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distrib > Mageia > 4 > x86_64 > by-pkgid > ec5034c321cc9485f05e17380250726c > files > 33

deadwood-3.0.02-3.mga4.x86_64.rpm

This is how we handle the DNS header in the recursive client.

ID: Stored and given back to client; not cached
QR: Must be 0 for packet to be accepted; all replies give this a 1 value
OPCODE: Must be 0; 0 in replies
AA: Value in query ignored; 0 in replies
TC: Truncation.  Ignore value in query; send empty "truncated" reply when
    this is 1 (they can enable TCP)
RD: Must be 1 in query; is 1 in reply
RA: Ignored in query; is 1 in reply (because of brain-dead DNS clients)
Z: Must be all 0 in query; set to all 0 in reply
RCODE: Must be 0 in query; usually 0 (OK) in reply but can be 2 (server
       failure) should we be unable to connect to any nameservers
QDCOUNT: Must be 1 in query; is 1 in reply (we echo the question)
ANCOUNT: As per the reply we get from the remote server (this number
         will be stored in the cache)
NSCOUNT, ARCOUNT: Same as ANCOUNT

Note that in the case of ARCOUNT being one in a query, we ignore the
AR record (which may be an EDNS OPT query) and act as if the packet
is a simple RFC1035 DNS packet without ENDS data.