#ifndef __LVLFILE_H #define __LVLFILE_H #include "level.h" void LoadMaterials(struct Level *NewLev); void LoadVertices(struct Level *NewLev); void LoadTriangles(struct Level *NewLev, int radius); void LoadObjectTypes(struct Level *NewLev, int radius); void LoadObjects(struct Level *NewLev); void LoadStats(struct Level *NewLev); extern int GetNormal(struct Edge *e, float *v1, float *v2); #endif