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<title>Lwt_read_line.Control</title>
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<h1>Module <a href="type_Lwt_read_line.Control.html">Lwt_read_line.Control</a></h1>
<pre><span class="keyword">module</span> Control: <code class="code"><span class="keyword">sig</span></code> <a href="Lwt_read_line.Control.html">..</a> <code class="code"><span class="keyword">end</span></code></pre><div class="info">
Controlling a running read-line instance<br>
</div>
<hr width="100%">
<pre><span id="TYPEt"><span class="keyword">type</span> <code class="type">'a</code> t</span> </pre>
<div class="info">
Type of a running read-line instance, returning a value of
        type <code class="code"><span class="keywordsign">'</span>a</code><br>
</div>

<br>
<h6 id="6_Control">Control</h6><br>
<pre><span id="VALresult"><span class="keyword">val</span> result</span> : <code class="type">'a <a href="Lwt_read_line.Control.html#TYPEt">t</a> -> 'a <a href="Lwt.html#TYPEt">Lwt.t</a></code></pre><div class="info">
Threads waiting for the read-line instance to terminates<br>
</div>
<pre><span id="VALsend_command"><span class="keyword">val</span> send_command</span> : <code class="type">'a <a href="Lwt_read_line.Control.html#TYPEt">t</a> -> <a href="Lwt_read_line.Command.html#TYPEt">Lwt_read_line.Command.t</a> -> unit</code></pre><div class="info">
<code class="code">send_command instance command</code> sends the given command to the
        read-line instance<br>
</div>
<pre><span id="VALaccept"><span class="keyword">val</span> accept</span> : <code class="type">'a <a href="Lwt_read_line.Control.html#TYPEt">t</a> -> unit</code></pre><div class="info">
<code class="code">accept instance = send_command instance <span class="constructor">Command</span>.<span class="constructor">Accept_line</span></code><br>
</div>
<pre><span id="VALinterrupt"><span class="keyword">val</span> interrupt</span> : <code class="type">'a <a href="Lwt_read_line.Control.html#TYPEt">t</a> -> unit</code></pre><div class="info">
<code class="code">accept instance = send_command instance <span class="constructor">Command</span>.<span class="constructor">Break</span></code><br>
</div>
<pre><span id="VALhide"><span class="keyword">val</span> hide</span> : <code class="type">'a <a href="Lwt_read_line.Control.html#TYPEt">t</a> -> unit <a href="Lwt.html#TYPEt">Lwt.t</a></code></pre><div class="info">
Hides everything (prompt, user input, completion box) until
        <a href="Lwt_read_line.Control.html#VALshow"><code class="code"><span class="constructor">Lwt_read_line</span>.<span class="constructor">Control</span>.show</code></a> is called.<br>
</div>
<pre><span id="VALshow"><span class="keyword">val</span> show</span> : <code class="type">'a <a href="Lwt_read_line.Control.html#TYPEt">t</a> -> unit <a href="Lwt.html#TYPEt">Lwt.t</a></code></pre><div class="info">
Un-hide everything<br>
</div>
<br>
Note: in case the input is not a terminal, read-line instances
      are not controllable. i.e. <a href="Lwt_read_line.Control.html#VALaccept"><code class="code"><span class="constructor">Lwt_read_line</span>.<span class="constructor">Control</span>.accept</code></a>, <code class="code">refresh</code>, ... have no
      effect.<br>
<br>
<h6 id="6_Creationofreadlineinstances">Creation of read-line instances</h6><br>
<pre><span id="TYPEprompt"><span class="keyword">type</span> <code class="type"></code>prompt</span> = <code class="type"><a href="Lwt_read_line.Engine.html#TYPEstate">Lwt_read_line.Engine.state</a> React.signal -> <a href="Lwt_term.html#TYPEstyled_text">Lwt_term.styled_text</a> React.signal</code> </pre>
<div class="info">
The prompt a signal which may depends on the engine state<br>
</div>

<pre><span id="TYPEstate"><span class="keyword">type</span> <code class="type"></code>state</span> </pre>
<div class="info">
State of an instance<br>
</div>

<pre><span id="VALengine_state"><span class="keyword">val</span> engine_state</span> : <code class="type"><a href="Lwt_read_line.Control.html#TYPEstate">state</a> -> <a href="Lwt_read_line.Engine.html#TYPEstate">Lwt_read_line.Engine.state</a></code></pre><div class="info">
Return the engine state of the given state<br>
</div>
<pre><span id="VALrender_state"><span class="keyword">val</span> render_state</span> : <code class="type"><a href="Lwt_read_line.Control.html#TYPEstate">state</a> -> <a href="Lwt_read_line.Terminal.html#TYPEstate">Lwt_read_line.Terminal.state</a></code></pre><div class="info">
Return the rendering state of the given state<br>
</div>
<pre><span id="VALmake"><span class="keyword">val</span> make</span> : <code class="type">?history:<a href="Lwt_read_line.html#TYPEhistory">Lwt_read_line.history</a> -><br>       ?complete:<a href="Lwt_read_line.html#TYPEcompletion">Lwt_read_line.completion</a> -><br>       ?clipboard:<a href="Lwt_read_line.clipboard-c.html">Lwt_read_line.clipboard</a> -><br>       ?mode:[ `classic | `none | `real_time ] -><br>       ?map_text:(Text.t -> Text.t) -><br>       ?filter:(<a href="Lwt_read_line.Control.html#TYPEstate">state</a> -><br>                <a href="Lwt_read_line.Command.html#TYPEt">Lwt_read_line.Command.t</a> -> <a href="Lwt_read_line.Command.html#TYPEt">Lwt_read_line.Command.t</a> <a href="Lwt.html#TYPEt">Lwt.t</a>) -><br>       map_result:(Text.t -> 'a <a href="Lwt.html#TYPEt">Lwt.t</a>) -><br>       ?prompt:<a href="Lwt_read_line.Control.html#TYPEprompt">prompt</a> -> unit -> 'a <a href="Lwt_read_line.Control.html#TYPEt">t</a></code></pre><div class="info">
Creates a new read-line instance with the given
        parameters. <code class="code">filter</code> is called to handle commands. You can
        return <code class="code"><span class="constructor">Command</span>.<span class="constructor">Nop</span></code> to drop a command.<br>
</div>
<br>
<h6 id="6_Predefinedinstances">Predefined instances</h6><br>
<pre><span id="VALread_line"><span class="keyword">val</span> read_line</span> : <code class="type">?history:<a href="Lwt_read_line.html#TYPEhistory">Lwt_read_line.history</a> -><br>       ?complete:<a href="Lwt_read_line.html#TYPEcompletion">Lwt_read_line.completion</a> -><br>       ?clipboard:<a href="Lwt_read_line.clipboard-c.html">Lwt_read_line.clipboard</a> -><br>       ?mode:<a href="Lwt_read_line.html#TYPEcompletion_mode">Lwt_read_line.completion_mode</a> -><br>       ?prompt:<a href="Lwt_read_line.Control.html#TYPEprompt">prompt</a> -><br>       unit -> Text.t <a href="Lwt_read_line.Control.html#TYPEt">t</a> <a href="Lwt.html#TYPEt">Lwt.t</a></code></pre><pre><span id="VALread_password"><span class="keyword">val</span> read_password</span> : <code class="type">?clipboard:<a href="Lwt_read_line.clipboard-c.html">Lwt_read_line.clipboard</a> -><br>       ?style:<a href="Lwt_read_line.html#TYPEpassword_style">Lwt_read_line.password_style</a> -><br>       ?prompt:<a href="Lwt_read_line.Control.html#TYPEprompt">prompt</a> -><br>       unit -> Text.t <a href="Lwt_read_line.Control.html#TYPEt">t</a> <a href="Lwt.html#TYPEt">Lwt.t</a></code></pre><pre><span id="VALread_keyword"><span class="keyword">val</span> read_keyword</span> : <code class="type">?history:<a href="Lwt_read_line.html#TYPEhistory">Lwt_read_line.history</a> -><br>       ?case_sensitive:bool -><br>       ?mode:<a href="Lwt_read_line.html#TYPEcompletion_mode">Lwt_read_line.completion_mode</a> -><br>       ?prompt:<a href="Lwt_read_line.Control.html#TYPEprompt">prompt</a> -><br>       values:(Text.t * 'value) list -> unit -> 'value <a href="Lwt_read_line.Control.html#TYPEt">t</a> <a href="Lwt.html#TYPEt">Lwt.t</a></code></pre><pre><span id="VALread_yes_no"><span class="keyword">val</span> read_yes_no</span> : <code class="type">?history:<a href="Lwt_read_line.html#TYPEhistory">Lwt_read_line.history</a> -><br>       ?mode:<a href="Lwt_read_line.html#TYPEcompletion_mode">Lwt_read_line.completion_mode</a> -><br>       ?prompt:<a href="Lwt_read_line.Control.html#TYPEprompt">prompt</a> -><br>       unit -> bool <a href="Lwt_read_line.Control.html#TYPEt">t</a> <a href="Lwt.html#TYPEt">Lwt.t</a></code></pre></body></html>