<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/> <title>SDL_gfx: SDL_framerate.c Source File</title> <link href="tabs.css" rel="stylesheet" type="text/css"/> <link href="doxygen.css" rel="stylesheet" type="text/css"/> </head> <body> <!-- Generated by Doxygen 1.6.2 --> <div class="navigation" id="top"> <div class="tabs"> <ul> <li><a href="index.html"><span>Main Page</span></a></li> <li><a href="annotated.html"><span>Data Structures</span></a></li> <li class="current"><a href="files.html"><span>Files</span></a></li> </ul> </div> <div class="tabs"> <ul> <li><a href="files.html"><span>File List</span></a></li> <li><a href="globals.html"><span>Globals</span></a></li> </ul> </div> <h1>SDL_framerate.c</h1><a href="_s_d_l__framerate_8c.html">Go to the documentation of this file.</a><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001 <span class="comment">/*</span> <a name="l00002"></a>00002 <span class="comment"></span> <a name="l00003"></a>00003 <span class="comment">SDL_framerate: framerate manager</span> <a name="l00004"></a>00004 <span class="comment"></span> <a name="l00005"></a>00005 <span class="comment">LGPL (c) A. Schiffler</span> <a name="l00006"></a>00006 <span class="comment"></span> <a name="l00007"></a>00007 <span class="comment">*/</span> <a name="l00008"></a>00008 <a name="l00009"></a>00009 <span class="preprocessor">#include "<a class="code" href="_s_d_l__framerate_8h.html">SDL_framerate.h</a>"</span> <a name="l00010"></a>00010 <a name="l00019"></a><a class="code" href="_s_d_l__framerate_8h.html#a3ca69231486837c809fdcbe5b0a10787">00019</a> <span class="keywordtype">void</span> <a class="code" href="_s_d_l__framerate_8c.html#a444ebaaaa6b1ceeafa921562bdab1a44" title="Initialize the framerate manager.">SDL_initFramerate</a>(<a class="code" href="struct_f_p_smanager.html" title="Structure holding the state and timing information of the framerate controller.">FPSmanager</a> * manager) <a name="l00020"></a>00020 { <a name="l00021"></a>00021 <span class="comment">/*</span> <a name="l00022"></a>00022 <span class="comment"> * Store some sane values </span> <a name="l00023"></a>00023 <span class="comment"> */</span> <a name="l00024"></a>00024 manager-><a class="code" href="struct_f_p_smanager.html#a05019faae5de8486dbb69d24b24eed78">framecount</a> = 0; <a name="l00025"></a>00025 manager-><a class="code" href="struct_f_p_smanager.html#af7eec7342fd8eb48d5f49ba7f5b91853">rate</a> = <a class="code" href="_s_d_l__framerate_8h.html#ab3ac02e6acb348129a019b9f20aa5c90" title="Default rate of framerate controller in Hz (1/s).">FPS_DEFAULT</a>; <a name="l00026"></a>00026 manager-><a class="code" href="struct_f_p_smanager.html#a48695d55d40900a197688bb773b9d431">rateticks</a> = (1000.0f / (float) <a class="code" href="_s_d_l__framerate_8h.html#ab3ac02e6acb348129a019b9f20aa5c90" title="Default rate of framerate controller in Hz (1/s).">FPS_DEFAULT</a>); <a name="l00027"></a>00027 manager-><a class="code" href="struct_f_p_smanager.html#aa7716779b7cc57dee24c15d7c5d62e55">lastticks</a> = SDL_GetTicks(); <a name="l00028"></a>00028 } <a name="l00029"></a>00029 <a name="l00041"></a><a class="code" href="_s_d_l__framerate_8h.html#a2e3d03ef080b6e2337661992c4b6c208">00041</a> <span class="keywordtype">int</span> <a class="code" href="_s_d_l__framerate_8c.html#a50935c9381b80ec7cce4613f4ac282e8" title="Set the framerate in Hz.">SDL_setFramerate</a>(<a class="code" href="struct_f_p_smanager.html" title="Structure holding the state and timing information of the framerate controller.">FPSmanager</a> * manager, <span class="keywordtype">int</span> rate) <a name="l00042"></a>00042 { <a name="l00043"></a>00043 <span class="keywordflow">if</span> ((rate >= <a class="code" href="_s_d_l__framerate_8h.html#a9555dceeaaffdd2669c991e6a300085b" title="Lowest possible rate supported by framerate controller in Hz (1/s).">FPS_LOWER_LIMIT</a>) && (rate <= <a class="code" href="_s_d_l__framerate_8h.html#aeaeac0f0b439344496e29abf60904d58" title="Highest possible rate supported by framerate controller in Hz (1/s).">FPS_UPPER_LIMIT</a>)) { <a name="l00044"></a>00044 manager-><a class="code" href="struct_f_p_smanager.html#a05019faae5de8486dbb69d24b24eed78">framecount</a> = 0; <a name="l00045"></a>00045 manager-><a class="code" href="struct_f_p_smanager.html#af7eec7342fd8eb48d5f49ba7f5b91853">rate</a> = rate; <a name="l00046"></a>00046 manager-><a class="code" href="struct_f_p_smanager.html#a48695d55d40900a197688bb773b9d431">rateticks</a> = (1000.0f / (float) rate); <a name="l00047"></a>00047 <span class="keywordflow">return</span> (0); <a name="l00048"></a>00048 } <span class="keywordflow">else</span> { <a name="l00049"></a>00049 <span class="keywordflow">return</span> (-1); <a name="l00050"></a>00050 } <a name="l00051"></a>00051 } <a name="l00052"></a>00052 <a name="l00062"></a><a class="code" href="_s_d_l__framerate_8h.html#adeb2ddd02412527aad226ba453a21999">00062</a> <span class="keywordtype">int</span> <a class="code" href="_s_d_l__framerate_8c.html#a575bb511d6f817ad846a788cbd08ae91" title="Return the current target framerate in Hz.">SDL_getFramerate</a>(<a class="code" href="struct_f_p_smanager.html" title="Structure holding the state and timing information of the framerate controller.">FPSmanager</a> * manager) <a name="l00063"></a>00063 { <a name="l00064"></a>00064 <span class="keywordflow">if</span> (manager == NULL) { <a name="l00065"></a>00065 <span class="keywordflow">return</span> (-1); <a name="l00066"></a>00066 } <span class="keywordflow">else</span> { <a name="l00067"></a>00067 <span class="keywordflow">return</span> (manager-><a class="code" href="struct_f_p_smanager.html#af7eec7342fd8eb48d5f49ba7f5b91853">rate</a>); <a name="l00068"></a>00068 } <a name="l00069"></a>00069 } <a name="l00070"></a>00070 <a name="l00081"></a><a class="code" href="_s_d_l__framerate_8h.html#a3f3b7da73f3d92ff82b069b6108aa7ad">00081</a> <span class="keywordtype">int</span> <a class="code" href="_s_d_l__framerate_8c.html#a96b13e26f8436222e866904a592a6eec" title="Return the current framecount.">SDL_getFramecount</a>(<a class="code" href="struct_f_p_smanager.html" title="Structure holding the state and timing information of the framerate controller.">FPSmanager</a> * manager) <a name="l00082"></a>00082 { <a name="l00083"></a>00083 <span class="keywordflow">if</span> (manager == NULL) { <a name="l00084"></a>00084 <span class="keywordflow">return</span> (-1); <a name="l00085"></a>00085 } <span class="keywordflow">else</span> { <a name="l00086"></a>00086 <span class="keywordflow">return</span> ((Uint32)manager-><a class="code" href="struct_f_p_smanager.html#a05019faae5de8486dbb69d24b24eed78">framecount</a>); <a name="l00087"></a>00087 } <a name="l00088"></a>00088 } <a name="l00089"></a>00089 <a name="l00099"></a><a class="code" href="_s_d_l__framerate_8h.html#a5c85c9846e5b0d3abff57480501710a3">00099</a> <span class="keywordtype">void</span> <a class="code" href="_s_d_l__framerate_8c.html#a6170d53a691468b70d73d349a1668291" title="Delay execution to maintain a constant framerate and calculate fps.">SDL_framerateDelay</a>(<a class="code" href="struct_f_p_smanager.html" title="Structure holding the state and timing information of the framerate controller.">FPSmanager</a> * manager) <a name="l00100"></a>00100 { <a name="l00101"></a>00101 Uint32 current_ticks; <a name="l00102"></a>00102 Uint32 target_ticks; <a name="l00103"></a>00103 Uint32 the_delay; <a name="l00104"></a>00104 <a name="l00105"></a>00105 <span class="comment">/*</span> <a name="l00106"></a>00106 <span class="comment"> * No manager, no delay</span> <a name="l00107"></a>00107 <span class="comment"> */</span> <a name="l00108"></a>00108 <span class="keywordflow">if</span> (manager == NULL) <a name="l00109"></a>00109 <span class="keywordflow">return</span>; <a name="l00110"></a>00110 <a name="l00111"></a>00111 <span class="comment">/*</span> <a name="l00112"></a>00112 <span class="comment"> * Initialize uninitialized manager </span> <a name="l00113"></a>00113 <span class="comment"> */</span> <a name="l00114"></a>00114 <span class="keywordflow">if</span> (manager-><a class="code" href="struct_f_p_smanager.html#aa7716779b7cc57dee24c15d7c5d62e55">lastticks</a> == 0) <a name="l00115"></a>00115 <a class="code" href="_s_d_l__framerate_8c.html#a444ebaaaa6b1ceeafa921562bdab1a44" title="Initialize the framerate manager.">SDL_initFramerate</a>(manager); <a name="l00116"></a>00116 <a name="l00117"></a>00117 <span class="comment">/*</span> <a name="l00118"></a>00118 <span class="comment"> * Next frame </span> <a name="l00119"></a>00119 <span class="comment"> */</span> <a name="l00120"></a>00120 manager-><a class="code" href="struct_f_p_smanager.html#a05019faae5de8486dbb69d24b24eed78">framecount</a>++; <a name="l00121"></a>00121 <a name="l00122"></a>00122 <span class="comment">/*</span> <a name="l00123"></a>00123 <span class="comment"> * Get/calc ticks </span> <a name="l00124"></a>00124 <span class="comment"> */</span> <a name="l00125"></a>00125 current_ticks = SDL_GetTicks(); <a name="l00126"></a>00126 target_ticks = manager-><a class="code" href="struct_f_p_smanager.html#aa7716779b7cc57dee24c15d7c5d62e55">lastticks</a> + (Uint32) ((<span class="keywordtype">float</span>) manager-><a class="code" href="struct_f_p_smanager.html#a05019faae5de8486dbb69d24b24eed78">framecount</a> * manager-><a class="code" href="struct_f_p_smanager.html#a48695d55d40900a197688bb773b9d431">rateticks</a>); <a name="l00127"></a>00127 <a name="l00128"></a>00128 <span class="keywordflow">if</span> (current_ticks <= target_ticks) { <a name="l00129"></a>00129 the_delay = target_ticks - current_ticks; <a name="l00130"></a>00130 SDL_Delay(the_delay); <a name="l00131"></a>00131 } <span class="keywordflow">else</span> { <a name="l00132"></a>00132 manager-><a class="code" href="struct_f_p_smanager.html#a05019faae5de8486dbb69d24b24eed78">framecount</a> = 0; <a name="l00133"></a>00133 manager-><a class="code" href="struct_f_p_smanager.html#aa7716779b7cc57dee24c15d7c5d62e55">lastticks</a> = SDL_GetTicks(); <a name="l00134"></a>00134 } <a name="l00135"></a>00135 } </pre></div></div> <hr size="1"/><address style="text-align: right;"><small>Generated by <a href="http://www.doxygen.org/index.html"> <img class="footer" src="doxygen.png" alt="doxygen"/></a> 1.6.2 </small></address> </body> </html>