<div class="line"><a name="l00237"></a><span class="lineno">  237</span>&#160;            wave-&gt;wave_bq_coeffs.bq_a1 = -2.0f * cosw0 * a0_fact;</div>
<div class="line"><a name="l00238"></a><span class="lineno">  238</span>&#160;        }</div>
<div class="line"><a name="l00239"></a><span class="lineno">  239</span>&#160;        <span class="keywordflow">break</span>;</div>
<div class="line"><a name="l00240"></a><span class="lineno">  240</span>&#160;</div>
<div class="line"><a name="l00241"></a><span class="lineno">  241</span>&#160;    <span class="keywordflow">case</span> State_kPreDecay:</div>
<div class="line"><a name="l00242"></a><span class="lineno">  242</span>&#160;        <span class="comment">/* Reset biquad state */</span></div>
<div class="line"><a name="l00243"></a><span class="lineno">  243</span>&#160;        memset(wave-&gt;wave_bq_left, 0, 2 * <span class="keyword">sizeof</span>(<span class="keywordtype">float</span>));</div>
<div class="line"><a name="l00244"></a><span class="lineno">  244</span>&#160;        memset(wave-&gt;wave_bq_right, 0, 2 * <span class="keyword">sizeof</span>(<span class="keywordtype">float</span>));</div>
<div class="line"><a name="l00245"></a><span class="lineno">  245</span>&#160;        wave-&gt;wave_envelope_state = State_kDecay;</div>
<div class="line"><a name="l00246"></a><span class="lineno">  246</span>&#160;</div>
<div class="line"><a name="l00247"></a><span class="lineno">  247</span>&#160;        <span class="comment">/* Deliberate fall-through */</span></div>
<div class="line"><a name="l00248"></a><span class="lineno">  248</span>&#160;</div>
<div class="line"><a name="l00249"></a><span class="lineno">  249</span>&#160;    <span class="keywordflow">case</span> State_kDecay:</div>
<div class="line"><a name="l00250"></a><span class="lineno">  250</span>&#160;        targetLevel = noOfFrames * wave-&gt;wave_decay_incr + wave-&gt;wave_envelope_level;</div>
<div class="line"><a name="l00251"></a><span class="lineno">  251</span>&#160;        <span class="keywordflow">if</span> (targetLevel &lt; 0.001f)</div>
<div class="line"><a name="l00252"></a><span class="lineno">  252</span>&#160;        {</div>
<div class="line"><a name="l00253"></a><span class="lineno">  253</span>&#160;            <span class="comment">/* &lt; -60 dB, we&#39;re done */</span></div>
<div class="line"><a name="l00254"></a><span class="lineno">  254</span>&#160;            wave-&gt;wave_envelope_state = 3;</div>
<div class="line"><a name="l00255"></a><span class="lineno">  255</span>&#160;            retval = 1;</div>
<div class="line"><a name="l00256"></a><span class="lineno">  256</span>&#160;        }</div>
<div class="line"><a name="l00257"></a><span class="lineno">  257</span>&#160;        <span class="comment">/* Calculate highpass biquad coeffs</span></div>
<div class="line"><a name="l00258"></a><span class="lineno">  258</span>&#160;<span class="comment"></span></div>
<div class="line"><a name="l00259"></a><span class="lineno">  259</span>&#160;<span class="comment">            alpha = sin(w0)/(2*Q)</span></div>
<div class="line"><a name="l00260"></a><span class="lineno">  260</span>&#160;<span class="comment"></span></div>
<div class="line"><a name="l00261"></a><span class="lineno">  261</span>&#160;<span class="comment">            b0 =  (1 + cos(w0))/2</span></div>
<div class="line"><a name="l00262"></a><span class="lineno">  262</span>&#160;<span class="comment">            b1 = -(1 + cos(w0))</span></div>
<div class="line"><a name="l00263"></a><span class="lineno">  263</span>&#160;<span class="comment">            b2 =  (1 + cos(w0))/2</span></div>
<div class="line"><a name="l00264"></a><span class="lineno">  264</span>&#160;<span class="comment">            a0 =   1 + alpha</span></div>
<div class="line"><a name="l00265"></a><span class="lineno">  265</span>&#160;<span class="comment">            a1 =  -2*cos(w0)</span></div>
<div class="line"><a name="l00266"></a><span class="lineno">  266</span>&#160;<span class="comment">            a2 =   1 - alpha</span></div>
<div class="line"><a name="l00267"></a><span class="lineno">  267</span>&#160;<span class="comment"></span></div>
<div class="line"><a name="l00268"></a><span class="lineno">  268</span>&#160;<span class="comment">            w0 = [0 - pi/2[</span></div>
<div class="line"><a name="l00269"></a><span class="lineno">  269</span>&#160;<span class="comment">        */</span></div>
<div class="line"><a name="l00270"></a><span class="lineno">  270</span>&#160;        {</div>
<div class="line"><a name="l00271"></a><span class="lineno">  271</span>&#160;            <span class="keyword">const</span> <span class="keywordtype">float</span> v = targetLevel / wave-&gt;wave_envelope_max_level;</div>
<div class="line"><a name="l00272"></a><span class="lineno">  272</span>&#160;            <span class="keyword">const</span> <span class="keywordtype">float</span> w0 = 1.5707963f * (1.0f - (v*v));</div>
<div class="line"><a name="l00273"></a><span class="lineno">  273</span>&#160;            <span class="keyword">const</span> <span class="keywordtype">float</span> alpha = sinf(w0) * one_over_2Q_HP;</div>
<div class="line"><a name="l00274"></a><span class="lineno">  274</span>&#160;            <span class="keyword">const</span> <span class="keywordtype">float</span> cosw0 = cosf(w0);</div>
<div class="line"><a name="l00275"></a><span class="lineno">  275</span>&#160;            <span class="keyword">const</span> <span class="keywordtype">float</span> a0_fact = 1.0f / (1.0f + alpha);</div>
<div class="line"><a name="l00276"></a><span class="lineno">  276</span>&#160;            wave-&gt;wave_bq_coeffs.bq_b1 = (float)(- (1 + cosw0) * a0_fact);</div>
<div class="line"><a name="l00277"></a><span class="lineno">  277</span>&#160;            wave-&gt;wave_bq_coeffs.bq_b0 = -wave-&gt;wave_bq_coeffs.bq_b1 * 0.5f;</div>
<div class="line"><a name="l00278"></a><span class="lineno">  278</span>&#160;            wave-&gt;wave_bq_coeffs.bq_b2 = wave-&gt;wave_bq_coeffs.bq_b0;</div>
<div class="line"><a name="l00279"></a><span class="lineno">  279</span>&#160;            wave-&gt;wave_bq_coeffs.bq_a2 = (float)((1.0 - alpha) * a0_fact);</div>
<div class="line"><a name="l00280"></a><span class="lineno">  280</span>&#160;            wave-&gt;wave_bq_coeffs.bq_a1 = (float)(-2.0 * cosw0 * a0_fact);</div>
<div class="line"><a name="l00281"></a><span class="lineno">  281</span>&#160;        }</div>
<div class="line"><a name="l00282"></a><span class="lineno">  282</span>&#160;        <span class="keywordflow">break</span>;</div>
<div class="line"><a name="l00283"></a><span class="lineno">  283</span>&#160;</div>
<div class="line"><a name="l00284"></a><span class="lineno">  284</span>&#160;    <span class="keywordflow">default</span>:</div>
<div class="line"><a name="l00285"></a><span class="lineno">  285</span>&#160;        <span class="keywordflow">break</span>;</div>
<div class="line"><a name="l00286"></a><span class="lineno">  286</span>&#160;    }</div>
<div class="line"><a name="l00287"></a><span class="lineno">  287</span>&#160;</div>
<div class="line"><a name="l00288"></a><span class="lineno">  288</span>&#160;    currentLevel = wave-&gt;wave_envelope_level;</div>
<div class="line"><a name="l00289"></a><span class="lineno">  289</span>&#160;    wave-&gt;wave_envelope_level = targetLevel;</div>
<div class="line"><a name="l00290"></a><span class="lineno">  290</span>&#160;    levelIncr = (targetLevel - currentLevel) / noOfFrames;</div>
<div class="line"><a name="l00291"></a><span class="lineno">  291</span>&#160;</div>
<div class="line"><a name="l00292"></a><span class="lineno">  292</span>&#160;    <span class="keywordflow">for</span> (i = 0; i &lt; noOfFrames; ++i, currentLevel += levelIncr)</div>
<div class="line"><a name="l00293"></a><span class="lineno">  293</span>&#160;    {</div>
<div class="line"><a name="l00294"></a><span class="lineno">  294</span>&#160;        (*output++) += ProcessBiquad(&amp;wave-&gt;wave_bq_coeffs, wave-&gt;wave_bq_left, (GeneratePinkNoise(&amp;wave-&gt;wave_left))) * currentLevel * wave-&gt;wave_pan_left;</div>
<div class="line"><a name="l00295"></a><span class="lineno">  295</span>&#160;        (*output++) += ProcessBiquad(&amp;wave-&gt;wave_bq_coeffs, wave-&gt;wave_bq_right, (GeneratePinkNoise(&amp;wave-&gt;wave_right))) * currentLevel * wave-&gt;wave_pan_right;</div>
<div class="line"><a name="l00296"></a><span class="lineno">  296</span>&#160;    }</div>
<div class="line"><a name="l00297"></a><span class="lineno">  297</span>&#160;</div>
<div class="line"><a name="l00298"></a><span class="lineno">  298</span>&#160;    <span class="keywordflow">return</span> retval;</div>
<div class="line"><a name="l00299"></a><span class="lineno">  299</span>&#160;}</div>
<div class="line"><a name="l00300"></a><span class="lineno">  300</span>&#160;</div>
<div class="line"><a name="l00301"></a><span class="lineno">  301</span>&#160;</div>
<div class="line"><a name="l00302"></a><span class="lineno">  302</span>&#160;<span class="comment">/*******************************************************************/</span></div>
<div class="line"><a name="l00303"></a><span class="lineno">  303</span>&#160;</div>
<div class="line"><a name="l00304"></a><span class="lineno">  304</span>&#160;<span class="comment">/* Context for callback routine. */</span></div>
<div class="line"><a name="l00305"></a><span class="lineno">  305</span>&#160;<span class="keyword">typedef</span> <span class="keyword">struct</span></div>
<div class="line"><a name="l00306"></a><span class="lineno">  306</span>&#160;{</div>
<div class="line"><a name="l00307"></a><span class="lineno">  307</span>&#160;    <a class="code" href="structOceanWave.html">OceanWave</a>*          waves[16];      <span class="comment">/* Maximum 16 waves */</span></div>
<div class="line"><a name="l00308"></a><span class="lineno">  308</span>&#160;    <span class="keywordtype">unsigned</span>            noOfActiveWaves;</div>
<div class="line"><a name="l00309"></a><span class="lineno">  309</span>&#160;</div>
<div class="line"><a name="l00310"></a><span class="lineno">  310</span>&#160;    <span class="comment">/* Ring buffer (FIFO) for &quot;communicating&quot; towards audio callback */</span></div>
<div class="line"><a name="l00311"></a><span class="lineno">  311</span>&#160;    PaUtilRingBuffer    rBufToRT;</div>
<div class="line"><a name="l00312"></a><span class="lineno">  312</span>&#160;    <span class="keywordtype">void</span>*               rBufToRTData;</div>
<div class="line"><a name="l00313"></a><span class="lineno">  313</span>&#160;</div>
<div class="line"><a name="l00314"></a><span class="lineno">  314</span>&#160;    <span class="comment">/* Ring buffer (FIFO) for &quot;communicating&quot; from audio callback */</span></div>
<div class="line"><a name="l00315"></a><span class="lineno">  315</span>&#160;    PaUtilRingBuffer    rBufFromRT;</div>
<div class="line"><a name="l00316"></a><span class="lineno">  316</span>&#160;    <span class="keywordtype">void</span>*               rBufFromRTData;</div>
<div class="line"><a name="l00317"></a><span class="lineno">  317</span>&#160;}</div>
<div class="line"><a name="l00318"></a><span class="lineno">  318</span>&#160;<a class="code" href="structpaTestData.html">paTestData</a>;</div>
<div class="line"><a name="l00319"></a><span class="lineno">  319</span>&#160;</div>
<div class="line"><a name="l00320"></a><span class="lineno">  320</span>&#160;<span class="comment">/* This routine will be called by the PortAudio engine when audio is needed.</span></div>
<div class="line"><a name="l00321"></a><span class="lineno">  321</span>&#160;<span class="comment">** It may called at interrupt level on some machines so don&#39;t do anything</span></div>
<div class="line"><a name="l00322"></a><span class="lineno">  322</span>&#160;<span class="comment">** that could mess up the system like calling malloc() or free().</span></div>
<div class="line"><a name="l00323"></a><span class="lineno">  323</span>&#160;<span class="comment">*/</span></div>
<div class="line"><a name="l00324"></a><span class="lineno">  324</span>&#160;<span class="keyword">static</span> <span class="keywordtype">int</span> patestCallback(<span class="keyword">const</span> <span class="keywordtype">void</span>*                     inputBuffer,</div>
<div class="line"><a name="l00325"></a><span class="lineno">  325</span>&#160;                          <span class="keywordtype">void</span>*                           outputBuffer,</div>
<div class="line"><a name="l00326"></a><span class="lineno">  326</span>&#160;                          <span class="keywordtype">unsigned</span> <span class="keywordtype">long</span>                   framesPerBuffer,</div>
<div class="line"><a name="l00327"></a><span class="lineno">  327</span>&#160;                                      <span class="keyword">const</span> <a class="code" href="structPaStreamCallbackTimeInfo.html">PaStreamCallbackTimeInfo</a>* timeInfo,</div>
<div class="line"><a name="l00328"></a><span class="lineno">  328</span>&#160;                                      <a class="code" href="portaudio_8h.html#a55a005924bcfa0424594f4f65cd4ae82">PaStreamCallbackFlags</a>           statusFlags,</div>
<div class="line"><a name="l00329"></a><span class="lineno">  329</span>&#160;                          <span class="keywordtype">void</span>*                           userData)</div>
<div class="line"><a name="l00330"></a><span class="lineno">  330</span>&#160;{</div>
<div class="line"><a name="l00331"></a><span class="lineno">  331</span>&#160;    <span class="keywordtype">int</span> i;</div>
<div class="line"><a name="l00332"></a><span class="lineno">  332</span>&#160;    <a class="code" href="structpaTestData.html">paTestData</a> *data = (<a class="code" href="structpaTestData.html">paTestData</a>*)userData;</div>
<div class="line"><a name="l00333"></a><span class="lineno">  333</span>&#160;    <span class="keywordtype">float</span> *out = (<span class="keywordtype">float</span>*)outputBuffer;</div>
<div class="line"><a name="l00334"></a><span class="lineno">  334</span>&#160;    (void) inputBuffer; <span class="comment">/* Prevent &quot;unused variable&quot; warnings. */</span></div>
<div class="line"><a name="l00335"></a><span class="lineno">  335</span>&#160;</div>
<div class="line"><a name="l00336"></a><span class="lineno">  336</span>&#160;    <span class="comment">/* Reset output data first */</span></div>
<div class="line"><a name="l00337"></a><span class="lineno">  337</span>&#160;    memset(out, 0, framesPerBuffer * 2 * <span class="keyword">sizeof</span>(<span class="keywordtype">float</span>));</div>
<div class="line"><a name="l00338"></a><span class="lineno">  338</span>&#160;</div>
<div class="line"><a name="l00339"></a><span class="lineno">  339</span>&#160;    <span class="keywordflow">for</span> (i = 0; i &lt; 16; ++i)</div>
<div class="line"><a name="l00340"></a><span class="lineno">  340</span>&#160;    {</div>
<div class="line"><a name="l00341"></a><span class="lineno">  341</span>&#160;        <span class="comment">/* Consume the input queue */</span></div>
<div class="line"><a name="l00342"></a><span class="lineno">  342</span>&#160;        <span class="keywordflow">if</span> (data-&gt;waves[i] == 0 &amp;&amp; PaUtil_GetRingBufferReadAvailable(&amp;data-&gt;rBufToRT))</div>
<div class="line"><a name="l00343"></a><span class="lineno">  343</span>&#160;        {</div>
<div class="line"><a name="l00344"></a><span class="lineno">  344</span>&#160;            <a class="code" href="structOceanWave.html">OceanWave</a>* ptr = 0;</div>
<div class="line"><a name="l00345"></a><span class="lineno">  345</span>&#160;            PaUtil_ReadRingBuffer(&amp;data-&gt;rBufToRT, &amp;ptr, 1);</div>
<div class="line"><a name="l00346"></a><span class="lineno">  346</span>&#160;            data-&gt;waves[i] = ptr;</div>
<div class="line"><a name="l00347"></a><span class="lineno">  347</span>&#160;        }</div>
<div class="line"><a name="l00348"></a><span class="lineno">  348</span>&#160;</div>
<div class="line"><a name="l00349"></a><span class="lineno">  349</span>&#160;        <span class="keywordflow">if</span> (data-&gt;waves[i] != 0)</div>
<div class="line"><a name="l00350"></a><span class="lineno">  350</span>&#160;        {</div>
<div class="line"><a name="l00351"></a><span class="lineno">  351</span>&#160;            <span class="keywordflow">if</span> (GenerateWave(data-&gt;waves[i], out, framesPerBuffer))</div>
<div class="line"><a name="l00352"></a><span class="lineno">  352</span>&#160;            {</div>
<div class="line"><a name="l00353"></a><span class="lineno">  353</span>&#160;                <span class="comment">/* If wave is &quot;done&quot;, post it back to the main thread for deletion */</span></div>
<div class="line"><a name="l00354"></a><span class="lineno">  354</span>&#160;                PaUtil_WriteRingBuffer(&amp;data-&gt;rBufFromRT, &amp;data-&gt;waves[i], 1);</div>
<div class="line"><a name="l00355"></a><span class="lineno">  355</span>&#160;                data-&gt;waves[i] = 0;</div>
<div class="line"><a name="l00356"></a><span class="lineno">  356</span>&#160;            }</div>
<div class="line"><a name="l00357"></a><span class="lineno">  357</span>&#160;        }</div>
<div class="line"><a name="l00358"></a><span class="lineno">  358</span>&#160;    }</div>
<div class="line"><a name="l00359"></a><span class="lineno">  359</span>&#160;    <span class="keywordflow">return</span> <a class="code" href="portaudio_8h.html#ae9bfb9c4e1895326f30f80d415c66c32acba49cbf0e3bf605bb3deecef3b4fce3">paContinue</a>;</div>
<div class="line"><a name="l00360"></a><span class="lineno">  360</span>&#160;}</div>
<div class="line"><a name="l00361"></a><span class="lineno">  361</span>&#160;</div>
<div class="line"><a name="l00362"></a><span class="lineno">  362</span>&#160;<span class="preprocessor">#define NEW_ROW_SIZE (12 + (8*rand())/RAND_MAX)</span></div>
<div class="line"><a name="l00363"></a><span class="lineno">  363</span>&#160;<span class="preprocessor"></span></div>
<div class="line"><a name="l00364"></a><span class="lineno">  364</span>&#160;<a class="code" href="structOceanWave.html">OceanWave</a>* InitializeWave(<span class="keywordtype">double</span> SR, <span class="keywordtype">float</span> attackInSeconds, <span class="keywordtype">float</span> maxLevel, <span class="keywordtype">float</span> positionLeftRight)</div>
<div class="line"><a name="l00365"></a><span class="lineno">  365</span>&#160;{</div>
<div class="line"><a name="l00366"></a><span class="lineno">  366</span>&#160;    <a class="code" href="structOceanWave.html">OceanWave</a>* wave = NULL;</div>
<div class="line"><a name="l00367"></a><span class="lineno">  367</span>&#160;    <span class="keyword">static</span> <span class="keywordtype">unsigned</span> lastNoOfRows = 12;</div>
<div class="line"><a name="l00368"></a><span class="lineno">  368</span>&#160;    <span class="keywordtype">unsigned</span> newNoOfRows;</div>
<div class="line"><a name="l00369"></a><span class="lineno">  369</span>&#160;</div>
<div class="line"><a name="l00370"></a><span class="lineno">  370</span>&#160;    wave = (<a class="code" href="structOceanWave.html">OceanWave</a>*)PaUtil_AllocateMemory(<span class="keyword">sizeof</span>(<a class="code" href="structOceanWave.html">OceanWave</a>));</div>
<div class="line"><a name="l00371"></a><span class="lineno">  371</span>&#160;    <span class="keywordflow">if</span> (wave != NULL)</div>
<div class="line"><a name="l00372"></a><span class="lineno">  372</span>&#160;    {</div>
<div class="line"><a name="l00373"></a><span class="lineno">  373</span>&#160;        InitializePinkNoise(&amp;wave-&gt;wave_left, lastNoOfRows);</div>
<div class="line"><a name="l00374"></a><span class="lineno">  374</span>&#160;        <span class="keywordflow">while</span> ((newNoOfRows = NEW_ROW_SIZE) == lastNoOfRows);</div>
<div class="line"><a name="l00375"></a><span class="lineno">  375</span>&#160;        InitializePinkNoise(&amp;wave-&gt;wave_right, newNoOfRows);</div>
<div class="line"><a name="l00376"></a><span class="lineno">  376</span>&#160;        lastNoOfRows = newNoOfRows;</div>
<div class="line"><a name="l00377"></a><span class="lineno">  377</span>&#160;</div>
<div class="line"><a name="l00378"></a><span class="lineno">  378</span>&#160;        wave-&gt;wave_envelope_state = State_kAttack;</div>
<div class="line"><a name="l00379"></a><span class="lineno">  379</span>&#160;        wave-&gt;wave_envelope_level = 0.f;</div>
<div class="line"><a name="l00380"></a><span class="lineno">  380</span>&#160;        wave-&gt;wave_envelope_max_level = maxLevel;</div>
<div class="line"><a name="l00381"></a><span class="lineno">  381</span>&#160;        wave-&gt;wave_attack_incr = wave-&gt;wave_envelope_max_level / (attackInSeconds * (float)SR);</div>
<div class="line"><a name="l00382"></a><span class="lineno">  382</span>&#160;        wave-&gt;wave_decay_incr = - wave-&gt;wave_envelope_max_level / (attackInSeconds * 4 * (float)SR);</div>
<div class="line"><a name="l00383"></a><span class="lineno">  383</span>&#160;</div>
<div class="line"><a name="l00384"></a><span class="lineno">  384</span>&#160;        wave-&gt;wave_pan_left = sqrtf(1.0 - positionLeftRight);</div>
<div class="line"><a name="l00385"></a><span class="lineno">  385</span>&#160;        wave-&gt;wave_pan_right = sqrtf(positionLeftRight);</div>
<div class="line"><a name="l00386"></a><span class="lineno">  386</span>&#160;    }</div>
<div class="line"><a name="l00387"></a><span class="lineno">  387</span>&#160;    <span class="keywordflow">return</span> wave;</div>
<div class="line"><a name="l00388"></a><span class="lineno">  388</span>&#160;}</div>
<div class="line"><a name="l00389"></a><span class="lineno">  389</span>&#160;</div>
<div class="line"><a name="l00390"></a><span class="lineno">  390</span>&#160;<span class="keyword">static</span> <span class="keywordtype">float</span> GenerateFloatRandom(<span class="keywordtype">float</span> minValue, <span class="keywordtype">float</span> maxValue)</div>
<div class="line"><a name="l00391"></a><span class="lineno">  391</span>&#160;{</div>
<div class="line"><a name="l00392"></a><span class="lineno">  392</span>&#160;    <span class="keywordflow">return</span> minValue + ((maxValue - minValue) * rand()) / RAND_MAX;</div>
<div class="line"><a name="l00393"></a><span class="lineno">  393</span>&#160;}</div>
<div class="line"><a name="l00394"></a><span class="lineno">  394</span>&#160;</div>
<div class="line"><a name="l00395"></a><span class="lineno">  395</span>&#160;<span class="comment">/*******************************************************************/</span></div>
<div class="line"><a name="l00396"></a><span class="lineno">  396</span>&#160;<span class="keywordtype">int</span> main(<span class="keywordtype">void</span>);</div>
<div class="line"><a name="l00397"></a><span class="lineno">  397</span>&#160;<span class="keywordtype">int</span> main(<span class="keywordtype">void</span>)</div>
<div class="line"><a name="l00398"></a><span class="lineno">  398</span>&#160;{</div>
<div class="line"><a name="l00399"></a><span class="lineno">  399</span>&#160;    <a class="code" href="portaudio_8h.html#a19874734f89958fccf86785490d53b4c">PaStream</a>*           stream;</div>
<div class="line"><a name="l00400"></a><span class="lineno">  400</span>&#160;    <a class="code" href="portaudio_8h.html#a4949e4a8ef9f9dbe8cbee414ce69841d">PaError</a>             err;</div>
<div class="line"><a name="l00401"></a><span class="lineno">  401</span>&#160;    <a class="code" href="structpaTestData.html">paTestData</a>          data = {0};</div>
<div class="line"><a name="l00402"></a><span class="lineno">  402</span>&#160;    <a class="code" href="structPaStreamParameters.html">PaStreamParameters</a>  outputParameters;</div>
<div class="line"><a name="l00403"></a><span class="lineno">  403</span>&#160;    <span class="keywordtype">double</span>              tstamp;</div>
<div class="line"><a name="l00404"></a><span class="lineno">  404</span>&#160;    <span class="keywordtype">double</span>              tstart;</div>
<div class="line"><a name="l00405"></a><span class="lineno">  405</span>&#160;    <span class="keywordtype">double</span>              tdelta = 0;</div>
<div class="line"><a name="l00406"></a><span class="lineno">  406</span>&#160;    <span class="keyword">static</span> <span class="keyword">const</span> <span class="keywordtype">double</span> SR  = 44100.0;</div>
<div class="line"><a name="l00407"></a><span class="lineno">  407</span>&#160;    <span class="keyword">static</span> <span class="keyword">const</span> <span class="keywordtype">int</span>    FPB = 128; <span class="comment">/* Frames per buffer: 2.9 ms buffers. */</span></div>
<div class="line"><a name="l00408"></a><span class="lineno">  408</span>&#160;</div>
<div class="line"><a name="l00409"></a><span class="lineno">  409</span>&#160;    <span class="comment">/* Initialize communication buffers (queues) */</span></div>
<div class="line"><a name="l00410"></a><span class="lineno">  410</span>&#160;    data.rBufToRTData = PaUtil_AllocateMemory(<span class="keyword">sizeof</span>(<a class="code" href="structOceanWave.html">OceanWave</a>*) * 256);</div>
<div class="line"><a name="l00411"></a><span class="lineno">  411</span>&#160;    <span class="keywordflow">if</span> (data.rBufToRTData == NULL)</div>
<div class="line"><a name="l00412"></a><span class="lineno">  412</span>&#160;    {</div>
<div class="line"><a name="l00413"></a><span class="lineno">  413</span>&#160;        <span class="keywordflow">return</span> 1;</div>
<div class="line"><a name="l00414"></a><span class="lineno">  414</span>&#160;    }</div>
<div class="line"><a name="l00415"></a><span class="lineno">  415</span>&#160;    PaUtil_InitializeRingBuffer(&amp;data.rBufToRT, <span class="keyword">sizeof</span>(<a class="code" href="structOceanWave.html">OceanWave</a>*), 256, data.rBufToRTData);</div>
<div class="line"><a name="l00416"></a><span class="lineno">  416</span>&#160;</div>
<div class="line"><a name="l00417"></a><span class="lineno">  417</span>&#160;    data.rBufFromRTData = PaUtil_AllocateMemory(<span class="keyword">sizeof</span>(<a class="code" href="structOceanWave.html">OceanWave</a>*) * 256);</div>
<div class="line"><a name="l00418"></a><span class="lineno">  418</span>&#160;    <span class="keywordflow">if</span> (data.rBufFromRTData == NULL)</div>
<div class="line"><a name="l00419"></a><span class="lineno">  419</span>&#160;    {</div>
<div class="line"><a name="l00420"></a><span class="lineno">  420</span>&#160;        <span class="keywordflow">return</span> 1;</div>
<div class="line"><a name="l00421"></a><span class="lineno">  421</span>&#160;    }</div>
<div class="line"><a name="l00422"></a><span class="lineno">  422</span>&#160;    PaUtil_InitializeRingBuffer(&amp;data.rBufFromRT, <span class="keyword">sizeof</span>(<a class="code" href="structOceanWave.html">OceanWave</a>*), 256, data.rBufFromRTData);</div>
<div class="line"><a name="l00423"></a><span class="lineno">  423</span>&#160;</div>
<div class="line"><a name="l00424"></a><span class="lineno">  424</span>&#160;    err = <a class="code" href="portaudio_8h.html#abed859482d156622d9332dff9b2d89da">Pa_Initialize</a>();</div>
<div class="line"><a name="l00425"></a><span class="lineno">  425</span>&#160;    <span class="keywordflow">if</span>( err != paNoError ) <span class="keywordflow">goto</span> error;</div>
<div class="line"><a name="l00426"></a><span class="lineno">  426</span>&#160;</div>
<div class="line"><a name="l00427"></a><span class="lineno">  427</span>&#160;    <span class="comment">/* Open a stereo PortAudio stream so we can hear the result. */</span></div>
<div class="line"><a name="l00428"></a><span class="lineno">  428</span>&#160;    outputParameters.<a class="code" href="structPaStreamParameters.html#aebaf648b4d11dd1252a747b76b8da084">device</a> = <a class="code" href="portaudio_8h.html#adc955dfab007624000695c48d4f876dc">Pa_GetDefaultOutputDevice</a>(); <span class="comment">/* Take the default output device. */</span></div>
<div class="line"><a name="l00429"></a><span class="lineno">  429</span>&#160;    <span class="keywordflow">if</span> (outputParameters.<a class="code" href="structPaStreamParameters.html#aebaf648b4d11dd1252a747b76b8da084">device</a> == <a class="code" href="portaudio_8h.html#a8c26dd5e6f28bb4cda7a1f5460282297">paNoDevice</a>) {</div>
<div class="line"><a name="l00430"></a><span class="lineno">  430</span>&#160;      fprintf(stderr,<span class="stringliteral">&quot;Error: No default output device.\n&quot;</span>);</div>
<div class="line"><a name="l00431"></a><span class="lineno">  431</span>&#160;      <span class="keywordflow">goto</span> error;</div>
<div class="line"><a name="l00432"></a><span class="lineno">  432</span>&#160;    }</div>
<div class="line"><a name="l00433"></a><span class="lineno">  433</span>&#160;    outputParameters.<a class="code" href="structPaStreamParameters.html#a861ff361da71fc2572dd356c9c9878ca">channelCount</a> = 2;                     <span class="comment">/* Stereo output, most likely supported. */</span></div>
<div class="line"><a name="l00434"></a><span class="lineno">  434</span>&#160;    outputParameters.<a class="code" href="structPaStreamParameters.html#aff01b9fa0710ad1654471e97665c06a9">hostApiSpecificStreamInfo</a> = NULL;</div>
<div class="line"><a name="l00435"></a><span class="lineno">  435</span>&#160;    outputParameters.<a class="code" href="structPaStreamParameters.html#ad8d2d3063757b812f9e5f8709f41052b">sampleFormat</a> = <a class="code" href="portaudio_8h.html#a2f16d29916725b8791eae60ab9e0b081">paFloat32</a>;             <span class="comment">/* 32 bit floating point output. */</span></div>
<div class="line"><a name="l00436"></a><span class="lineno">  436</span>&#160;    outputParameters.<a class="code" href="structPaStreamParameters.html#aa1e80ac0551162fd091db8936ccbe9a0">suggestedLatency</a> = <a class="code" href="portaudio_8h.html#ac7d8e091ffc1d1d4a035704660e117eb">Pa_GetDeviceInfo</a>(outputParameters.<a class="code" href="structPaStreamParameters.html#aebaf648b4d11dd1252a747b76b8da084">device</a>)-&gt;defaultLowOutputLatency;</div>
<div class="line"><a name="l00437"></a><span class="lineno">  437</span>&#160;    err = <a class="code" href="portaudio_8h.html#a443ad16338191af364e3be988014cbbe">Pa_OpenStream</a>(&amp;stream,</div>
<div class="line"><a name="l00438"></a><span class="lineno">  438</span>&#160;                        NULL,                              <span class="comment">/* No input. */</span></div>
<div class="line"><a name="l00439"></a><span class="lineno">  439</span>&#160;                        &amp;outputParameters,</div>
<div class="line"><a name="l00440"></a><span class="lineno">  440</span>&#160;                        SR,                                <span class="comment">/* Sample rate. */</span></div>
<div class="line"><a name="l00441"></a><span class="lineno">  441</span>&#160;                        FPB,                               <span class="comment">/* Frames per buffer. */</span></div>
<div class="line"><a name="l00442"></a><span class="lineno">  442</span>&#160;                        <a class="code" href="portaudio_8h.html#add037e93aec78fa8d67f7a59ed500707">paDitherOff</a>,                       <span class="comment">/* Clip but don&#39;t dither */</span></div>
<div class="line"><a name="l00443"></a><span class="lineno">  443</span>&#160;                        patestCallback,</div>
<div class="line"><a name="l00444"></a><span class="lineno">  444</span>&#160;                        &amp;data);</div>
<div class="line"><a name="l00445"></a><span class="lineno">  445</span>&#160;    <span class="keywordflow">if</span>( err != paNoError ) <span class="keywordflow">goto</span> error;</div>
<div class="line"><a name="l00446"></a><span class="lineno">  446</span>&#160;</div>
<div class="line"><a name="l00447"></a><span class="lineno">  447</span>&#160;    err = <a class="code" href="portaudio_8h.html#a7432aadd26c40452da12fa99fc1a047b">Pa_StartStream</a>( stream );</div>
<div class="line"><a name="l00448"></a><span class="lineno">  448</span>&#160;    <span class="keywordflow">if</span>( err != paNoError ) <span class="keywordflow">goto</span> error;</div>
<div class="line"><a name="l00449"></a><span class="lineno">  449</span>&#160;</div>
<div class="line"><a name="l00450"></a><span class="lineno">  450</span>&#160;    printf(<span class="stringliteral">&quot;Stereo \&quot;ocean waves\&quot; for one minute...\n&quot;</span>);</div>
<div class="line"><a name="l00451"></a><span class="lineno">  451</span>&#160;</div>
<div class="line"><a name="l00452"></a><span class="lineno">  452</span>&#160;    tstart = PaUtil_GetTime();</div>
<div class="line"><a name="l00453"></a><span class="lineno">  453</span>&#160;    tstamp = tstart;</div>
<div class="line"><a name="l00454"></a><span class="lineno">  454</span>&#160;    srand( (<span class="keywordtype">unsigned</span>)time(NULL) );</div>
<div class="line"><a name="l00455"></a><span class="lineno">  455</span>&#160;</div>
<div class="line"><a name="l00456"></a><span class="lineno">  456</span>&#160;    <span class="keywordflow">while</span>( ( err = <a class="code" href="portaudio_8h.html#a1f8709c4971932643681a6f374c4bb5a">Pa_IsStreamActive</a>( stream ) ) == 1 )</div>
<div class="line"><a name="l00457"></a><span class="lineno">  457</span>&#160;    {</div>
<div class="line"><a name="l00458"></a><span class="lineno">  458</span>&#160;        <span class="keyword">const</span> <span class="keywordtype">double</span> tcurrent = PaUtil_GetTime();</div>
<div class="line"><a name="l00459"></a><span class="lineno">  459</span>&#160;</div>
<div class="line"><a name="l00460"></a><span class="lineno">  460</span>&#160;        <span class="comment">/* Delete &quot;waves&quot; that the callback is finished with */</span></div>
<div class="line"><a name="l00461"></a><span class="lineno">  461</span>&#160;        <span class="keywordflow">while</span> (PaUtil_GetRingBufferReadAvailable(&amp;data.rBufFromRT) &gt; 0)</div>
<div class="line"><a name="l00462"></a><span class="lineno">  462</span>&#160;        {</div>
<div class="line"><a name="l00463"></a><span class="lineno">  463</span>&#160;            <a class="code" href="structOceanWave.html">OceanWave</a>* ptr = 0;</div>
<div class="line"><a name="l00464"></a><span class="lineno">  464</span>&#160;            PaUtil_ReadRingBuffer(&amp;data.rBufFromRT, &amp;ptr, 1);</div>
<div class="line"><a name="l00465"></a><span class="lineno">  465</span>&#160;            <span class="keywordflow">if</span> (ptr != 0)</div>
<div class="line"><a name="l00466"></a><span class="lineno">  466</span>&#160;            {</div>
<div class="line"><a name="l00467"></a><span class="lineno">  467</span>&#160;                printf(<span class="stringliteral">&quot;Wave is deleted...\n&quot;</span>);</div>
<div class="line"><a name="l00468"></a><span class="lineno">  468</span>&#160;                PaUtil_FreeMemory(ptr);</div>
<div class="line"><a name="l00469"></a><span class="lineno">  469</span>&#160;                --data.noOfActiveWaves;</div>
<div class="line"><a name="l00470"></a><span class="lineno">  470</span>&#160;            }</div>
<div class="line"><a name="l00471"></a><span class="lineno">  471</span>&#160;        }</div>
<div class="line"><a name="l00472"></a><span class="lineno">  472</span>&#160;</div>
<div class="line"><a name="l00473"></a><span class="lineno">  473</span>&#160;        <span class="keywordflow">if</span> (tcurrent - tstart &lt; 60.0) <span class="comment">/* Only start new &quot;waves&quot; during one minute */</span></div>
<div class="line"><a name="l00474"></a><span class="lineno">  474</span>&#160;        {</div>
<div class="line"><a name="l00475"></a><span class="lineno">  475</span>&#160;            <span class="keywordflow">if</span> (tcurrent &gt;= tstamp)</div>
<div class="line"><a name="l00476"></a><span class="lineno">  476</span>&#160;            {</div>
<div class="line"><a name="l00477"></a><span class="lineno">  477</span>&#160;                <span class="keywordtype">double</span> tdelta = GenerateFloatRandom(1.0f, 4.0f);</div>
<div class="line"><a name="l00478"></a><span class="lineno">  478</span>&#160;                tstamp += tdelta;</div>
<div class="line"><a name="l00479"></a><span class="lineno">  479</span>&#160;</div>
<div class="line"><a name="l00480"></a><span class="lineno">  480</span>&#160;                <span class="keywordflow">if</span> (data.noOfActiveWaves&lt;16)</div>
<div class="line"><a name="l00481"></a><span class="lineno">  481</span>&#160;                {</div>
<div class="line"><a name="l00482"></a><span class="lineno">  482</span>&#160;                    <span class="keyword">const</span> <span class="keywordtype">float</span> attackTime = GenerateFloatRandom(2.0f, 6.0f);</div>
<div class="line"><a name="l00483"></a><span class="lineno">  483</span>&#160;                    <span class="keyword">const</span> <span class="keywordtype">float</span> level = GenerateFloatRandom(0.1f, 1.0f);</div>
<div class="line"><a name="l00484"></a><span class="lineno">  484</span>&#160;                    <span class="keyword">const</span> <span class="keywordtype">float</span> pos = GenerateFloatRandom(0.0f, 1.0f);</div>
<div class="line"><a name="l00485"></a><span class="lineno">  485</span>&#160;                    <a class="code" href="structOceanWave.html">OceanWave</a>* p = InitializeWave(SR, attackTime, level, pos);</div>
<div class="line"><a name="l00486"></a><span class="lineno">  486</span>&#160;                    <span class="keywordflow">if</span> (p != NULL)</div>
<div class="line"><a name="l00487"></a><span class="lineno">  487</span>&#160;                    {</div>
<div class="line"><a name="l00488"></a><span class="lineno">  488</span>&#160;                        <span class="comment">/* Post wave to audio callback */</span></div>
<div class="line"><a name="l00489"></a><span class="lineno">  489</span>&#160;                        PaUtil_WriteRingBuffer(&amp;data.rBufToRT, &amp;p, 1);</div>
<div class="line"><a name="l00490"></a><span class="lineno">  490</span>&#160;                        ++data.noOfActiveWaves;</div>
<div class="line"><a name="l00491"></a><span class="lineno">  491</span>&#160;</div>
<div class="line"><a name="l00492"></a><span class="lineno">  492</span>&#160;                        printf(<span class="stringliteral">&quot;Starting wave at level = %.2f, attack = %.2lf, pos = %.2lf\n&quot;</span>, level, attackTime, pos);</div>
<div class="line"><a name="l00493"></a><span class="lineno">  493</span>&#160;                    }</div>
<div class="line"><a name="l00494"></a><span class="lineno">  494</span>&#160;                }</div>
<div class="line"><a name="l00495"></a><span class="lineno">  495</span>&#160;            }</div>
<div class="line"><a name="l00496"></a><span class="lineno">  496</span>&#160;        }</div>
<div class="line"><a name="l00497"></a><span class="lineno">  497</span>&#160;        <span class="keywordflow">else</span></div>
<div class="line"><a name="l00498"></a><span class="lineno">  498</span>&#160;        {</div>
<div class="line"><a name="l00499"></a><span class="lineno">  499</span>&#160;            <span class="keywordflow">if</span> (data.noOfActiveWaves == 0)</div>
<div class="line"><a name="l00500"></a><span class="lineno">  500</span>&#160;            {</div>
<div class="line"><a name="l00501"></a><span class="lineno">  501</span>&#160;                printf(<span class="stringliteral">&quot;All waves finished!\n&quot;</span>);</div>
<div class="line"><a name="l00502"></a><span class="lineno">  502</span>&#160;                <span class="keywordflow">break</span>;</div>
<div class="line"><a name="l00503"></a><span class="lineno">  503</span>&#160;            }</div>
<div class="line"><a name="l00504"></a><span class="lineno">  504</span>&#160;        }</div>
<div class="line"><a name="l00505"></a><span class="lineno">  505</span>&#160;</div>
<div class="line"><a name="l00506"></a><span class="lineno">  506</span>&#160;        <a class="code" href="portaudio_8h.html#a1b3c20044c9401c42add29475636e83d">Pa_Sleep</a>(100);</div>
<div class="line"><a name="l00507"></a><span class="lineno">  507</span>&#160;    }</div>
<div class="line"><a name="l00508"></a><span class="lineno">  508</span>&#160;    <span class="keywordflow">if</span>( err &lt; 0 ) <span class="keywordflow">goto</span> error;</div>
<div class="line"><a name="l00509"></a><span class="lineno">  509</span>&#160;</div>
<div class="line"><a name="l00510"></a><span class="lineno">  510</span>&#160;    err = <a class="code" href="portaudio_8h.html#a92f56f88cbd14da0e8e03077e835d104">Pa_CloseStream</a>( stream );</div>
<div class="line"><a name="l00511"></a><span class="lineno">  511</span>&#160;    <span class="keywordflow">if</span>( err != paNoError ) <span class="keywordflow">goto</span> error;</div>
<div class="line"><a name="l00512"></a><span class="lineno">  512</span>&#160;</div>
<div class="line"><a name="l00513"></a><span class="lineno">  513</span>&#160;    <span class="keywordflow">if</span> (data.rBufToRTData)</div>
<div class="line"><a name="l00514"></a><span class="lineno">  514</span>&#160;    {</div>
<div class="line"><a name="l00515"></a><span class="lineno">  515</span>&#160;        PaUtil_FreeMemory(data.rBufToRTData);</div>
<div class="line"><a name="l00516"></a><span class="lineno">  516</span>&#160;    }</div>
<div class="line"><a name="l00517"></a><span class="lineno">  517</span>&#160;    <span class="keywordflow">if</span> (data.rBufFromRTData)</div>
<div class="line"><a name="l00518"></a><span class="lineno">  518</span>&#160;    {</div>
<div class="line"><a name="l00519"></a><span class="lineno">  519</span>&#160;        PaUtil_FreeMemory(data.rBufFromRTData);</div>
<div class="line"><a name="l00520"></a><span class="lineno">  520</span>&#160;    }</div>
<div class="line"><a name="l00521"></a><span class="lineno">  521</span>&#160;    </div>
<div class="line"><a name="l00522"></a><span class="lineno">  522</span>&#160;    <a class="code" href="portaudio_8h.html#a1b3c20044c9401c42add29475636e83d">Pa_Sleep</a>(1000);</div>
<div class="line"><a name="l00523"></a><span class="lineno">  523</span>&#160;</div>
<div class="line"><a name="l00524"></a><span class="lineno">  524</span>&#160;    <a class="code" href="portaudio_8h.html#a0db317604e916e8bd6098e60e6237221">Pa_Terminate</a>();</div>
<div class="line"><a name="l00525"></a><span class="lineno">  525</span>&#160;    <span class="keywordflow">return</span> 0;</div>
<div class="line"><a name="l00526"></a><span class="lineno">  526</span>&#160;</div>
<div class="line"><a name="l00527"></a><span class="lineno">  527</span>&#160;error:</div>
<div class="line"><a name="l00528"></a><span class="lineno">  528</span>&#160;    <a class="code" href="portaudio_8h.html#a0db317604e916e8bd6098e60e6237221">Pa_Terminate</a>();</div>
<div class="line"><a name="l00529"></a><span class="lineno">  529</span>&#160;    fprintf( stderr, <span class="stringliteral">&quot;An error occured while using the portaudio stream\n&quot;</span> );</div>
<div class="line"><a name="l00530"></a><span class="lineno">  530</span>&#160;    fprintf( stderr, <span class="stringliteral">&quot;Error number: %d\n&quot;</span>, err );</div>
<div class="line"><a name="l00531"></a><span class="lineno">  531</span>&#160;    fprintf( stderr, <span class="stringliteral">&quot;Error message: %s\n&quot;</span>, <a class="code" href="portaudio_8h.html#ae606855a611cf29c7d2d7421df5e3b5d">Pa_GetErrorText</a>( err ) );</div>
<div class="line"><a name="l00532"></a><span class="lineno">  532</span>&#160;    <span class="keywordflow">return</span> 0;</div>
<div class="line"><a name="l00533"></a><span class="lineno">  533</span>&#160;}</div>
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