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<h1>Class CL_SoundProvider_Session</h1>
<p>  Sound provider playback session. <a href="#description">More...</a></p>
<p>Derived from:
<i>none</i>
<br>
Derived by:
<i>none</i>
<br>Group: Sound (Audio Mixing)</p>
<p>
#include &lt;ClanLib/sound.h&gt;
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<p><b>Construction:</b></p>
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<tr><td width=30% valign=top><p><a href="CL_SoundProvider_Session__CL_SoundProvider_Session.html">CL_SoundProvider_Session</a></p></td><td valign=top><p></p></td></tr></table>
<p><b>Attributes:</b></p>
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<tr><td width=30% valign=top><p><a href="CL_SoundProvider_Session__get_num_samples.html">get_num_samples</a></p></td><td valign=top><p>  Returns the number of samples in the soundbuffer.</p></td></tr><tr><td width=30% valign=top><p><a href="CL_SoundProvider_Session__get_frequency.html">get_frequency</a></p></td><td valign=top><p>  Returns the playback frequency of the input data.</p></td></tr><tr><td width=30% valign=top><p><a href="CL_SoundProvider_Session__get_position.html">get_position</a></p></td><td valign=top><p>  Returns the current position in the playback stream.</p></td></tr><tr><td width=30% valign=top><p><a href="CL_SoundProvider_Session__get_format.html">get_format</a></p></td><td valign=top><p>  Returns the playback sample format.</p></td></tr><tr><td width=30% valign=top><p><a href="CL_SoundProvider_Session__get_num_channels.html">get_num_channels</a></p></td><td valign=top><p>  Returns the number of channels filled when get_data is called.</p></td></tr></table>
<p><b>Operations:</b></p>
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<tr><td width=30% valign=top><p><a href="CL_SoundProvider_Session__set_looping.html">set_looping</a></p></td><td valign=top><p>  Enable/disable session looping.</p></td></tr><tr><td width=30% valign=top><p><a href="CL_SoundProvider_Session__eof.html">eof</a></p></td><td valign=top><p>  Returns true if no more input data is available.</p></td></tr><tr><td width=30% valign=top><p><a href="CL_SoundProvider_Session__stop.html">stop</a></p></td><td valign=top><p>  Stops the current stream.</p></td></tr><tr><td width=30% valign=top><p><a href="CL_SoundProvider_Session__play.html">play</a></p></td><td valign=top><p>  Start/continue playing of the stream.</p></td></tr><tr><td width=30% valign=top><p><a href="CL_SoundProvider_Session__set_position.html">set_position</a></p></td><td valign=top><p>  Sets the position within the current stream.</p></td></tr><tr><td width=30% valign=top><p><a href="CL_SoundProvider_Session__get_data.html">get_data</a></p></td><td valign=top><p>  Called when a playback session needs more sample data.</p></td></tr></table>
<a name="#description"><p><b>Detailed description:</b></p>
  !group=Sound/Audio Mixing!
  !header=sound.h!
  <p>Interface used by ClanLib during playback of sound providers.</p>


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