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<link title="Extlib" rel="Chapter" href="Extlib.html"><title>Batteries user guide : Batteries.ISet</title>
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<h1>Module <a href="type_Batteries.ISet.html">Batteries.ISet</a></h1>

<pre><span class="keyword">module</span> ISet: <code class="type">BatISet</code></pre><hr width="100%">

<pre><span id="TYPEt"><span class="keyword">type</span> <code class="type"></code>t</span> = <code class="type">(int * int) <a href="BatAvlTree.html#TYPEtree">BatAvlTree.tree</a></code> </pre>
<div class="info ">
the underlying representation is a balanced tree of ranges<br>
</div>


<pre><span id="TYPEelt"><span class="keyword">type</span> <code class="type"></code>elt</span> = <code class="type">int</code> </pre>
<div class="info ">
This kind of set only holds ints<br>
</div>


<pre><span id="VALempty"><span class="keyword">val</span> empty</span> : <code class="type"><a href="BatISet.html#TYPEt">t</a></code></pre><div class="info ">
The empty set<br>
</div>

<pre><span id="VALis_empty"><span class="keyword">val</span> is_empty</span> : <code class="type"><a href="BatISet.html#TYPEt">t</a> -> bool</code></pre><div class="info ">
Test whether a set is empty, returns <code class="code"><span class="keyword">true</span></code> if the set is empty.<br>
</div>

<pre><span id="VALmem"><span class="keyword">val</span> mem</span> : <code class="type">int -> <a href="BatISet.html#TYPEt">t</a> -> bool</code></pre><div class="info ">
test whether a given int is a member of the set<br>
</div>

<pre><span id="VALadd"><span class="keyword">val</span> add</span> : <code class="type">int -> <a href="BatISet.html#TYPEt">t</a> -> <a href="BatISet.html#TYPEt">t</a></code></pre><div class="info ">
Add the given int to the set, returning a new set<br>
</div>

<pre><span id="VALadd_range"><span class="keyword">val</span> add_range</span> : <code class="type">int -> int -> <a href="BatISet.html#TYPEt">t</a> -> <a href="BatISet.html#TYPEt">t</a></code></pre><div class="info ">
<code class="code">add_range lo hi t</code> adds the range of integers <code class="code">lo, hi</code> (including both endpoints) to
    the given set, returning a new set<br>
<b>Raises</b> <code>Invalid_argument</code> if <code class="code">lo</code> &gt; <code class="code">hi</code><br>
</div>

<pre><span id="VALsingleton"><span class="keyword">val</span> singleton</span> : <code class="type">int -> <a href="BatISet.html#TYPEt">t</a></code></pre><div class="info ">
Return the singleton set containing only the given element<br>
</div>

<pre><span id="VALremove"><span class="keyword">val</span> remove</span> : <code class="type">int -> <a href="BatISet.html#TYPEt">t</a> -> <a href="BatISet.html#TYPEt">t</a></code></pre><div class="info ">
Remove an element from the given set, returning a new set<br>
</div>

<pre><span id="VALremove_range"><span class="keyword">val</span> remove_range</span> : <code class="type">int -> int -> <a href="BatISet.html#TYPEt">t</a> -> <a href="BatISet.html#TYPEt">t</a></code></pre><div class="info ">
<code class="code">remove_range lo hi t</code> removes a range of elements from the given set, returning a new set<br>
<b>Raises</b> <code>Invalid_argument</code> if <code class="code">lo</code> &gt; <code class="code">hi</code><br>
</div>

<pre><span id="VALunion"><span class="keyword">val</span> union</span> : <code class="type"><a href="BatISet.html#TYPEt">t</a> -> <a href="BatISet.html#TYPEt">t</a> -> <a href="BatISet.html#TYPEt">t</a></code></pre><div class="info ">
Compute the union of two sets.  This is the set whose elements are
    those elements in either input set.<br>
</div>

<pre><span id="VALinter"><span class="keyword">val</span> inter</span> : <code class="type"><a href="BatISet.html#TYPEt">t</a> -> <a href="BatISet.html#TYPEt">t</a> -> <a href="BatISet.html#TYPEt">t</a></code></pre><div class="info ">
Compute the intersection of two sets.  This is the set whose
    elements are those in *both* of the input sets.<br>
</div>

<pre><span id="VALdiff"><span class="keyword">val</span> diff</span> : <code class="type"><a href="BatISet.html#TYPEt">t</a> -> <a href="BatISet.html#TYPEt">t</a> -> <a href="BatISet.html#TYPEt">t</a></code></pre><div class="info ">
Compute the difference between two sets.  This is the set of
    elements that are in the first but not in the second. Unlike
    <code class="code">union</code> and <code class="code">inter</code>, order matters here.<br>
</div>

<pre><span id="VALcompl"><span class="keyword">val</span> compl</span> : <code class="type"><a href="BatISet.html#TYPEt">t</a> -> <a href="BatISet.html#TYPEt">t</a></code></pre><div class="info ">
Create the complement of the given set - i.e. the set of all
    values not in the input set.<br>
</div>

<pre><span id="VALcompare"><span class="keyword">val</span> compare</span> : <code class="type"><a href="BatISet.html#TYPEt">t</a> -> <a href="BatISet.html#TYPEt">t</a> -> int</code></pre><div class="info ">
Compare two sets.  It is not safe to use the polymorphic (&lt;) and
    related functions to compare these sets, as the tree representation
    used can balance in multiple ways.<br>
</div>

<pre><span id="VALequal"><span class="keyword">val</span> equal</span> : <code class="type"><a href="BatISet.html#TYPEt">t</a> -> <a href="BatISet.html#TYPEt">t</a> -> bool</code></pre><div class="info ">
Test whether two sets are equal.  It is not safe to use the
    polymorphic (=) on these sets, as the same set can have multiple
    representations depending on how it was built.<br>
</div>

<pre><span id="VALord"><span class="keyword">val</span> ord</span> : <code class="type"><a href="BatISet.html#TYPEt">t</a> -> <a href="BatISet.html#TYPEt">t</a> -> <a href="BatOrd.html#TYPEorder">BatOrd.order</a></code></pre><div class="info ">
Same as <code class="code">compare</code> but returns <code class="code"><span class="constructor">BatOrd</span>.<span class="constructor">Lt</span> <span class="keywordsign">|</span> <span class="constructor">BatOrd</span>.<span class="constructor">Eq</span> <span class="keywordsign">|</span> <span class="constructor">BatOrd</span>.<span class="constructor">Gt</span></code>
    instead of an int.<br>
</div>

<pre><span id="VALsubset"><span class="keyword">val</span> subset</span> : <code class="type"><a href="BatISet.html#TYPEt">t</a> -> <a href="BatISet.html#TYPEt">t</a> -> bool</code></pre><div class="info ">
<code class="code">subset t u</code> returns <code class="code"><span class="keyword">true</span></code> if <code class="code">t</code> is a subset of <code class="code">u</code><br>
</div>

<pre><span id="VALfrom"><span class="keyword">val</span> from</span> : <code class="type">int -> <a href="BatISet.html#TYPEt">t</a> -> <a href="BatISet.html#TYPEt">t</a></code></pre><div class="info ">
<code class="code">from x t</code> returns the portion of <code class="code">t</code> in the range <code class="code">x, max_int</code><br>
</div>

<pre><span id="VALafter"><span class="keyword">val</span> after</span> : <code class="type">int -> <a href="BatISet.html#TYPEt">t</a> -> <a href="BatISet.html#TYPEt">t</a></code></pre><div class="info ">
<code class="code">after x t</code> returns the portion of <code class="code">t</code> in the range <code class="code">x+1, max_int</code><br>
</div>

<pre><span id="VALuntil"><span class="keyword">val</span> until</span> : <code class="type">int -> <a href="BatISet.html#TYPEt">t</a> -> <a href="BatISet.html#TYPEt">t</a></code></pre><div class="info ">
<code class="code">until x t</code> returns the portion of <code class="code">t</code> in the range <code class="code">min_int, x</code><br>
</div>

<pre><span id="VALbefore"><span class="keyword">val</span> before</span> : <code class="type">int -> <a href="BatISet.html#TYPEt">t</a> -> <a href="BatISet.html#TYPEt">t</a></code></pre><div class="info ">
<code class="code">before x t</code> returns the portion of <code class="code">t</code> in the range <code class="code">min_int, x-1</code><br>
</div>

<pre><span id="VALiter"><span class="keyword">val</span> iter</span> : <code class="type">(int -> unit) -> <a href="BatISet.html#TYPEt">t</a> -> unit</code></pre><div class="info ">
<code class="code">iter f t</code> calls <code class="code">f</code> once for each element of <code class="code">t</code><br>
</div>

<pre><span id="VALiter_range"><span class="keyword">val</span> iter_range</span> : <code class="type">(int -> int -> unit) -> <a href="BatISet.html#TYPEt">t</a> -> unit</code></pre><div class="info ">
<code class="code">iter_range f t</code> calls <code class="code">f</code> once for each contiguous range of <code class="code">t</code>.
    The contiguous ranges of a set are sequences of adjacent integers
    all part of the set.<br>
</div>

<pre><span id="VALfold"><span class="keyword">val</span> fold</span> : <code class="type">(int -> 'a -> 'a) -> <a href="BatISet.html#TYPEt">t</a> -> 'a -> 'a</code></pre><div class="info ">
<code class="code">fold f t x0</code> returns the final result of merging each element of
    <code class="code">t</code> into <code class="code">x0</code> using merge function <code class="code">f</code><br>
</div>

<pre><span id="VALfold_range"><span class="keyword">val</span> fold_range</span> : <code class="type">(int -> int -> 'a -> 'a) -> <a href="BatISet.html#TYPEt">t</a> -> 'a -> 'a</code></pre><div class="info ">
As fold, but operates on contiguous ranges<br>
</div>

<pre><span id="VALfor_all"><span class="keyword">val</span> for_all</span> : <code class="type">(int -> bool) -> <a href="BatISet.html#TYPEt">t</a> -> bool</code></pre><div class="info ">
Tests whether a predicate applies to all elements of the set<br>
</div>

<pre><span id="VALexists"><span class="keyword">val</span> exists</span> : <code class="type">(int -> bool) -> <a href="BatISet.html#TYPEt">t</a> -> bool</code></pre><div class="info ">
Test whether some element of a set satisfies a predicate<br>
</div>

<pre><span id="VALfilter"><span class="keyword">val</span> filter</span> : <code class="type">(int -> bool) -> <a href="BatISet.html#TYPEt">t</a> -> <a href="BatISet.html#TYPEt">t</a></code></pre><div class="info ">
Builds the subset of those elements that satisfy the predicate<br>
</div>

<pre><span id="VALpartition"><span class="keyword">val</span> partition</span> : <code class="type">(int -> bool) -> <a href="BatISet.html#TYPEt">t</a> -> <a href="BatISet.html#TYPEt">t</a> * <a href="BatISet.html#TYPEt">t</a></code></pre><div class="info ">
partitions the input set into two sets with elements that satisfy
    the predicate and those that don't<br>
</div>

<pre><span id="VALcardinal"><span class="keyword">val</span> cardinal</span> : <code class="type"><a href="BatISet.html#TYPEt">t</a> -> int</code></pre><div class="info ">
Returns the number of elements in the set<br>
</div>

<pre><span id="VALelements"><span class="keyword">val</span> elements</span> : <code class="type"><a href="BatISet.html#TYPEt">t</a> -> int list</code></pre><div class="info ">
Returns a list of all elements in the set<br>
</div>

<pre><span id="VALranges"><span class="keyword">val</span> ranges</span> : <code class="type"><a href="BatISet.html#TYPEt">t</a> -> (int * int) list</code></pre><div class="info ">
Returns a list of all contiguous ranges in the set<br>
</div>

<pre><span id="VALmin_elt"><span class="keyword">val</span> min_elt</span> : <code class="type"><a href="BatISet.html#TYPEt">t</a> -> int</code></pre><div class="info ">
Returns the minimum element in the set<br>
</div>

<pre><span id="VALmax_elt"><span class="keyword">val</span> max_elt</span> : <code class="type"><a href="BatISet.html#TYPEt">t</a> -> int</code></pre><div class="info ">
Returns the maximum element in the set<br>
</div>

<pre><span id="VALchoose"><span class="keyword">val</span> choose</span> : <code class="type"><a href="BatISet.html#TYPEt">t</a> -> int</code></pre><div class="info ">
Returns some element in the set<br>
</div>

<pre><span id="VALenum"><span class="keyword">val</span> enum</span> : <code class="type"><a href="BatISet.html#TYPEt">t</a> -> (int * int) <a href="BatEnum.html#TYPEt">BatEnum.t</a></code></pre><div class="info ">
Enumerates all contiguous ranges in the set<br>
</div>

<pre><span id="VALof_enum"><span class="keyword">val</span> of_enum</span> : <code class="type">(int * int) <a href="BatEnum.html#TYPEt">BatEnum.t</a> -> <a href="BatISet.html#TYPEt">t</a></code></pre>
<pre><span id="VALof_list"><span class="keyword">val</span> of_list</span> : <code class="type">(int * int) list -> <a href="BatISet.html#TYPEt">t</a></code></pre><div class="info ">
Build a ISet.t out of a list or enum of ranges<br>
</div>

<pre><span id="VALprint"><span class="keyword">val</span> print</span> : <code class="type">'a <a href="BatIO.html#TYPEoutput">BatIO.output</a> -> <a href="BatISet.html#TYPEt">t</a> -> unit</code></pre></body></html>