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Sophie

distrib > Mageia > 4 > x86_64 > by-pkgid > 147b1d387d448b6387e6995c25f98124 > files > 157

lib64sfml2-devel-2.1-5.mga4.x86_64.rpm

uniform sampler2D texture;
uniform float blink_alpha;

void main()
{
    vec4 pixel = gl_Color;
    pixel.a = blink_alpha;
	gl_FragColor = pixel;
}