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class="post" href="Batteries.FingerTree.html" title="Batteries.FingerTree">Next</a> </div> <h1>Module <a href="type_Batteries.Heap.html">Batteries.Heap</a></h1> <pre><span class="keyword">module</span> Heap: <code class="type">BatHeap</code></pre><hr width="100%"> <pre><span id="TYPEt"><span class="keyword">type</span> <code class="type">+'a</code> t</span> </pre> <div class="info "> Heap of elements that are compared with <code class="code"><span class="constructor">Pervasives</span>.compare</code>.<br> </div> <pre><span id="VALsize"><span class="keyword">val</span> size</span> : <code class="type">'a <a href="BatHeap.html#TYPEt">t</a> -> int</code></pre><div class="info "> Number of elements in the heap. O(1)<br> </div> <br> <h6 id="6_Construction">Construction</h6><br> <pre><span id="VALempty"><span class="keyword">val</span> empty</span> : <code class="type">'a <a href="BatHeap.html#TYPEt">t</a></code></pre><div class="info "> The empty heap.<br> </div> <pre><span id="VALinsert"><span class="keyword">val</span> insert</span> : <code class="type">'a <a href="BatHeap.html#TYPEt">t</a> -> 'a -> 'a <a href="BatHeap.html#TYPEt">t</a></code></pre><div class="info "> Insert an element into the heap. Duplicates are kept. O(log m)<br> </div> <pre><span id="VALadd"><span class="keyword">val</span> add</span> : <code class="type">'a -> 'a <a href="BatHeap.html#TYPEt">t</a> -> 'a <a href="BatHeap.html#TYPEt">t</a></code></pre><div class="info "> <code class="code">add x h</code> is the same as <code class="code">insert h x</code>. This function is intended to be used with <code class="code">fold_right</code>.<br> </div> <br> <h6 id="6_Operations">Operations</h6><br> <pre><span id="VALmerge"><span class="keyword">val</span> merge</span> : <code class="type">'a <a href="BatHeap.html#TYPEt">t</a> -> 'a <a href="BatHeap.html#TYPEt">t</a> -> 'a <a href="BatHeap.html#TYPEt">t</a></code></pre><div class="info "> Merge two heaps. O(log m)<br> </div> <pre><span id="VALfind_min"><span class="keyword">val</span> find_min</span> : <code class="type">'a <a href="BatHeap.html#TYPEt">t</a> -> 'a</code></pre><div class="info "> Find the minimal element of the heap. O(1)<br> <b>Raises</b> <code>Invalid_argument</code> <code class="code"><span class="string">"find_min"</span></code> if the heap is empty<br> </div> <pre><span id="VALdel_min"><span class="keyword">val</span> del_min</span> : <code class="type">'a <a href="BatHeap.html#TYPEt">t</a> -> 'a <a href="BatHeap.html#TYPEt">t</a></code></pre><div class="info "> Delete the minimal element of the heap. O(log n)<br> <b>Raises</b> <code>Invalid_argument</code> <code class="code"><span class="string">"del_min"</span></code> if the heap is empty<br> </div> <br> <h6 id="6_Transformation">Transformation</h6><br> <pre><span id="VALof_list"><span class="keyword">val</span> of_list</span> : <code class="type">'a list -> 'a <a href="BatHeap.html#TYPEt">t</a></code></pre><div class="info "> Build a heap from a given list. O(n log n)<br> </div> <pre><span id="VALto_list"><span class="keyword">val</span> to_list</span> : <code class="type">'a <a href="BatHeap.html#TYPEt">t</a> -> 'a list</code></pre><div class="info "> Enumerate the elements of the heap. O(n log n)<br> </div> <pre><span id="VALelems"><span class="keyword">val</span> elems</span> : <code class="type">'a <a href="BatHeap.html#TYPEt">t</a> -> 'a list</code></pre><div class="info "> <span class="warning">Deprecated.</span>Same as <code class="code">to_list</code>.<br> </div> <pre><span id="VALof_enum"><span class="keyword">val</span> of_enum</span> : <code class="type">'a <a href="BatEnum.html#TYPEt">BatEnum.t</a> -> 'a <a href="BatHeap.html#TYPEt">t</a></code></pre><div class="info "> Build a heap from an enumeration. Consumes the enumeration. O(n log n)<br> </div> <pre><span id="VALenum"><span class="keyword">val</span> enum</span> : <code class="type">'a <a href="BatHeap.html#TYPEt">t</a> -> 'a <a href="BatEnum.html#TYPEt">BatEnum.t</a></code></pre><div class="info "> Enumerate the elements of the heap in heap order. O(log n) per <a href="BatEnum.html#VALget"><code class="code"><span class="constructor">BatEnum</span>.get</code></a>.<br> </div> <br> <h6 id="6_Printing">Printing</h6><br> <pre><span id="VALprint"><span class="keyword">val</span> print</span> : <code class="type">?first:string -><br> ?last:string -><br> ?sep:string -> ('a, 'b) <a href="BatIO.html#TYPEprinter">BatIO.printer</a> -> ('a <a href="BatHeap.html#TYPEt">t</a>, 'b) <a href="BatIO.html#TYPEprinter">BatIO.printer</a></code></pre><div class="info "> Print the contents of the heap in heap order. O(n log n)<br> </div> <br> <h6 id="6_Functorizedversion">Functorized version</h6><br> <pre><span class="keyword">module type</span> <a href="BatHeap.H.html">H</a> = <code class="code"><span class="keyword">sig</span></code> <a href="BatHeap.H.html">..</a> <code class="code"><span class="keyword">end</span></code></pre><div class="info"> The result of <a href="BatHeap.Make.html"><code class="code"><span class="constructor">BatHeap</span>.<span class="constructor">Make</span></code></a> </div> <pre><span class="keyword">module</span> <a href="BatHeap.Make.html">Make</a>: <div class="sig_block"><code class="code"><span class="keyword">functor</span> (</code><code class="code"><span class="constructor">Ord</span></code><code class="code"> : </code><code class="type"><a href="BatInterfaces.OrderedType.html">BatInterfaces.OrderedType</a></code><code class="code">) <span class="keywordsign">-></span> </code><code class="type"><a href="BatHeap.H.html">H</a></code><code class="type"> with type elem = Ord.t</code></div></pre><div class="info"> Functorized heaps over arbitrary orderings. </div> </body></html>