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clanlib0.8-docs-0.8.1-6.mga1.i586.rpm

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<TITLE>ClanLib Game SDK: ClanLib - Documentation</TITLE>
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<h1>Simple Game Development with ClanLib 0.8</h1>

<p>This tutorial will guide you through the development of a simple game using the ClanLib 0.8 API.</p>

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<li><b>Part 1</b><br>
<a href="part-1.html">Introduction to ClanLib & Visual C++ Workspace Setup</a><br>

<ul>We will start by looking at what ClanLib does for you and what you have to do yourself. We will also start work on the game we're creating (Tic-Tac-Toe)  by setting up ClanLib in the Visual C++ environment.</ul><br>

<li><b>Part 2</b><br>
<a href="part-2.html">The Game Loop and ClanLib Graphics</a><br>

<ul>This part looks at keeping the game running as well as CL_Surface, CL_Display and what needs to be done to display those pretty pictures.</ul><br>

<li><b>Part 3</b><br>
<a href="part-3.html">Signals and User Input</a><br>

<ul>A game isn't much fun without a way to control things. Luckily for us, ClanLib provides the user with plenty of ways to enter information.</ul><br>

<li><b>Finished Game</b><br>

<ul>
	<li><a href="clanlib-tutorial-workspace.zip">Source Code and Visual C++ 6.0 Workspace</a>
	<li><a href="tictactoe.zip">Windows binary and graphics</a>
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<i>Written by Eric B.
You can visit his <a href="http://www.gla55pak.com/code">code page</a> for other ClanLib games and sources.<br></i>
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<FONT COLOR="#a0a0a0">Questions or comments, write to the <a href="http://clanlib.org/development/mailinglist.html">ClanLib mailing list</a>.</FONT>

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