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distrib > Fedora > 20 > x86_64 > by-pkgid > 2d6631d535e21a5824d1e217526ebf3c > files > 2

megaglest-data-3.9.1-1.fc20.noarch.rpm

###########################
# Megaglest Data          #
###########################

Factions:
=========

Magic:
Copyright 2001-2011 (c) The Glest Team (<http://glest.org>)
Partial Copyright 2010-2011 (c) The MegaGlest Team (<http://megaglest.org>)
The MegaGlest team has made minor modifications to the original data.

Tech: 
Copyright 2001-2011 (c) The Glest Team (<http://glest.org>) 
Partial Copyright 2010-2011 (c) The MegaGlest Team (<http://megaglest.org>)
The MegaGlest team has made minor modifications to the original data.

Indians:
Copyright 2007-2011 (c) Titus Tscharntke and Philipp Tscharntke 
(<http://www.titusgames.de>)
Titus Tscharntke is AKA titi.
This faction uses some models contained in Glest as created by the Glest Team.

Norsemen:
Copyright 2008-2011 (c) Titus Tscharntke, Raphael Schröder and Philipp 
Tscharntke (<http://www.titusgames.de>)
Titus Tscharntke is AKA titi.
Raphael Schröder is AKA weedkiller.
This faction uses some models contained in Glest as created by the Glest Team.

Egyptians:
Copyright 2010-2011 (c) Titus Tscharntke (<http://www.titusgames.de>)      
Titus Tscharntke is AKA titi.

Persians:
Copyright 2010-2011 (c) Titus Tscharntke and Philipp Tscharntke
(<http://www.titusgames.de>)
Titus Tscharntke is AKA titi.
This faction uses some models contained in Glest as created by the Glest Team.

Romans:
Copyright 2010-2011 (c) Jacob Vejvoda (<http://www.soft-haus.com/jacob/blog>)
Jacob Vejvoda is AKA ElimNator. 
The Romans faction uses music tracks from Mattias Westlund's album 
"Chronicles III" - http://www.jamendo.com/en/artist/Mattias_Westlund


Tilesets:
=========
Autumn     	by Titus Tscharntke(titi)
Birch Forest 	by Titus Tscharntke(titi) 
Desert2    	by Idanwin and Titus Tscharntke(titi)
Desert4    	by Titus Tscharntke(titi)
Evergreen  	by Titus Tscharntke(titi) 
Fernland       	by Titus Tscharntke(titi)
Hell       	by Titus Tscharntke(titi)
Jungle     	by Titus Tscharntke(titi) & Philipp Tscharntke 
Karningul  	by Trappin( with help from Omega) based on original imladris by GameBoy
Meadow         	by Trappin ( with water from madelf )
Mediterran     	by Titus Tscharntke(titi)
Pine Peat      	by Trappin modified by Titus Tscharntke(titi). Uses some ground textures from Rhyzom and some models from wciow.
Scurbland      	by MadElf (improved a bit by titi)
Spring         	by Philipp Tscharntke
Winter     	by Titus Tscharntke(titi)


Maps:
=====
 2rivers           	by Titus Tscharntke(titi)
 4hills8kings      	by Titus Tscharntke(titi)
 4kingdoms8kings   	by Eliminator ( little changes by titi )
 6isle         		by Titus Tscharntke(titi)
 6player		by atze
 ally_resists      	by Trappin tweaked by ultifd
 another_riverside	by atze
 base_it          	by atze
 beat_the_enemy    	by Philipp Tscharntke
 cauldron          	by Wciow
 center_castle     	by Titus Tscharntke(titi)
 clinch			by atze
 conflict          	by ttsmj
 conflict6xtreed  	by Eliminator (based on 'conflict')
 confrontation    	by atze (based on 'conflict')
 coop4_ally_resist 	by Trappin
 domination_isles  	by mapmaker(from the glest forum)
 eight_gradient    	by Trappin
 eight_rivers      	by Eliminator
 end_times         	original by omega modified by Trappin
 fight_4_your_golden_right by atze
 five_on_three     	by Tiger
 forest_divide		by felipeludo2011 / mod Trappin
 four_free		by atze
 fracture          	by wciow
 grandezza		by atze
 hells_clam		by Titus Tscharntke(titi)
 highlands         	by Titus Tscharntke(titi)
 intermezzo		by atze
 kaleidoscope		by Titus Tscharntke(titi)
 lakesway          	by atze
 land_of_plenty2   	by Eliminator ( little changes by titi )
 lau_lagoon        	by Trappin
 loggerheads		by atze
 megakill3vs1      	by Enno Tscharntke
 no_masters		by atze
 one_king_fairplay	by Titus Tscharntke(titi)
 one_king_rules_them_all by Uncle
 one_on_one        	by original glest team ( but no longer in the game yet )
 orlog			by atze
 overgrown_city    	by mapmaker and Titus Tscharntke(titi)
 paraiso_br		by carla
 pentagon		by cavavin
 pot_hole          	original by glest team, improved by Trappin
 ragor			by Titus Tscharntke(titi)
 redoubt           	by Trappin
 renkontre		by atze
 river_raid2	   	by James McCulloch(silnarm)
 showdown_3way     	by atze
 simple_river_8_player	by atze
 swamp_of_hope		by atze
 team_island       	by Titus Tscharntke(titi)
 team_island4      	by Titus Tscharntke(titi)
 teamplay		by Titus Tscharntke(titi)
 tour_de_force		by atze
 tropical4v4       	by Titus Tscharntke(titi)
 tropical_arena    	by mapmaker(from the glest forum)
 tt_goldrush_v2    	by Titus Tscharntke(titi)
 unforgotten		by atze
 wadi_nefud2       	by Trappin
 waterworld       	by Titus Tscharntke(titi)



Scenarios:
==========
m4_amazones          by Titus Tscharntke(titi)
m4_amazones_light    by Titus Tscharntke(titi)
m4_beehive_castle    by Titus Tscharntke(titi)
m4_indian_attack     by Titus Tscharntke(titi)
m4_kill_the_magic    by Titus Tscharntke(titi)
m4_magic_can_do_it   by Titus Tscharntke(titi)
m4_my_island         by Titus Tscharntke(titi)
m4_norsemen_attack   by Titus Tscharntke(titi)
m4_persian_conflict  by Philipp Tscharntke
m4_waterworld        by Titus Tscharntke(titi)
m4_waterworld_light  by Titus Tscharntke(titi)

Tutorials:
==========
basic_tutorial2      by Philipp Tscharntke

Translations:
=============
Catalan              by Miguel Verdú
Chinese              by James
Czech                by Uncle
Danish               by Frederick "Coldfusionstorm" Angelo
Dutch                by joepie91
French               by Cygal + Davidou based on the work of many others
Gaelic               by GunChleoc
German               by Eduard Dopler based on the work of many others
Greek                by Billy Toulas
Italian              by Marco "Pizza90" Gori
Japanese             by Hagekura
Polish               by Krzysztof Gurbała
Portuguese           by VictorJ based on the work of many others
Russian              by Zhook based on the work of many others
Spanish              by Davidou based on the work of many others
Ukrainian            by Dmitry Nikitin

Credits go to:
==============
Titus Tscharntke(titi) - Lead developer and creator of the new Mega-Glest project (http://www.titusgames.de)
Mark Vejvoda(SoftCoder) - Developer of the new Mega-Glest project (http://www.soft-haus.com)

The original glest team who made all this possible!!!

Aminos for the indians and persian background music !!
Margaras for the egypt background music!!
manolo camp for the background music(norsemen)!!
http://www.burningwell.org who have nice free (public domain) textures!
Gameboy for the norsemen icons
Weedkiller who created the spearman model of the indians, and the princess and swordman model of the persian faction
My family, some friends and neighbors for the unit voices.
ZaggyDad for some help with textures/models (norsemen) and for the persian elephant model.
Baida for the axe_thrower model (norsemen)
Elimnator (from http://www.soundbible.com) for the autumn day sound
Elimnator (from http://www.soundbible.com) for the autumn night sound
Elimnator (from http://www.soundbible.com) for the  desert day sound
Cacatoes (from http://forum.freegamedev.net/) for a nice rock texture photo used in autumn tileset.
dobroide (from http://forum.freegamedev.net/) for spring ambiente daytime background sounds

Important:
==========
!! For all stuff which was found on suspicious websites like freesounds ( suspicious regarding licenses ) and so on, 
 a special permission was granted by the orginial authors to publish all stuff used with the cc-by-sa unported license !!!

License:
========
All files are released under the Terms of the Creative Commons
Attribution-ShareAlike 3.0 Unported license which is included in this distribution in the following file:
  cc-by-sa-3.0-unported.txt