<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/> <title>Irrlicht 3D Engine: irr::scene::ISceneNodeAnimatorCameraMaya Class Reference</title> <link href="tabs.css" rel="stylesheet" type="text/css"/> <link href="doxygen.css" rel="stylesheet" type="text/css" /> <link href="navtree.css" rel="stylesheet" type="text/css"/> <script type="text/javascript" src="jquery.js"></script> <script type="text/javascript" src="resize.js"></script> <script type="text/javascript" src="navtree.js"></script> <script type="text/javascript"> $(document).ready(initResizable); </script> <link href="search/search.css" rel="stylesheet" type="text/css"/> <script type="text/javascript" src="search/search.js"></script> <script type="text/javascript"> $(document).ready(function() { searchBox.OnSelectItem(0); }); </script> </head> <body> <div id="top"><!-- do not remove this div! --> <div id="titlearea"> <table cellspacing="0" cellpadding="0"> <tbody> <tr style="height: 56px;"> <td id="projectlogo"><img alt="Logo" src="irrlichtlogo.png"/></td> <td style="padding-left: 0.5em;"> <div id="projectname">Irrlicht 3D Engine </div> </td> <td> <div id="MSearchBox" class="MSearchBoxInactive"> <span class="left"> <img id="MSearchSelect" src="search/mag_sel.png" onmouseover="return searchBox.OnSearchSelectShow()" onmouseout="return searchBox.OnSearchSelectHide()" alt=""/> <input type="text" id="MSearchField" value="Search" accesskey="S" onfocus="searchBox.OnSearchFieldFocus(true)" onblur="searchBox.OnSearchFieldFocus(false)" onkeyup="searchBox.OnSearchFieldChange(event)"/> </span><span class="right"> <a id="MSearchClose" href="javascript:searchBox.CloseResultsWindow()"><img id="MSearchCloseImg" border="0" src="search/close.png" alt=""/></a> </span> </div> </td> </tr> </tbody> </table> </div> <!-- Generated by Doxygen 1.7.5.1 --> <script type="text/javascript"> var searchBox = new SearchBox("searchBox", "search",false,'Search'); </script> <script type="text/javascript" src="dynsections.js"></script> </div> <div id="side-nav" class="ui-resizable side-nav-resizable"> <div id="nav-tree"> <div id="nav-tree-contents"> </div> </div> <div id="splitbar" style="-moz-user-select:none;" class="ui-resizable-handle"> </div> </div> <script type="text/javascript"> initNavTree('classirr_1_1scene_1_1_i_scene_node_animator_camera_maya.html',''); </script> <div id="doc-content"> <div class="header"> <div class="summary"> <a href="#pub-methods">Public Member Functions</a> </div> <div class="headertitle"> <div class="title">irr::scene::ISceneNodeAnimatorCameraMaya Class Reference</div> </div> </div> <div class="contents"> <!-- doxytag: class="irr::scene::ISceneNodeAnimatorCameraMaya" --><!-- doxytag: inherits="irr::scene::ISceneNodeAnimator" --> <p>Special scene node animator for Maya-style cameras. <a href="classirr_1_1scene_1_1_i_scene_node_animator_camera_maya.html#details">More...</a></p> <p><code>#include <<a class="el" href="_i_scene_node_animator_camera_maya_8h_source.html">ISceneNodeAnimatorCameraMaya.h</a>></code></p> <div id="dynsection-0" onclick="return toggleVisibility(this)" class="dynheader closed" style="cursor:pointer;"> <img id="dynsection-0-trigger" src="closed.png" alt="+"/> Inheritance diagram for irr::scene::ISceneNodeAnimatorCameraMaya:</div> <div id="dynsection-0-summary" class="dynsummary" style="display:block;"> </div> <div id="dynsection-0-content" class="dyncontent" style="display:none;"> <div class="center"> <img src="classirr_1_1scene_1_1_i_scene_node_animator_camera_maya.png" usemap="#irr::scene::ISceneNodeAnimatorCameraMaya_map" alt=""/> <map id="irr::scene::ISceneNodeAnimatorCameraMaya_map" name="irr::scene::ISceneNodeAnimatorCameraMaya_map"> <area href="classirr_1_1scene_1_1_i_scene_node_animator.html" title="Animates a scene node. Can animate position, rotation, material, and so on." alt="irr::scene::ISceneNodeAnimator" shape="rect" coords="138,112,404,136"/> <area href="classirr_1_1io_1_1_i_attribute_exchanging_object.html" title="An object which is able to serialize and deserialize its attributes into an attributes object..." alt="irr::io::IAttributeExchangingObject" shape="rect" coords="0,56,266,80"/> <area href="classirr_1_1_i_event_receiver.html" title="Interface of an object which can receive events." alt="irr::IEventReceiver" shape="rect" coords="276,56,542,80"/> <area href="classirr_1_1_i_reference_counted.html" title="Base class of most objects of the Irrlicht Engine." alt="irr::IReferenceCounted" shape="rect" coords="0,0,266,24"/> </map> </div></div> <p><a href="classirr_1_1scene_1_1_i_scene_node_animator_camera_maya-members.html">List of all members.</a></p> <h2><a name="pub-methods"></a> Public Member Functions</h2> <ul> <li>virtual <a class="el" href="namespaceirr.html#a0277be98d67dc26ff93b1a6a1d086b07">f32</a> <a class="el" href="classirr_1_1scene_1_1_i_scene_node_animator_camera_maya.html#aa93125cb95962a428905deb9ae468fa9">getDistance</a> () const =0 <dl class="el"><dd class="mdescRight">Returns the current distance, i.e. orbit radius. <a href="#aa93125cb95962a428905deb9ae468fa9"></a><br/></dl><li>virtual <a class="el" href="namespaceirr.html#a0277be98d67dc26ff93b1a6a1d086b07">f32</a> <a class="el" href="classirr_1_1scene_1_1_i_scene_node_animator_camera_maya.html#a4aeb0e224837a9e89c6245a9a39f527c">getMoveSpeed</a> () const =0 <dl class="el"><dd class="mdescRight">Returns the speed of movement. <a href="#a4aeb0e224837a9e89c6245a9a39f527c"></a><br/></dl><li>virtual <a class="el" href="namespaceirr.html#a0277be98d67dc26ff93b1a6a1d086b07">f32</a> <a class="el" href="classirr_1_1scene_1_1_i_scene_node_animator_camera_maya.html#ae426cd86d36ceffbab46484142177b5d">getRotateSpeed</a> () const =0 <dl class="el"><dd class="mdescRight">Returns the rotation speed. <a href="#ae426cd86d36ceffbab46484142177b5d"></a><br/></dl><li>virtual <a class="el" href="namespaceirr.html#a0277be98d67dc26ff93b1a6a1d086b07">f32</a> <a class="el" href="classirr_1_1scene_1_1_i_scene_node_animator_camera_maya.html#a8a7d69d4ef0faf5634cf4c03b574138d">getZoomSpeed</a> () const =0 <dl class="el"><dd class="mdescRight">Returns the zoom speed. <a href="#a8a7d69d4ef0faf5634cf4c03b574138d"></a><br/></dl><li>virtual void <a class="el" href="classirr_1_1scene_1_1_i_scene_node_animator_camera_maya.html#adf3c63410e72dc45e319f2574d1b8dd0">setDistance</a> (<a class="el" href="namespaceirr.html#a0277be98d67dc26ff93b1a6a1d086b07">f32</a> distance)=0 <dl class="el"><dd class="mdescRight">Set the distance. <a href="#adf3c63410e72dc45e319f2574d1b8dd0"></a><br/></dl><li>virtual void <a class="el" href="classirr_1_1scene_1_1_i_scene_node_animator_camera_maya.html#a5c583efca9eb00a83ded134627351112">setMoveSpeed</a> (<a class="el" href="namespaceirr.html#a0277be98d67dc26ff93b1a6a1d086b07">f32</a> moveSpeed)=0 <dl class="el"><dd class="mdescRight">Sets the speed of movement. <a href="#a5c583efca9eb00a83ded134627351112"></a><br/></dl><li>virtual void <a class="el" href="classirr_1_1scene_1_1_i_scene_node_animator_camera_maya.html#aa9ef39046a324d462c49c75746d2128d">setRotateSpeed</a> (<a class="el" href="namespaceirr.html#a0277be98d67dc26ff93b1a6a1d086b07">f32</a> rotateSpeed)=0 <dl class="el"><dd class="mdescRight">Set the rotation speed. <a href="#aa9ef39046a324d462c49c75746d2128d"></a><br/></dl><li>virtual void <a class="el" href="classirr_1_1scene_1_1_i_scene_node_animator_camera_maya.html#a125dd53f6b1fb249b5353ea41ff6c796">setZoomSpeed</a> (<a class="el" href="namespaceirr.html#a0277be98d67dc26ff93b1a6a1d086b07">f32</a> zoomSpeed)=0 <dl class="el"><dd class="mdescRight">Set the zoom speed. <a href="#a125dd53f6b1fb249b5353ea41ff6c796"></a><br/></dl></ul> <hr/><a name="details" id="details"></a><h2>Detailed Description</h2> <div class="textblock"><p>Special scene node animator for Maya-style cameras. </p> <p>This scene node animator can be attached to a camera to make it act like a 3d modelling tool. The camera is moving relative to the target with the mouse, by pressing either of the three buttons. In order to move the camera, set a new target for the camera. The distance defines the current orbit radius the camera moves on. Distance can be changed via the setter or by mouse events. </p> <p>Definition at line <a class="el" href="_i_scene_node_animator_camera_maya_8h_source.html#l00025">25</a> of file <a class="el" href="_i_scene_node_animator_camera_maya_8h_source.html">ISceneNodeAnimatorCameraMaya.h</a>.</p> </div><hr/><h2>Member Function Documentation</h2> <a class="anchor" id="aa93125cb95962a428905deb9ae468fa9"></a><!-- doxytag: member="irr::scene::ISceneNodeAnimatorCameraMaya::getDistance" ref="aa93125cb95962a428905deb9ae468fa9" args="() const =0" --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">virtual <a class="el" href="namespaceirr.html#a0277be98d67dc26ff93b1a6a1d086b07">f32</a> irr::scene::ISceneNodeAnimatorCameraMaya::getDistance </td> <td>(</td> <td class="paramname"></td><td>)</td> <td> const<code> [pure virtual]</code></td> </tr> </table> </div> <div class="memdoc"> <p>Returns the current distance, i.e. orbit radius. </p> </div> </div> <a class="anchor" id="a4aeb0e224837a9e89c6245a9a39f527c"></a><!-- doxytag: member="irr::scene::ISceneNodeAnimatorCameraMaya::getMoveSpeed" ref="a4aeb0e224837a9e89c6245a9a39f527c" args="() const =0" --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">virtual <a class="el" href="namespaceirr.html#a0277be98d67dc26ff93b1a6a1d086b07">f32</a> irr::scene::ISceneNodeAnimatorCameraMaya::getMoveSpeed </td> <td>(</td> <td class="paramname"></td><td>)</td> <td> const<code> [pure virtual]</code></td> </tr> </table> </div> <div class="memdoc"> <p>Returns the speed of movement. </p> </div> </div> <a class="anchor" id="ae426cd86d36ceffbab46484142177b5d"></a><!-- doxytag: member="irr::scene::ISceneNodeAnimatorCameraMaya::getRotateSpeed" ref="ae426cd86d36ceffbab46484142177b5d" args="() const =0" --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">virtual <a class="el" href="namespaceirr.html#a0277be98d67dc26ff93b1a6a1d086b07">f32</a> irr::scene::ISceneNodeAnimatorCameraMaya::getRotateSpeed </td> <td>(</td> <td class="paramname"></td><td>)</td> <td> const<code> [pure virtual]</code></td> </tr> </table> </div> <div class="memdoc"> <p>Returns the rotation speed. </p> </div> </div> <a class="anchor" id="a8a7d69d4ef0faf5634cf4c03b574138d"></a><!-- doxytag: member="irr::scene::ISceneNodeAnimatorCameraMaya::getZoomSpeed" ref="a8a7d69d4ef0faf5634cf4c03b574138d" args="() const =0" --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">virtual <a class="el" href="namespaceirr.html#a0277be98d67dc26ff93b1a6a1d086b07">f32</a> irr::scene::ISceneNodeAnimatorCameraMaya::getZoomSpeed </td> <td>(</td> <td class="paramname"></td><td>)</td> <td> const<code> [pure virtual]</code></td> </tr> </table> </div> <div class="memdoc"> <p>Returns the zoom speed. </p> </div> </div> <a class="anchor" id="adf3c63410e72dc45e319f2574d1b8dd0"></a><!-- doxytag: member="irr::scene::ISceneNodeAnimatorCameraMaya::setDistance" ref="adf3c63410e72dc45e319f2574d1b8dd0" args="(f32 distance)=0" --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">virtual void irr::scene::ISceneNodeAnimatorCameraMaya::setDistance </td> <td>(</td> <td class="paramtype"><a class="el" href="namespaceirr.html#a0277be98d67dc26ff93b1a6a1d086b07">f32</a> </td> <td class="paramname"><em>distance</em></td><td>)</td> <td><code> [pure virtual]</code></td> </tr> </table> </div> <div class="memdoc"> <p>Set the distance. </p> </div> </div> <a class="anchor" id="a5c583efca9eb00a83ded134627351112"></a><!-- doxytag: member="irr::scene::ISceneNodeAnimatorCameraMaya::setMoveSpeed" ref="a5c583efca9eb00a83ded134627351112" args="(f32 moveSpeed)=0" --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">virtual void irr::scene::ISceneNodeAnimatorCameraMaya::setMoveSpeed </td> <td>(</td> <td class="paramtype"><a class="el" href="namespaceirr.html#a0277be98d67dc26ff93b1a6a1d086b07">f32</a> </td> <td class="paramname"><em>moveSpeed</em></td><td>)</td> <td><code> [pure virtual]</code></td> </tr> </table> </div> <div class="memdoc"> <p>Sets the speed of movement. </p> </div> </div> <a class="anchor" id="aa9ef39046a324d462c49c75746d2128d"></a><!-- doxytag: member="irr::scene::ISceneNodeAnimatorCameraMaya::setRotateSpeed" ref="aa9ef39046a324d462c49c75746d2128d" args="(f32 rotateSpeed)=0" --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">virtual void irr::scene::ISceneNodeAnimatorCameraMaya::setRotateSpeed </td> <td>(</td> <td class="paramtype"><a class="el" href="namespaceirr.html#a0277be98d67dc26ff93b1a6a1d086b07">f32</a> </td> <td class="paramname"><em>rotateSpeed</em></td><td>)</td> <td><code> [pure virtual]</code></td> </tr> </table> </div> <div class="memdoc"> <p>Set the rotation speed. </p> </div> </div> <a class="anchor" id="a125dd53f6b1fb249b5353ea41ff6c796"></a><!-- doxytag: member="irr::scene::ISceneNodeAnimatorCameraMaya::setZoomSpeed" ref="a125dd53f6b1fb249b5353ea41ff6c796" args="(f32 zoomSpeed)=0" --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">virtual void irr::scene::ISceneNodeAnimatorCameraMaya::setZoomSpeed </td> <td>(</td> <td class="paramtype"><a class="el" href="namespaceirr.html#a0277be98d67dc26ff93b1a6a1d086b07">f32</a> </td> <td class="paramname"><em>zoomSpeed</em></td><td>)</td> <td><code> [pure virtual]</code></td> </tr> </table> </div> <div class="memdoc"> <p>Set the zoom speed. </p> </div> </div> <hr/>The documentation for this class was generated from the following file:<ul> <li><a class="el" href="_i_scene_node_animator_camera_maya_8h_source.html">ISceneNodeAnimatorCameraMaya.h</a></li> </ul> </div> </div> <div id="nav-path" class="navpath"> <ul> <li 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