Index: lostsky-1.0.0/setup.py =================================================================== --- lostsky-1.0.0/setup.py +++ lostsky-1.0.0/setup.py 2015-02-13 21:32:45.264200481 +0100 @@ -6,11 +6,11 @@ return f.read() def data_files(): - data_files = [('', ['DejaVuSans-Oblique.ttf', 'VeraSeBd.ttf'])] + data_files = [] for directories in ('images', 'soundeffects', 'data', 'music', 'maps', 'fonts'): for directory, _, files in os.walk(directories): data_files.append((directory, [os.path.join(directory, filename) for filename in files])) - return map(lambda (directory, files): (os.path.join('share/lostsky', directory), files), data_files) + return map(lambda (directory, files): (os.path.join('share/games/lostsky', directory), files), data_files) setup(name='lostsky', version='0.9.0', Index: lostsky-1.0.0/srpg.py =================================================================== --- lostsky-1.0.0/srpg.py +++ lostsky-1.0.0/srpg.py 2015-02-13 21:32:45.264200481 +0100 @@ -5,5 +5,5 @@ if __name__ == "__main__": - #os.chdir(os.path.join('/usr', 'share', 'lostsky')) + os.chdir(os.path.join('/usr', 'share', 'games', 'lostsky')) lostsky.bootstrap() Index: lostsky-1.0.0/lostsky/core/engine.py =================================================================== --- lostsky-1.0.0/lostsky/core/engine.py +++ lostsky-1.0.0/lostsky/core/engine.py 2015-02-13 21:32:45.264200481 +0100 @@ -52,8 +52,8 @@ self.speaker_font = pygame.font.Font(os.path.join('fonts',"BPreplayBold.otf"), 22) self.small_speaker_font = pygame.font.Font(os.path.join('fonts',"BPreplayBold.otf"), 20) self.message_font = pygame.font.Font(os.path.join('fonts', 'ABeeZee-Regular.ttf'), 20) - self.bfont = pygame.font.Font("VeraSeBd.ttf", 14) - self.cfont = pygame.font.Font("VeraSeBd.ttf", 24) + self.bfont = pygame.font.Font(os.path.join('/usr/share/fonts/TTF', "VeraSeBd.ttf"), 14) + self.cfont = pygame.font.Font(os.path.join('/usr/share/fonts/TTF', "VeraSeBd.ttf"), 24) self.title_font = pygame.font.Font(os.path.join('fonts',"HammersmithOne.ttf"), 36) self.section_font = pygame.font.Font(os.path.join('fonts',"HammersmithOne.ttf"), 24) self.newspaper_top_font = pygame.font.Font(os.path.join('fonts','proclamate_light.ttf'), 72) Index: lostsky-1.0.0/tools/map_editor/map_editor.py =================================================================== --- lostsky-1.0.0/tools/map_editor/map_editor.py +++ lostsky-1.0.0/tools/map_editor/map_editor.py 2015-02-13 21:33:28.101208828 +0100 @@ -19,10 +19,10 @@ self.screen = screen self.clock = pygame.time.Clock() - self.sfont = pygame.font.Font("DejaVuSans-Oblique.ttf", 12) - self.mfont = pygame.font.Font("DejaVuSans-Oblique.ttf", 16) - self.bfont = pygame.font.Font("VeraSeBd.ttf", 14) - self.cfont = pygame.font.Font("VeraSeBd.ttf", 24) + self.sfont = pygame.font.Font('/usr/share/fonts/TTF/dejavu', "DejaVuSans-Oblique.ttf"), 12) + self.mfont = pygame.font.Font('/usr/share/fonts/TTF/dejavu', "DejaVuSans-Oblique.ttf"), 16) + self.bfont = pygame.font.Font('/usr/share/fonts/TTF', "VeraSeBd.ttf"), 14) + self.cfont = pygame.font.Font('/usr/share/fonts/TTF', "VeraSeBd.ttf"), 24) # Menu_buttons self.buttons = [NewMap(self, @@ -631,4 +631,4 @@ self.window.screen.blit(text_size_x, (50,525)) self.window.screen.blit(text_size_y, (50,560)) - pygame.draw.rect(self.window.screen,(0,0,0),(5,490,185,100),1) \ Pas de fin de ligne à la fin du fichier + pygame.draw.rect(self.window.screen,(0,0,0),(5,490,185,100),1)