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<a href="_i_g_u_i_image_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001 <span class="comment">// Copyright (C) 2002-2012 Nikolaus Gebhardt</span>
<a name="l00002"></a>00002 <span class="comment">// This file is part of the &quot;Irrlicht Engine&quot;.</span>
<a name="l00003"></a>00003 <span class="comment">// For conditions of distribution and use, see copyright notice in irrlicht.h</span>
<a name="l00004"></a>00004 
<a name="l00005"></a>00005 <span class="preprocessor">#ifndef __I_GUI_IMAGE_H_INCLUDED__</span>
<a name="l00006"></a>00006 <span class="preprocessor"></span><span class="preprocessor">#define __I_GUI_IMAGE_H_INCLUDED__</span>
<a name="l00007"></a>00007 <span class="preprocessor"></span>
<a name="l00008"></a>00008 <span class="preprocessor">#include &quot;<a class="code" href="_i_g_u_i_element_8h.html">IGUIElement.h</a>&quot;</span>
<a name="l00009"></a>00009 
<a name="l00010"></a>00010 <span class="keyword">namespace </span>irr
<a name="l00011"></a>00011 {
<a name="l00012"></a>00012 <span class="keyword">namespace </span>video
<a name="l00013"></a>00013 {
<a name="l00014"></a>00014     <span class="keyword">class </span>ITexture;
<a name="l00015"></a>00015 }
<a name="l00016"></a>00016 <span class="keyword">namespace </span>gui
<a name="l00017"></a>00017 {
<a name="l00018"></a>00018 
<a name="l00020"></a><a class="code" href="classirr_1_1gui_1_1_i_g_u_i_image.html">00020</a>     <span class="keyword">class </span><a class="code" href="classirr_1_1gui_1_1_i_g_u_i_image.html" title="GUI element displaying an image.">IGUIImage</a> : <span class="keyword">public</span> <a class="code" href="classirr_1_1gui_1_1_i_g_u_i_element.html" title="Base class of all GUI elements.">IGUIElement</a>
<a name="l00021"></a>00021     {
<a name="l00022"></a>00022     <span class="keyword">public</span>:
<a name="l00023"></a>00023 
<a name="l00025"></a><a class="code" href="classirr_1_1gui_1_1_i_g_u_i_image.html#a079a30cd26c749a8a42b4a689678c4dc">00025</a>         <a class="code" href="classirr_1_1gui_1_1_i_g_u_i_image.html#a079a30cd26c749a8a42b4a689678c4dc" title="constructor">IGUIImage</a>(<a class="code" href="classirr_1_1gui_1_1_i_g_u_i_environment.html" title="GUI Environment. Used as factory and manager of all other GUI elements.">IGUIEnvironment</a>* environment, <a class="code" href="classirr_1_1gui_1_1_i_g_u_i_element.html" title="Base class of all GUI elements.">IGUIElement</a>* parent, <a class="code" href="namespaceirr.html#ac66849b7a6ed16e30ebede579f9b47c6" title="32 bit signed variable.">s32</a> <span class="keywordtype">id</span>, <a class="code" href="classirr_1_1core_1_1rect.html">core::rect&lt;s32&gt;</a> rectangle)
<a name="l00026"></a>00026             : <a class="code" href="classirr_1_1gui_1_1_i_g_u_i_element.html" title="Base class of all GUI elements.">IGUIElement</a>(<a class="code" href="namespaceirr_1_1gui.html#ae4d66df0ecf4117cdbcf9f22404bd254a672a73d7d37ea12b3c770ce84f93d21b" title="An image (IGUIImage)">EGUIET_IMAGE</a>, environment, parent, id, rectangle) {}
<a name="l00027"></a>00027 
<a name="l00029"></a>00029         <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="classirr_1_1gui_1_1_i_g_u_i_image.html#a35a3af4957e42acb183f562d09a4ea63" title="Sets an image texture.">setImage</a>(<a class="code" href="classirr_1_1video_1_1_i_texture.html" title="Interface of a Video Driver dependent Texture.">video::ITexture</a>* image) = 0;
<a name="l00030"></a>00030 
<a name="l00032"></a>00032         <span class="keyword">virtual</span> <a class="code" href="classirr_1_1video_1_1_i_texture.html" title="Interface of a Video Driver dependent Texture.">video::ITexture</a>* <a class="code" href="classirr_1_1gui_1_1_i_g_u_i_image.html#a5ed7402ca9d9810d320ff11f1251e8c0" title="Gets the image texture.">getImage</a>() <span class="keyword">const</span> = 0;
<a name="l00033"></a>00033 
<a name="l00035"></a>00035         <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="classirr_1_1gui_1_1_i_g_u_i_image.html#ac836018aafc61f6b9fe88acfa2267d8e" title="Sets the color of the image.">setColor</a>(<a class="code" href="classirr_1_1video_1_1_s_color.html" title="Class representing a 32 bit ARGB color.">video::SColor</a> color) = 0;
<a name="l00036"></a>00036 
<a name="l00038"></a>00038         <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="classirr_1_1gui_1_1_i_g_u_i_image.html#a642c5683600be82efa0cc04b4236e34d" title="Sets if the image should scale to fit the element.">setScaleImage</a>(<span class="keywordtype">bool</span> scale) = 0;
<a name="l00039"></a>00039 
<a name="l00041"></a>00041         <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="classirr_1_1gui_1_1_i_g_u_i_image.html#a9426b40769f4ef7614e6a94dcfa67455" title="Sets if the image should use its alpha channel to draw itself.">setUseAlphaChannel</a>(<span class="keywordtype">bool</span> use) = 0;
<a name="l00042"></a>00042 
<a name="l00044"></a>00044         <span class="keyword">virtual</span> <a class="code" href="classirr_1_1video_1_1_s_color.html" title="Class representing a 32 bit ARGB color.">video::SColor</a> <a class="code" href="classirr_1_1gui_1_1_i_g_u_i_image.html#a46a6dc23dd045cb65247344bf71078e4" title="Gets the color of the image.">getColor</a>() <span class="keyword">const</span> = 0;
<a name="l00045"></a>00045 
<a name="l00047"></a>00047         <span class="keyword">virtual</span> <span class="keywordtype">bool</span> <a class="code" href="classirr_1_1gui_1_1_i_g_u_i_image.html#aca24045ee740242b9c8de73a8f609a27" title="Returns true if the image is scaled to fit, false if not.">isImageScaled</a>() <span class="keyword">const</span> = 0;
<a name="l00048"></a>00048 
<a name="l00050"></a>00050         <span class="keyword">virtual</span> <span class="keywordtype">bool</span> <a class="code" href="classirr_1_1gui_1_1_i_g_u_i_image.html#a5be6faec4c156fc955c84a5b3f703d63" title="Returns true if the image is using the alpha channel, false if not.">isAlphaChannelUsed</a>() <span class="keyword">const</span> = 0;
<a name="l00051"></a>00051     };
<a name="l00052"></a>00052 
<a name="l00053"></a>00053 
<a name="l00054"></a>00054 } <span class="comment">// end namespace gui</span>
<a name="l00055"></a>00055 } <span class="comment">// end namespace irr</span>
<a name="l00056"></a>00056 
<a name="l00057"></a>00057 <span class="preprocessor">#endif</span>
<a name="l00058"></a>00058 <span class="preprocessor"></span>
</pre></div></div>
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