#ifndef OpenGLScene_hpp #define OpenGLScene_hpp #include <QGraphicsScene> #include <QtOpenGL/QGLContext> #include <QStateMachine> #include "vtkSmartPointer.h" class vtkGenericOpenGLRenderWindow; class vtkRenderer; class QVTKInteractor; class QVTKInteractorAdapter; class vtkEventQtSlotConnect; class OpenGLScene : public QGraphicsScene { Q_OBJECT public: OpenGLScene(QGLContext* ctx, QObject* p=0); ~OpenGLScene(); Q_SIGNALS: void enterState1(); void enterState2(); void enterState3(); void enterState4(); protected: QGLContext* mContext; QStateMachine machine; QGraphicsWidget* mGraphLayoutView; QGraphicsWidget* mTreeRingView; QGraphicsWidget* mWebView; int CurrentState; void mousePressEvent(QGraphicsSceneMouseEvent* e); }; #endif