<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/> <meta http-equiv="X-UA-Compatible" content="IE=9"/> <title>SDL_gfx: C:/Users/Andreas Schiffler/Desktop/Sources/sdlgfx/SDL_framerate.h File Reference</title> <link href="tabs.css" rel="stylesheet" type="text/css"/> <link href="doxygen.css" rel="stylesheet" type="text/css" /> </head> <body> <div id="top"><!-- do not remove this div! --> <div id="titlearea"> <table cellspacing="0" cellpadding="0"> <tbody> <tr style="height: 56px;"> <td style="padding-left: 0.5em;"> <div id="projectname">SDL_gfx  <span id="projectnumber">2.0.24</span> </div> </td> </tr> </tbody> </table> </div> <!-- Generated by Doxygen 1.8.0 --> <div id="navrow1" class="tabs"> <ul class="tablist"> <li><a href="index.html"><span>Main Page</span></a></li> <li><a href="annotated.html"><span>Data Structures</span></a></li> <li class="current"><a href="files.html"><span>Files</span></a></li> </ul> </div> <div id="navrow2" class="tabs2"> <ul class="tablist"> <li><a href="files.html"><span>File List</span></a></li> <li><a href="globals.html"><span>Globals</span></a></li> </ul> </div> </div> <div class="header"> <div class="summary"> <a href="#nested-classes">Data Structures</a> | <a href="#define-members">Defines</a> | <a href="#func-members">Functions</a> </div> <div class="headertitle"> <div class="title">C:/Users/Andreas Schiffler/Desktop/Sources/sdlgfx/SDL_framerate.h File Reference</div> </div> </div><!--header--> <div class="contents"> <div class="textblock"><code>#include "SDL.h"</code><br/> </div> <p><a href="_s_d_l__framerate_8h_source.html">Go to the source code of this file.</a></p> <table class="memberdecls"> <tr><td colspan="2"><h2><a name="nested-classes"></a> Data Structures</h2></td></tr> <tr class="memitem:"><td class="memItemLeft" align="right" valign="top">struct  </td><td class="memItemRight" valign="bottom"><a class="el" href="struct_f_p_smanager.html">FPSmanager</a></td></tr> <tr class="memdesc:"><td class="mdescLeft"> </td><td class="mdescRight">Structure holding the state and timing information of the framerate controller. <a href="struct_f_p_smanager.html#details">More...</a><br/></td></tr> <tr><td colspan="2"><h2><a name="define-members"></a> Defines</h2></td></tr> <tr class="memitem:aeaeac0f0b439344496e29abf60904d58"><td class="memItemLeft" align="right" valign="top">#define </td><td class="memItemRight" valign="bottom"><a class="el" href="_s_d_l__framerate_8h.html#aeaeac0f0b439344496e29abf60904d58">FPS_UPPER_LIMIT</a>   200</td></tr> <tr class="memdesc:aeaeac0f0b439344496e29abf60904d58"><td class="mdescLeft"> </td><td class="mdescRight">Highest possible rate supported by framerate controller in Hz (1/s). <a href="#aeaeac0f0b439344496e29abf60904d58"></a><br/></td></tr> <tr class="memitem:a9555dceeaaffdd2669c991e6a300085b"><td class="memItemLeft" align="right" valign="top">#define </td><td class="memItemRight" valign="bottom"><a class="el" href="_s_d_l__framerate_8h.html#a9555dceeaaffdd2669c991e6a300085b">FPS_LOWER_LIMIT</a>   1</td></tr> <tr class="memdesc:a9555dceeaaffdd2669c991e6a300085b"><td class="mdescLeft"> </td><td class="mdescRight">Lowest possible rate supported by framerate controller in Hz (1/s). <a href="#a9555dceeaaffdd2669c991e6a300085b"></a><br/></td></tr> <tr class="memitem:ab3ac02e6acb348129a019b9f20aa5c90"><td class="memItemLeft" align="right" valign="top">#define </td><td class="memItemRight" valign="bottom"><a class="el" href="_s_d_l__framerate_8h.html#ab3ac02e6acb348129a019b9f20aa5c90">FPS_DEFAULT</a>   30</td></tr> <tr class="memdesc:ab3ac02e6acb348129a019b9f20aa5c90"><td class="mdescLeft"> </td><td class="mdescRight">Default rate of framerate controller in Hz (1/s). <a href="#ab3ac02e6acb348129a019b9f20aa5c90"></a><br/></td></tr> <tr class="memitem:a3dea4aed583d439f014e606c18da6fe4"><td class="memItemLeft" align="right" valign="top">#define </td><td class="memItemRight" valign="bottom"><a class="el" href="_s_d_l__framerate_8h.html#a3dea4aed583d439f014e606c18da6fe4">SDL_FRAMERATE_SCOPE</a>   extern</td></tr> <tr><td colspan="2"><h2><a name="func-members"></a> Functions</h2></td></tr> <tr class="memitem:a3ca69231486837c809fdcbe5b0a10787"><td class="memItemLeft" align="right" valign="top"><a class="el" href="_s_d_l__framerate_8h.html#a3dea4aed583d439f014e606c18da6fe4">SDL_FRAMERATE_SCOPE</a> void </td><td class="memItemRight" valign="bottom"><a class="el" href="_s_d_l__framerate_8h.html#a3ca69231486837c809fdcbe5b0a10787">SDL_initFramerate</a> (<a class="el" href="struct_f_p_smanager.html">FPSmanager</a> *manager)</td></tr> <tr class="memdesc:a3ca69231486837c809fdcbe5b0a10787"><td class="mdescLeft"> </td><td class="mdescRight">Initialize the framerate manager. <a href="#a3ca69231486837c809fdcbe5b0a10787"></a><br/></td></tr> <tr class="memitem:a186ef8e6b1ee4ab36e05b162545fb0e4"><td class="memItemLeft" align="right" valign="top"><a class="el" href="_s_d_l__framerate_8h.html#a3dea4aed583d439f014e606c18da6fe4">SDL_FRAMERATE_SCOPE</a> int </td><td class="memItemRight" valign="bottom"><a class="el" href="_s_d_l__framerate_8h.html#a186ef8e6b1ee4ab36e05b162545fb0e4">SDL_setFramerate</a> (<a class="el" href="struct_f_p_smanager.html">FPSmanager</a> *manager, Uint32 rate)</td></tr> <tr class="memdesc:a186ef8e6b1ee4ab36e05b162545fb0e4"><td class="mdescLeft"> </td><td class="mdescRight">Set the framerate in Hz. <a href="#a186ef8e6b1ee4ab36e05b162545fb0e4"></a><br/></td></tr> <tr class="memitem:adeb2ddd02412527aad226ba453a21999"><td class="memItemLeft" align="right" valign="top"><a class="el" href="_s_d_l__framerate_8h.html#a3dea4aed583d439f014e606c18da6fe4">SDL_FRAMERATE_SCOPE</a> int </td><td class="memItemRight" valign="bottom"><a class="el" href="_s_d_l__framerate_8h.html#adeb2ddd02412527aad226ba453a21999">SDL_getFramerate</a> (<a class="el" href="struct_f_p_smanager.html">FPSmanager</a> *manager)</td></tr> <tr class="memdesc:adeb2ddd02412527aad226ba453a21999"><td class="mdescLeft"> </td><td class="mdescRight">Return the current target framerate in Hz. <a href="#adeb2ddd02412527aad226ba453a21999"></a><br/></td></tr> <tr class="memitem:a3f3b7da73f3d92ff82b069b6108aa7ad"><td class="memItemLeft" align="right" valign="top"><a class="el" href="_s_d_l__framerate_8h.html#a3dea4aed583d439f014e606c18da6fe4">SDL_FRAMERATE_SCOPE</a> int </td><td class="memItemRight" valign="bottom"><a class="el" href="_s_d_l__framerate_8h.html#a3f3b7da73f3d92ff82b069b6108aa7ad">SDL_getFramecount</a> (<a class="el" href="struct_f_p_smanager.html">FPSmanager</a> *manager)</td></tr> <tr class="memdesc:a3f3b7da73f3d92ff82b069b6108aa7ad"><td class="mdescLeft"> </td><td class="mdescRight">Return the current framecount. <a href="#a3f3b7da73f3d92ff82b069b6108aa7ad"></a><br/></td></tr> <tr class="memitem:a2c452933d7376dbb0083304b760ed63b"><td class="memItemLeft" align="right" valign="top"><a class="el" href="_s_d_l__framerate_8h.html#a3dea4aed583d439f014e606c18da6fe4">SDL_FRAMERATE_SCOPE</a> Uint32 </td><td class="memItemRight" valign="bottom"><a class="el" href="_s_d_l__framerate_8h.html#a2c452933d7376dbb0083304b760ed63b">SDL_framerateDelay</a> (<a class="el" href="struct_f_p_smanager.html">FPSmanager</a> *manager)</td></tr> <tr class="memdesc:a2c452933d7376dbb0083304b760ed63b"><td class="mdescLeft"> </td><td class="mdescRight">Delay execution to maintain a constant framerate and calculate fps. <a href="#a2c452933d7376dbb0083304b760ed63b"></a><br/></td></tr> </table> <hr/><h2>Define Documentation</h2> <a class="anchor" id="ab3ac02e6acb348129a019b9f20aa5c90"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">#define <a class="el" href="_s_d_l__framerate_8h.html#ab3ac02e6acb348129a019b9f20aa5c90">FPS_DEFAULT</a>   30</td> </tr> </table> </div> <div class="memdoc"> <p>Default rate of framerate controller in Hz (1/s). </p> <p>Definition at line <a class="el" href="_s_d_l__framerate_8h_source.html#l00057">57</a> of file <a class="el" href="_s_d_l__framerate_8h_source.html">SDL_framerate.h</a>.</p> </div> </div> <a class="anchor" id="a9555dceeaaffdd2669c991e6a300085b"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">#define <a class="el" href="_s_d_l__framerate_8h.html#a9555dceeaaffdd2669c991e6a300085b">FPS_LOWER_LIMIT</a>   1</td> </tr> </table> </div> <div class="memdoc"> <p>Lowest possible rate supported by framerate controller in Hz (1/s). </p> <p>Definition at line <a class="el" href="_s_d_l__framerate_8h_source.html#l00052">52</a> of file <a class="el" href="_s_d_l__framerate_8h_source.html">SDL_framerate.h</a>.</p> </div> </div> <a class="anchor" id="aeaeac0f0b439344496e29abf60904d58"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">#define <a class="el" href="_s_d_l__framerate_8h.html#aeaeac0f0b439344496e29abf60904d58">FPS_UPPER_LIMIT</a>   200</td> </tr> </table> </div> <div class="memdoc"> <p>Highest possible rate supported by framerate controller in Hz (1/s). </p> <p>Definition at line <a class="el" href="_s_d_l__framerate_8h_source.html#l00047">47</a> of file <a class="el" href="_s_d_l__framerate_8h_source.html">SDL_framerate.h</a>.</p> </div> </div> <a class="anchor" id="a3dea4aed583d439f014e606c18da6fe4"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">#define <a class="el" href="_s_d_l__framerate_8h.html#a3dea4aed583d439f014e606c18da6fe4">SDL_FRAMERATE_SCOPE</a>   extern</td> </tr> </table> </div> <div class="memdoc"> <p>Definition at line <a class="el" href="_s_d_l__framerate_8h_source.html#l00082">82</a> of file <a class="el" href="_s_d_l__framerate_8h_source.html">SDL_framerate.h</a>.</p> </div> </div> <hr/><h2>Function Documentation</h2> <a class="anchor" id="a2c452933d7376dbb0083304b760ed63b"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname"><a class="el" href="_s_d_l__framerate_8h.html#a3dea4aed583d439f014e606c18da6fe4">SDL_FRAMERATE_SCOPE</a> Uint32 <a class="el" href="_s_d_l__framerate_8h.html#a2c452933d7376dbb0083304b760ed63b">SDL_framerateDelay</a> </td> <td>(</td> <td class="paramtype"><a class="el" href="struct_f_p_smanager.html">FPSmanager</a> * </td> <td class="paramname"><em>manager</em></td><td>)</td> <td></td> </tr> </table> </div> <div class="memdoc"> <p>Delay execution to maintain a constant framerate and calculate fps. </p> <p>Generate a delay to accomodate currently set framerate. Call once in the graphics/rendering loop. If the computer cannot keep up with the rate (i.e. drawing too slow), the delay is zero and the delay interpolation is reset.</p> <dl class="params"><dt><b>Parameters:</b></dt><dd> <table class="params"> <tr><td class="paramname">manager</td><td>Pointer to the framerate manager.</td></tr> </table> </dd> </dl> <dl class="section return"><dt>Returns:</dt><dd>The time that passed since the last call to the function in ms. May return 0. </dd></dl> <p>Definition at line <a class="el" href="_s_d_l__framerate_8c_source.html#l00146">146</a> of file <a class="el" href="_s_d_l__framerate_8c_source.html">SDL_framerate.c</a>.</p> </div> </div> <a class="anchor" id="a3f3b7da73f3d92ff82b069b6108aa7ad"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname"><a class="el" href="_s_d_l__framerate_8h.html#a3dea4aed583d439f014e606c18da6fe4">SDL_FRAMERATE_SCOPE</a> int <a class="el" href="_s_d_l__framerate_8h.html#a3f3b7da73f3d92ff82b069b6108aa7ad">SDL_getFramecount</a> </td> <td>(</td> <td class="paramtype"><a class="el" href="struct_f_p_smanager.html">FPSmanager</a> * </td> <td class="paramname"><em>manager</em></td><td>)</td> <td></td> </tr> </table> </div> <div class="memdoc"> <p>Return the current framecount. </p> <p>Get the current framecount from the framerate manager. A frame is counted each time SDL_framerateDelay is called.</p> <dl class="params"><dt><b>Parameters:</b></dt><dd> <table class="params"> <tr><td class="paramname">manager</td><td>Pointer to the framerate manager.</td></tr> </table> </dd> </dl> <dl class="section return"><dt>Returns:</dt><dd>Current frame count or -1 for error. </dd></dl> <p>Definition at line <a class="el" href="_s_d_l__framerate_8c_source.html#l00126">126</a> of file <a class="el" href="_s_d_l__framerate_8c_source.html">SDL_framerate.c</a>.</p> </div> </div> <a class="anchor" id="adeb2ddd02412527aad226ba453a21999"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname"><a class="el" href="_s_d_l__framerate_8h.html#a3dea4aed583d439f014e606c18da6fe4">SDL_FRAMERATE_SCOPE</a> int <a class="el" href="_s_d_l__framerate_8h.html#adeb2ddd02412527aad226ba453a21999">SDL_getFramerate</a> </td> <td>(</td> <td class="paramtype"><a class="el" href="struct_f_p_smanager.html">FPSmanager</a> * </td> <td class="paramname"><em>manager</em></td><td>)</td> <td></td> </tr> </table> </div> <div class="memdoc"> <p>Return the current target framerate in Hz. </p> <p>Get the currently set framerate of the manager.</p> <dl class="params"><dt><b>Parameters:</b></dt><dd> <table class="params"> <tr><td class="paramname">manager</td><td>Pointer to the framerate manager.</td></tr> </table> </dd> </dl> <dl class="section return"><dt>Returns:</dt><dd>Current framerate in Hz or -1 for error. </dd></dl> <p>Definition at line <a class="el" href="_s_d_l__framerate_8c_source.html#l00107">107</a> of file <a class="el" href="_s_d_l__framerate_8c_source.html">SDL_framerate.c</a>.</p> </div> </div> <a class="anchor" id="a3ca69231486837c809fdcbe5b0a10787"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname"><a class="el" href="_s_d_l__framerate_8h.html#a3dea4aed583d439f014e606c18da6fe4">SDL_FRAMERATE_SCOPE</a> void <a class="el" href="_s_d_l__framerate_8h.html#a3ca69231486837c809fdcbe5b0a10787">SDL_initFramerate</a> </td> <td>(</td> <td class="paramtype"><a class="el" href="struct_f_p_smanager.html">FPSmanager</a> * </td> <td class="paramname"><em>manager</em></td><td>)</td> <td></td> </tr> </table> </div> <div class="memdoc"> <p>Initialize the framerate manager. </p> <p>Initialize the framerate manager, set default framerate of 30Hz and reset delay interpolation.</p> <dl class="params"><dt><b>Parameters:</b></dt><dd> <table class="params"> <tr><td class="paramname">manager</td><td>Pointer to the framerate manager. </td></tr> </table> </dd> </dl> <p>Definition at line <a class="el" href="_s_d_l__framerate_8c_source.html#l00062">62</a> of file <a class="el" href="_s_d_l__framerate_8c_source.html">SDL_framerate.c</a>.</p> </div> </div> <a class="anchor" id="a186ef8e6b1ee4ab36e05b162545fb0e4"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname"><a class="el" href="_s_d_l__framerate_8h.html#a3dea4aed583d439f014e606c18da6fe4">SDL_FRAMERATE_SCOPE</a> int <a class="el" href="_s_d_l__framerate_8h.html#a186ef8e6b1ee4ab36e05b162545fb0e4">SDL_setFramerate</a> </td> <td>(</td> <td class="paramtype"><a class="el" href="struct_f_p_smanager.html">FPSmanager</a> * </td> <td class="paramname"><em>manager</em>, </td> </tr> <tr> <td class="paramkey"></td> <td></td> <td class="paramtype">Uint32 </td> <td class="paramname"><em>rate</em> </td> </tr> <tr> <td></td> <td>)</td> <td></td><td></td> </tr> </table> </div> <div class="memdoc"> <p>Set the framerate in Hz. </p> <p>Sets a new framerate for the manager and reset delay interpolation. Rate values must be between FPS_LOWER_LIMIT and FPS_UPPER_LIMIT inclusive to be accepted.</p> <dl class="params"><dt><b>Parameters:</b></dt><dd> <table class="params"> <tr><td class="paramname">manager</td><td>Pointer to the framerate manager. </td></tr> <tr><td class="paramname">rate</td><td>The new framerate in Hz (frames per second).</td></tr> </table> </dd> </dl> <dl class="section return"><dt>Returns:</dt><dd>0 for sucess and -1 for error. </dd></dl> <p>Definition at line <a class="el" href="_s_d_l__framerate_8c_source.html#l00086">86</a> of file <a class="el" href="_s_d_l__framerate_8c_source.html">SDL_framerate.c</a>.</p> </div> </div> </div><!-- contents --> <hr class="footer"/><address class="footer"><small> Generated by  <a href="http://www.doxygen.org/index.html"> <img class="footer" src="doxygen.png" alt="doxygen"/> </a> 1.8.0 </small></address> </body> </html>