Sophie

Sophie

distrib > Mageia > 4 > x86_64 > by-pkgid > bd85b553d3383add9234265690f8ddb4 > files > 236

mures-0.5-17.mga4.x86_64.rpm

for 0.5
-------
test

---

gl: +50, ? written above mice

configuration of game output (e.g. resolution) through lua

rankings, 1st on board near rocket in gl

make interface nice with lua, non-display-specific

gl interface

all dead mice look the same

server doesn't know whether to use puzzle or battle maps

keep track of wins between games

use teams gets clicked when selecting some maps? can't reproduce any more

be able to name, author maps

make install

map editor

mice in mouse monopoly should never appear as creatures to game_output?

make modes disabled with no maps for them (causes crash)

finish off puzzle mode

fix crash with repeated server

fix problem with a 1v1 teams

solid network code

src documentation

split colors on winner screen for team play

minimizing on win32 causes crap

image pack ideas
----------------
insects
penguins (tuxigloo)
fish

321 countdown

resizing window to small size leads to crash

remove dependency on sdl video for server

server shutting down into protocol

image packs/themes

puzzle mode, challenge mode
map editing mode

randomize player locations at startup

game output
-----------
fix up ? mouse result box

sim
---
improve randomization of what generator a cat comes out of

music