for 0.5 ------- test --- gl: +50, ? written above mice configuration of game output (e.g. resolution) through lua rankings, 1st on board near rocket in gl make interface nice with lua, non-display-specific gl interface all dead mice look the same server doesn't know whether to use puzzle or battle maps keep track of wins between games use teams gets clicked when selecting some maps? can't reproduce any more be able to name, author maps make install map editor mice in mouse monopoly should never appear as creatures to game_output? make modes disabled with no maps for them (causes crash) finish off puzzle mode fix crash with repeated server fix problem with a 1v1 teams solid network code src documentation split colors on winner screen for team play minimizing on win32 causes crap image pack ideas ---------------- insects penguins (tuxigloo) fish 321 countdown resizing window to small size leads to crash remove dependency on sdl video for server server shutting down into protocol image packs/themes puzzle mode, challenge mode map editing mode randomize player locations at startup game output ----------- fix up ? mouse result box sim --- improve randomization of what generator a cat comes out of music