Sophie

Sophie

distrib > Mageia > 5 > i586 > by-pkgid > d8a55636d72dc0191411a6f812e500ef > files > 8

chipmunk-doc-6.1.5-5.mga5.noarch.rpm

<pre style="text-align:left;color:#000000; background-color:#ffffff; border:solid black 1px; padding:0.5em 1em 0.5em 1em; overflow:auto;font-size:small; font-family:monospace; "><span style="color:#236e25;"><em>// This example is pulled from the Plink demo.
</em></span><strong><span style="color:#881350;">if</span></strong>(ChipmunkDemoRightDown){
  <span style="color:#236e25;"><em>// Find the shape under the mouse.
</em></span>  cpShape *nearest = <span style="color:#003369;">cpSpaceNearestPointQueryNearest</span>(space, ChipmunkDemoMouse, <span style="color:#0000ff;">0.0</span>, GRABABLE_MASK_BIT, CP_NO_GROUP, <strong><span style="color:#881350;">NULL</span></strong>);
  <strong><span style="color:#881350;">if</span></strong>(nearest){
    cpBody *body = <span style="color:#003369;">cpShapeGetBody</span>(nearest);
    <strong><span style="color:#881350;">if</span></strong>(<span style="color:#003369;">cpBodyIsStatic</span>(body)){
      <span style="color:#236e25;"><em>// If the body is static, convert it to dynamic and add it to the space.
</em></span>      <span style="color:#003369;">cpSpaceConvertBodyToDynamic</span>(space, body, pentagon_mass, pentagon_moment);
      <span style="color:#003369;">cpSpaceAddBody</span>(space, body);
    } <strong><span style="color:#881350;">else</span></strong> {
      <span style="color:#236e25;"><em>// If the body is dynamic, remove it from the space and convert it to static.
</em></span>      <span style="color:#003369;">cpSpaceRemoveBody</span>(space, body);
      <span style="color:#003369;">cpSpaceConvertBodyToStatic</span>(space, body);
    }
  }
}
</pre>