// stdafx.h : include file for standard system include files, // or project specific include files that are used frequently, // but are changed infrequently #pragma once #ifndef VC_EXTRALEAN #define VC_EXTRALEAN // Exclude rarely-used stuff from Windows headers #endif // Modify the following defines if you have to target a platform prior to the ones specified below. // Refer to MSDN for the latest info on corresponding values for different platforms. #ifndef WINVER // Allow use of features specific to Windows 95 and Windows NT 4 or later. #define WINVER 0x0501 // 0x0501 means target Windows XP or later #endif #ifndef _WIN32_WINNT // Allow use of features specific to Windows NT 4 or later. #define _WIN32_WINNT 0x0501 // 0x0501 means target Windows XP or later #endif #if _MSC_VER >= 1300 #ifndef _WIN32_WINDOWS // Allow use of features specific to Windows 98 or later. #define _WIN32_WINDOWS 0x0410 // Change this to the appropriate value to target Windows Me or later. #endif #endif #ifndef _WIN32_IE // Allow use of features specific to IE 4.0 or later. #define _WIN32_IE 0x0400 // Change this to the appropriate value to target IE 5.0 or later. #endif #define _ATL_CSTRING_EXPLICIT_CONSTRUCTORS // some CString constructors will be explicit // turns off MFC's hiding of some common and often safely ignored warning messages #define _AFX_ALL_WARNINGS #include <afxwin.h> // MFC core and standard components #include <afxext.h> // MFC extensions #include <afxdtctl.h> // MFC support for Internet Explorer 4 Common Controls #ifndef _AFX_NO_AFXCMN_SUPPORT #include <afxcmn.h> // MFC support for Windows Common Controls #endif // _AFX_NO_AFXCMN_SUPPORT // Include the required header files for the vtk classes we are using #include <vtkDataSetReader.h> #include <vtkDataSetMapper.h> #include <vtkActor.h> #include <vtkActor2D.h> #include <vtkTextMapper.h> #include <vtkRenderer.h> #include <vtkWin32OpenGLRenderWindow.h> #include <vtkWin32RenderWindowInteractor.h> #include <vtkTextProperty.h>