<HTML> <HEAD> <TITLE>cgSetCompilerIncludeFile</TITLE> <STYLE TYPE="text/css" MEDIA=screen> <!-- BODY { font-family: Arial,Helvetica; } BLOCKQUOTE { margin: 10pt; } H1,A { color: #336699; } /*** Top menu style ****/ .mmenuon { font-family: Arial,Helvetica; font-weight: bold; text-decoration: none; color: #ff6600; font-size: 10pt; } .mmenuoff { font-family: Arial,Helvetica; font-weight: bold; text-decoration: none; color: #ffffff; font-size: 10pt; } .cpyright { font-family: Arial,Helvetica; font-weight: bold; text-decoration: none; color: #ffffff; font-size: xx-small; } .cpyrightText { font-family: Arial,Helvetica; font-weight: bold; text-decoration: none; color: #ffffff; font-size: xx-small; } .sections { font-family: Arial,Helvetica; font-weight: bold; text-decoration: none; color: #336699; font-size: 11pt; } .dsections { font-family: Arial,Helvetica; font-weight: bold; text-decoration: none; color: #336699; font-size: 12pt; } .slink { font-family: Arial,Helvetica; font-weight: normal; 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</PRE> <H1><A NAME="PARAMETERS"><A NAME="3">PARAMETERS </A></A></H1> <DL> <DT><STRONG>context </STRONG></DT> <DD> <P> The context in which to add the source code for inclusion by the compiler. </P> <DT><STRONG>name </STRONG></DT> <DD> <P> The virtual file system name of the shader source. </P> <DT><STRONG>filename </STRONG></DT> <DD> <P> System file system name of shader source file. </P> </DD></DL> <H1><A NAME="RETURN_VALUES"><A NAME="4">RETURN VALUES </A></A></H1> <P> None. </P> <H1><A NAME="DESCRIPTION"><A NAME="5">DESCRIPTION </A></A></H1> <P> Each Cg runtime context maintains a virtual filesystem of shader source code for inclusion by the compiler. <B>cgSetCompilerIncludeFile</B> populates source code into the virtual filesystem from a file. A name is removed from the virtual filesystem by using <B>NULL</B> for the <B>filename</B>. The virtual filesystem is completely cleared by using <B>NULL</B> for the <B>name</B>. </P> <H1><A NAME="EXAMPLES"><A NAME="6">EXAMPLES </A></A></H1> <H1><A NAME="ERRORS"><A NAME="7">ERRORS </A></A></H1> <P> <B>CG_INVALID_CONTEXT_HANDLE_ERROR</B> is generated if <B>context</B> is not a valid context. </P> <P> <B>CG_FILE_READ_ERROR</B> is generated if the file <B>filename</B> can not be opened for input. </P> <H1><A NAME="HISTORY"><A NAME="8">HISTORY </A></A></H1> <P> <B>cgSetCompilerIncludeFile</B> was introduced in Cg 2.1. </P> <H1><A NAME="SEE_ALSO"><A NAME="9">SEE ALSO </A></A></H1> <P> <A HREF="cgSetCompilerIncludeString.html">cgSetCompilerIncludeString</A>, <A HREF="cgGetCompilerIncludeCallback.html">cgGetCompilerIncludeCallback</A>, <A HREF="cgSetCompilerIncludeCallback.html">cgSetCompilerIncludeCallback</A> </P> </BLOCKQUOTE> </BODY>