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<html><head><title>QDragMoveEvent Class Reference</title><style>h3.fn,span.fn { margin-left: 1cm; text-indent: -1cm }
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</style></head><body><table border="0" cellpadding="0" cellspacing="0" width="100%"><tr /><td align="left" valign="top" width="32"><img align="left" border="0" height="32" src="images/rb-logo.png" width="32" /></td><td width="1">&#160;&#160;</td><td class="postheader" valign="center"><a href="index.html"><font color="#004faf">Home</font></a>&#160;&#183; <a href="classes.html"><font color="#004faf">All Classes</font></a>&#160;&#183; <a href="modules.html"><font color="#004faf">Modules</font></a></td></table><h1 align="center">QDragMoveEvent Class Reference<br /><sup><sup>[<a href="qtgui.html">QtGui</a> module]</sup></sup></h1><p>The QDragMoveEvent class provides an event which is sent while a
drag and drop action is in progress. <a href="#details">More...</a></p>

<p>Inherits <a href="qdropevent.html">QDropEvent</a>.</p><p>Inherited by <a href="qdragenterevent.html">QDragEnterEvent</a>.</p><h3>Methods</h3><ul><li><div class="fn" /><b><a href="qdragmoveevent.html#QDragMoveEvent">__init__</a></b> (<i>self</i>, QPoint&#160;<i>pos</i>, Qt.DropActions&#160;<i>actions</i>, QMimeData&#160;<i>data</i>, Qt.MouseButtons&#160;<i>buttons</i>, Qt.KeyboardModifiers&#160;<i>modifiers</i>, QEvent.Type&#160;<i>type</i>&#160;=&#160;QEvent.DragMove)</li><li><div class="fn" /><b><a href="qdragmoveevent.html#QDragMoveEvent-2">__init__</a></b> (<i>self</i>, QDragMoveEvent)</li><li><div class="fn" /><b><a href="qdragmoveevent.html#accept">accept</a></b> (<i>self</i>)</li><li><div class="fn" /><b><a href="qdragmoveevent.html#accept-2">accept</a></b> (<i>self</i>, QRect&#160;<i>r</i>)</li><li><div class="fn" />QRect <b><a href="qdragmoveevent.html#answerRect">answerRect</a></b> (<i>self</i>)</li><li><div class="fn" /><b><a href="qdragmoveevent.html#ignore">ignore</a></b> (<i>self</i>)</li><li><div class="fn" /><b><a href="qdragmoveevent.html#ignore-2">ignore</a></b> (<i>self</i>, QRect&#160;<i>r</i>)</li></ul><a name="details" /><hr /><h2>Detailed Description</h2><p>The QDragMoveEvent class provides an event which is sent while a
drag and drop action is in progress.</p>
<p>A widget will receive drag move events repeatedly while the drag
is within its boundaries, if it accepts <a href="qwidget.html#acceptDrops-prop">drop events</a> and <a href="qwidget.html#dragEnterEvent">enter events</a>. The widget should
examine the event to see what kind of data it <a class="compat" href="qdropevent-qt3.html#provides">provides</a>, and
call the <a href="qdragmoveevent.html#accept">accept</a>() function
to accept the drop if appropriate.</p>
<p>The rectangle supplied by the <a href="qdragmoveevent.html#answerRect">answerRect</a>() function can be
used to restrict drops to certain parts of the widget. For example,
we can check whether the rectangle intersects with the geometry of
a certain child widget and only call <a href="qdropevent.html#acceptProposedAction">acceptProposedAction()</a>
if that is the case.</p>
<p>Note that this class inherits most of its functionality from
<a href="qdropevent.html">QDropEvent</a>.</p>
<hr /><h2>Method Documentation</h2><h3 class="fn"><a name="QDragMoveEvent" />QDragMoveEvent.__init__ (<i>self</i>, <a href="qpoint.html">QPoint</a>&#160;<i>pos</i>, <a href="qt-dropactions.html">Qt.DropActions</a>&#160;<i>actions</i>, <a href="qmimedata.html">QMimeData</a>&#160;<i>data</i>, <a href="qt-mousebuttons.html">Qt.MouseButtons</a>&#160;<i>buttons</i>, <a href="qt-keyboardmodifiers.html">Qt.KeyboardModifiers</a>&#160;<i>modifiers</i>, <a href="qevent.html#Type-enum">QEvent.Type</a>&#160;<i>type</i>&#160;=&#160;QEvent.DragMove)</h3><p>Creates a <a href="qdragmoveevent.html">QDragMoveEvent</a> of
the required <i>type</i> indicating that the mouse is at position
<i>pos</i> given within a widget.</p>
<p>The mouse and keyboard states are specified by <i>buttons</i>
and <i>modifiers</i>, and the <i>actions</i> describe the types of
drag and drop operation that are possible. The drag data is passed
as MIME-encoded information in <i>data</i>.</p>
<p><b>Warning:</b> Do not attempt to create a <a href="qdragmoveevent.html">QDragMoveEvent</a> yourself. These objects
rely on Qt's internal state.</p>


<h3 class="fn"><a name="QDragMoveEvent-2" />QDragMoveEvent.__init__ (<i>self</i>, <a href="qdragmoveevent.html">QDragMoveEvent</a>)</h3><h3 class="fn"><a name="accept" />QDragMoveEvent.accept (<i>self</i>)</h3><p>The same as accept(), but also notifies that future moves will
also be acceptable if they remain within the <i>rectangle</i> given
on the widget. This can improve performance, but may also be
ignored by the underlying system.</p>
<p>If the rectangle is empty, drag move events will be sent
continuously. This is useful if the source is scrolling in a timer
event.</p>


<h3 class="fn"><a name="accept-2" />QDragMoveEvent.accept (<i>self</i>, <a href="qrect.html">QRect</a>&#160;<i>r</i>)</h3><h3 class="fn"><a name="answerRect" /><a href="qrect.html">QRect</a> QDragMoveEvent.answerRect (<i>self</i>)</h3><p>Returns the rectangle in the widget where the drop will occur if
accepted. You can use this information to restrict drops to certain
places on the widget.</p>


<h3 class="fn"><a name="ignore" />QDragMoveEvent.ignore (<i>self</i>)</h3><p>The opposite of the accept(const <a href="qrect.html">QRect</a>&amp;) function. Moves within the
<i>rectangle</i> are not acceptable, and will be ignored.</p>


<h3 class="fn"><a name="ignore-2" />QDragMoveEvent.ignore (<i>self</i>, <a href="qrect.html">QRect</a>&#160;<i>r</i>)</h3><p>This is an overloaded function.</p>
<p>Calls <a href="qevent.html#ignore">QDropEvent.ignore</a>().</p>
<address><hr /><div align="center"><table border="0" cellspacing="0" width="100%"><tr class="address"><td align="left" width="25%">PyQt&#160;4.10.3 for X11</td><td align="center" width="50%">Copyright &#169; <a href="http://www.riverbankcomputing.com">Riverbank&#160;Computing&#160;Ltd</a> and <a href="http://www.qtsoftware.com">Nokia</a> 2012</td><td align="right" width="25%">Qt&#160;4.8.5</td></tr></table></div></address></body></html>