Sophie

Sophie

distrib > Mageia > 4 > x86_64 > by-pkgid > bd85b553d3383add9234265690f8ddb4 > files > 233

mures-0.5-17.mga4.x86_64.rpm

Version 0.5
	Wasn't closing the file used in map output.
	Maps are now freed during shutdown.
	Made minimaps nicer.
	Improved map selection screen.
	Using lua for configuration.
	Better joystick support.
	Added optional OpenGL 3D game output.
	Fixed a small font memory leak.
	Added more battle maps.
	
Version 0.4
	Added animation support.
	Now displaying first place on the game board.
	Now using png's instead of gif's for images.
	Altered collision detection to be compatible with dreamcast/gba
	 puzzles.
	Altered cat speed/mouse speed ratio to be compatible with dreamcast/gba
	 puzzles. Cat speed is now 2/3 mouse speed.
	Added puzzle mode.
	Added joystick support.
	Added support for wrapping from top to bottom / left to right in maps.
	Added directional creature images.
	Made configure die if required libs aren't found.
	Added a clock percentage bar.

Version 0.3
	Fixed a bug that caused only partial rockets to be rendered in low
	 resolutions.
	Uses SDL_ttf for scalable fonts.
	Added a menu interface.
	Fixed a bug that could cause black boxes around wallposts
	Fixed a bug that caused a loss of more than 127 mice due to a cat to
	 be displayed as a gain.
	Added new, original sound effects.
	Fixed a few networking bugs.
	Fixed a bug that caused trouble when multiple sounds were played at the
	 same time.
	Allowed the game to run when there is no sound card or dsp is busy.
	 (Guillaume Cottenceau)
	
Version 0.2
	Removed dependency on SDL_ttf
	Cleaned up network code
	Server now sends map
	Clearer damaged arrows
	Added sound
	Uses automake/autoconf
	Many other minor fixes
	
Version 0.1
	Initial release