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distrib > Mageia > 5 > i586 > by-pkgid > 5ad97b466b9a64c9c80c2847c78b7c84 > files > 3

lostsky-1.0.0-2.mga5.src.rpm

Index: lostsky-1.0.0/setup.py
===================================================================
--- lostsky-1.0.0/setup.py
+++ lostsky-1.0.0/setup.py	2015-02-13 21:32:45.264200481 +0100
@@ -6,11 +6,11 @@
         return f.read()
 
 def data_files():
-    data_files = [('', ['DejaVuSans-Oblique.ttf', 'VeraSeBd.ttf'])]
+    data_files = []
     for directories in ('images', 'soundeffects', 'data', 'music', 'maps', 'fonts'):
         for directory, _, files in os.walk(directories):
             data_files.append((directory, [os.path.join(directory, filename) for filename in files]))
-    return map(lambda (directory, files): (os.path.join('share/lostsky', directory), files), data_files)
+    return map(lambda (directory, files): (os.path.join('share/games/lostsky', directory), files), data_files)
 
 setup(name='lostsky',
       version='0.9.0',
Index: lostsky-1.0.0/srpg.py
===================================================================
--- lostsky-1.0.0/srpg.py
+++ lostsky-1.0.0/srpg.py	2015-02-13 21:32:45.264200481 +0100
@@ -5,5 +5,5 @@
 
 if __name__ == "__main__":
 
-    #os.chdir(os.path.join('/usr', 'share', 'lostsky'))
+    os.chdir(os.path.join('/usr', 'share', 'games', 'lostsky'))
     lostsky.bootstrap()
Index: lostsky-1.0.0/lostsky/core/engine.py
===================================================================
--- lostsky-1.0.0/lostsky/core/engine.py
+++ lostsky-1.0.0/lostsky/core/engine.py	2015-02-13 21:32:45.264200481 +0100
@@ -52,8 +52,8 @@
         self.speaker_font = pygame.font.Font(os.path.join('fonts',"BPreplayBold.otf"), 22)
         self.small_speaker_font = pygame.font.Font(os.path.join('fonts',"BPreplayBold.otf"), 20)
         self.message_font = pygame.font.Font(os.path.join('fonts', 'ABeeZee-Regular.ttf'), 20)
-        self.bfont = pygame.font.Font("VeraSeBd.ttf", 14)
-        self.cfont = pygame.font.Font("VeraSeBd.ttf", 24)
+        self.bfont = pygame.font.Font(os.path.join('/usr/share/fonts/TTF', "VeraSeBd.ttf"), 14)
+        self.cfont = pygame.font.Font(os.path.join('/usr/share/fonts/TTF', "VeraSeBd.ttf"), 24)
         self.title_font = pygame.font.Font(os.path.join('fonts',"HammersmithOne.ttf"), 36)
         self.section_font = pygame.font.Font(os.path.join('fonts',"HammersmithOne.ttf"), 24)
         self.newspaper_top_font = pygame.font.Font(os.path.join('fonts','proclamate_light.ttf'), 72)
Index: lostsky-1.0.0/tools/map_editor/map_editor.py
===================================================================
--- lostsky-1.0.0/tools/map_editor/map_editor.py
+++ lostsky-1.0.0/tools/map_editor/map_editor.py	2015-02-13 21:33:28.101208828 +0100
@@ -19,10 +19,10 @@
         
         self.screen = screen
         self.clock = pygame.time.Clock()
-        self.sfont = pygame.font.Font("DejaVuSans-Oblique.ttf", 12)
-        self.mfont = pygame.font.Font("DejaVuSans-Oblique.ttf", 16)
-        self.bfont = pygame.font.Font("VeraSeBd.ttf", 14)
-        self.cfont = pygame.font.Font("VeraSeBd.ttf", 24)
+        self.sfont = pygame.font.Font('/usr/share/fonts/TTF/dejavu', "DejaVuSans-Oblique.ttf"), 12)
+        self.mfont = pygame.font.Font('/usr/share/fonts/TTF/dejavu', "DejaVuSans-Oblique.ttf"), 16)
+        self.bfont = pygame.font.Font('/usr/share/fonts/TTF', "VeraSeBd.ttf"), 14)
+        self.cfont = pygame.font.Font('/usr/share/fonts/TTF', "VeraSeBd.ttf"), 24)
     
         # Menu_buttons
         self.buttons = [NewMap(self,
@@ -631,4 +631,4 @@
         self.window.screen.blit(text_size_x, (50,525))
         self.window.screen.blit(text_size_y, (50,560))
         
-        pygame.draw.rect(self.window.screen,(0,0,0),(5,490,185,100),1)
\ Pas de fin de ligne à la fin du fichier
+        pygame.draw.rect(self.window.screen,(0,0,0),(5,490,185,100),1)