Sophie

Sophie

distrib > Mageia > 1 > i586 > media > core-release > by-pkgid > dabbad934aa2b21dfdf7cadba1bf877f > files > 46

libSDL_gfx-devel-2.0.22-1.mga1.i586.rpm

<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
<html xmlns="http://www.w3.org/1999/xhtml">
<head>
<meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
<title>SDL_gfx: SDL_rotozoom.c Source File</title>
<link href="tabs.css" rel="stylesheet" type="text/css"/>
<link href="doxygen.css" rel="stylesheet" type="text/css"/>
</head>
<body>
<!-- Generated by Doxygen 1.6.2 -->
<div class="navigation" id="top">
  <div class="tabs">
    <ul>
      <li><a href="index.html"><span>Main&nbsp;Page</span></a></li>
      <li><a href="annotated.html"><span>Data&nbsp;Structures</span></a></li>
      <li class="current"><a href="files.html"><span>Files</span></a></li>
    </ul>
  </div>
  <div class="tabs">
    <ul>
      <li><a href="files.html"><span>File&nbsp;List</span></a></li>
      <li><a href="globals.html"><span>Globals</span></a></li>
    </ul>
  </div>
<h1>SDL_rotozoom.c</h1><a href="_s_d_l__rotozoom_8c.html">Go to the documentation of this file.</a><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001 <span class="comment">/*  </span>
<a name="l00002"></a>00002 <span class="comment"></span>
<a name="l00003"></a>00003 <span class="comment">SDL_rotozoom.c - rotozoomer, zoomer and shrinker for 32bit or 8bit surfaces</span>
<a name="l00004"></a>00004 <span class="comment"></span>
<a name="l00005"></a>00005 <span class="comment">LGPL (c) A. Schiffler</span>
<a name="l00006"></a>00006 <span class="comment"></span>
<a name="l00007"></a>00007 <span class="comment">*/</span>
<a name="l00008"></a>00008 
<a name="l00009"></a>00009 <span class="preprocessor">#ifdef WIN32</span>
<a name="l00010"></a>00010 <span class="preprocessor"></span><span class="preprocessor">#include &lt;windows.h&gt;</span>
<a name="l00011"></a>00011 <span class="preprocessor">#endif</span>
<a name="l00012"></a>00012 <span class="preprocessor"></span>
<a name="l00013"></a>00013 <span class="preprocessor">#include &lt;stdlib.h&gt;</span>
<a name="l00014"></a>00014 <span class="preprocessor">#include &lt;string.h&gt;</span>
<a name="l00015"></a>00015 
<a name="l00016"></a>00016 <span class="preprocessor">#include &quot;<a class="code" href="_s_d_l__rotozoom_8h.html">SDL_rotozoom.h</a>&quot;</span>
<a name="l00017"></a>00017 
<a name="l00018"></a>00018 <span class="comment">/* ---- Internally used structures */</span>
<a name="l00019"></a>00019 
<a name="l00023"></a><a class="code" href="structt_color_r_g_b_a.html">00023</a> <span class="keyword">typedef</span> <span class="keyword">struct </span><a class="code" href="structt_color_r_g_b_a.html" title="A 32 bit RGBA pixel.">tColorRGBA</a> {
<a name="l00024"></a><a class="code" href="structt_color_r_g_b_a.html#a91b464c8eae5ece8465e150e16086acd">00024</a>         Uint8 <a class="code" href="structt_color_r_g_b_a.html#a91b464c8eae5ece8465e150e16086acd">r</a>;
<a name="l00025"></a><a class="code" href="structt_color_r_g_b_a.html#ab4c6f97b95a6d0a8058a62eab9c78c43">00025</a>         Uint8 <a class="code" href="structt_color_r_g_b_a.html#ab4c6f97b95a6d0a8058a62eab9c78c43">g</a>;
<a name="l00026"></a><a class="code" href="structt_color_r_g_b_a.html#a3d03a0372246e40434fc7a8a928c1e92">00026</a>         Uint8 <a class="code" href="structt_color_r_g_b_a.html#a3d03a0372246e40434fc7a8a928c1e92">b</a>;
<a name="l00027"></a><a class="code" href="structt_color_r_g_b_a.html#ababb728b2453c31cab11523817407956">00027</a>         Uint8 <a class="code" href="structt_color_r_g_b_a.html#ababb728b2453c31cab11523817407956">a</a>;
<a name="l00028"></a>00028 } <a class="code" href="structt_color_r_g_b_a.html" title="A 32 bit RGBA pixel.">tColorRGBA</a>;
<a name="l00029"></a>00029 
<a name="l00033"></a><a class="code" href="structt_color_y.html">00033</a> <span class="keyword">typedef</span> <span class="keyword">struct </span><a class="code" href="structt_color_y.html" title="A 8bit Y/palette pixel.">tColorY</a> {
<a name="l00034"></a><a class="code" href="structt_color_y.html#ace61c93d341a0b154df0e9923558a537">00034</a>         Uint8 <a class="code" href="structt_color_y.html#ace61c93d341a0b154df0e9923558a537">y</a>;
<a name="l00035"></a>00035 } <a class="code" href="structt_color_y.html" title="A 8bit Y/palette pixel.">tColorY</a>;
<a name="l00036"></a>00036 
<a name="l00040"></a><a class="code" href="_s_d_l__rotozoom_8c.html#afa99ec4acc4ecb2dc3c2d05da15d0e3f">00040</a> <span class="preprocessor">#define MAX(a,b)    (((a) &gt; (b)) ? (a) : (b))</span>
<a name="l00041"></a>00041 <span class="preprocessor"></span>
<a name="l00052"></a><a class="code" href="_s_d_l__rotozoom_8c.html#a05a2601b7ea2906858ccc31b45fdc6eb">00052</a> <span class="preprocessor">#define GUARD_ROWS (2)</span>
<a name="l00053"></a>00053 <span class="preprocessor"></span>
<a name="l00057"></a><a class="code" href="_s_d_l__rotozoom_8c.html#a98a929bd64d660c1860c7b60b4fe5bd9">00057</a> <span class="preprocessor">#define VALUE_LIMIT     0.001</span>
<a name="l00058"></a>00058 <span class="preprocessor"></span>
<a name="l00062"></a><a class="code" href="_s_d_l__rotozoom_8c.html#afe2a2e4dc6cc462c5fc98a2110b8e1ce">00062</a> Uint32 <a class="code" href="_s_d_l__rotozoom_8c.html#afe2a2e4dc6cc462c5fc98a2110b8e1ce" title="Returns colorkey info for a surface.">_colorkey</a>(SDL_Surface *src)
<a name="l00063"></a>00063 {
<a name="l00064"></a>00064         Uint32 key = 0; 
<a name="l00065"></a>00065 <span class="preprocessor">#if (SDL_MINOR_VERSION == 3)</span>
<a name="l00066"></a>00066 <span class="preprocessor"></span>        SDL_GetColorKey(src, &amp;key);
<a name="l00067"></a>00067 <span class="preprocessor">#else</span>
<a name="l00068"></a>00068 <span class="preprocessor"></span>        <span class="keywordflow">if</span> (src) 
<a name="l00069"></a>00069         {
<a name="l00070"></a>00070                 key = src-&gt;format-&gt;colorkey;
<a name="l00071"></a>00071         }
<a name="l00072"></a>00072 <span class="preprocessor">#endif</span>
<a name="l00073"></a>00073 <span class="preprocessor"></span>        <span class="keywordflow">return</span> key;
<a name="l00074"></a>00074 }
<a name="l00075"></a>00075 
<a name="l00076"></a>00076 
<a name="l00092"></a><a class="code" href="_s_d_l__rotozoom_8c.html#ac1bde824f44ae9a76930e9782b783512">00092</a> <span class="keywordtype">int</span> <a class="code" href="_s_d_l__rotozoom_8c.html#ac1bde824f44ae9a76930e9782b783512" title="Internal 32 bit integer-factor averaging Shrinker.">_shrinkSurfaceRGBA</a>(SDL_Surface * src, SDL_Surface * dst, <span class="keywordtype">int</span> factorx, <span class="keywordtype">int</span> factory)
<a name="l00093"></a>00093 {
<a name="l00094"></a>00094         <span class="keywordtype">int</span> x, y, dx, dy, sgap, dgap, ra, ga, ba, aa;
<a name="l00095"></a>00095         <span class="keywordtype">int</span> n_average;
<a name="l00096"></a>00096         <a class="code" href="structt_color_r_g_b_a.html" title="A 32 bit RGBA pixel.">tColorRGBA</a> *sp, *osp, *oosp;
<a name="l00097"></a>00097         <a class="code" href="structt_color_r_g_b_a.html" title="A 32 bit RGBA pixel.">tColorRGBA</a> *dp;
<a name="l00098"></a>00098 
<a name="l00099"></a>00099         <span class="comment">/*</span>
<a name="l00100"></a>00100 <span class="comment">        * Averaging integer shrink</span>
<a name="l00101"></a>00101 <span class="comment">        */</span>
<a name="l00102"></a>00102 
<a name="l00103"></a>00103         <span class="comment">/* Precalculate division factor */</span>
<a name="l00104"></a>00104         n_average = factorx*factory;
<a name="l00105"></a>00105 
<a name="l00106"></a>00106         <span class="comment">/*</span>
<a name="l00107"></a>00107 <span class="comment">        * Scan destination</span>
<a name="l00108"></a>00108 <span class="comment">        */</span>
<a name="l00109"></a>00109         sp = (<a class="code" href="structt_color_r_g_b_a.html" title="A 32 bit RGBA pixel.">tColorRGBA</a> *) src-&gt;pixels;
<a name="l00110"></a>00110         sgap = src-&gt;pitch - src-&gt;w * 4;
<a name="l00111"></a>00111 
<a name="l00112"></a>00112         dp = (<a class="code" href="structt_color_r_g_b_a.html" title="A 32 bit RGBA pixel.">tColorRGBA</a> *) dst-&gt;pixels;
<a name="l00113"></a>00113         dgap = dst-&gt;pitch - dst-&gt;w * 4;
<a name="l00114"></a>00114 
<a name="l00115"></a>00115         <span class="keywordflow">for</span> (y = 0; y &lt; dst-&gt;h; y++) {
<a name="l00116"></a>00116 
<a name="l00117"></a>00117                 osp=sp;
<a name="l00118"></a>00118                 <span class="keywordflow">for</span> (x = 0; x &lt; dst-&gt;w; x++) {
<a name="l00119"></a>00119 
<a name="l00120"></a>00120                         <span class="comment">/* Trace out source box and accumulate */</span>
<a name="l00121"></a>00121                         oosp=sp;
<a name="l00122"></a>00122                         ra=ga=ba=aa=0;
<a name="l00123"></a>00123                         <span class="keywordflow">for</span> (dy=0; dy &lt; factory; dy++) {
<a name="l00124"></a>00124                                 <span class="keywordflow">for</span> (dx=0; dx &lt; factorx; dx++) {
<a name="l00125"></a>00125                                         ra += sp-&gt;<a class="code" href="structt_color_r_g_b_a.html#a91b464c8eae5ece8465e150e16086acd">r</a>;
<a name="l00126"></a>00126                                         ga += sp-&gt;<a class="code" href="structt_color_r_g_b_a.html#ab4c6f97b95a6d0a8058a62eab9c78c43">g</a>;
<a name="l00127"></a>00127                                         ba += sp-&gt;<a class="code" href="structt_color_r_g_b_a.html#a3d03a0372246e40434fc7a8a928c1e92">b</a>;
<a name="l00128"></a>00128                                         aa += sp-&gt;<a class="code" href="structt_color_r_g_b_a.html#ababb728b2453c31cab11523817407956">a</a>;
<a name="l00129"></a>00129 
<a name="l00130"></a>00130                                         sp++;
<a name="l00131"></a>00131                                 } 
<a name="l00132"></a>00132                                 <span class="comment">/* src dx loop */</span>
<a name="l00133"></a>00133                                 sp = (<a class="code" href="structt_color_r_g_b_a.html" title="A 32 bit RGBA pixel.">tColorRGBA</a> *)((Uint8*)sp + (src-&gt;pitch - 4*factorx)); <span class="comment">// next y</span>
<a name="l00134"></a>00134                         }
<a name="l00135"></a>00135                         <span class="comment">/* src dy loop */</span>
<a name="l00136"></a>00136 
<a name="l00137"></a>00137                         <span class="comment">/* next box-x */</span>
<a name="l00138"></a>00138                         sp = (<a class="code" href="structt_color_r_g_b_a.html" title="A 32 bit RGBA pixel.">tColorRGBA</a> *)((Uint8*)oosp + 4*factorx);
<a name="l00139"></a>00139 
<a name="l00140"></a>00140                         <span class="comment">/* Store result in destination */</span>
<a name="l00141"></a>00141                         dp-&gt;<a class="code" href="structt_color_r_g_b_a.html#a91b464c8eae5ece8465e150e16086acd">r</a> = ra/n_average;
<a name="l00142"></a>00142                         dp-&gt;<a class="code" href="structt_color_r_g_b_a.html#ab4c6f97b95a6d0a8058a62eab9c78c43">g</a> = ga/n_average;
<a name="l00143"></a>00143                         dp-&gt;<a class="code" href="structt_color_r_g_b_a.html#a3d03a0372246e40434fc7a8a928c1e92">b</a> = ba/n_average;
<a name="l00144"></a>00144                         dp-&gt;<a class="code" href="structt_color_r_g_b_a.html#ababb728b2453c31cab11523817407956">a</a> = aa/n_average;
<a name="l00145"></a>00145 
<a name="l00146"></a>00146                         <span class="comment">/*</span>
<a name="l00147"></a>00147 <span class="comment">                        * Advance destination pointer </span>
<a name="l00148"></a>00148 <span class="comment">                        */</span>
<a name="l00149"></a>00149                         dp++;
<a name="l00150"></a>00150                 } 
<a name="l00151"></a>00151                 <span class="comment">/* dst x loop */</span>
<a name="l00152"></a>00152 
<a name="l00153"></a>00153                 <span class="comment">/* next box-y */</span>
<a name="l00154"></a>00154                 sp = (<a class="code" href="structt_color_r_g_b_a.html" title="A 32 bit RGBA pixel.">tColorRGBA</a> *)((Uint8*)osp + src-&gt;pitch*factory);
<a name="l00155"></a>00155 
<a name="l00156"></a>00156                 <span class="comment">/*</span>
<a name="l00157"></a>00157 <span class="comment">                * Advance destination pointers </span>
<a name="l00158"></a>00158 <span class="comment">                */</span>
<a name="l00159"></a>00159                 dp = (<a class="code" href="structt_color_r_g_b_a.html" title="A 32 bit RGBA pixel.">tColorRGBA</a> *) ((Uint8 *) dp + dgap);
<a name="l00160"></a>00160         } 
<a name="l00161"></a>00161         <span class="comment">/* dst y loop */</span>
<a name="l00162"></a>00162 
<a name="l00163"></a>00163         <span class="keywordflow">return</span> (0);
<a name="l00164"></a>00164 }
<a name="l00165"></a>00165 
<a name="l00181"></a><a class="code" href="_s_d_l__rotozoom_8c.html#aadb38a61ab6727e5fd621b63418399be">00181</a> <span class="keywordtype">int</span> <a class="code" href="_s_d_l__rotozoom_8c.html#aadb38a61ab6727e5fd621b63418399be" title="Internal 8 bit integer-factor averaging shrinker.">_shrinkSurfaceY</a>(SDL_Surface * src, SDL_Surface * dst, <span class="keywordtype">int</span> factorx, <span class="keywordtype">int</span> factory)
<a name="l00182"></a>00182 {
<a name="l00183"></a>00183         <span class="keywordtype">int</span> x, y, dx, dy, sgap, dgap, a;
<a name="l00184"></a>00184         <span class="keywordtype">int</span> n_average;
<a name="l00185"></a>00185         Uint8 *sp, *osp, *oosp;
<a name="l00186"></a>00186         Uint8 *dp;
<a name="l00187"></a>00187 
<a name="l00188"></a>00188         <span class="comment">/*</span>
<a name="l00189"></a>00189 <span class="comment">        * Averaging integer shrink</span>
<a name="l00190"></a>00190 <span class="comment">        */</span>
<a name="l00191"></a>00191 
<a name="l00192"></a>00192         <span class="comment">/* Precalculate division factor */</span>
<a name="l00193"></a>00193         n_average = factorx*factory;
<a name="l00194"></a>00194 
<a name="l00195"></a>00195         <span class="comment">/*</span>
<a name="l00196"></a>00196 <span class="comment">        * Scan destination</span>
<a name="l00197"></a>00197 <span class="comment">        */</span>
<a name="l00198"></a>00198         sp = (Uint8 *) src-&gt;pixels;
<a name="l00199"></a>00199         sgap = src-&gt;pitch - src-&gt;w;
<a name="l00200"></a>00200 
<a name="l00201"></a>00201         dp = (Uint8 *) dst-&gt;pixels;
<a name="l00202"></a>00202         dgap = dst-&gt;pitch - dst-&gt;w;
<a name="l00203"></a>00203 
<a name="l00204"></a>00204         <span class="keywordflow">for</span> (y = 0; y &lt; dst-&gt;h; y++) {    
<a name="l00205"></a>00205 
<a name="l00206"></a>00206                 osp=sp;
<a name="l00207"></a>00207                 <span class="keywordflow">for</span> (x = 0; x &lt; dst-&gt;w; x++) {
<a name="l00208"></a>00208 
<a name="l00209"></a>00209                         <span class="comment">/* Trace out source box and accumulate */</span>
<a name="l00210"></a>00210                         oosp=sp;
<a name="l00211"></a>00211                         a=0;
<a name="l00212"></a>00212                         <span class="keywordflow">for</span> (dy=0; dy &lt; factory; dy++) {
<a name="l00213"></a>00213                                 <span class="keywordflow">for</span> (dx=0; dx &lt; factorx; dx++) {
<a name="l00214"></a>00214                                         a += (*sp);
<a name="l00215"></a>00215                                         <span class="comment">/* next x */</span>           
<a name="l00216"></a>00216                                         sp++;
<a name="l00217"></a>00217                                 } 
<a name="l00218"></a>00218                                 <span class="comment">/* end src dx loop */</span>         
<a name="l00219"></a>00219                                 <span class="comment">/* next y */</span>
<a name="l00220"></a>00220                                 sp = (Uint8 *)((Uint8*)sp + (src-&gt;pitch - factorx)); 
<a name="l00221"></a>00221                         } 
<a name="l00222"></a>00222                         <span class="comment">/* end src dy loop */</span>
<a name="l00223"></a>00223 
<a name="l00224"></a>00224                         <span class="comment">/* next box-x */</span>
<a name="l00225"></a>00225                         sp = (Uint8 *)((Uint8*)oosp + factorx);
<a name="l00226"></a>00226 
<a name="l00227"></a>00227                         <span class="comment">/* Store result in destination */</span>
<a name="l00228"></a>00228                         *dp = a/n_average;
<a name="l00229"></a>00229 
<a name="l00230"></a>00230                         <span class="comment">/*</span>
<a name="l00231"></a>00231 <span class="comment">                        * Advance destination pointer </span>
<a name="l00232"></a>00232 <span class="comment">                        */</span>
<a name="l00233"></a>00233                         dp++;
<a name="l00234"></a>00234                 } 
<a name="l00235"></a>00235                 <span class="comment">/* end dst x loop */</span>
<a name="l00236"></a>00236 
<a name="l00237"></a>00237                 <span class="comment">/* next box-y */</span>
<a name="l00238"></a>00238                 sp = (Uint8 *)((Uint8*)osp + src-&gt;pitch*factory);
<a name="l00239"></a>00239 
<a name="l00240"></a>00240                 <span class="comment">/*</span>
<a name="l00241"></a>00241 <span class="comment">                * Advance destination pointers </span>
<a name="l00242"></a>00242 <span class="comment">                */</span>
<a name="l00243"></a>00243                 dp = (Uint8 *)((Uint8 *)dp + dgap);
<a name="l00244"></a>00244         } 
<a name="l00245"></a>00245         <span class="comment">/* end dst y loop */</span>
<a name="l00246"></a>00246 
<a name="l00247"></a>00247         <span class="keywordflow">return</span> (0);
<a name="l00248"></a>00248 }
<a name="l00249"></a>00249 
<a name="l00265"></a><a class="code" href="_s_d_l__rotozoom_8c.html#a9898b12bb565c4075c2da4db4891fd81">00265</a> <span class="keywordtype">int</span> <a class="code" href="_s_d_l__rotozoom_8c.html#a9898b12bb565c4075c2da4db4891fd81" title="Internal 32 bit Zoomer with optional anti-aliasing by bilinear interpolation.">_zoomSurfaceRGBA</a>(SDL_Surface * src, SDL_Surface * dst, <span class="keywordtype">int</span> flipx, <span class="keywordtype">int</span> flipy, <span class="keywordtype">int</span> smooth)
<a name="l00266"></a>00266 {
<a name="l00267"></a>00267         <span class="keywordtype">int</span> x, y, sx, sy, *sax, *say, *csax, *csay, csx, csy, ex, ey, t1, t2, sstep, lx, ly;
<a name="l00268"></a>00268         <a class="code" href="structt_color_r_g_b_a.html" title="A 32 bit RGBA pixel.">tColorRGBA</a> *c00, *c01, *c10, *c11, *cswap;
<a name="l00269"></a>00269         <a class="code" href="structt_color_r_g_b_a.html" title="A 32 bit RGBA pixel.">tColorRGBA</a> *sp, *csp, *dp;
<a name="l00270"></a>00270         <span class="keywordtype">int</span> dgap;
<a name="l00271"></a>00271 
<a name="l00272"></a>00272         <span class="comment">/*</span>
<a name="l00273"></a>00273 <span class="comment">        * Variable setup </span>
<a name="l00274"></a>00274 <span class="comment">        */</span>
<a name="l00275"></a>00275         <span class="keywordflow">if</span> (smooth) {
<a name="l00276"></a>00276                 <span class="comment">/*</span>
<a name="l00277"></a>00277 <span class="comment">                * For interpolation: assume source dimension is one pixel </span>
<a name="l00278"></a>00278 <span class="comment">                * smaller to avoid overflow on right and bottom edge.     </span>
<a name="l00279"></a>00279 <span class="comment">                */</span>
<a name="l00280"></a>00280                 sx = (int) (65536.0 * (<span class="keywordtype">float</span>) (src-&gt;w - 1) / (<span class="keywordtype">float</span>) dst-&gt;w);
<a name="l00281"></a>00281                 sy = (int) (65536.0 * (<span class="keywordtype">float</span>) (src-&gt;h - 1) / (<span class="keywordtype">float</span>) dst-&gt;h);
<a name="l00282"></a>00282         } <span class="keywordflow">else</span> {
<a name="l00283"></a>00283                 sx = (int) (65536.0 * (<span class="keywordtype">float</span>) src-&gt;w / (float) dst-&gt;w);
<a name="l00284"></a>00284                 sy = (int) (65536.0 * (<span class="keywordtype">float</span>) src-&gt;h / (float) dst-&gt;h);
<a name="l00285"></a>00285         }
<a name="l00286"></a>00286 
<a name="l00287"></a>00287         <span class="comment">/*</span>
<a name="l00288"></a>00288 <span class="comment">        * Allocate memory for row increments </span>
<a name="l00289"></a>00289 <span class="comment">        */</span>
<a name="l00290"></a>00290         <span class="keywordflow">if</span> ((sax = (<span class="keywordtype">int</span> *) malloc((dst-&gt;w + 1) * <span class="keyword">sizeof</span>(Uint32))) == NULL) {
<a name="l00291"></a>00291                 <span class="keywordflow">return</span> (-1);
<a name="l00292"></a>00292         }
<a name="l00293"></a>00293         <span class="keywordflow">if</span> ((say = (<span class="keywordtype">int</span> *) malloc((dst-&gt;h + 1) * <span class="keyword">sizeof</span>(Uint32))) == NULL) {
<a name="l00294"></a>00294                 free(sax);
<a name="l00295"></a>00295                 <span class="keywordflow">return</span> (-1);
<a name="l00296"></a>00296         }
<a name="l00297"></a>00297 
<a name="l00298"></a>00298         <span class="comment">/*</span>
<a name="l00299"></a>00299 <span class="comment">        * Precalculate row increments </span>
<a name="l00300"></a>00300 <span class="comment">        */</span>
<a name="l00301"></a>00301         sp = csp = (<a class="code" href="structt_color_r_g_b_a.html" title="A 32 bit RGBA pixel.">tColorRGBA</a> *) src-&gt;pixels;
<a name="l00302"></a>00302         dp = (<a class="code" href="structt_color_r_g_b_a.html" title="A 32 bit RGBA pixel.">tColorRGBA</a> *) dst-&gt;pixels;
<a name="l00303"></a>00303 
<a name="l00304"></a>00304         <span class="keywordflow">if</span> (flipx) csp += (src-&gt;w-1);
<a name="l00305"></a>00305         <span class="keywordflow">if</span> (flipy) csp += ((src-&gt;pitch/4)*(src-&gt;h-1));
<a name="l00306"></a>00306 
<a name="l00307"></a>00307         csx = 0;
<a name="l00308"></a>00308         csax = sax;
<a name="l00309"></a>00309         <span class="keywordflow">for</span> (x = 0; x &lt;= dst-&gt;w; x++) {
<a name="l00310"></a>00310                 *csax = csx;
<a name="l00311"></a>00311                 csax++;
<a name="l00312"></a>00312                 csx &amp;= 0xffff;
<a name="l00313"></a>00313                 csx += sx;
<a name="l00314"></a>00314         }
<a name="l00315"></a>00315         csy = 0;
<a name="l00316"></a>00316         csay = say;
<a name="l00317"></a>00317         <span class="keywordflow">for</span> (y = 0; y &lt;= dst-&gt;h; y++) {
<a name="l00318"></a>00318                 *csay = csy;
<a name="l00319"></a>00319                 csay++;
<a name="l00320"></a>00320                 csy &amp;= 0xffff;
<a name="l00321"></a>00321                 csy += sy;
<a name="l00322"></a>00322         }
<a name="l00323"></a>00323 
<a name="l00324"></a>00324         dgap = dst-&gt;pitch - dst-&gt;w * 4;
<a name="l00325"></a>00325 
<a name="l00326"></a>00326         <span class="comment">/*</span>
<a name="l00327"></a>00327 <span class="comment">        * Switch between interpolating and non-interpolating code </span>
<a name="l00328"></a>00328 <span class="comment">        */</span>
<a name="l00329"></a>00329         <span class="keywordflow">if</span> (smooth) {
<a name="l00330"></a>00330 
<a name="l00331"></a>00331                 <span class="comment">/*</span>
<a name="l00332"></a>00332 <span class="comment">                * Interpolating Zoom </span>
<a name="l00333"></a>00333 <span class="comment">                */</span>
<a name="l00334"></a>00334 
<a name="l00335"></a>00335                 <span class="comment">/*</span>
<a name="l00336"></a>00336 <span class="comment">                * Scan destination </span>
<a name="l00337"></a>00337 <span class="comment">                */</span>
<a name="l00338"></a>00338                 csay = say;
<a name="l00339"></a>00339                 ly = 0;
<a name="l00340"></a>00340                 <span class="keywordflow">for</span> (y = 0; y &lt; dst-&gt;h; y++) {
<a name="l00341"></a>00341                         <span class="comment">/*</span>
<a name="l00342"></a>00342 <span class="comment">                        * Setup color source pointers </span>
<a name="l00343"></a>00343 <span class="comment">                        */</span>
<a name="l00344"></a>00344                         c00 = csp;
<a name="l00345"></a>00345                         c01 = csp;
<a name="l00346"></a>00346                         c01++;      
<a name="l00347"></a>00347                         c10 = csp;
<a name="l00348"></a>00348                         c10 += src-&gt;pitch/4;
<a name="l00349"></a>00349                         c11 = c10;
<a name="l00350"></a>00350                         c11++;
<a name="l00351"></a>00351                         <span class="keywordflow">if</span> (flipx) {
<a name="l00352"></a>00352                                 cswap = c00; c00=c01; c01=cswap;
<a name="l00353"></a>00353                                 cswap = c10; c10=c11; c11=cswap;
<a name="l00354"></a>00354                         }
<a name="l00355"></a>00355                         <span class="keywordflow">if</span> (flipy) {
<a name="l00356"></a>00356                                 cswap = c00; c00=c10; c10=cswap;
<a name="l00357"></a>00357                                 cswap = c01; c01=c11; c11=cswap;
<a name="l00358"></a>00358                         }
<a name="l00359"></a>00359 
<a name="l00360"></a>00360                         csax = sax;
<a name="l00361"></a>00361                         lx = 0;
<a name="l00362"></a>00362                         <span class="keywordflow">for</span> (x = 0; x &lt; dst-&gt;w; x++) {
<a name="l00363"></a>00363                                 <span class="comment">/*</span>
<a name="l00364"></a>00364 <span class="comment">                                * Draw and interpolate colors </span>
<a name="l00365"></a>00365 <span class="comment">                                */</span>
<a name="l00366"></a>00366                                 ex = (*csax &amp; 0xffff);
<a name="l00367"></a>00367                                 ey = (*csay &amp; 0xffff);
<a name="l00368"></a>00368                                 t1 = ((((c01-&gt;<a class="code" href="structt_color_r_g_b_a.html#a91b464c8eae5ece8465e150e16086acd">r</a> - c00-&gt;<a class="code" href="structt_color_r_g_b_a.html#a91b464c8eae5ece8465e150e16086acd">r</a>) * ex) &gt;&gt; 16) + c00-&gt;<a class="code" href="structt_color_r_g_b_a.html#a91b464c8eae5ece8465e150e16086acd">r</a>) &amp; 0xff;
<a name="l00369"></a>00369                                 t2 = ((((c11-&gt;<a class="code" href="structt_color_r_g_b_a.html#a91b464c8eae5ece8465e150e16086acd">r</a> - c10-&gt;<a class="code" href="structt_color_r_g_b_a.html#a91b464c8eae5ece8465e150e16086acd">r</a>) * ex) &gt;&gt; 16) + c10-&gt;<a class="code" href="structt_color_r_g_b_a.html#a91b464c8eae5ece8465e150e16086acd">r</a>) &amp; 0xff;
<a name="l00370"></a>00370                                 dp-&gt;<a class="code" href="structt_color_r_g_b_a.html#a91b464c8eae5ece8465e150e16086acd">r</a> = (((t2 - t1) * ey) &gt;&gt; 16) + t1;
<a name="l00371"></a>00371                                 t1 = ((((c01-&gt;<a class="code" href="structt_color_r_g_b_a.html#ab4c6f97b95a6d0a8058a62eab9c78c43">g</a> - c00-&gt;<a class="code" href="structt_color_r_g_b_a.html#ab4c6f97b95a6d0a8058a62eab9c78c43">g</a>) * ex) &gt;&gt; 16) + c00-&gt;<a class="code" href="structt_color_r_g_b_a.html#ab4c6f97b95a6d0a8058a62eab9c78c43">g</a>) &amp; 0xff;
<a name="l00372"></a>00372                                 t2 = ((((c11-&gt;<a class="code" href="structt_color_r_g_b_a.html#ab4c6f97b95a6d0a8058a62eab9c78c43">g</a> - c10-&gt;<a class="code" href="structt_color_r_g_b_a.html#ab4c6f97b95a6d0a8058a62eab9c78c43">g</a>) * ex) &gt;&gt; 16) + c10-&gt;<a class="code" href="structt_color_r_g_b_a.html#ab4c6f97b95a6d0a8058a62eab9c78c43">g</a>) &amp; 0xff;
<a name="l00373"></a>00373                                 dp-&gt;<a class="code" href="structt_color_r_g_b_a.html#ab4c6f97b95a6d0a8058a62eab9c78c43">g</a> = (((t2 - t1) * ey) &gt;&gt; 16) + t1;
<a name="l00374"></a>00374                                 t1 = ((((c01-&gt;<a class="code" href="structt_color_r_g_b_a.html#a3d03a0372246e40434fc7a8a928c1e92">b</a> - c00-&gt;<a class="code" href="structt_color_r_g_b_a.html#a3d03a0372246e40434fc7a8a928c1e92">b</a>) * ex) &gt;&gt; 16) + c00-&gt;<a class="code" href="structt_color_r_g_b_a.html#a3d03a0372246e40434fc7a8a928c1e92">b</a>) &amp; 0xff;
<a name="l00375"></a>00375                                 t2 = ((((c11-&gt;<a class="code" href="structt_color_r_g_b_a.html#a3d03a0372246e40434fc7a8a928c1e92">b</a> - c10-&gt;<a class="code" href="structt_color_r_g_b_a.html#a3d03a0372246e40434fc7a8a928c1e92">b</a>) * ex) &gt;&gt; 16) + c10-&gt;<a class="code" href="structt_color_r_g_b_a.html#a3d03a0372246e40434fc7a8a928c1e92">b</a>) &amp; 0xff;
<a name="l00376"></a>00376                                 dp-&gt;<a class="code" href="structt_color_r_g_b_a.html#a3d03a0372246e40434fc7a8a928c1e92">b</a> = (((t2 - t1) * ey) &gt;&gt; 16) + t1;
<a name="l00377"></a>00377                                 t1 = ((((c01-&gt;<a class="code" href="structt_color_r_g_b_a.html#ababb728b2453c31cab11523817407956">a</a> - c00-&gt;<a class="code" href="structt_color_r_g_b_a.html#ababb728b2453c31cab11523817407956">a</a>) * ex) &gt;&gt; 16) + c00-&gt;<a class="code" href="structt_color_r_g_b_a.html#ababb728b2453c31cab11523817407956">a</a>) &amp; 0xff;
<a name="l00378"></a>00378                                 t2 = ((((c11-&gt;<a class="code" href="structt_color_r_g_b_a.html#ababb728b2453c31cab11523817407956">a</a> - c10-&gt;<a class="code" href="structt_color_r_g_b_a.html#ababb728b2453c31cab11523817407956">a</a>) * ex) &gt;&gt; 16) + c10-&gt;<a class="code" href="structt_color_r_g_b_a.html#ababb728b2453c31cab11523817407956">a</a>) &amp; 0xff;
<a name="l00379"></a>00379                                 dp-&gt;<a class="code" href="structt_color_r_g_b_a.html#ababb728b2453c31cab11523817407956">a</a> = (((t2 - t1) * ey) &gt;&gt; 16) + t1;
<a name="l00380"></a>00380 
<a name="l00381"></a>00381                                 <span class="comment">/*</span>
<a name="l00382"></a>00382 <span class="comment">                                * Advance source pointers </span>
<a name="l00383"></a>00383 <span class="comment">                                */</span>
<a name="l00384"></a>00384                                 csax++;
<a name="l00385"></a>00385                                 <span class="keywordflow">if</span> (*csax &gt; 0)
<a name="l00386"></a>00386                                 {
<a name="l00387"></a>00387                                         sstep = (*csax &gt;&gt; 16);
<a name="l00388"></a>00388                                         lx += sstep;
<a name="l00389"></a>00389                                         <span class="keywordflow">if</span> (flipx) sstep = -sstep;
<a name="l00390"></a>00390                                         <span class="keywordflow">if</span> (lx &lt;= src-&gt;w)
<a name="l00391"></a>00391                                         {
<a name="l00392"></a>00392                                                 c00 += sstep;
<a name="l00393"></a>00393                                                 c01 += sstep;
<a name="l00394"></a>00394                                                 c10 += sstep;
<a name="l00395"></a>00395                                                 c11 += sstep;
<a name="l00396"></a>00396                                         }
<a name="l00397"></a>00397                                 }
<a name="l00398"></a>00398 
<a name="l00399"></a>00399                                 <span class="comment">/*</span>
<a name="l00400"></a>00400 <span class="comment">                                * Advance destination pointer </span>
<a name="l00401"></a>00401 <span class="comment">                                */</span>
<a name="l00402"></a>00402                                 dp++;
<a name="l00403"></a>00403                         }
<a name="l00404"></a>00404 
<a name="l00405"></a>00405                         <span class="comment">/*</span>
<a name="l00406"></a>00406 <span class="comment">                        * Advance source pointer </span>
<a name="l00407"></a>00407 <span class="comment">                        */</span>
<a name="l00408"></a>00408                         csay++;
<a name="l00409"></a>00409                         <span class="keywordflow">if</span> (*csay &gt; 0)
<a name="l00410"></a>00410                         {
<a name="l00411"></a>00411                                 sstep = (*csay &gt;&gt; 16);
<a name="l00412"></a>00412                                 ly += sstep;                            
<a name="l00413"></a>00413                                 <span class="keywordflow">if</span> (flipy) sstep = -sstep;
<a name="l00414"></a>00414                                 <span class="keywordflow">if</span> (ly &lt; src-&gt;h)
<a name="l00415"></a>00415                                 {
<a name="l00416"></a>00416                                         csp += (sstep * (src-&gt;pitch/4));
<a name="l00417"></a>00417                                 }
<a name="l00418"></a>00418                         }
<a name="l00419"></a>00419 
<a name="l00420"></a>00420                         <span class="comment">/*</span>
<a name="l00421"></a>00421 <span class="comment">                        * Advance destination pointers </span>
<a name="l00422"></a>00422 <span class="comment">                        */</span>
<a name="l00423"></a>00423                         dp = (<a class="code" href="structt_color_r_g_b_a.html" title="A 32 bit RGBA pixel.">tColorRGBA</a> *) ((Uint8 *) dp + dgap);
<a name="l00424"></a>00424                 }
<a name="l00425"></a>00425         } <span class="keywordflow">else</span> {
<a name="l00426"></a>00426 
<a name="l00427"></a>00427                 <span class="comment">/*</span>
<a name="l00428"></a>00428 <span class="comment">                * Non-Interpolating Zoom </span>
<a name="l00429"></a>00429 <span class="comment">                */</span>
<a name="l00430"></a>00430                 csay = say;
<a name="l00431"></a>00431                 <span class="keywordflow">for</span> (y = 0; y &lt; dst-&gt;h; y++) {
<a name="l00432"></a>00432                         sp = csp;
<a name="l00433"></a>00433                         csax = sax;
<a name="l00434"></a>00434                         <span class="keywordflow">for</span> (x = 0; x &lt; dst-&gt;w; x++) {
<a name="l00435"></a>00435                                 <span class="comment">/*</span>
<a name="l00436"></a>00436 <span class="comment">                                * Draw </span>
<a name="l00437"></a>00437 <span class="comment">                                */</span>
<a name="l00438"></a>00438                                 *dp = *sp;
<a name="l00439"></a>00439                                 <span class="comment">/*</span>
<a name="l00440"></a>00440 <span class="comment">                                * Advance source pointers </span>
<a name="l00441"></a>00441 <span class="comment">                                */</span>
<a name="l00442"></a>00442                                 csax++;
<a name="l00443"></a>00443                                 <span class="keywordflow">if</span> (*csax &gt; 0)
<a name="l00444"></a>00444                                 {
<a name="l00445"></a>00445                                         sstep = (*csax &gt;&gt; 16);
<a name="l00446"></a>00446                                         <span class="keywordflow">if</span> (flipx) sstep = -sstep;
<a name="l00447"></a>00447                                         sp += sstep;
<a name="l00448"></a>00448                                 }
<a name="l00449"></a>00449                                 <span class="comment">/*</span>
<a name="l00450"></a>00450 <span class="comment">                                * Advance destination pointer </span>
<a name="l00451"></a>00451 <span class="comment">                                */</span>
<a name="l00452"></a>00452                                 dp++;
<a name="l00453"></a>00453                         }
<a name="l00454"></a>00454                         <span class="comment">/*</span>
<a name="l00455"></a>00455 <span class="comment">                        * Advance source pointer </span>
<a name="l00456"></a>00456 <span class="comment">                        */</span>
<a name="l00457"></a>00457                         csay++;
<a name="l00458"></a>00458                         <span class="keywordflow">if</span> (*csay &gt; 0)
<a name="l00459"></a>00459                         {
<a name="l00460"></a>00460                                 sstep = (*csay &gt;&gt; 16) * (src-&gt;pitch/4);
<a name="l00461"></a>00461                                 <span class="keywordflow">if</span> (flipy) sstep = -sstep;
<a name="l00462"></a>00462                                 csp += sstep;
<a name="l00463"></a>00463                         }
<a name="l00464"></a>00464 
<a name="l00465"></a>00465                         <span class="comment">/*</span>
<a name="l00466"></a>00466 <span class="comment">                        * Advance destination pointers </span>
<a name="l00467"></a>00467 <span class="comment">                        */</span>
<a name="l00468"></a>00468                         dp = (<a class="code" href="structt_color_r_g_b_a.html" title="A 32 bit RGBA pixel.">tColorRGBA</a> *) ((Uint8 *) dp + dgap);
<a name="l00469"></a>00469                 }
<a name="l00470"></a>00470         }
<a name="l00471"></a>00471 
<a name="l00472"></a>00472         <span class="comment">/*</span>
<a name="l00473"></a>00473 <span class="comment">        * Remove temp arrays </span>
<a name="l00474"></a>00474 <span class="comment">        */</span>
<a name="l00475"></a>00475         free(sax);
<a name="l00476"></a>00476         free(say);
<a name="l00477"></a>00477 
<a name="l00478"></a>00478         <span class="keywordflow">return</span> (0);
<a name="l00479"></a>00479 }
<a name="l00480"></a>00480 
<a name="l00496"></a><a class="code" href="_s_d_l__rotozoom_8c.html#acfeb5a322cbb575f105f1762d9d21c29">00496</a> <span class="keywordtype">int</span> <a class="code" href="_s_d_l__rotozoom_8c.html#acfeb5a322cbb575f105f1762d9d21c29" title="Internal 8 bit Zoomer without smoothing.">_zoomSurfaceY</a>(SDL_Surface * src, SDL_Surface * dst, <span class="keywordtype">int</span> flipx, <span class="keywordtype">int</span> flipy)
<a name="l00497"></a>00497 {
<a name="l00498"></a>00498         <span class="keywordtype">int</span> x, y;
<a name="l00499"></a>00499         Uint32 *sax, *say, *csax, *csay;
<a name="l00500"></a>00500         <span class="keywordtype">int</span> csx, csy;
<a name="l00501"></a>00501         Uint8 *sp, *dp, *csp;
<a name="l00502"></a>00502         <span class="keywordtype">int</span> dgap;
<a name="l00503"></a>00503 
<a name="l00504"></a>00504         <span class="comment">/*</span>
<a name="l00505"></a>00505 <span class="comment">        * Allocate memory for row increments </span>
<a name="l00506"></a>00506 <span class="comment">        */</span>
<a name="l00507"></a>00507         <span class="keywordflow">if</span> ((sax = (Uint32 *) malloc((dst-&gt;w + 1) * <span class="keyword">sizeof</span>(Uint32))) == NULL) {
<a name="l00508"></a>00508                 <span class="keywordflow">return</span> (-1);
<a name="l00509"></a>00509         }
<a name="l00510"></a>00510         <span class="keywordflow">if</span> ((say = (Uint32 *) malloc((dst-&gt;h + 1) * <span class="keyword">sizeof</span>(Uint32))) == NULL) {
<a name="l00511"></a>00511                 free(sax);
<a name="l00512"></a>00512                 <span class="keywordflow">return</span> (-1);
<a name="l00513"></a>00513         }
<a name="l00514"></a>00514 
<a name="l00515"></a>00515         <span class="comment">/*</span>
<a name="l00516"></a>00516 <span class="comment">        * Pointer setup </span>
<a name="l00517"></a>00517 <span class="comment">        */</span>
<a name="l00518"></a>00518         sp = csp = (Uint8 *) src-&gt;pixels;
<a name="l00519"></a>00519         dp = (Uint8 *) dst-&gt;pixels;
<a name="l00520"></a>00520         dgap = dst-&gt;pitch - dst-&gt;w;
<a name="l00521"></a>00521 
<a name="l00522"></a>00522         <span class="keywordflow">if</span> (flipx) csp += (src-&gt;w-1);
<a name="l00523"></a>00523         <span class="keywordflow">if</span> (flipy) csp  = ( (Uint8*)csp + src-&gt;pitch*(src-&gt;h-1) );
<a name="l00524"></a>00524 
<a name="l00525"></a>00525         <span class="comment">/*</span>
<a name="l00526"></a>00526 <span class="comment">        * Precalculate row increments </span>
<a name="l00527"></a>00527 <span class="comment">        */</span>
<a name="l00528"></a>00528         csx = 0;
<a name="l00529"></a>00529         csax = sax;
<a name="l00530"></a>00530         <span class="keywordflow">for</span> (x = 0; x &lt; dst-&gt;w; x++) {
<a name="l00531"></a>00531                 csx += src-&gt;w;
<a name="l00532"></a>00532                 *csax = 0;
<a name="l00533"></a>00533                 <span class="keywordflow">while</span> (csx &gt;= dst-&gt;w) {
<a name="l00534"></a>00534                         csx -= dst-&gt;w;
<a name="l00535"></a>00535                         (*csax)++;
<a name="l00536"></a>00536                 }
<a name="l00537"></a>00537                 csax++;
<a name="l00538"></a>00538         }
<a name="l00539"></a>00539         csy = 0;
<a name="l00540"></a>00540         csay = say;
<a name="l00541"></a>00541         <span class="keywordflow">for</span> (y = 0; y &lt; dst-&gt;h; y++) {
<a name="l00542"></a>00542                 csy += src-&gt;h;
<a name="l00543"></a>00543                 *csay = 0;
<a name="l00544"></a>00544                 <span class="keywordflow">while</span> (csy &gt;= dst-&gt;h) {
<a name="l00545"></a>00545                         csy -= dst-&gt;h;
<a name="l00546"></a>00546                         (*csay)++;
<a name="l00547"></a>00547                 }
<a name="l00548"></a>00548                 csay++;
<a name="l00549"></a>00549         }
<a name="l00550"></a>00550 
<a name="l00551"></a>00551         <span class="comment">/*</span>
<a name="l00552"></a>00552 <span class="comment">        * Draw </span>
<a name="l00553"></a>00553 <span class="comment">        */</span>
<a name="l00554"></a>00554         csay = say;
<a name="l00555"></a>00555         <span class="keywordflow">for</span> (y = 0; y &lt; dst-&gt;h; y++) {
<a name="l00556"></a>00556                 csax = sax;
<a name="l00557"></a>00557                 sp = csp;
<a name="l00558"></a>00558                 <span class="keywordflow">for</span> (x = 0; x &lt; dst-&gt;w; x++) {
<a name="l00559"></a>00559                         <span class="comment">/*</span>
<a name="l00560"></a>00560 <span class="comment">                        * Draw </span>
<a name="l00561"></a>00561 <span class="comment">                        */</span>
<a name="l00562"></a>00562                         *dp = *sp;
<a name="l00563"></a>00563                         <span class="comment">/*</span>
<a name="l00564"></a>00564 <span class="comment">                        * Advance source pointers </span>
<a name="l00565"></a>00565 <span class="comment">                        */</span>
<a name="l00566"></a>00566                         sp += (*csax) * (flipx ? -1 : 1);
<a name="l00567"></a>00567                         csax++;
<a name="l00568"></a>00568                         <span class="comment">/*</span>
<a name="l00569"></a>00569 <span class="comment">                        * Advance destination pointer </span>
<a name="l00570"></a>00570 <span class="comment">                        */</span>
<a name="l00571"></a>00571                         dp++;
<a name="l00572"></a>00572                 }
<a name="l00573"></a>00573                 <span class="comment">/*</span>
<a name="l00574"></a>00574 <span class="comment">                * Advance source pointer (for row) </span>
<a name="l00575"></a>00575 <span class="comment">                */</span>
<a name="l00576"></a>00576                 csp += ((*csay) * src-&gt;pitch) * (flipy ? -1 : 1);
<a name="l00577"></a>00577                 csay++;
<a name="l00578"></a>00578 
<a name="l00579"></a>00579                 <span class="comment">/*</span>
<a name="l00580"></a>00580 <span class="comment">                * Advance destination pointers </span>
<a name="l00581"></a>00581 <span class="comment">                */</span>
<a name="l00582"></a>00582                 dp += dgap;
<a name="l00583"></a>00583         }
<a name="l00584"></a>00584 
<a name="l00585"></a>00585         <span class="comment">/*</span>
<a name="l00586"></a>00586 <span class="comment">        * Remove temp arrays </span>
<a name="l00587"></a>00587 <span class="comment">        */</span>
<a name="l00588"></a>00588         free(sax);
<a name="l00589"></a>00589         free(say);
<a name="l00590"></a>00590 
<a name="l00591"></a>00591         <span class="keywordflow">return</span> (0);
<a name="l00592"></a>00592 }
<a name="l00593"></a>00593 
<a name="l00613"></a><a class="code" href="_s_d_l__rotozoom_8c.html#aae634e7b5e6ec1622fec361ecbd0d1b7">00613</a> <span class="keywordtype">void</span> <a class="code" href="_s_d_l__rotozoom_8c.html#aae634e7b5e6ec1622fec361ecbd0d1b7" title="Internal 32 bit rotozoomer with optional anti-aliasing.">_transformSurfaceRGBA</a>(SDL_Surface * src, SDL_Surface * dst, <span class="keywordtype">int</span> cx, <span class="keywordtype">int</span> cy, <span class="keywordtype">int</span> isin, <span class="keywordtype">int</span> icos, <span class="keywordtype">int</span> flipx, <span class="keywordtype">int</span> flipy, <span class="keywordtype">int</span> smooth)
<a name="l00614"></a>00614 {
<a name="l00615"></a>00615         <span class="keywordtype">int</span> x, y, t1, t2, dx, dy, xd, yd, sdx, sdy, ax, ay, ex, ey, sw, sh;
<a name="l00616"></a>00616         <a class="code" href="structt_color_r_g_b_a.html" title="A 32 bit RGBA pixel.">tColorRGBA</a> c00, c01, c10, c11, cswap;
<a name="l00617"></a>00617         <a class="code" href="structt_color_r_g_b_a.html" title="A 32 bit RGBA pixel.">tColorRGBA</a> *pc, *sp;
<a name="l00618"></a>00618         <span class="keywordtype">int</span> gap;
<a name="l00619"></a>00619 
<a name="l00620"></a>00620         <span class="comment">/*</span>
<a name="l00621"></a>00621 <span class="comment">        * Variable setup </span>
<a name="l00622"></a>00622 <span class="comment">        */</span>
<a name="l00623"></a>00623         xd = ((src-&gt;w - dst-&gt;w) &lt;&lt; 15);
<a name="l00624"></a>00624         yd = ((src-&gt;h - dst-&gt;h) &lt;&lt; 15);
<a name="l00625"></a>00625         ax = (cx &lt;&lt; 16) - (icos * cx);
<a name="l00626"></a>00626         ay = (cy &lt;&lt; 16) - (isin * cx);
<a name="l00627"></a>00627         sw = src-&gt;w - 1;
<a name="l00628"></a>00628         sh = src-&gt;h - 1;
<a name="l00629"></a>00629         pc = (<a class="code" href="structt_color_r_g_b_a.html" title="A 32 bit RGBA pixel.">tColorRGBA</a>*) dst-&gt;pixels;
<a name="l00630"></a>00630         gap = dst-&gt;pitch - dst-&gt;w * 4;
<a name="l00631"></a>00631 
<a name="l00632"></a>00632         <span class="comment">/*</span>
<a name="l00633"></a>00633 <span class="comment">        * Switch between interpolating and non-interpolating code </span>
<a name="l00634"></a>00634 <span class="comment">        */</span>
<a name="l00635"></a>00635         if (smooth) {
<a name="l00636"></a>00636                 <span class="keywordflow">for</span> (y = 0; y &lt; dst-&gt;h; y++) {
<a name="l00637"></a>00637                         dy = cy - y;
<a name="l00638"></a>00638                         sdx = (ax + (isin * dy)) + xd;
<a name="l00639"></a>00639                         sdy = (ay - (icos * dy)) + yd;
<a name="l00640"></a>00640                         <span class="keywordflow">for</span> (x = 0; x &lt; dst-&gt;w; x++) {
<a name="l00641"></a>00641                                 dx = (sdx &gt;&gt; 16);
<a name="l00642"></a>00642                                 dy = (sdy &gt;&gt; 16);
<a name="l00643"></a>00643                                 <span class="keywordflow">if</span> (flipx) dx = sw - dx;
<a name="l00644"></a>00644                                 <span class="keywordflow">if</span> (flipy) dy = sh - dy;
<a name="l00645"></a>00645                                 <span class="keywordflow">if</span> ((dx &gt; -1) &amp;&amp; (dy &gt; -1) &amp;&amp; (dx &lt; (src-&gt;w-1)) &amp;&amp; (dy &lt; (src-&gt;h-1))) {
<a name="l00646"></a>00646                                         sp = (<a class="code" href="structt_color_r_g_b_a.html" title="A 32 bit RGBA pixel.">tColorRGBA</a> *)src-&gt;pixels;;
<a name="l00647"></a>00647                                         sp += ((src-&gt;pitch/4) * dy);
<a name="l00648"></a>00648                                         sp += dx;
<a name="l00649"></a>00649                                         c00 = *sp;
<a name="l00650"></a>00650                                         sp += 1;
<a name="l00651"></a>00651                                         c01 = *sp;
<a name="l00652"></a>00652                                         sp += (src-&gt;pitch/4);
<a name="l00653"></a>00653                                         c11 = *sp;
<a name="l00654"></a>00654                                         sp -= 1;
<a name="l00655"></a>00655                                         c10 = *sp;
<a name="l00656"></a>00656                                         <span class="keywordflow">if</span> (flipx) {
<a name="l00657"></a>00657                                                 cswap = c00; c00=c01; c01=cswap;
<a name="l00658"></a>00658                                                 cswap = c10; c10=c11; c11=cswap;
<a name="l00659"></a>00659                                         }
<a name="l00660"></a>00660                                         <span class="keywordflow">if</span> (flipy) {
<a name="l00661"></a>00661                                                 cswap = c00; c00=c10; c10=cswap;
<a name="l00662"></a>00662                                                 cswap = c01; c01=c11; c11=cswap;
<a name="l00663"></a>00663                                         }
<a name="l00664"></a>00664                                         <span class="comment">/*</span>
<a name="l00665"></a>00665 <span class="comment">                                        * Interpolate colors </span>
<a name="l00666"></a>00666 <span class="comment">                                        */</span>
<a name="l00667"></a>00667                                         ex = (sdx &amp; 0xffff);
<a name="l00668"></a>00668                                         ey = (sdy &amp; 0xffff);
<a name="l00669"></a>00669                                         t1 = ((((c01.<a class="code" href="structt_color_r_g_b_a.html#a91b464c8eae5ece8465e150e16086acd">r</a> - c00.<a class="code" href="structt_color_r_g_b_a.html#a91b464c8eae5ece8465e150e16086acd">r</a>) * ex) &gt;&gt; 16) + c00.<a class="code" href="structt_color_r_g_b_a.html#a91b464c8eae5ece8465e150e16086acd">r</a>) &amp; 0xff;
<a name="l00670"></a>00670                                         t2 = ((((c11.<a class="code" href="structt_color_r_g_b_a.html#a91b464c8eae5ece8465e150e16086acd">r</a> - c10.<a class="code" href="structt_color_r_g_b_a.html#a91b464c8eae5ece8465e150e16086acd">r</a>) * ex) &gt;&gt; 16) + c10.<a class="code" href="structt_color_r_g_b_a.html#a91b464c8eae5ece8465e150e16086acd">r</a>) &amp; 0xff;
<a name="l00671"></a>00671                                         pc-&gt;<a class="code" href="structt_color_r_g_b_a.html#a91b464c8eae5ece8465e150e16086acd">r</a> = (((t2 - t1) * ey) &gt;&gt; 16) + t1;
<a name="l00672"></a>00672                                         t1 = ((((c01.<a class="code" href="structt_color_r_g_b_a.html#ab4c6f97b95a6d0a8058a62eab9c78c43">g</a> - c00.<a class="code" href="structt_color_r_g_b_a.html#ab4c6f97b95a6d0a8058a62eab9c78c43">g</a>) * ex) &gt;&gt; 16) + c00.<a class="code" href="structt_color_r_g_b_a.html#ab4c6f97b95a6d0a8058a62eab9c78c43">g</a>) &amp; 0xff;
<a name="l00673"></a>00673                                         t2 = ((((c11.<a class="code" href="structt_color_r_g_b_a.html#ab4c6f97b95a6d0a8058a62eab9c78c43">g</a> - c10.<a class="code" href="structt_color_r_g_b_a.html#ab4c6f97b95a6d0a8058a62eab9c78c43">g</a>) * ex) &gt;&gt; 16) + c10.<a class="code" href="structt_color_r_g_b_a.html#ab4c6f97b95a6d0a8058a62eab9c78c43">g</a>) &amp; 0xff;
<a name="l00674"></a>00674                                         pc-&gt;<a class="code" href="structt_color_r_g_b_a.html#ab4c6f97b95a6d0a8058a62eab9c78c43">g</a> = (((t2 - t1) * ey) &gt;&gt; 16) + t1;
<a name="l00675"></a>00675                                         t1 = ((((c01.<a class="code" href="structt_color_r_g_b_a.html#a3d03a0372246e40434fc7a8a928c1e92">b</a> - c00.<a class="code" href="structt_color_r_g_b_a.html#a3d03a0372246e40434fc7a8a928c1e92">b</a>) * ex) &gt;&gt; 16) + c00.<a class="code" href="structt_color_r_g_b_a.html#a3d03a0372246e40434fc7a8a928c1e92">b</a>) &amp; 0xff;
<a name="l00676"></a>00676                                         t2 = ((((c11.<a class="code" href="structt_color_r_g_b_a.html#a3d03a0372246e40434fc7a8a928c1e92">b</a> - c10.<a class="code" href="structt_color_r_g_b_a.html#a3d03a0372246e40434fc7a8a928c1e92">b</a>) * ex) &gt;&gt; 16) + c10.<a class="code" href="structt_color_r_g_b_a.html#a3d03a0372246e40434fc7a8a928c1e92">b</a>) &amp; 0xff;
<a name="l00677"></a>00677                                         pc-&gt;<a class="code" href="structt_color_r_g_b_a.html#a3d03a0372246e40434fc7a8a928c1e92">b</a> = (((t2 - t1) * ey) &gt;&gt; 16) + t1;
<a name="l00678"></a>00678                                         t1 = ((((c01.<a class="code" href="structt_color_r_g_b_a.html#ababb728b2453c31cab11523817407956">a</a> - c00.<a class="code" href="structt_color_r_g_b_a.html#ababb728b2453c31cab11523817407956">a</a>) * ex) &gt;&gt; 16) + c00.<a class="code" href="structt_color_r_g_b_a.html#ababb728b2453c31cab11523817407956">a</a>) &amp; 0xff;
<a name="l00679"></a>00679                                         t2 = ((((c11.<a class="code" href="structt_color_r_g_b_a.html#ababb728b2453c31cab11523817407956">a</a> - c10.<a class="code" href="structt_color_r_g_b_a.html#ababb728b2453c31cab11523817407956">a</a>) * ex) &gt;&gt; 16) + c10.<a class="code" href="structt_color_r_g_b_a.html#ababb728b2453c31cab11523817407956">a</a>) &amp; 0xff;
<a name="l00680"></a>00680                                         pc-&gt;<a class="code" href="structt_color_r_g_b_a.html#ababb728b2453c31cab11523817407956">a</a> = (((t2 - t1) * ey) &gt;&gt; 16) + t1;
<a name="l00681"></a>00681                                 }
<a name="l00682"></a>00682                                 sdx += icos;
<a name="l00683"></a>00683                                 sdy += isin;
<a name="l00684"></a>00684                                 pc++;
<a name="l00685"></a>00685                         }
<a name="l00686"></a>00686                         pc = (<a class="code" href="structt_color_r_g_b_a.html" title="A 32 bit RGBA pixel.">tColorRGBA</a> *) ((Uint8 *) pc + gap);
<a name="l00687"></a>00687                 }
<a name="l00688"></a>00688         } <span class="keywordflow">else</span> {
<a name="l00689"></a>00689                 <span class="keywordflow">for</span> (y = 0; y &lt; dst-&gt;h; y++) {
<a name="l00690"></a>00690                         dy = cy - y;
<a name="l00691"></a>00691                         sdx = (ax + (isin * dy)) + xd;
<a name="l00692"></a>00692                         sdy = (ay - (icos * dy)) + yd;
<a name="l00693"></a>00693                         <span class="keywordflow">for</span> (x = 0; x &lt; dst-&gt;w; x++) {
<a name="l00694"></a>00694                                 dx = (short) (sdx &gt;&gt; 16);
<a name="l00695"></a>00695                                 dy = (short) (sdy &gt;&gt; 16);
<a name="l00696"></a>00696                                 <span class="keywordflow">if</span> (flipx) dx = (src-&gt;w-1)-dx;
<a name="l00697"></a>00697                                 <span class="keywordflow">if</span> (flipy) dy = (src-&gt;h-1)-dy;
<a name="l00698"></a>00698                                 <span class="keywordflow">if</span> ((dx &gt;= 0) &amp;&amp; (dy &gt;= 0) &amp;&amp; (dx &lt; src-&gt;w) &amp;&amp; (dy &lt; src-&gt;h)) {
<a name="l00699"></a>00699                                         sp = (<a class="code" href="structt_color_r_g_b_a.html" title="A 32 bit RGBA pixel.">tColorRGBA</a> *) ((Uint8 *) src-&gt;pixels + src-&gt;pitch * dy);
<a name="l00700"></a>00700                                         sp += dx;
<a name="l00701"></a>00701                                         *pc = *sp;
<a name="l00702"></a>00702                                 }
<a name="l00703"></a>00703                                 sdx += icos;
<a name="l00704"></a>00704                                 sdy += isin;
<a name="l00705"></a>00705                                 pc++;
<a name="l00706"></a>00706                         }
<a name="l00707"></a>00707                         pc = (<a class="code" href="structt_color_r_g_b_a.html" title="A 32 bit RGBA pixel.">tColorRGBA</a> *) ((Uint8 *) pc + gap);
<a name="l00708"></a>00708                 }
<a name="l00709"></a>00709         }
<a name="l00710"></a>00710 }
<a name="l00711"></a>00711 
<a name="l00730"></a><a class="code" href="_s_d_l__rotozoom_8c.html#a126e3b96b22cc18e78e33cc1f8eb6c3c">00730</a> <span class="keywordtype">void</span> <a class="code" href="_s_d_l__rotozoom_8c.html#a126e3b96b22cc18e78e33cc1f8eb6c3c" title="Rotates and zooms 8 bit palette/Y &amp;#39;src&amp;#39; surface to &amp;#39;dst&amp;#39; surface...">transformSurfaceY</a>(SDL_Surface * src, SDL_Surface * dst, <span class="keywordtype">int</span> cx, <span class="keywordtype">int</span> cy, <span class="keywordtype">int</span> isin, <span class="keywordtype">int</span> icos, <span class="keywordtype">int</span> flipx, <span class="keywordtype">int</span> flipy)
<a name="l00731"></a>00731 {
<a name="l00732"></a>00732         <span class="keywordtype">int</span> x, y, dx, dy, xd, yd, sdx, sdy, ax, ay, sw, sh;
<a name="l00733"></a>00733         <a class="code" href="structt_color_y.html" title="A 8bit Y/palette pixel.">tColorY</a> *pc, *sp;
<a name="l00734"></a>00734         <span class="keywordtype">int</span> gap;
<a name="l00735"></a>00735 
<a name="l00736"></a>00736         <span class="comment">/*</span>
<a name="l00737"></a>00737 <span class="comment">        * Variable setup </span>
<a name="l00738"></a>00738 <span class="comment">        */</span>
<a name="l00739"></a>00739         xd = ((src-&gt;w - dst-&gt;w) &lt;&lt; 15);
<a name="l00740"></a>00740         yd = ((src-&gt;h - dst-&gt;h) &lt;&lt; 15);
<a name="l00741"></a>00741         ax = (cx &lt;&lt; 16) - (icos * cx);
<a name="l00742"></a>00742         ay = (cy &lt;&lt; 16) - (isin * cx);
<a name="l00743"></a>00743         sw = src-&gt;w - 1;
<a name="l00744"></a>00744         sh = src-&gt;h - 1;
<a name="l00745"></a>00745         pc = (<a class="code" href="structt_color_y.html" title="A 8bit Y/palette pixel.">tColorY</a>*) dst-&gt;pixels;
<a name="l00746"></a>00746         gap = dst-&gt;pitch - dst-&gt;w;
<a name="l00747"></a>00747         <span class="comment">/*</span>
<a name="l00748"></a>00748 <span class="comment">        * Clear surface to colorkey </span>
<a name="l00749"></a>00749 <span class="comment">        */</span>      
<a name="l00750"></a>00750         memset(pc, (<span class="keywordtype">unsigned</span> <span class="keywordtype">char</span>) (<a class="code" href="_s_d_l__rotozoom_8c.html#afe2a2e4dc6cc462c5fc98a2110b8e1ce" title="Returns colorkey info for a surface.">_colorkey</a>(src) &amp; 0xff), dst-&gt;pitch * dst-&gt;h);
<a name="l00751"></a>00751         <span class="comment">/*</span>
<a name="l00752"></a>00752 <span class="comment">        * Iterate through destination surface </span>
<a name="l00753"></a>00753 <span class="comment">        */</span>
<a name="l00754"></a>00754         <span class="keywordflow">for</span> (y = 0; y &lt; dst-&gt;h; y++) {
<a name="l00755"></a>00755                 dy = cy - y;
<a name="l00756"></a>00756                 sdx = (ax + (isin * dy)) + xd;
<a name="l00757"></a>00757                 sdy = (ay - (icos * dy)) + yd;
<a name="l00758"></a>00758                 <span class="keywordflow">for</span> (x = 0; x &lt; dst-&gt;w; x++) {
<a name="l00759"></a>00759                         dx = (short) (sdx &gt;&gt; 16);
<a name="l00760"></a>00760                         dy = (short) (sdy &gt;&gt; 16);
<a name="l00761"></a>00761                         <span class="keywordflow">if</span> (flipx) dx = (src-&gt;w-1)-dx;
<a name="l00762"></a>00762                         <span class="keywordflow">if</span> (flipy) dy = (src-&gt;h-1)-dy;
<a name="l00763"></a>00763                         <span class="keywordflow">if</span> ((dx &gt;= 0) &amp;&amp; (dy &gt;= 0) &amp;&amp; (dx &lt; src-&gt;w) &amp;&amp; (dy &lt; src-&gt;h)) {
<a name="l00764"></a>00764                                 sp = (<a class="code" href="structt_color_y.html" title="A 8bit Y/palette pixel.">tColorY</a> *) (src-&gt;pixels);
<a name="l00765"></a>00765                                 sp += (src-&gt;pitch * dy + dx);
<a name="l00766"></a>00766                                 *pc = *sp;
<a name="l00767"></a>00767                         }
<a name="l00768"></a>00768                         sdx += icos;
<a name="l00769"></a>00769                         sdy += isin;
<a name="l00770"></a>00770                         pc++;
<a name="l00771"></a>00771                 }
<a name="l00772"></a>00772                 pc += gap;
<a name="l00773"></a>00773         }
<a name="l00774"></a>00774 }
<a name="l00775"></a>00775 
<a name="l00789"></a><a class="code" href="_s_d_l__rotozoom_8h.html#ac06e9fa4fce6a1dbae45462529be581e">00789</a> SDL_Surface* <a class="code" href="_s_d_l__rotozoom_8c.html#a77563d68634cb2624d4f2f0bcdc19e73" title="Rotates a 32 bit surface in increments of 90 degrees.">rotateSurface90Degrees</a>(SDL_Surface* src, <span class="keywordtype">int</span> numClockwiseTurns) 
<a name="l00790"></a>00790 {
<a name="l00791"></a>00791         <span class="keywordtype">int</span> row, col, newWidth, newHeight;
<a name="l00792"></a>00792         <span class="keywordtype">int</span> bpp, src_ipr, dst_ipr;
<a name="l00793"></a>00793         SDL_Surface* dst;
<a name="l00794"></a>00794         Uint32* srcBuf;
<a name="l00795"></a>00795         Uint32* dstBuf;
<a name="l00796"></a>00796 
<a name="l00797"></a>00797         <span class="comment">/* Has to be a valid surface pointer and only 32-bit surfaces (for now) */</span>
<a name="l00798"></a>00798         <span class="keywordflow">if</span> (!src || src-&gt;format-&gt;BitsPerPixel != 32) { <span class="keywordflow">return</span> NULL; }
<a name="l00799"></a>00799 
<a name="l00800"></a>00800         <span class="comment">/* normalize numClockwiseTurns */</span>
<a name="l00801"></a>00801         <span class="keywordflow">while</span>(numClockwiseTurns &lt; 0) { numClockwiseTurns += 4; }
<a name="l00802"></a>00802         numClockwiseTurns = (numClockwiseTurns % 4);
<a name="l00803"></a>00803 
<a name="l00804"></a>00804         <span class="comment">/* if it&#39;s even, our new width will be the same as the source surface */</span>
<a name="l00805"></a>00805         newWidth = (numClockwiseTurns % 2) ? (src-&gt;h) : (src-&gt;w);
<a name="l00806"></a>00806         newHeight = (numClockwiseTurns % 2) ? (src-&gt;w) : (src-&gt;h);
<a name="l00807"></a>00807         dst = SDL_CreateRGBSurface( src-&gt;flags, newWidth, newHeight, src-&gt;format-&gt;BitsPerPixel,
<a name="l00808"></a>00808                 src-&gt;format-&gt;Rmask,
<a name="l00809"></a>00809                 src-&gt;format-&gt;Gmask, 
<a name="l00810"></a>00810                 src-&gt;format-&gt;Bmask, 
<a name="l00811"></a>00811                 src-&gt;format-&gt;Amask);
<a name="l00812"></a>00812         <span class="keywordflow">if</span>(!dst) {
<a name="l00813"></a>00813                 <span class="keywordflow">return</span> NULL;
<a name="l00814"></a>00814         }
<a name="l00815"></a>00815 
<a name="l00816"></a>00816         <span class="keywordflow">if</span> (SDL_MUSTLOCK(dst)) {
<a name="l00817"></a>00817                 SDL_LockSurface(dst);
<a name="l00818"></a>00818         }
<a name="l00819"></a>00819         <span class="keywordflow">if</span> (SDL_MUSTLOCK(dst)) {
<a name="l00820"></a>00820                 SDL_LockSurface(dst);
<a name="l00821"></a>00821         }
<a name="l00822"></a>00822 
<a name="l00823"></a>00823         <span class="comment">/* Calculate int-per-row */</span>
<a name="l00824"></a>00824         bpp = src-&gt;format-&gt;BitsPerPixel / 8;
<a name="l00825"></a>00825         src_ipr = src-&gt;pitch / bpp;
<a name="l00826"></a>00826         dst_ipr = dst-&gt;pitch / bpp;
<a name="l00827"></a>00827 
<a name="l00828"></a>00828         <span class="keywordflow">switch</span>(numClockwiseTurns) {
<a name="l00829"></a>00829                 <span class="keywordflow">case</span> 0: <span class="comment">/* Make a copy of the surface */</span>
<a name="l00830"></a>00830                         {
<a name="l00831"></a>00831                                 <span class="comment">/* Unfortunately SDL_BlitSurface cannot be used to make a copy of the surface</span>
<a name="l00832"></a>00832 <span class="comment">                                   since it does not preserve alpha. */</span>
<a name="l00833"></a>00833 
<a name="l00834"></a>00834                                 <span class="keywordflow">if</span> (src-&gt;pitch == dst-&gt;pitch) {
<a name="l00835"></a>00835                                         <span class="comment">/* If the pitch is the same for both surfaces, the memory can be copied all at once. */</span>
<a name="l00836"></a>00836                                         memcpy(dst-&gt;pixels, src-&gt;pixels, (src-&gt;h * src-&gt;pitch));
<a name="l00837"></a>00837                                 }
<a name="l00838"></a>00838                                 <span class="keywordflow">else</span>
<a name="l00839"></a>00839                                 {
<a name="l00840"></a>00840                                         <span class="comment">/* If the pitch differs, copy each row separately */</span>
<a name="l00841"></a>00841                                         srcBuf = (Uint32*)(src-&gt;pixels); 
<a name="l00842"></a>00842                                         dstBuf = (Uint32*)(dst-&gt;pixels);
<a name="l00843"></a>00843                                         <span class="keywordflow">for</span> (row = 0; row &lt; src-&gt;h; row++) {
<a name="l00844"></a>00844                                                 memcpy(dstBuf, srcBuf, dst-&gt;w * bpp);
<a name="l00845"></a>00845                                                 srcBuf += src_ipr;
<a name="l00846"></a>00846                                                 dstBuf += dst_ipr;
<a name="l00847"></a>00847                                         } <span class="comment">/* end for(col) */</span>
<a name="l00848"></a>00848                                 } <span class="comment">/* end for(row) */</span>
<a name="l00849"></a>00849                         }
<a name="l00850"></a>00850                         <span class="keywordflow">break</span>;
<a name="l00851"></a>00851 
<a name="l00852"></a>00852                         <span class="comment">/* rotate clockwise */</span>
<a name="l00853"></a>00853                 <span class="keywordflow">case</span> 1: <span class="comment">/* rotated 90 degrees clockwise */</span>
<a name="l00854"></a>00854                  {
<a name="l00855"></a>00855                          <span class="keywordflow">for</span> (row = 0; row &lt; src-&gt;h; ++row) {
<a name="l00856"></a>00856                                  srcBuf = (Uint32*)(src-&gt;pixels) + (row * src_ipr);
<a name="l00857"></a>00857                                  dstBuf = (Uint32*)(dst-&gt;pixels) + (dst-&gt;w - row - 1);
<a name="l00858"></a>00858                                  <span class="keywordflow">for</span> (col = 0; col &lt; src-&gt;w; ++col) {
<a name="l00859"></a>00859                                          *dstBuf = *srcBuf;
<a name="l00860"></a>00860                                          ++srcBuf;
<a name="l00861"></a>00861                                          dstBuf += dst_ipr;
<a name="l00862"></a>00862                                  } 
<a name="l00863"></a>00863                                  <span class="comment">/* end for(col) */</span>
<a name="l00864"></a>00864                          } 
<a name="l00865"></a>00865                          <span class="comment">/* end for(row) */</span>
<a name="l00866"></a>00866                  }
<a name="l00867"></a>00867                  <span class="keywordflow">break</span>;
<a name="l00868"></a>00868 
<a name="l00869"></a>00869                 <span class="keywordflow">case</span> 2: <span class="comment">/* rotated 180 degrees clockwise */</span>
<a name="l00870"></a>00870                  {
<a name="l00871"></a>00871                          <span class="keywordflow">for</span> (row = 0; row &lt; src-&gt;h; ++row) {
<a name="l00872"></a>00872                                  srcBuf = (Uint32*)(src-&gt;pixels) + (row * src_ipr);
<a name="l00873"></a>00873                                  dstBuf = (Uint32*)(dst-&gt;pixels) + ((dst-&gt;h - row - 1) * dst_ipr) + (dst-&gt;w - 1);
<a name="l00874"></a>00874                                  <span class="keywordflow">for</span> (col = 0; col &lt; src-&gt;w; ++col) {
<a name="l00875"></a>00875                                          *dstBuf = *srcBuf;
<a name="l00876"></a>00876                                          ++srcBuf;
<a name="l00877"></a>00877                                          --dstBuf;
<a name="l00878"></a>00878                                  } 
<a name="l00879"></a>00879                          } 
<a name="l00880"></a>00880                  }
<a name="l00881"></a>00881                  <span class="keywordflow">break</span>;
<a name="l00882"></a>00882 
<a name="l00883"></a>00883                 <span class="keywordflow">case</span> 3:
<a name="l00884"></a>00884                  {
<a name="l00885"></a>00885                          <span class="keywordflow">for</span> (row = 0; row &lt; src-&gt;h; ++row) {
<a name="l00886"></a>00886                                  srcBuf = (Uint32*)(src-&gt;pixels) + (row * src_ipr);
<a name="l00887"></a>00887                                  dstBuf = (Uint32*)(dst-&gt;pixels) + row + ((dst-&gt;h - 1) * dst_ipr);
<a name="l00888"></a>00888                                  <span class="keywordflow">for</span> (col = 0; col &lt; src-&gt;w; ++col) {
<a name="l00889"></a>00889                                          *dstBuf = *srcBuf;
<a name="l00890"></a>00890                                          ++srcBuf;
<a name="l00891"></a>00891                                          dstBuf -= dst_ipr;
<a name="l00892"></a>00892                                  } 
<a name="l00893"></a>00893                          } 
<a name="l00894"></a>00894                  }
<a name="l00895"></a>00895                  <span class="keywordflow">break</span>;
<a name="l00896"></a>00896         } 
<a name="l00897"></a>00897         <span class="comment">/* end switch */</span>
<a name="l00898"></a>00898 
<a name="l00899"></a>00899         <span class="keywordflow">if</span> (SDL_MUSTLOCK(src)) {
<a name="l00900"></a>00900                 SDL_UnlockSurface(src);
<a name="l00901"></a>00901         }
<a name="l00902"></a>00902         <span class="keywordflow">if</span> (SDL_MUSTLOCK(dst)) {
<a name="l00903"></a>00903                 SDL_UnlockSurface(dst);
<a name="l00904"></a>00904         }
<a name="l00905"></a>00905 
<a name="l00906"></a>00906         <span class="keywordflow">return</span> dst;
<a name="l00907"></a>00907 }
<a name="l00908"></a>00908 
<a name="l00909"></a>00909 
<a name="l00924"></a><a class="code" href="_s_d_l__rotozoom_8c.html#af48638a298820d4d1dd24a13896963d8">00924</a> <span class="keywordtype">void</span> <a class="code" href="_s_d_l__rotozoom_8c.html#af48638a298820d4d1dd24a13896963d8" title="Internal target surface sizing function for rotozooms with trig result return.">_rotozoomSurfaceSizeTrig</a>(<span class="keywordtype">int</span> width, <span class="keywordtype">int</span> height, <span class="keywordtype">double</span> angle, <span class="keywordtype">double</span> zoomx, <span class="keywordtype">double</span> zoomy, 
<a name="l00925"></a>00925                                                           <span class="keywordtype">int</span> *dstwidth, <span class="keywordtype">int</span> *dstheight, 
<a name="l00926"></a>00926                                                           <span class="keywordtype">double</span> *canglezoom, <span class="keywordtype">double</span> *sanglezoom)
<a name="l00927"></a>00927 {
<a name="l00928"></a>00928         <span class="keywordtype">double</span> x, y, cx, cy, sx, sy;
<a name="l00929"></a>00929         <span class="keywordtype">double</span> radangle;
<a name="l00930"></a>00930         <span class="keywordtype">int</span> dstwidthhalf, dstheighthalf;
<a name="l00931"></a>00931 
<a name="l00932"></a>00932         <span class="comment">/*</span>
<a name="l00933"></a>00933 <span class="comment">        * Determine destination width and height by rotating a centered source box </span>
<a name="l00934"></a>00934 <span class="comment">        */</span>
<a name="l00935"></a>00935         radangle = angle * (M_PI / 180.0);
<a name="l00936"></a>00936         *sanglezoom = sin(radangle);
<a name="l00937"></a>00937         *canglezoom = cos(radangle);
<a name="l00938"></a>00938         *sanglezoom *= zoomx;
<a name="l00939"></a>00939         *canglezoom *= zoomx;
<a name="l00940"></a>00940         x = width / 2;
<a name="l00941"></a>00941         y = height / 2;
<a name="l00942"></a>00942         cx = *canglezoom * x;
<a name="l00943"></a>00943         cy = *canglezoom * y;
<a name="l00944"></a>00944         sx = *sanglezoom * x;
<a name="l00945"></a>00945         sy = *sanglezoom * y;
<a name="l00946"></a>00946 
<a name="l00947"></a>00947         dstwidthhalf = <a class="code" href="_s_d_l__rotozoom_8c.html#afa99ec4acc4ecb2dc3c2d05da15d0e3f" title="Returns maximum of two numbers a and b.">MAX</a>((<span class="keywordtype">int</span>)
<a name="l00948"></a>00948                 ceil(<a class="code" href="_s_d_l__rotozoom_8c.html#afa99ec4acc4ecb2dc3c2d05da15d0e3f" title="Returns maximum of two numbers a and b.">MAX</a>(<a class="code" href="_s_d_l__rotozoom_8c.html#afa99ec4acc4ecb2dc3c2d05da15d0e3f" title="Returns maximum of two numbers a and b.">MAX</a>(<a class="code" href="_s_d_l__rotozoom_8c.html#afa99ec4acc4ecb2dc3c2d05da15d0e3f" title="Returns maximum of two numbers a and b.">MAX</a>(fabs(cx + sy), fabs(cx - sy)), fabs(-cx + sy)), fabs(-cx - sy))), 1);
<a name="l00949"></a>00949         dstheighthalf = <a class="code" href="_s_d_l__rotozoom_8c.html#afa99ec4acc4ecb2dc3c2d05da15d0e3f" title="Returns maximum of two numbers a and b.">MAX</a>((<span class="keywordtype">int</span>)
<a name="l00950"></a>00950                 ceil(<a class="code" href="_s_d_l__rotozoom_8c.html#afa99ec4acc4ecb2dc3c2d05da15d0e3f" title="Returns maximum of two numbers a and b.">MAX</a>(<a class="code" href="_s_d_l__rotozoom_8c.html#afa99ec4acc4ecb2dc3c2d05da15d0e3f" title="Returns maximum of two numbers a and b.">MAX</a>(<a class="code" href="_s_d_l__rotozoom_8c.html#afa99ec4acc4ecb2dc3c2d05da15d0e3f" title="Returns maximum of two numbers a and b.">MAX</a>(fabs(sx + cy), fabs(sx - cy)), fabs(-sx + cy)), fabs(-sx - cy))), 1);
<a name="l00951"></a>00951         *dstwidth = 2 * dstwidthhalf;
<a name="l00952"></a>00952         *dstheight = 2 * dstheighthalf;
<a name="l00953"></a>00953 }
<a name="l00954"></a>00954 
<a name="l00966"></a><a class="code" href="_s_d_l__rotozoom_8h.html#a612334fa642f672af953f544da6245d0">00966</a> <span class="keywordtype">void</span> <a class="code" href="_s_d_l__rotozoom_8c.html#aee64992d26c818d9975610754d5c929b" title="Returns the size of the resulting target surface for a rotozoomSurfaceXY() call.">rotozoomSurfaceSizeXY</a>(<span class="keywordtype">int</span> width, <span class="keywordtype">int</span> height, <span class="keywordtype">double</span> angle, <span class="keywordtype">double</span> zoomx, <span class="keywordtype">double</span> zoomy, <span class="keywordtype">int</span> *dstwidth, <span class="keywordtype">int</span> *dstheight)
<a name="l00967"></a>00967 {
<a name="l00968"></a>00968         <span class="keywordtype">double</span> dummy_sanglezoom, dummy_canglezoom;
<a name="l00969"></a>00969 
<a name="l00970"></a>00970         <a class="code" href="_s_d_l__rotozoom_8c.html#af48638a298820d4d1dd24a13896963d8" title="Internal target surface sizing function for rotozooms with trig result return.">_rotozoomSurfaceSizeTrig</a>(width, height, angle, zoomx, zoomy, dstwidth, dstheight, &amp;dummy_sanglezoom, &amp;dummy_canglezoom);
<a name="l00971"></a>00971 }
<a name="l00972"></a>00972 
<a name="l00983"></a><a class="code" href="_s_d_l__rotozoom_8h.html#a3ca2316375d6faf4f19b26c2f1f14bbc">00983</a> <span class="keywordtype">void</span> <a class="code" href="_s_d_l__rotozoom_8c.html#a9886c783255edfd70a4974f8f3dd5a8c" title="Returns the size of the resulting target surface for a rotozoomSurface() call.">rotozoomSurfaceSize</a>(<span class="keywordtype">int</span> width, <span class="keywordtype">int</span> height, <span class="keywordtype">double</span> angle, <span class="keywordtype">double</span> zoom, <span class="keywordtype">int</span> *dstwidth, <span class="keywordtype">int</span> *dstheight)
<a name="l00984"></a>00984 {
<a name="l00985"></a>00985         <span class="keywordtype">double</span> dummy_sanglezoom, dummy_canglezoom;
<a name="l00986"></a>00986 
<a name="l00987"></a>00987         <a class="code" href="_s_d_l__rotozoom_8c.html#af48638a298820d4d1dd24a13896963d8" title="Internal target surface sizing function for rotozooms with trig result return.">_rotozoomSurfaceSizeTrig</a>(width, height, angle, zoom, zoom, dstwidth, dstheight, &amp;dummy_sanglezoom, &amp;dummy_canglezoom);
<a name="l00988"></a>00988 }
<a name="l00989"></a>00989 
<a name="l01005"></a><a class="code" href="_s_d_l__rotozoom_8h.html#a3cb0c11d5edc929579c807dc7612348c">01005</a> SDL_Surface *<a class="code" href="_s_d_l__rotozoom_8c.html#a5f64ed53eeee5f2667971c857698d1e5" title="Rotates and zooms a surface and optional anti-aliasing.">rotozoomSurface</a>(SDL_Surface * src, <span class="keywordtype">double</span> angle, <span class="keywordtype">double</span> zoom, <span class="keywordtype">int</span> smooth)
<a name="l01006"></a>01006 {
<a name="l01007"></a>01007         <span class="keywordflow">return</span> <a class="code" href="_s_d_l__rotozoom_8c.html#aab98b5b0da4ea468bacf47f7b85f0ee2" title="Rotates and zooms a surface with different horizontal and vertival scaling factors...">rotozoomSurfaceXY</a>(src, angle, zoom, zoom, smooth);
<a name="l01008"></a>01008 }
<a name="l01009"></a>01009 
<a name="l01026"></a><a class="code" href="_s_d_l__rotozoom_8h.html#a454d4234a45eab6ec238a40cc44051d4">01026</a> SDL_Surface *<a class="code" href="_s_d_l__rotozoom_8c.html#aab98b5b0da4ea468bacf47f7b85f0ee2" title="Rotates and zooms a surface with different horizontal and vertival scaling factors...">rotozoomSurfaceXY</a>(SDL_Surface * src, <span class="keywordtype">double</span> angle, <span class="keywordtype">double</span> zoomx, <span class="keywordtype">double</span> zoomy, <span class="keywordtype">int</span> smooth)
<a name="l01027"></a>01027 {
<a name="l01028"></a>01028         SDL_Surface *rz_src;
<a name="l01029"></a>01029         SDL_Surface *rz_dst;
<a name="l01030"></a>01030         <span class="keywordtype">double</span> zoominv;
<a name="l01031"></a>01031         <span class="keywordtype">double</span> sanglezoom, canglezoom, sanglezoominv, canglezoominv;
<a name="l01032"></a>01032         <span class="keywordtype">int</span> dstwidthhalf, dstwidth, dstheighthalf, dstheight;
<a name="l01033"></a>01033         <span class="keywordtype">int</span> is32bit;
<a name="l01034"></a>01034         <span class="keywordtype">int</span> i, src_converted;
<a name="l01035"></a>01035         <span class="keywordtype">int</span> flipx,flipy;
<a name="l01036"></a>01036         Uint8 r,g,b;
<a name="l01037"></a>01037         Uint32 colorkey = 0;
<a name="l01038"></a>01038         <span class="keywordtype">int</span> colorKeyAvailable = 0;
<a name="l01039"></a>01039 
<a name="l01040"></a>01040         <span class="comment">/*</span>
<a name="l01041"></a>01041 <span class="comment">        * Sanity check </span>
<a name="l01042"></a>01042 <span class="comment">        */</span>
<a name="l01043"></a>01043         <span class="keywordflow">if</span> (src == NULL)
<a name="l01044"></a>01044                 <span class="keywordflow">return</span> (NULL);
<a name="l01045"></a>01045 
<a name="l01046"></a>01046         <span class="keywordflow">if</span> (src-&gt;flags &amp; SDL_SRCCOLORKEY)
<a name="l01047"></a>01047         {
<a name="l01048"></a>01048                 colorkey = <a class="code" href="_s_d_l__rotozoom_8c.html#afe2a2e4dc6cc462c5fc98a2110b8e1ce" title="Returns colorkey info for a surface.">_colorkey</a>(src);
<a name="l01049"></a>01049                 SDL_GetRGB(colorkey, src-&gt;format, &amp;r, &amp;g, &amp;b);
<a name="l01050"></a>01050                 colorKeyAvailable = 1;
<a name="l01051"></a>01051         }
<a name="l01052"></a>01052         <span class="comment">/*</span>
<a name="l01053"></a>01053 <span class="comment">        * Determine if source surface is 32bit or 8bit </span>
<a name="l01054"></a>01054 <span class="comment">        */</span>
<a name="l01055"></a>01055         is32bit = (src-&gt;format-&gt;BitsPerPixel == 32);
<a name="l01056"></a>01056         <span class="keywordflow">if</span> ((is32bit) || (src-&gt;format-&gt;BitsPerPixel == 8)) {
<a name="l01057"></a>01057                 <span class="comment">/*</span>
<a name="l01058"></a>01058 <span class="comment">                * Use source surface &#39;as is&#39; </span>
<a name="l01059"></a>01059 <span class="comment">                */</span>
<a name="l01060"></a>01060                 rz_src = src;
<a name="l01061"></a>01061                 src_converted = 0;
<a name="l01062"></a>01062         } <span class="keywordflow">else</span> {
<a name="l01063"></a>01063                 <span class="comment">/*</span>
<a name="l01064"></a>01064 <span class="comment">                * New source surface is 32bit with a defined RGBA ordering </span>
<a name="l01065"></a>01065 <span class="comment">                */</span>
<a name="l01066"></a>01066                 rz_src =
<a name="l01067"></a>01067                         SDL_CreateRGBSurface(SDL_SWSURFACE, src-&gt;w, src-&gt;h, 32, 
<a name="l01068"></a>01068 #<span class="keywordflow">if</span> SDL_BYTEORDER == SDL_LIL_ENDIAN
<a name="l01069"></a>01069                         0x000000ff, 0x0000ff00, 0x00ff0000, 0xff000000
<a name="l01070"></a>01070 #<span class="keywordflow">else</span>
<a name="l01071"></a>01071                         0xff000000,  0x00ff0000, 0x0000ff00, 0x000000ff
<a name="l01072"></a>01072 #endif
<a name="l01073"></a>01073                         );
<a name="l01074"></a>01074                 <span class="keywordflow">if</span>(colorKeyAvailable)
<a name="l01075"></a>01075                         SDL_SetColorKey(src, 0, 0);
<a name="l01076"></a>01076 
<a name="l01077"></a>01077                 SDL_BlitSurface(src, NULL, rz_src, NULL);
<a name="l01078"></a>01078 
<a name="l01079"></a>01079                 <span class="keywordflow">if</span>(colorKeyAvailable)
<a name="l01080"></a>01080                         SDL_SetColorKey(src, SDL_SRCCOLORKEY, colorkey);
<a name="l01081"></a>01081                 src_converted = 1;
<a name="l01082"></a>01082                 is32bit = 1;
<a name="l01083"></a>01083         }
<a name="l01084"></a>01084 
<a name="l01085"></a>01085         <span class="comment">/*</span>
<a name="l01086"></a>01086 <span class="comment">        * Sanity check zoom factor </span>
<a name="l01087"></a>01087 <span class="comment">        */</span>
<a name="l01088"></a>01088         flipx = (zoomx&lt;0.0);
<a name="l01089"></a>01089         <span class="keywordflow">if</span> (flipx) zoomx=-zoomx;
<a name="l01090"></a>01090         flipy = (zoomy&lt;0.0);
<a name="l01091"></a>01091         <span class="keywordflow">if</span> (flipy) zoomy=-zoomy;
<a name="l01092"></a>01092         <span class="keywordflow">if</span> (zoomx &lt; <a class="code" href="_s_d_l__rotozoom_8c.html#a98a929bd64d660c1860c7b60b4fe5bd9" title="Lower limit of absolute zoom factor or rotation degrees.">VALUE_LIMIT</a>) zoomx = <a class="code" href="_s_d_l__rotozoom_8c.html#a98a929bd64d660c1860c7b60b4fe5bd9" title="Lower limit of absolute zoom factor or rotation degrees.">VALUE_LIMIT</a>;
<a name="l01093"></a>01093         <span class="keywordflow">if</span> (zoomy &lt; <a class="code" href="_s_d_l__rotozoom_8c.html#a98a929bd64d660c1860c7b60b4fe5bd9" title="Lower limit of absolute zoom factor or rotation degrees.">VALUE_LIMIT</a>) zoomy = <a class="code" href="_s_d_l__rotozoom_8c.html#a98a929bd64d660c1860c7b60b4fe5bd9" title="Lower limit of absolute zoom factor or rotation degrees.">VALUE_LIMIT</a>;
<a name="l01094"></a>01094         zoominv = 65536.0 / (zoomx * zoomx);
<a name="l01095"></a>01095 
<a name="l01096"></a>01096         <span class="comment">/*</span>
<a name="l01097"></a>01097 <span class="comment">        * Check if we have a rotozoom or just a zoom </span>
<a name="l01098"></a>01098 <span class="comment">        */</span>
<a name="l01099"></a>01099         <span class="keywordflow">if</span> (fabs(angle) &gt; <a class="code" href="_s_d_l__rotozoom_8c.html#a98a929bd64d660c1860c7b60b4fe5bd9" title="Lower limit of absolute zoom factor or rotation degrees.">VALUE_LIMIT</a>) {
<a name="l01100"></a>01100 
<a name="l01101"></a>01101                 <span class="comment">/*</span>
<a name="l01102"></a>01102 <span class="comment">                * Angle!=0: full rotozoom </span>
<a name="l01103"></a>01103 <span class="comment">                */</span>
<a name="l01104"></a>01104                 <span class="comment">/*</span>
<a name="l01105"></a>01105 <span class="comment">                * ----------------------- </span>
<a name="l01106"></a>01106 <span class="comment">                */</span>
<a name="l01107"></a>01107 
<a name="l01108"></a>01108                 <span class="comment">/* Determine target size */</span>
<a name="l01109"></a>01109                 <a class="code" href="_s_d_l__rotozoom_8c.html#af48638a298820d4d1dd24a13896963d8" title="Internal target surface sizing function for rotozooms with trig result return.">_rotozoomSurfaceSizeTrig</a>(rz_src-&gt;w, rz_src-&gt;h, angle, zoomx, zoomy, &amp;dstwidth, &amp;dstheight, &amp;canglezoom, &amp;sanglezoom);
<a name="l01110"></a>01110 
<a name="l01111"></a>01111                 <span class="comment">/*</span>
<a name="l01112"></a>01112 <span class="comment">                * Calculate target factors from sin/cos and zoom </span>
<a name="l01113"></a>01113 <span class="comment">                */</span>
<a name="l01114"></a>01114                 sanglezoominv = sanglezoom;
<a name="l01115"></a>01115                 canglezoominv = canglezoom;
<a name="l01116"></a>01116                 sanglezoominv *= zoominv;
<a name="l01117"></a>01117                 canglezoominv *= zoominv;
<a name="l01118"></a>01118 
<a name="l01119"></a>01119                 <span class="comment">/* Calculate half size */</span>
<a name="l01120"></a>01120                 dstwidthhalf = dstwidth / 2;
<a name="l01121"></a>01121                 dstheighthalf = dstheight / 2;
<a name="l01122"></a>01122 
<a name="l01123"></a>01123                 <span class="comment">/*</span>
<a name="l01124"></a>01124 <span class="comment">                * Alloc space to completely contain the rotated surface </span>
<a name="l01125"></a>01125 <span class="comment">                */</span>
<a name="l01126"></a>01126                 rz_dst = NULL;
<a name="l01127"></a>01127                 <span class="keywordflow">if</span> (is32bit) {
<a name="l01128"></a>01128                         <span class="comment">/*</span>
<a name="l01129"></a>01129 <span class="comment">                        * Target surface is 32bit with source RGBA/ABGR ordering </span>
<a name="l01130"></a>01130 <span class="comment">                        */</span>
<a name="l01131"></a>01131                         rz_dst =
<a name="l01132"></a>01132                                 SDL_CreateRGBSurface(SDL_SWSURFACE, dstwidth, dstheight + <a class="code" href="_s_d_l__rotozoom_8c.html#a05a2601b7ea2906858ccc31b45fdc6eb" title="Number of guard rows added to destination surfaces.">GUARD_ROWS</a>, 32,
<a name="l01133"></a>01133                                 rz_src-&gt;format-&gt;Rmask, rz_src-&gt;format-&gt;Gmask,
<a name="l01134"></a>01134                                 rz_src-&gt;format-&gt;Bmask, rz_src-&gt;format-&gt;Amask);
<a name="l01135"></a>01135                 } <span class="keywordflow">else</span> {
<a name="l01136"></a>01136                         <span class="comment">/*</span>
<a name="l01137"></a>01137 <span class="comment">                        * Target surface is 8bit </span>
<a name="l01138"></a>01138 <span class="comment">                        */</span>
<a name="l01139"></a>01139                         rz_dst = SDL_CreateRGBSurface(SDL_SWSURFACE, dstwidth, dstheight + <a class="code" href="_s_d_l__rotozoom_8c.html#a05a2601b7ea2906858ccc31b45fdc6eb" title="Number of guard rows added to destination surfaces.">GUARD_ROWS</a>, 8, 0, 0, 0, 0);
<a name="l01140"></a>01140                 }
<a name="l01141"></a>01141 
<a name="l01142"></a>01142                 <span class="comment">/* Check target */</span>
<a name="l01143"></a>01143                 <span class="keywordflow">if</span> (rz_dst == NULL)
<a name="l01144"></a>01144                         <span class="keywordflow">return</span> NULL;
<a name="l01145"></a>01145 
<a name="l01146"></a>01146                 <span class="comment">/* Adjust for guard rows */</span>
<a name="l01147"></a>01147                 rz_dst-&gt;h = dstheight;
<a name="l01148"></a>01148 
<a name="l01149"></a>01149                 <span class="keywordflow">if</span> (colorKeyAvailable == 1){
<a name="l01150"></a>01150                         colorkey = SDL_MapRGB(rz_dst-&gt;format, r, g, b);
<a name="l01151"></a>01151 
<a name="l01152"></a>01152                         SDL_FillRect(rz_dst, NULL, colorkey );
<a name="l01153"></a>01153                 }
<a name="l01154"></a>01154 
<a name="l01155"></a>01155                 <span class="comment">/*</span>
<a name="l01156"></a>01156 <span class="comment">                * Lock source surface </span>
<a name="l01157"></a>01157 <span class="comment">                */</span>
<a name="l01158"></a>01158                 <span class="keywordflow">if</span> (SDL_MUSTLOCK(rz_src)) {
<a name="l01159"></a>01159                         SDL_LockSurface(rz_src);
<a name="l01160"></a>01160                 }
<a name="l01161"></a>01161 
<a name="l01162"></a>01162                 <span class="comment">/*</span>
<a name="l01163"></a>01163 <span class="comment">                * Check which kind of surface we have </span>
<a name="l01164"></a>01164 <span class="comment">                */</span>
<a name="l01165"></a>01165                 <span class="keywordflow">if</span> (is32bit) {
<a name="l01166"></a>01166                         <span class="comment">/*</span>
<a name="l01167"></a>01167 <span class="comment">                        * Call the 32bit transformation routine to do the rotation (using alpha) </span>
<a name="l01168"></a>01168 <span class="comment">                        */</span>
<a name="l01169"></a>01169                         <a class="code" href="_s_d_l__rotozoom_8c.html#aae634e7b5e6ec1622fec361ecbd0d1b7" title="Internal 32 bit rotozoomer with optional anti-aliasing.">_transformSurfaceRGBA</a>(rz_src, rz_dst, dstwidthhalf, dstheighthalf,
<a name="l01170"></a>01170                                 (<span class="keywordtype">int</span>) (sanglezoominv), (<span class="keywordtype">int</span>) (canglezoominv), 
<a name="l01171"></a>01171                                 flipx, flipy,
<a name="l01172"></a>01172                                 smooth);
<a name="l01173"></a>01173                         <span class="comment">/*</span>
<a name="l01174"></a>01174 <span class="comment">                        * Turn on source-alpha support </span>
<a name="l01175"></a>01175 <span class="comment">                        */</span>
<a name="l01176"></a>01176                         SDL_SetAlpha(rz_dst, SDL_SRCALPHA, 255);
<a name="l01177"></a>01177                         SDL_SetColorKey(rz_dst, SDL_SRCCOLORKEY | SDL_RLEACCEL, <a class="code" href="_s_d_l__rotozoom_8c.html#afe2a2e4dc6cc462c5fc98a2110b8e1ce" title="Returns colorkey info for a surface.">_colorkey</a>(rz_src));
<a name="l01178"></a>01178                 } <span class="keywordflow">else</span> {
<a name="l01179"></a>01179                         <span class="comment">/*</span>
<a name="l01180"></a>01180 <span class="comment">                        * Copy palette and colorkey info </span>
<a name="l01181"></a>01181 <span class="comment">                        */</span>
<a name="l01182"></a>01182                         <span class="keywordflow">for</span> (i = 0; i &lt; rz_src-&gt;format-&gt;palette-&gt;ncolors; i++) {
<a name="l01183"></a>01183                                 rz_dst-&gt;format-&gt;palette-&gt;colors[i] = rz_src-&gt;format-&gt;palette-&gt;colors[i];
<a name="l01184"></a>01184                         }
<a name="l01185"></a>01185                         rz_dst-&gt;format-&gt;palette-&gt;ncolors = rz_src-&gt;format-&gt;palette-&gt;ncolors;
<a name="l01186"></a>01186                         <span class="comment">/*</span>
<a name="l01187"></a>01187 <span class="comment">                        * Call the 8bit transformation routine to do the rotation </span>
<a name="l01188"></a>01188 <span class="comment">                        */</span>
<a name="l01189"></a>01189                         <a class="code" href="_s_d_l__rotozoom_8c.html#a126e3b96b22cc18e78e33cc1f8eb6c3c" title="Rotates and zooms 8 bit palette/Y &amp;#39;src&amp;#39; surface to &amp;#39;dst&amp;#39; surface...">transformSurfaceY</a>(rz_src, rz_dst, dstwidthhalf, dstheighthalf,
<a name="l01190"></a>01190                                 (<span class="keywordtype">int</span>) (sanglezoominv), (<span class="keywordtype">int</span>) (canglezoominv),
<a name="l01191"></a>01191                                 flipx, flipy);
<a name="l01192"></a>01192                         SDL_SetColorKey(rz_dst, SDL_SRCCOLORKEY | SDL_RLEACCEL, <a class="code" href="_s_d_l__rotozoom_8c.html#afe2a2e4dc6cc462c5fc98a2110b8e1ce" title="Returns colorkey info for a surface.">_colorkey</a>(rz_src));
<a name="l01193"></a>01193                 }
<a name="l01194"></a>01194                 <span class="comment">/*</span>
<a name="l01195"></a>01195 <span class="comment">                * Unlock source surface </span>
<a name="l01196"></a>01196 <span class="comment">                */</span>
<a name="l01197"></a>01197                 <span class="keywordflow">if</span> (SDL_MUSTLOCK(rz_src)) {
<a name="l01198"></a>01198                         SDL_UnlockSurface(rz_src);
<a name="l01199"></a>01199                 }
<a name="l01200"></a>01200 
<a name="l01201"></a>01201         } <span class="keywordflow">else</span> {
<a name="l01202"></a>01202 
<a name="l01203"></a>01203                 <span class="comment">/*</span>
<a name="l01204"></a>01204 <span class="comment">                * Angle=0: Just a zoom </span>
<a name="l01205"></a>01205 <span class="comment">                */</span>
<a name="l01206"></a>01206                 <span class="comment">/*</span>
<a name="l01207"></a>01207 <span class="comment">                * -------------------- </span>
<a name="l01208"></a>01208 <span class="comment">                */</span>
<a name="l01209"></a>01209 
<a name="l01210"></a>01210                 <span class="comment">/*</span>
<a name="l01211"></a>01211 <span class="comment">                * Calculate target size</span>
<a name="l01212"></a>01212 <span class="comment">                */</span>
<a name="l01213"></a>01213                 <a class="code" href="_s_d_l__rotozoom_8c.html#a8ba40859c1a977dae87488dd8be1bf9a" title="Calculates the size of the target surface for a zoomSurface() call.">zoomSurfaceSize</a>(rz_src-&gt;w, rz_src-&gt;h, zoomx, zoomy, &amp;dstwidth, &amp;dstheight);
<a name="l01214"></a>01214 
<a name="l01215"></a>01215                 <span class="comment">/*</span>
<a name="l01216"></a>01216 <span class="comment">                * Alloc space to completely contain the zoomed surface </span>
<a name="l01217"></a>01217 <span class="comment">                */</span>
<a name="l01218"></a>01218                 rz_dst = NULL;
<a name="l01219"></a>01219                 <span class="keywordflow">if</span> (is32bit) {
<a name="l01220"></a>01220                         <span class="comment">/*</span>
<a name="l01221"></a>01221 <span class="comment">                        * Target surface is 32bit with source RGBA/ABGR ordering </span>
<a name="l01222"></a>01222 <span class="comment">                        */</span>
<a name="l01223"></a>01223                         rz_dst =
<a name="l01224"></a>01224                                 SDL_CreateRGBSurface(SDL_SWSURFACE, dstwidth, dstheight + <a class="code" href="_s_d_l__rotozoom_8c.html#a05a2601b7ea2906858ccc31b45fdc6eb" title="Number of guard rows added to destination surfaces.">GUARD_ROWS</a>, 32,
<a name="l01225"></a>01225                                 rz_src-&gt;format-&gt;Rmask, rz_src-&gt;format-&gt;Gmask,
<a name="l01226"></a>01226                                 rz_src-&gt;format-&gt;Bmask, rz_src-&gt;format-&gt;Amask);
<a name="l01227"></a>01227                 } <span class="keywordflow">else</span> {
<a name="l01228"></a>01228                         <span class="comment">/*</span>
<a name="l01229"></a>01229 <span class="comment">                        * Target surface is 8bit </span>
<a name="l01230"></a>01230 <span class="comment">                        */</span>
<a name="l01231"></a>01231                         rz_dst = SDL_CreateRGBSurface(SDL_SWSURFACE, dstwidth, dstheight + <a class="code" href="_s_d_l__rotozoom_8c.html#a05a2601b7ea2906858ccc31b45fdc6eb" title="Number of guard rows added to destination surfaces.">GUARD_ROWS</a>, 8, 0, 0, 0, 0);
<a name="l01232"></a>01232                 }
<a name="l01233"></a>01233 
<a name="l01234"></a>01234                 <span class="comment">/* Check target */</span>
<a name="l01235"></a>01235                 <span class="keywordflow">if</span> (rz_dst == NULL)
<a name="l01236"></a>01236                         <span class="keywordflow">return</span> NULL;
<a name="l01237"></a>01237 
<a name="l01238"></a>01238                 <span class="comment">/* Adjust for guard rows */</span>
<a name="l01239"></a>01239                 rz_dst-&gt;h = dstheight;
<a name="l01240"></a>01240 
<a name="l01241"></a>01241                 <span class="keywordflow">if</span> (colorKeyAvailable == 1){
<a name="l01242"></a>01242                         colorkey = SDL_MapRGB(rz_dst-&gt;format, r, g, b);
<a name="l01243"></a>01243 
<a name="l01244"></a>01244                         SDL_FillRect(rz_dst, NULL, colorkey );
<a name="l01245"></a>01245                 }
<a name="l01246"></a>01246 
<a name="l01247"></a>01247                 <span class="comment">/*</span>
<a name="l01248"></a>01248 <span class="comment">                * Lock source surface </span>
<a name="l01249"></a>01249 <span class="comment">                */</span>
<a name="l01250"></a>01250                 <span class="keywordflow">if</span> (SDL_MUSTLOCK(rz_src)) {
<a name="l01251"></a>01251                         SDL_LockSurface(rz_src);
<a name="l01252"></a>01252                 }
<a name="l01253"></a>01253 
<a name="l01254"></a>01254                 <span class="comment">/*</span>
<a name="l01255"></a>01255 <span class="comment">                * Check which kind of surface we have </span>
<a name="l01256"></a>01256 <span class="comment">                */</span>
<a name="l01257"></a>01257                 <span class="keywordflow">if</span> (is32bit) {
<a name="l01258"></a>01258                         <span class="comment">/*</span>
<a name="l01259"></a>01259 <span class="comment">                        * Call the 32bit transformation routine to do the zooming (using alpha) </span>
<a name="l01260"></a>01260 <span class="comment">                        */</span>
<a name="l01261"></a>01261                         <a class="code" href="_s_d_l__rotozoom_8c.html#a9898b12bb565c4075c2da4db4891fd81" title="Internal 32 bit Zoomer with optional anti-aliasing by bilinear interpolation.">_zoomSurfaceRGBA</a>(rz_src, rz_dst, flipx, flipy, smooth);
<a name="l01262"></a>01262 
<a name="l01263"></a>01263                         <span class="comment">/*</span>
<a name="l01264"></a>01264 <span class="comment">                        * Turn on source-alpha support </span>
<a name="l01265"></a>01265 <span class="comment">                        */</span>
<a name="l01266"></a>01266                         SDL_SetAlpha(rz_dst, SDL_SRCALPHA, 255);
<a name="l01267"></a>01267                         SDL_SetColorKey(rz_dst, SDL_SRCCOLORKEY | SDL_RLEACCEL, <a class="code" href="_s_d_l__rotozoom_8c.html#afe2a2e4dc6cc462c5fc98a2110b8e1ce" title="Returns colorkey info for a surface.">_colorkey</a>(rz_src));
<a name="l01268"></a>01268                 } <span class="keywordflow">else</span> {
<a name="l01269"></a>01269                         <span class="comment">/*</span>
<a name="l01270"></a>01270 <span class="comment">                        * Copy palette and colorkey info </span>
<a name="l01271"></a>01271 <span class="comment">                        */</span>
<a name="l01272"></a>01272                         <span class="keywordflow">for</span> (i = 0; i &lt; rz_src-&gt;format-&gt;palette-&gt;ncolors; i++) {
<a name="l01273"></a>01273                                 rz_dst-&gt;format-&gt;palette-&gt;colors[i] = rz_src-&gt;format-&gt;palette-&gt;colors[i];
<a name="l01274"></a>01274                         }
<a name="l01275"></a>01275                         rz_dst-&gt;format-&gt;palette-&gt;ncolors = rz_src-&gt;format-&gt;palette-&gt;ncolors;
<a name="l01276"></a>01276 
<a name="l01277"></a>01277                         <span class="comment">/*</span>
<a name="l01278"></a>01278 <span class="comment">                        * Call the 8bit transformation routine to do the zooming </span>
<a name="l01279"></a>01279 <span class="comment">                        */</span>
<a name="l01280"></a>01280                         <a class="code" href="_s_d_l__rotozoom_8c.html#acfeb5a322cbb575f105f1762d9d21c29" title="Internal 8 bit Zoomer without smoothing.">_zoomSurfaceY</a>(rz_src, rz_dst, flipx, flipy);
<a name="l01281"></a>01281                         SDL_SetColorKey(rz_dst, SDL_SRCCOLORKEY | SDL_RLEACCEL, <a class="code" href="_s_d_l__rotozoom_8c.html#afe2a2e4dc6cc462c5fc98a2110b8e1ce" title="Returns colorkey info for a surface.">_colorkey</a>(rz_src));
<a name="l01282"></a>01282                 }
<a name="l01283"></a>01283 
<a name="l01284"></a>01284                 <span class="comment">/*</span>
<a name="l01285"></a>01285 <span class="comment">                * Unlock source surface </span>
<a name="l01286"></a>01286 <span class="comment">                */</span>
<a name="l01287"></a>01287                 <span class="keywordflow">if</span> (SDL_MUSTLOCK(rz_src)) {
<a name="l01288"></a>01288                         SDL_UnlockSurface(rz_src);
<a name="l01289"></a>01289                 }
<a name="l01290"></a>01290         }
<a name="l01291"></a>01291 
<a name="l01292"></a>01292         <span class="comment">/*</span>
<a name="l01293"></a>01293 <span class="comment">        * Cleanup temp surface </span>
<a name="l01294"></a>01294 <span class="comment">        */</span>
<a name="l01295"></a>01295         <span class="keywordflow">if</span> (src_converted) {
<a name="l01296"></a>01296                 SDL_FreeSurface(rz_src);
<a name="l01297"></a>01297         }
<a name="l01298"></a>01298 
<a name="l01299"></a>01299         <span class="comment">/*</span>
<a name="l01300"></a>01300 <span class="comment">        * Return destination surface </span>
<a name="l01301"></a>01301 <span class="comment">        */</span>
<a name="l01302"></a>01302         <span class="keywordflow">return</span> (rz_dst);
<a name="l01303"></a>01303 }
<a name="l01304"></a>01304 
<a name="l01317"></a><a class="code" href="_s_d_l__rotozoom_8h.html#a7927e415d87ea7856794cd4cc77e0a25">01317</a> <span class="keywordtype">void</span> <a class="code" href="_s_d_l__rotozoom_8c.html#a8ba40859c1a977dae87488dd8be1bf9a" title="Calculates the size of the target surface for a zoomSurface() call.">zoomSurfaceSize</a>(<span class="keywordtype">int</span> width, <span class="keywordtype">int</span> height, <span class="keywordtype">double</span> zoomx, <span class="keywordtype">double</span> zoomy, <span class="keywordtype">int</span> *dstwidth, <span class="keywordtype">int</span> *dstheight)
<a name="l01318"></a>01318 {
<a name="l01319"></a>01319         <span class="comment">/*</span>
<a name="l01320"></a>01320 <span class="comment">        * Make zoom factors positive </span>
<a name="l01321"></a>01321 <span class="comment">        */</span>
<a name="l01322"></a>01322         <span class="keywordtype">int</span> flipx, flipy;
<a name="l01323"></a>01323         flipx = (zoomx&lt;0.0);
<a name="l01324"></a>01324         <span class="keywordflow">if</span> (flipx) zoomx = -zoomx;
<a name="l01325"></a>01325         flipy = (zoomy&lt;0.0);
<a name="l01326"></a>01326         <span class="keywordflow">if</span> (flipy) zoomy = -zoomy;
<a name="l01327"></a>01327 
<a name="l01328"></a>01328         <span class="comment">/*</span>
<a name="l01329"></a>01329 <span class="comment">        * Sanity check zoom factors </span>
<a name="l01330"></a>01330 <span class="comment">        */</span>
<a name="l01331"></a>01331         <span class="keywordflow">if</span> (zoomx &lt; <a class="code" href="_s_d_l__rotozoom_8c.html#a98a929bd64d660c1860c7b60b4fe5bd9" title="Lower limit of absolute zoom factor or rotation degrees.">VALUE_LIMIT</a>) {
<a name="l01332"></a>01332                 zoomx = <a class="code" href="_s_d_l__rotozoom_8c.html#a98a929bd64d660c1860c7b60b4fe5bd9" title="Lower limit of absolute zoom factor or rotation degrees.">VALUE_LIMIT</a>;
<a name="l01333"></a>01333         }
<a name="l01334"></a>01334         <span class="keywordflow">if</span> (zoomy &lt; <a class="code" href="_s_d_l__rotozoom_8c.html#a98a929bd64d660c1860c7b60b4fe5bd9" title="Lower limit of absolute zoom factor or rotation degrees.">VALUE_LIMIT</a>) {
<a name="l01335"></a>01335                 zoomy = <a class="code" href="_s_d_l__rotozoom_8c.html#a98a929bd64d660c1860c7b60b4fe5bd9" title="Lower limit of absolute zoom factor or rotation degrees.">VALUE_LIMIT</a>;
<a name="l01336"></a>01336         }
<a name="l01337"></a>01337 
<a name="l01338"></a>01338         <span class="comment">/*</span>
<a name="l01339"></a>01339 <span class="comment">        * Calculate target size </span>
<a name="l01340"></a>01340 <span class="comment">        */</span>
<a name="l01341"></a>01341         *dstwidth = (int) ((<span class="keywordtype">double</span>) width * zoomx);
<a name="l01342"></a>01342         *dstheight = (int) ((<span class="keywordtype">double</span>) height * zoomy);
<a name="l01343"></a>01343         <span class="keywordflow">if</span> (*dstwidth &lt; 1) {
<a name="l01344"></a>01344                 *dstwidth = 1;
<a name="l01345"></a>01345         }
<a name="l01346"></a>01346         <span class="keywordflow">if</span> (*dstheight &lt; 1) {
<a name="l01347"></a>01347                 *dstheight = 1;
<a name="l01348"></a>01348         }
<a name="l01349"></a>01349 }
<a name="l01350"></a>01350 
<a name="l01367"></a><a class="code" href="_s_d_l__rotozoom_8h.html#a06c8108f8fe8de77cf841c176ee64850">01367</a> SDL_Surface *<a class="code" href="_s_d_l__rotozoom_8c.html#abdd772b2f6b1f26134e4e90cda657a21" title="Zoom a surface by independent horizontal and vertical factors with optional smoothing...">zoomSurface</a>(SDL_Surface * src, <span class="keywordtype">double</span> zoomx, <span class="keywordtype">double</span> zoomy, <span class="keywordtype">int</span> smooth)
<a name="l01368"></a>01368 {
<a name="l01369"></a>01369         SDL_Surface *rz_src;
<a name="l01370"></a>01370         SDL_Surface *rz_dst;
<a name="l01371"></a>01371         <span class="keywordtype">int</span> dstwidth, dstheight;
<a name="l01372"></a>01372         <span class="keywordtype">int</span> is32bit;
<a name="l01373"></a>01373         <span class="keywordtype">int</span> i, src_converted;
<a name="l01374"></a>01374         <span class="keywordtype">int</span> flipx, flipy;
<a name="l01375"></a>01375 
<a name="l01376"></a>01376         <span class="comment">/*</span>
<a name="l01377"></a>01377 <span class="comment">        * Sanity check </span>
<a name="l01378"></a>01378 <span class="comment">        */</span>
<a name="l01379"></a>01379         <span class="keywordflow">if</span> (src == NULL)
<a name="l01380"></a>01380                 <span class="keywordflow">return</span> (NULL);
<a name="l01381"></a>01381 
<a name="l01382"></a>01382         <span class="comment">/*</span>
<a name="l01383"></a>01383 <span class="comment">        * Determine if source surface is 32bit or 8bit </span>
<a name="l01384"></a>01384 <span class="comment">        */</span>
<a name="l01385"></a>01385         is32bit = (src-&gt;format-&gt;BitsPerPixel == 32);
<a name="l01386"></a>01386         <span class="keywordflow">if</span> ((is32bit) || (src-&gt;format-&gt;BitsPerPixel == 8)) {
<a name="l01387"></a>01387                 <span class="comment">/*</span>
<a name="l01388"></a>01388 <span class="comment">                * Use source surface &#39;as is&#39; </span>
<a name="l01389"></a>01389 <span class="comment">                */</span>
<a name="l01390"></a>01390                 rz_src = src;
<a name="l01391"></a>01391                 src_converted = 0;
<a name="l01392"></a>01392         } <span class="keywordflow">else</span> {
<a name="l01393"></a>01393                 <span class="comment">/*</span>
<a name="l01394"></a>01394 <span class="comment">                * New source surface is 32bit with a defined RGBA ordering </span>
<a name="l01395"></a>01395 <span class="comment">                */</span>
<a name="l01396"></a>01396                 rz_src =
<a name="l01397"></a>01397                         SDL_CreateRGBSurface(SDL_SWSURFACE, src-&gt;w, src-&gt;h, 32, 
<a name="l01398"></a>01398 #<span class="keywordflow">if</span> SDL_BYTEORDER == SDL_LIL_ENDIAN
<a name="l01399"></a>01399                         0x000000ff, 0x0000ff00, 0x00ff0000, 0xff000000
<a name="l01400"></a>01400 #<span class="keywordflow">else</span>
<a name="l01401"></a>01401                         0xff000000,  0x00ff0000, 0x0000ff00, 0x000000ff
<a name="l01402"></a>01402 #endif
<a name="l01403"></a>01403                         );
<a name="l01404"></a>01404                 SDL_BlitSurface(src, NULL, rz_src, NULL);
<a name="l01405"></a>01405                 src_converted = 1;
<a name="l01406"></a>01406                 is32bit = 1;
<a name="l01407"></a>01407         }
<a name="l01408"></a>01408 
<a name="l01409"></a>01409         flipx = (zoomx&lt;0.0);
<a name="l01410"></a>01410         <span class="keywordflow">if</span> (flipx) zoomx = -zoomx;
<a name="l01411"></a>01411         flipy = (zoomy&lt;0.0);
<a name="l01412"></a>01412         <span class="keywordflow">if</span> (flipy) zoomy = -zoomy;
<a name="l01413"></a>01413 
<a name="l01414"></a>01414         <span class="comment">/* Get size if target */</span>
<a name="l01415"></a>01415         <a class="code" href="_s_d_l__rotozoom_8c.html#a8ba40859c1a977dae87488dd8be1bf9a" title="Calculates the size of the target surface for a zoomSurface() call.">zoomSurfaceSize</a>(rz_src-&gt;w, rz_src-&gt;h, zoomx, zoomy, &amp;dstwidth, &amp;dstheight);
<a name="l01416"></a>01416 
<a name="l01417"></a>01417         <span class="comment">/*</span>
<a name="l01418"></a>01418 <span class="comment">        * Alloc space to completely contain the zoomed surface </span>
<a name="l01419"></a>01419 <span class="comment">        */</span>
<a name="l01420"></a>01420         rz_dst = NULL;
<a name="l01421"></a>01421         <span class="keywordflow">if</span> (is32bit) {
<a name="l01422"></a>01422                 <span class="comment">/*</span>
<a name="l01423"></a>01423 <span class="comment">                * Target surface is 32bit with source RGBA/ABGR ordering </span>
<a name="l01424"></a>01424 <span class="comment">                */</span>
<a name="l01425"></a>01425                 rz_dst =
<a name="l01426"></a>01426                         SDL_CreateRGBSurface(SDL_SWSURFACE, dstwidth, dstheight + <a class="code" href="_s_d_l__rotozoom_8c.html#a05a2601b7ea2906858ccc31b45fdc6eb" title="Number of guard rows added to destination surfaces.">GUARD_ROWS</a>, 32,
<a name="l01427"></a>01427                         rz_src-&gt;format-&gt;Rmask, rz_src-&gt;format-&gt;Gmask,
<a name="l01428"></a>01428                         rz_src-&gt;format-&gt;Bmask, rz_src-&gt;format-&gt;Amask);
<a name="l01429"></a>01429         } <span class="keywordflow">else</span> {
<a name="l01430"></a>01430                 <span class="comment">/*</span>
<a name="l01431"></a>01431 <span class="comment">                * Target surface is 8bit </span>
<a name="l01432"></a>01432 <span class="comment">                */</span>
<a name="l01433"></a>01433                 rz_dst = SDL_CreateRGBSurface(SDL_SWSURFACE, dstwidth, dstheight + <a class="code" href="_s_d_l__rotozoom_8c.html#a05a2601b7ea2906858ccc31b45fdc6eb" title="Number of guard rows added to destination surfaces.">GUARD_ROWS</a>, 8, 0, 0, 0, 0);
<a name="l01434"></a>01434         }
<a name="l01435"></a>01435 
<a name="l01436"></a>01436         <span class="comment">/* Check target */</span>
<a name="l01437"></a>01437         <span class="keywordflow">if</span> (rz_dst == NULL)
<a name="l01438"></a>01438                 <span class="keywordflow">return</span> NULL;
<a name="l01439"></a>01439 
<a name="l01440"></a>01440         <span class="comment">/* Adjust for guard rows */</span>
<a name="l01441"></a>01441         rz_dst-&gt;h = dstheight;
<a name="l01442"></a>01442 
<a name="l01443"></a>01443         <span class="comment">/*</span>
<a name="l01444"></a>01444 <span class="comment">        * Lock source surface </span>
<a name="l01445"></a>01445 <span class="comment">        */</span>
<a name="l01446"></a>01446         <span class="keywordflow">if</span> (SDL_MUSTLOCK(rz_src)) {
<a name="l01447"></a>01447                 SDL_LockSurface(rz_src);
<a name="l01448"></a>01448         }
<a name="l01449"></a>01449 
<a name="l01450"></a>01450         <span class="comment">/*</span>
<a name="l01451"></a>01451 <span class="comment">        * Check which kind of surface we have </span>
<a name="l01452"></a>01452 <span class="comment">        */</span>
<a name="l01453"></a>01453         <span class="keywordflow">if</span> (is32bit) {
<a name="l01454"></a>01454                 <span class="comment">/*</span>
<a name="l01455"></a>01455 <span class="comment">                * Call the 32bit transformation routine to do the zooming (using alpha) </span>
<a name="l01456"></a>01456 <span class="comment">                */</span>
<a name="l01457"></a>01457                 <a class="code" href="_s_d_l__rotozoom_8c.html#a9898b12bb565c4075c2da4db4891fd81" title="Internal 32 bit Zoomer with optional anti-aliasing by bilinear interpolation.">_zoomSurfaceRGBA</a>(rz_src, rz_dst, flipx, flipy, smooth);
<a name="l01458"></a>01458                 <span class="comment">/*</span>
<a name="l01459"></a>01459 <span class="comment">                * Turn on source-alpha support </span>
<a name="l01460"></a>01460 <span class="comment">                */</span>
<a name="l01461"></a>01461                 SDL_SetAlpha(rz_dst, SDL_SRCALPHA, 255);
<a name="l01462"></a>01462         } <span class="keywordflow">else</span> {
<a name="l01463"></a>01463                 <span class="comment">/*</span>
<a name="l01464"></a>01464 <span class="comment">                * Copy palette and colorkey info </span>
<a name="l01465"></a>01465 <span class="comment">                */</span>
<a name="l01466"></a>01466                 <span class="keywordflow">for</span> (i = 0; i &lt; rz_src-&gt;format-&gt;palette-&gt;ncolors; i++) {
<a name="l01467"></a>01467                         rz_dst-&gt;format-&gt;palette-&gt;colors[i] = rz_src-&gt;format-&gt;palette-&gt;colors[i];
<a name="l01468"></a>01468                 }
<a name="l01469"></a>01469                 rz_dst-&gt;format-&gt;palette-&gt;ncolors = rz_src-&gt;format-&gt;palette-&gt;ncolors;
<a name="l01470"></a>01470                 <span class="comment">/*</span>
<a name="l01471"></a>01471 <span class="comment">                * Call the 8bit transformation routine to do the zooming </span>
<a name="l01472"></a>01472 <span class="comment">                */</span>
<a name="l01473"></a>01473                 <a class="code" href="_s_d_l__rotozoom_8c.html#acfeb5a322cbb575f105f1762d9d21c29" title="Internal 8 bit Zoomer without smoothing.">_zoomSurfaceY</a>(rz_src, rz_dst, flipx, flipy);
<a name="l01474"></a>01474                 SDL_SetColorKey(rz_dst, SDL_SRCCOLORKEY | SDL_RLEACCEL, <a class="code" href="_s_d_l__rotozoom_8c.html#afe2a2e4dc6cc462c5fc98a2110b8e1ce" title="Returns colorkey info for a surface.">_colorkey</a>(rz_src));
<a name="l01475"></a>01475         }
<a name="l01476"></a>01476         <span class="comment">/*</span>
<a name="l01477"></a>01477 <span class="comment">        * Unlock source surface </span>
<a name="l01478"></a>01478 <span class="comment">        */</span>
<a name="l01479"></a>01479         <span class="keywordflow">if</span> (SDL_MUSTLOCK(rz_src)) {
<a name="l01480"></a>01480                 SDL_UnlockSurface(rz_src);
<a name="l01481"></a>01481         }
<a name="l01482"></a>01482 
<a name="l01483"></a>01483         <span class="comment">/*</span>
<a name="l01484"></a>01484 <span class="comment">        * Cleanup temp surface </span>
<a name="l01485"></a>01485 <span class="comment">        */</span>
<a name="l01486"></a>01486         <span class="keywordflow">if</span> (src_converted) {
<a name="l01487"></a>01487                 SDL_FreeSurface(rz_src);
<a name="l01488"></a>01488         }
<a name="l01489"></a>01489 
<a name="l01490"></a>01490         <span class="comment">/*</span>
<a name="l01491"></a>01491 <span class="comment">        * Return destination surface </span>
<a name="l01492"></a>01492 <span class="comment">        */</span>
<a name="l01493"></a>01493         <span class="keywordflow">return</span> (rz_dst);
<a name="l01494"></a>01494 }
<a name="l01495"></a>01495 
<a name="l01512"></a><a class="code" href="_s_d_l__rotozoom_8h.html#a7a7ac2cc0d79d282b5a4c76143b7e7a9">01512</a> SDL_Surface *<a class="code" href="_s_d_l__rotozoom_8c.html#aad3bf0cd89cc39ff874ffa778fa1495d" title="Shrink a surface by an integer ratio using averaging.">shrinkSurface</a>(SDL_Surface *src, <span class="keywordtype">int</span> factorx, <span class="keywordtype">int</span> factory)
<a name="l01513"></a>01513 {
<a name="l01514"></a>01514         SDL_Surface *rz_src;
<a name="l01515"></a>01515         SDL_Surface *rz_dst;
<a name="l01516"></a>01516         <span class="keywordtype">int</span> dstwidth, dstheight;
<a name="l01517"></a>01517         <span class="keywordtype">int</span> is32bit;
<a name="l01518"></a>01518         <span class="keywordtype">int</span> i, src_converted;
<a name="l01519"></a>01519 
<a name="l01520"></a>01520         <span class="comment">/*</span>
<a name="l01521"></a>01521 <span class="comment">        * Sanity check </span>
<a name="l01522"></a>01522 <span class="comment">        */</span>
<a name="l01523"></a>01523         <span class="keywordflow">if</span> (src == NULL)
<a name="l01524"></a>01524                 <span class="keywordflow">return</span> (NULL);
<a name="l01525"></a>01525 
<a name="l01526"></a>01526         <span class="comment">/*</span>
<a name="l01527"></a>01527 <span class="comment">        * Determine if source surface is 32bit or 8bit </span>
<a name="l01528"></a>01528 <span class="comment">        */</span>
<a name="l01529"></a>01529         is32bit = (src-&gt;format-&gt;BitsPerPixel == 32);
<a name="l01530"></a>01530         <span class="keywordflow">if</span> ((is32bit) || (src-&gt;format-&gt;BitsPerPixel == 8)) {
<a name="l01531"></a>01531                 <span class="comment">/*</span>
<a name="l01532"></a>01532 <span class="comment">                * Use source surface &#39;as is&#39; </span>
<a name="l01533"></a>01533 <span class="comment">                */</span>
<a name="l01534"></a>01534                 rz_src = src;
<a name="l01535"></a>01535                 src_converted = 0;
<a name="l01536"></a>01536         } <span class="keywordflow">else</span> {
<a name="l01537"></a>01537                 <span class="comment">/*</span>
<a name="l01538"></a>01538 <span class="comment">                * New source surface is 32bit with a defined RGBA ordering </span>
<a name="l01539"></a>01539 <span class="comment">                */</span>
<a name="l01540"></a>01540                 rz_src =
<a name="l01541"></a>01541                         SDL_CreateRGBSurface(SDL_SWSURFACE, src-&gt;w, src-&gt;h, 32, 
<a name="l01542"></a>01542 #<span class="keywordflow">if</span> SDL_BYTEORDER == SDL_LIL_ENDIAN
<a name="l01543"></a>01543                         0x000000ff, 0x0000ff00, 0x00ff0000, 0xff000000
<a name="l01544"></a>01544 #<span class="keywordflow">else</span>
<a name="l01545"></a>01545                         0xff000000,  0x00ff0000, 0x0000ff00, 0x000000ff
<a name="l01546"></a>01546 #endif
<a name="l01547"></a>01547                         );
<a name="l01548"></a>01548                 SDL_BlitSurface(src, NULL, rz_src, NULL);
<a name="l01549"></a>01549                 src_converted = 1;
<a name="l01550"></a>01550                 is32bit = 1;
<a name="l01551"></a>01551         }
<a name="l01552"></a>01552 
<a name="l01553"></a>01553         <span class="comment">/* Get size for target */</span>
<a name="l01554"></a>01554         dstwidth=rz_src-&gt;w/factorx;
<a name="l01555"></a>01555         <span class="keywordflow">while</span> (dstwidth*factorx&gt;rz_src-&gt;w) { dstwidth--; }
<a name="l01556"></a>01556         dstheight=rz_src-&gt;h/factory;
<a name="l01557"></a>01557         <span class="keywordflow">while</span> (dstheight*factory&gt;rz_src-&gt;h) { dstheight--; }
<a name="l01558"></a>01558 
<a name="l01559"></a>01559         <span class="comment">/*</span>
<a name="l01560"></a>01560 <span class="comment">        * Alloc space to completely contain the shrunken surface</span>
<a name="l01561"></a>01561 <span class="comment">        * (with added guard rows)</span>
<a name="l01562"></a>01562 <span class="comment">        */</span>
<a name="l01563"></a>01563         rz_dst = NULL;
<a name="l01564"></a>01564         <span class="keywordflow">if</span> (is32bit) {
<a name="l01565"></a>01565                 <span class="comment">/*</span>
<a name="l01566"></a>01566 <span class="comment">                * Target surface is 32bit with source RGBA/ABGR ordering </span>
<a name="l01567"></a>01567 <span class="comment">                */</span>
<a name="l01568"></a>01568                 rz_dst =
<a name="l01569"></a>01569                         SDL_CreateRGBSurface(SDL_SWSURFACE, dstwidth, dstheight + <a class="code" href="_s_d_l__rotozoom_8c.html#a05a2601b7ea2906858ccc31b45fdc6eb" title="Number of guard rows added to destination surfaces.">GUARD_ROWS</a>, 32,
<a name="l01570"></a>01570                         rz_src-&gt;format-&gt;Rmask, rz_src-&gt;format-&gt;Gmask,
<a name="l01571"></a>01571                         rz_src-&gt;format-&gt;Bmask, rz_src-&gt;format-&gt;Amask);
<a name="l01572"></a>01572         } <span class="keywordflow">else</span> {
<a name="l01573"></a>01573                 <span class="comment">/*</span>
<a name="l01574"></a>01574 <span class="comment">                * Target surface is 8bit </span>
<a name="l01575"></a>01575 <span class="comment">                */</span>
<a name="l01576"></a>01576                 rz_dst = SDL_CreateRGBSurface(SDL_SWSURFACE, dstwidth, dstheight + <a class="code" href="_s_d_l__rotozoom_8c.html#a05a2601b7ea2906858ccc31b45fdc6eb" title="Number of guard rows added to destination surfaces.">GUARD_ROWS</a>, 8, 0, 0, 0, 0);
<a name="l01577"></a>01577         }
<a name="l01578"></a>01578         
<a name="l01579"></a>01579         <span class="comment">/* Check target */</span>
<a name="l01580"></a>01580         <span class="keywordflow">if</span> (rz_dst == NULL)
<a name="l01581"></a>01581                 <span class="keywordflow">return</span> NULL;
<a name="l01582"></a>01582 
<a name="l01583"></a>01583         <span class="comment">/* Adjust for guard rows */</span>
<a name="l01584"></a>01584         rz_dst-&gt;h = dstheight;
<a name="l01585"></a>01585 
<a name="l01586"></a>01586         <span class="comment">/*</span>
<a name="l01587"></a>01587 <span class="comment">        * Lock source surface </span>
<a name="l01588"></a>01588 <span class="comment">        */</span>
<a name="l01589"></a>01589         <span class="keywordflow">if</span> (SDL_MUSTLOCK(rz_src)) {
<a name="l01590"></a>01590                 SDL_LockSurface(rz_src);
<a name="l01591"></a>01591         }
<a name="l01592"></a>01592 
<a name="l01593"></a>01593         <span class="comment">/*</span>
<a name="l01594"></a>01594 <span class="comment">        * Check which kind of surface we have </span>
<a name="l01595"></a>01595 <span class="comment">        */</span>
<a name="l01596"></a>01596         <span class="keywordflow">if</span> (is32bit) {
<a name="l01597"></a>01597                 <span class="comment">/*</span>
<a name="l01598"></a>01598 <span class="comment">                * Call the 32bit transformation routine to do the shrinking (using alpha) </span>
<a name="l01599"></a>01599 <span class="comment">                */</span>
<a name="l01600"></a>01600                 <a class="code" href="_s_d_l__rotozoom_8c.html#ac1bde824f44ae9a76930e9782b783512" title="Internal 32 bit integer-factor averaging Shrinker.">_shrinkSurfaceRGBA</a>(rz_src, rz_dst, factorx, factory);
<a name="l01601"></a>01601                 <span class="comment">/*</span>
<a name="l01602"></a>01602 <span class="comment">                * Turn on source-alpha support </span>
<a name="l01603"></a>01603 <span class="comment">                */</span>
<a name="l01604"></a>01604                 SDL_SetAlpha(rz_dst, SDL_SRCALPHA, 255);
<a name="l01605"></a>01605         } <span class="keywordflow">else</span> {
<a name="l01606"></a>01606                 <span class="comment">/*</span>
<a name="l01607"></a>01607 <span class="comment">                * Copy palette and colorkey info </span>
<a name="l01608"></a>01608 <span class="comment">                */</span>
<a name="l01609"></a>01609                 <span class="keywordflow">for</span> (i = 0; i &lt; rz_src-&gt;format-&gt;palette-&gt;ncolors; i++) {
<a name="l01610"></a>01610                         rz_dst-&gt;format-&gt;palette-&gt;colors[i] = rz_src-&gt;format-&gt;palette-&gt;colors[i];
<a name="l01611"></a>01611                 }
<a name="l01612"></a>01612                 rz_dst-&gt;format-&gt;palette-&gt;ncolors = rz_src-&gt;format-&gt;palette-&gt;ncolors;
<a name="l01613"></a>01613                 <span class="comment">/*</span>
<a name="l01614"></a>01614 <span class="comment">                * Call the 8bit transformation routine to do the shrinking </span>
<a name="l01615"></a>01615 <span class="comment">                */</span>
<a name="l01616"></a>01616                 <a class="code" href="_s_d_l__rotozoom_8c.html#aadb38a61ab6727e5fd621b63418399be" title="Internal 8 bit integer-factor averaging shrinker.">_shrinkSurfaceY</a>(rz_src, rz_dst, factorx, factory);
<a name="l01617"></a>01617                 SDL_SetColorKey(rz_dst, SDL_SRCCOLORKEY | SDL_RLEACCEL, <a class="code" href="_s_d_l__rotozoom_8c.html#afe2a2e4dc6cc462c5fc98a2110b8e1ce" title="Returns colorkey info for a surface.">_colorkey</a>(rz_src));
<a name="l01618"></a>01618         }
<a name="l01619"></a>01619 
<a name="l01620"></a>01620         <span class="comment">/*</span>
<a name="l01621"></a>01621 <span class="comment">        * Unlock source surface </span>
<a name="l01622"></a>01622 <span class="comment">        */</span>
<a name="l01623"></a>01623         <span class="keywordflow">if</span> (SDL_MUSTLOCK(rz_src)) {
<a name="l01624"></a>01624                 SDL_UnlockSurface(rz_src);
<a name="l01625"></a>01625         }
<a name="l01626"></a>01626 
<a name="l01627"></a>01627         <span class="comment">/*</span>
<a name="l01628"></a>01628 <span class="comment">        * Cleanup temp surface </span>
<a name="l01629"></a>01629 <span class="comment">        */</span>
<a name="l01630"></a>01630         <span class="keywordflow">if</span> (src_converted) {
<a name="l01631"></a>01631                 SDL_FreeSurface(rz_src);
<a name="l01632"></a>01632         }
<a name="l01633"></a>01633 
<a name="l01634"></a>01634         <span class="comment">/*</span>
<a name="l01635"></a>01635 <span class="comment">        * Return destination surface </span>
<a name="l01636"></a>01636 <span class="comment">        */</span>
<a name="l01637"></a>01637         <span class="keywordflow">return</span> (rz_dst);
<a name="l01638"></a>01638 }
</pre></div></div>
<hr size="1"/><address style="text-align: right;"><small>Generated by&nbsp;
<a href="http://www.doxygen.org/index.html">
<img class="footer" src="doxygen.png" alt="doxygen"/></a> 1.6.2 </small></address>
</body>
</html>