include_directories(${CMAKE_SOURCE_DIR}/addons/allegrogl/include) include_directories(${CMAKE_BINARY_DIR}/addons/allegrogl/include) set(SKATER_SOURCES source/anim.c source/backscrl.c source/credits.c source/dblbuf.c source/fps.c source/framewk.c source/game_sk.c source/gamepad.c source/global.c source/intro.c source/kbd_sk.c source/level.c source/lvlalloc.c source/lvlfile.c source/lvlstate.c source/menu.c source/menuabt.c source/menuctl.c source/menugfx.c source/menumain.c source/menumisc.c source/menuopts.c source/menusnd.c source/menusucc.c source/music.c source/oglflip.c source/pageflip.c source/physics.c source/quadtree.c source/scrshot.c source/skater.c source/token.c source/transitn.c source/tribuf.c source/virtctl.c ) add_our_executable(skater WIN32 ${SKATER_SOURCES}) if(SUPPORT_ALLEGROGL) add_our_executable(skater_agl WIN32 ${SKATER_SOURCES}) set_target_properties(skater_agl PROPERTIES COMPILE_FLAGS -DDEMO_USE_ALLEGRO_GL ) target_link_libraries(skater_agl allegrogl) endif(SUPPORT_ALLEGROGL) copy_files(copy_skater_data demo.dat level.dat ) #-----------------------------------------------------------------------------# # vim: set sts=4 sw=4 et: