Sophie

Sophie

distrib > Mageia > 5 > x86_64 > by-pkgid > 7281b619e6b612f5388cfad6b0e56530 > files > 215

sdl2-docs-2.0.3-4.mga5.noarch.rpm

<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
<html xmlns="http://www.w3.org/1999/xhtml">
<head>
<meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
<meta http-equiv="X-UA-Compatible" content="IE=9"/>
<meta name="generator" content="Doxygen 1.8.8"/>
<title>My Project: File Members</title>
<link href="tabs.css" rel="stylesheet" type="text/css"/>
<script type="text/javascript" src="jquery.js"></script>
<script type="text/javascript" src="dynsections.js"></script>
<link href="search/search.css" rel="stylesheet" type="text/css"/>
<script type="text/javascript" src="search/search.js"></script>
<script type="text/javascript">
  $(document).ready(function() { searchBox.OnSelectItem(0); });
</script>
<link href="doxygen.css" rel="stylesheet" type="text/css" />
</head>
<body>
<div id="top"><!-- do not remove this div, it is closed by doxygen! -->
<div id="titlearea">
<table cellspacing="0" cellpadding="0">
 <tbody>
 <tr style="height: 56px;">
  <td style="padding-left: 0.5em;">
   <div id="projectname">My Project
   </div>
  </td>
 </tr>
 </tbody>
</table>
</div>
<!-- end header part -->
<!-- Generated by Doxygen 1.8.8 -->
<script type="text/javascript">
var searchBox = new SearchBox("searchBox", "search",false,'Search');
</script>
  <div id="navrow1" class="tabs">
    <ul class="tablist">
      <li><a href="index.html"><span>Main&#160;Page</span></a></li>
      <li><a href="pages.html"><span>Related&#160;Pages</span></a></li>
      <li><a href="annotated.html"><span>Classes</span></a></li>
      <li class="current"><a href="files.html"><span>Files</span></a></li>
      <li>
        <div id="MSearchBox" class="MSearchBoxInactive">
        <span class="left">
          <img id="MSearchSelect" src="search/mag_sel.png"
               onmouseover="return searchBox.OnSearchSelectShow()"
               onmouseout="return searchBox.OnSearchSelectHide()"
               alt=""/>
          <input type="text" id="MSearchField" value="Search" accesskey="S"
               onfocus="searchBox.OnSearchFieldFocus(true)" 
               onblur="searchBox.OnSearchFieldFocus(false)" 
               onkeyup="searchBox.OnSearchFieldChange(event)"/>
          </span><span class="right">
            <a id="MSearchClose" href="javascript:searchBox.CloseResultsWindow()"><img id="MSearchCloseImg" border="0" src="search/close.png" alt=""/></a>
          </span>
        </div>
      </li>
    </ul>
  </div>
  <div id="navrow2" class="tabs2">
    <ul class="tablist">
      <li><a href="files.html"><span>File&#160;List</span></a></li>
      <li class="current"><a href="globals.html"><span>File&#160;Members</span></a></li>
    </ul>
  </div>
  <div id="navrow3" class="tabs2">
    <ul class="tablist">
      <li><a href="globals.html"><span>All</span></a></li>
      <li class="current"><a href="globals_func.html"><span>Functions</span></a></li>
      <li><a href="globals_type.html"><span>Typedefs</span></a></li>
      <li><a href="globals_enum.html"><span>Enumerations</span></a></li>
      <li><a href="globals_eval.html"><span>Enumerator</span></a></li>
      <li><a href="globals_defs.html"><span>Macros</span></a></li>
    </ul>
  </div>
  <div id="navrow4" class="tabs3">
    <ul class="tablist">
      <li><a href="globals_func.html#index_i"><span>i</span></a></li>
      <li class="current"><a href="globals_func_s.html#index_s"><span>s</span></a></li>
      <li><a href="globals_func_u.html#index_u"><span>u</span></a></li>
      <li><a href="globals_func_v.html#index_v"><span>v</span></a></li>
    </ul>
  </div>
</div><!-- top -->
<!-- window showing the filter options -->
<div id="MSearchSelectWindow"
     onmouseover="return searchBox.OnSearchSelectShow()"
     onmouseout="return searchBox.OnSearchSelectHide()"
     onkeydown="return searchBox.OnSearchSelectKey(event)">
<a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(0)"><span class="SelectionMark">&#160;</span>All</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(1)"><span class="SelectionMark">&#160;</span>Classes</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(2)"><span class="SelectionMark">&#160;</span>Files</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(3)"><span class="SelectionMark">&#160;</span>Functions</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(4)"><span class="SelectionMark">&#160;</span>Variables</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(5)"><span class="SelectionMark">&#160;</span>Typedefs</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(6)"><span class="SelectionMark">&#160;</span>Enumerations</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(7)"><span class="SelectionMark">&#160;</span>Enumerator</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(8)"><span class="SelectionMark">&#160;</span>Macros</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(9)"><span class="SelectionMark">&#160;</span>Pages</a></div>

<!-- iframe showing the search results (closed by default) -->
<div id="MSearchResultsWindow">
<iframe src="javascript:void(0)" frameborder="0" 
        name="MSearchResults" id="MSearchResults">
</iframe>
</div>

<div class="contents">
&#160;

<h3><a class="anchor" id="index_s"></a>- s -</h3><ul>
<li>SDL_AddEventWatch()
: <a class="el" href="SDL__events_8h.html#ad81eba7df9eae4fd0acd046b7f983202">SDL_events.h</a>
</li>
<li>SDL_AddTimer()
: <a class="el" href="SDL__timer_8h.html#a56ceea49587e3fa5796b2e4bf85603b8">SDL_timer.h</a>
</li>
<li>SDL_AllocFormat()
: <a class="el" href="SDL__pixels_8h.html#a95972bb1fcfc9ddde496cd9ce13c7edd">SDL_pixels.h</a>
</li>
<li>SDL_AllocPalette()
: <a class="el" href="SDL__pixels_8h.html#a9824eb994b2431017b57fcc1b6a8055c">SDL_pixels.h</a>
</li>
<li>SDL_AtomicAdd()
: <a class="el" href="SDL__atomic_8h.html#a36cadfcf8e2bda1974fbce6afdc6d529">SDL_atomic.h</a>
</li>
<li>SDL_AtomicCAS()
: <a class="el" href="SDL__atomic_8h.html#ad6b90be91abb896260930d3908c0437b">SDL_atomic.h</a>
</li>
<li>SDL_AtomicCASPtr()
: <a class="el" href="SDL__atomic_8h.html#aa3070cf7f391b522e08595822c2f0eba">SDL_atomic.h</a>
</li>
<li>SDL_AtomicGet()
: <a class="el" href="SDL__atomic_8h.html#a633c2661709f59c98f128f99aea36d96">SDL_atomic.h</a>
</li>
<li>SDL_AtomicGetPtr()
: <a class="el" href="SDL__atomic_8h.html#a46e899ee0013f3fae67eedaa6bce8947">SDL_atomic.h</a>
</li>
<li>SDL_AtomicLock()
: <a class="el" href="SDL__atomic_8h.html#a95ecd72190ba8e5ed6ed78d5d1b36509">SDL_atomic.h</a>
</li>
<li>SDL_AtomicSet()
: <a class="el" href="SDL__atomic_8h.html#a95b659308ebb16226d5c0cbf2188e51d">SDL_atomic.h</a>
</li>
<li>SDL_AtomicSetPtr()
: <a class="el" href="SDL__atomic_8h.html#a8cd69c02c71a64c2e509dc11a560d075">SDL_atomic.h</a>
</li>
<li>SDL_AtomicTryLock()
: <a class="el" href="SDL__atomic_8h.html#a5410c5f832f0d862282cd65fc432fc0b">SDL_atomic.h</a>
</li>
<li>SDL_AtomicUnlock()
: <a class="el" href="SDL__atomic_8h.html#a3fb14c56b17347349ac2fb5300205bac">SDL_atomic.h</a>
</li>
<li>SDL_BuildAudioCVT()
: <a class="el" href="SDL__audio_8h.html#a41e1602bc7cd4edb87ca779cf01d40bb">SDL_audio.h</a>
</li>
<li>SDL_CalculateGammaRamp()
: <a class="el" href="SDL__pixels_8h.html#a768b7ed72549e36a26a36267772906fb">SDL_pixels.h</a>
</li>
<li>SDL_ClearHints()
: <a class="el" href="SDL__hints_8h.html#a7feb78f92319c07e9d53d7be8185cdbb">SDL_hints.h</a>
</li>
<li>SDL_CloseAudio()
: <a class="el" href="SDL__audio_8h.html#aa176acc650e66e1d38814cbed3ca258e">SDL_audio.h</a>
</li>
<li>SDL_CondBroadcast()
: <a class="el" href="SDL__mutex_8h.html#a2ffd0b45ebdc44057007a59857ba46b3">SDL_mutex.h</a>
</li>
<li>SDL_CondSignal()
: <a class="el" href="SDL__mutex_8h.html#a1037a8274b0b13118fc78eeb417a1397">SDL_mutex.h</a>
</li>
<li>SDL_CondWait()
: <a class="el" href="SDL__mutex_8h.html#af759b2fe1c5507f47854c1edf1ecbabd">SDL_mutex.h</a>
</li>
<li>SDL_CondWaitTimeout()
: <a class="el" href="SDL__mutex_8h.html#aa57013f95a9c608cf24a5100b841e863">SDL_mutex.h</a>
</li>
<li>SDL_ConvertAudio()
: <a class="el" href="SDL__audio_8h.html#a8e8660222356e07002dde4928118b7df">SDL_audio.h</a>
</li>
<li>SDL_ConvertPixels()
: <a class="el" href="SDL__surface_8h.html#a339c5728a1181e2d6334ad07e1e84440">SDL_surface.h</a>
</li>
<li>SDL_ConvertSurface()
: <a class="el" href="SDL__surface_8h.html#a65fb480a0ac01b69f6999f48a6fd985b">SDL_surface.h</a>
</li>
<li>SDL_CreateColorCursor()
: <a class="el" href="SDL__mouse_8h.html#a964bab3503f74f92a5504b4cd166b400">SDL_mouse.h</a>
</li>
<li>SDL_CreateCond()
: <a class="el" href="SDL__mutex_8h.html#ac729fb4dbfe4057452ebfc1087f61585">SDL_mutex.h</a>
</li>
<li>SDL_CreateCursor()
: <a class="el" href="SDL__mouse_8h.html#a4331ebf38e2f75f6cde88ce668e5650f">SDL_mouse.h</a>
</li>
<li>SDL_CreateMutex()
: <a class="el" href="SDL__mutex_8h.html#ae1f90ad6a7420fb3c4b5685e440d762f">SDL_mutex.h</a>
</li>
<li>SDL_CreateRenderer()
: <a class="el" href="SDL__render_8h.html#a8db1ba55c15a3477d71f6a793cee54f1">SDL_render.h</a>
</li>
<li>SDL_CreateRGBSurface()
: <a class="el" href="SDL__surface_8h.html#aac106bf796c828587cce76cb847d11ae">SDL_surface.h</a>
</li>
<li>SDL_CreateSemaphore()
: <a class="el" href="SDL__mutex_8h.html#ab8c1a20a5466281a5d63a0cabe07e140">SDL_mutex.h</a>
</li>
<li>SDL_CreateShapedWindow()
: <a class="el" href="SDL__shape_8h.html#a5a7bed102a3db4d91e6a8e21be0f9950">SDL_shape.h</a>
</li>
<li>SDL_CreateSoftwareRenderer()
: <a class="el" href="SDL__render_8h.html#a1a26a4aa0d2baa4c150ee1e080d1eeee">SDL_render.h</a>
</li>
<li>SDL_CreateSystemCursor()
: <a class="el" href="SDL__mouse_8h.html#a217c89743b3da84b9656304f8e4ca51e">SDL_mouse.h</a>
</li>
<li>SDL_CreateTexture()
: <a class="el" href="SDL__render_8h.html#ab5ff70c980ec23b05a95e0435bd55b4a">SDL_render.h</a>
</li>
<li>SDL_CreateTextureFromSurface()
: <a class="el" href="SDL__render_8h.html#a0c75234b90965e9db70947fbe91a5840">SDL_render.h</a>
</li>
<li>SDL_CreateThread()
: <a class="el" href="SDL__thread_8h.html#aca3013d4f50e918b17d2721b37e59082">SDL_thread.h</a>
</li>
<li>SDL_CreateWindow()
: <a class="el" href="SDL__video_8h.html#a42565088bdb739a5353fd67abbe235d2">SDL_video.h</a>
</li>
<li>SDL_CreateWindowAndRenderer()
: <a class="el" href="SDL__render_8h.html#ac3aa070e5cda5bab246621f7efc9f143">SDL_render.h</a>
</li>
<li>SDL_CreateWindowFrom()
: <a class="el" href="SDL__video_8h.html#a54b9e13dbc5bf587a8765a9ec0a29772">SDL_video.h</a>
</li>
<li>SDL_Delay()
: <a class="el" href="SDL__timer_8h.html#ae8050b95373b95249064467592ab4e21">SDL_timer.h</a>
</li>
<li>SDL_DelEventWatch()
: <a class="el" href="SDL__events_8h.html#a05a54ccb07f32fe31b73e93ac238e20a">SDL_events.h</a>
</li>
<li>SDL_DelHintCallback()
: <a class="el" href="SDL__hints_8h.html#aff84d56f5de197e49a778e18ad76ab0e">SDL_hints.h</a>
</li>
<li>SDL_DestroyCond()
: <a class="el" href="SDL__mutex_8h.html#a8843feeb270845e07fc23f692707540f">SDL_mutex.h</a>
</li>
<li>SDL_DestroyMutex()
: <a class="el" href="SDL__mutex_8h.html#ad2bbcc4e32ac927af62f0cba671f63fe">SDL_mutex.h</a>
</li>
<li>SDL_DestroyRenderer()
: <a class="el" href="SDL__render_8h.html#ab1f096742fa9c882c3f1555ee62c4ac2">SDL_render.h</a>
</li>
<li>SDL_DestroySemaphore()
: <a class="el" href="SDL__mutex_8h.html#a23deb3b7e29a5137d804e4be3453a768">SDL_mutex.h</a>
</li>
<li>SDL_DestroyTexture()
: <a class="el" href="SDL__render_8h.html#a078c0a925e24542d356a02183a306be6">SDL_render.h</a>
</li>
<li>SDL_DestroyWindow()
: <a class="el" href="SDL__video_8h.html#a72609295a4faee0587268339ccff80c2">SDL_video.h</a>
</li>
<li>SDL_DetachThread()
: <a class="el" href="SDL__thread_8h.html#af90602c51ef5a62f26ed9931af484906">SDL_thread.h</a>
</li>
<li>SDL_DisableScreenSaver()
: <a class="el" href="SDL__video_8h.html#a68eb0d850934fa1c7ac12c30f2d56a84">SDL_video.h</a>
</li>
<li>SDL_EnableScreenSaver()
: <a class="el" href="SDL__video_8h.html#a17846c713066aa29a86e1be205a7fc3e">SDL_video.h</a>
</li>
<li>SDL_EnclosePoints()
: <a class="el" href="SDL__rect_8h.html#afcbb58dbba760b9e6fdb4b5d1ece015c">SDL_rect.h</a>
</li>
<li>SDL_EventState()
: <a class="el" href="SDL__events_8h.html#afb772893e1c46f186fa39a4defe76df3">SDL_events.h</a>
</li>
<li>SDL_FillRect()
: <a class="el" href="SDL__surface_8h.html#a98b3595458c6271303d6470cb2b2c721">SDL_surface.h</a>
</li>
<li>SDL_FilterEvents()
: <a class="el" href="SDL__events_8h.html#a37e4458a58164455f53ed35d633c4bb5">SDL_events.h</a>
</li>
<li>SDL_FlushEvent()
: <a class="el" href="SDL__events_8h.html#a4225727df385885e999784f416410cc9">SDL_events.h</a>
</li>
<li>SDL_FreeCursor()
: <a class="el" href="SDL__mouse_8h.html#ac17a8282f93d9d31e8e087236f0ecdd8">SDL_mouse.h</a>
</li>
<li>SDL_FreeFormat()
: <a class="el" href="SDL__pixels_8h.html#a6b40e44d9a48dfecde34428a78648f8a">SDL_pixels.h</a>
</li>
<li>SDL_FreePalette()
: <a class="el" href="SDL__pixels_8h.html#a31d328d11619b5f5ed0a14612cbb429a">SDL_pixels.h</a>
</li>
<li>SDL_FreeWAV()
: <a class="el" href="SDL__audio_8h.html#a631aa8624575603df2c5ab9257feee59">SDL_audio.h</a>
</li>
<li>SDL_GameControllerAddMapping()
: <a class="el" href="SDL__gamecontroller_8h.html#a62cb682b1c589135cd32cce381d403f8">SDL_gamecontroller.h</a>
</li>
<li>SDL_GameControllerAddMappingsFromRW()
: <a class="el" href="SDL__gamecontroller_8h.html#a01da8611222d5648872fbb4440c886af">SDL_gamecontroller.h</a>
</li>
<li>SDL_GameControllerClose()
: <a class="el" href="SDL__gamecontroller_8h.html#a97fcf011947b35403c7d5319673a35e9">SDL_gamecontroller.h</a>
</li>
<li>SDL_GameControllerEventState()
: <a class="el" href="SDL__gamecontroller_8h.html#a457fd59b3dec7d1b6ed384973b584bc6">SDL_gamecontroller.h</a>
</li>
<li>SDL_GameControllerGetAttached()
: <a class="el" href="SDL__gamecontroller_8h.html#adeeeba5a268842412f6578f38e75d231">SDL_gamecontroller.h</a>
</li>
<li>SDL_GameControllerGetAxis()
: <a class="el" href="SDL__gamecontroller_8h.html#a067291389e9a8a1fbc8cb2b0dabb8dd2">SDL_gamecontroller.h</a>
</li>
<li>SDL_GameControllerGetAxisFromString()
: <a class="el" href="SDL__gamecontroller_8h.html#a44a5320a7241b218417d9bfb995907d7">SDL_gamecontroller.h</a>
</li>
<li>SDL_GameControllerGetBindForAxis()
: <a class="el" href="SDL__gamecontroller_8h.html#acdb9303cc6b67f1a0ec3ee55ad8e29d5">SDL_gamecontroller.h</a>
</li>
<li>SDL_GameControllerGetBindForButton()
: <a class="el" href="SDL__gamecontroller_8h.html#a4ee15324cc28aa53bab9f28e71c96840">SDL_gamecontroller.h</a>
</li>
<li>SDL_GameControllerGetButton()
: <a class="el" href="SDL__gamecontroller_8h.html#afa9f025f4262bdfba38c364ec9cc31bf">SDL_gamecontroller.h</a>
</li>
<li>SDL_GameControllerGetButtonFromString()
: <a class="el" href="SDL__gamecontroller_8h.html#ae40707a1ec3121ce7a891c8a5417c918">SDL_gamecontroller.h</a>
</li>
<li>SDL_GameControllerGetJoystick()
: <a class="el" href="SDL__gamecontroller_8h.html#af2aac9107334b73d94b93f9c5ef51eb4">SDL_gamecontroller.h</a>
</li>
<li>SDL_GameControllerGetStringForAxis()
: <a class="el" href="SDL__gamecontroller_8h.html#a66cbcb3062d6e99e896611a2bde88456">SDL_gamecontroller.h</a>
</li>
<li>SDL_GameControllerGetStringForButton()
: <a class="el" href="SDL__gamecontroller_8h.html#a5afc30d12ed8c51e24e2ce32eca032de">SDL_gamecontroller.h</a>
</li>
<li>SDL_GameControllerMapping()
: <a class="el" href="SDL__gamecontroller_8h.html#a6d56a421a407e4587dfd0be98255fdf7">SDL_gamecontroller.h</a>
</li>
<li>SDL_GameControllerMappingForGUID()
: <a class="el" href="SDL__gamecontroller_8h.html#a2bd404799b40e27d75d3699c866904cf">SDL_gamecontroller.h</a>
</li>
<li>SDL_GameControllerName()
: <a class="el" href="SDL__gamecontroller_8h.html#add465dba60b0e2ff4e0b53f15471be1e">SDL_gamecontroller.h</a>
</li>
<li>SDL_GameControllerNameForIndex()
: <a class="el" href="SDL__gamecontroller_8h.html#aa27333eaf19fbcf39df244aa19c5d043">SDL_gamecontroller.h</a>
</li>
<li>SDL_GameControllerOpen()
: <a class="el" href="SDL__gamecontroller_8h.html#ac7725e08ac17961bd7d5f8d4eb0c4033">SDL_gamecontroller.h</a>
</li>
<li>SDL_GameControllerUpdate()
: <a class="el" href="SDL__gamecontroller_8h.html#a92fe68241a17b60b2240c04d01b73e6b">SDL_gamecontroller.h</a>
</li>
<li>SDL_GetAudioDeviceName()
: <a class="el" href="SDL__audio_8h.html#a846bae7fa1183b644c96cbb49e2c8cf5">SDL_audio.h</a>
</li>
<li>SDL_GetBasePath()
: <a class="el" href="SDL__filesystem_8h.html#a752d42a2e7fbff1292b7e54593be37bc">SDL_filesystem.h</a>
</li>
<li>SDL_GetClipboardText()
: <a class="el" href="SDL__clipboard_8h.html#abbe260fcf16ab844d6626e0bd83587d1">SDL_clipboard.h</a>
</li>
<li>SDL_GetClipRect()
: <a class="el" href="SDL__surface_8h.html#a7d7f71b94748a1b0db3b5b769834ed27">SDL_surface.h</a>
</li>
<li>SDL_GetClosestDisplayMode()
: <a class="el" href="SDL__video_8h.html#a794be92ee0a9efca226fa19a635fa470">SDL_video.h</a>
</li>
<li>SDL_GetColorKey()
: <a class="el" href="SDL__surface_8h.html#a2ff80a244bad20f1c4fa85adf1e1deb9">SDL_surface.h</a>
</li>
<li>SDL_GetCPUCacheLineSize()
: <a class="el" href="SDL__cpuinfo_8h.html#aa699924d6c33d2cac8f1983c4ae4091c">SDL_cpuinfo.h</a>
</li>
<li>SDL_GetCPUCount()
: <a class="el" href="SDL__cpuinfo_8h.html#a888cf77e53a67803402e1740a9639bd7">SDL_cpuinfo.h</a>
</li>
<li>SDL_GetCurrentAudioDriver()
: <a class="el" href="SDL__audio_8h.html#a15b19f26c314e3640ea396251a1ff010">SDL_audio.h</a>
</li>
<li>SDL_GetCurrentDisplayMode()
: <a class="el" href="SDL__video_8h.html#a14dce1cb33085b36f08d27b3d8f2335b">SDL_video.h</a>
</li>
<li>SDL_GetCurrentVideoDriver()
: <a class="el" href="SDL__video_8h.html#a5d53f49e6db21468228a675056a80bc8">SDL_video.h</a>
</li>
<li>SDL_GetCursor()
: <a class="el" href="SDL__mouse_8h.html#a427ee5473e9ce3f4ad7a58035d7a6ffd">SDL_mouse.h</a>
</li>
<li>SDL_GetDefaultCursor()
: <a class="el" href="SDL__mouse_8h.html#a9b4d0726a2fa9aba7cf4f4286cf61257">SDL_mouse.h</a>
</li>
<li>SDL_GetDesktopDisplayMode()
: <a class="el" href="SDL__video_8h.html#ab97bca68fc068a6ecc3db473c4c0defd">SDL_video.h</a>
</li>
<li>SDL_GetDisplayBounds()
: <a class="el" href="SDL__video_8h.html#ac05213009395c10ae40bede2de8e08a1">SDL_video.h</a>
</li>
<li>SDL_GetDisplayMode()
: <a class="el" href="SDL__video_8h.html#a0a53e003ec6ad24dd2bbbcd0ad297311">SDL_video.h</a>
</li>
<li>SDL_GetDisplayName()
: <a class="el" href="SDL__video_8h.html#a34ac3472027bf4acf299fd8ecbb69dd7">SDL_video.h</a>
</li>
<li>SDL_GetEventFilter()
: <a class="el" href="SDL__events_8h.html#a9cc48009a4dc4464594213ca45b26c27">SDL_events.h</a>
</li>
<li>SDL_GetHint()
: <a class="el" href="SDL__hints_8h.html#a7b26a63a33768fab43d50e3fd0d41eb5">SDL_hints.h</a>
</li>
<li>SDL_GetKeyboardFocus()
: <a class="el" href="SDL__keyboard_8h.html#a20cb9d78980660f2f97f83e9080a9791">SDL_keyboard.h</a>
</li>
<li>SDL_GetKeyboardState()
: <a class="el" href="SDL__keyboard_8h.html#add4d65672474cedfbfe9f3d9c2972aa8">SDL_keyboard.h</a>
</li>
<li>SDL_GetKeyFromName()
: <a class="el" href="SDL__keyboard_8h.html#ad4d4e79f117a9092ec269601c5423337">SDL_keyboard.h</a>
</li>
<li>SDL_GetKeyFromScancode()
: <a class="el" href="SDL__keyboard_8h.html#aa74e6944ede98feeb09408fd97aaad57">SDL_keyboard.h</a>
</li>
<li>SDL_GetKeyName()
: <a class="el" href="SDL__keyboard_8h.html#a5d30971127cd386655b891f429b76fe9">SDL_keyboard.h</a>
</li>
<li>SDL_GetModState()
: <a class="el" href="SDL__keyboard_8h.html#a7b2ee63de74c442ac456cac9db5f8ed0">SDL_keyboard.h</a>
</li>
<li>SDL_GetMouseFocus()
: <a class="el" href="SDL__mouse_8h.html#af30def76b002152366831b21e3d95066">SDL_mouse.h</a>
</li>
<li>SDL_GetMouseState()
: <a class="el" href="SDL__mouse_8h.html#a1561f413546c0e4f5f44a8f094926575">SDL_mouse.h</a>
</li>
<li>SDL_GetNumAudioDevices()
: <a class="el" href="SDL__audio_8h.html#ae165f64b3f0fecfebe1c97731600ca59">SDL_audio.h</a>
</li>
<li>SDL_GetNumDisplayModes()
: <a class="el" href="SDL__video_8h.html#a5abcf18592f00019c517e791f8ba53fc">SDL_video.h</a>
</li>
<li>SDL_GetNumRenderDrivers()
: <a class="el" href="SDL__render_8h.html#a4dd8a7e6e6f0948541a1ff6b2ecff192">SDL_render.h</a>
</li>
<li>SDL_GetNumTouchDevices()
: <a class="el" href="SDL__touch_8h.html#a14a41a2964ddf868a180e42ccfd441d1">SDL_touch.h</a>
</li>
<li>SDL_GetNumTouchFingers()
: <a class="el" href="SDL__touch_8h.html#a7dcd1494c8dd433b7ef7b24c2926e721">SDL_touch.h</a>
</li>
<li>SDL_GetNumVideoDisplays()
: <a class="el" href="SDL__video_8h.html#a074d185b7ef04e0305acdeeb049dd2be">SDL_video.h</a>
</li>
<li>SDL_GetNumVideoDrivers()
: <a class="el" href="SDL__video_8h.html#ac6f3250a95bd027fd1a374d7ed15fc57">SDL_video.h</a>
</li>
<li>SDL_GetPerformanceCounter()
: <a class="el" href="SDL__timer_8h.html#a2dbeb63c4f0564811a4adf3938808977">SDL_timer.h</a>
</li>
<li>SDL_GetPerformanceFrequency()
: <a class="el" href="SDL__timer_8h.html#a507ebea12e31dacc9f85f7d9febe0efb">SDL_timer.h</a>
</li>
<li>SDL_GetPixelFormatName()
: <a class="el" href="SDL__pixels_8h.html#abc7a949ed918d285449d6a8fcc2b0321">SDL_pixels.h</a>
</li>
<li>SDL_GetPlatform()
: <a class="el" href="SDL__platform_8h.html#a55905e7a299221262fc655e785ab2dc7">SDL_platform.h</a>
</li>
<li>SDL_GetPowerInfo()
: <a class="el" href="SDL__power_8h.html#aed0dded691bb8ec94b119a90a1126049">SDL_power.h</a>
</li>
<li>SDL_GetPrefPath()
: <a class="el" href="SDL__filesystem_8h.html#ab11eaf74d913eefb472475f0c8e312ce">SDL_filesystem.h</a>
</li>
<li>SDL_GetRelativeMouseMode()
: <a class="el" href="SDL__mouse_8h.html#ae97aaf1682b3a6b62214dda1dda9b212">SDL_mouse.h</a>
</li>
<li>SDL_GetRelativeMouseState()
: <a class="el" href="SDL__mouse_8h.html#a8cf9b519050e3e871f5e59f03b38b6e1">SDL_mouse.h</a>
</li>
<li>SDL_GetRenderDrawBlendMode()
: <a class="el" href="SDL__render_8h.html#a384109767532e9703652233571a0d3cf">SDL_render.h</a>
</li>
<li>SDL_GetRenderDrawColor()
: <a class="el" href="SDL__render_8h.html#a1b8e6544c3fc23ddd9b0f0bfb14cef39">SDL_render.h</a>
</li>
<li>SDL_GetRenderDriverInfo()
: <a class="el" href="SDL__render_8h.html#aa9a7e1ca629863212c2c1b17112f65bd">SDL_render.h</a>
</li>
<li>SDL_GetRenderer()
: <a class="el" href="SDL__render_8h.html#ab8e17e5235991e1da5a53a90f1d53d11">SDL_render.h</a>
</li>
<li>SDL_GetRendererInfo()
: <a class="el" href="SDL__render_8h.html#afdc8a35ce033f5111843ac9518dc47a4">SDL_render.h</a>
</li>
<li>SDL_GetRendererOutputSize()
: <a class="el" href="SDL__render_8h.html#abfc0c9a50d9d1870ab7d271b7a73d8ab">SDL_render.h</a>
</li>
<li>SDL_GetRenderTarget()
: <a class="el" href="SDL__render_8h.html#a042f1c998d4a29ea236fffcaa0782bf1">SDL_render.h</a>
</li>
<li>SDL_GetRevision()
: <a class="el" href="SDL__version_8h.html#a6b6844eae68e68d6f91bc3d8d786cf47">SDL_version.h</a>
</li>
<li>SDL_GetRevisionNumber()
: <a class="el" href="SDL__version_8h.html#a20fb5e0316095763c8b8c78afcfa0be2">SDL_version.h</a>
</li>
<li>SDL_GetRGB()
: <a class="el" href="SDL__pixels_8h.html#a26dc44b5dac11825abb4b59ac5af76e3">SDL_pixels.h</a>
</li>
<li>SDL_GetRGBA()
: <a class="el" href="SDL__pixels_8h.html#a02d675543e9c5bb72232a08a529ae64e">SDL_pixels.h</a>
</li>
<li>SDL_GetScancodeFromKey()
: <a class="el" href="SDL__keyboard_8h.html#a36216054a385bea6898a35ded18d9c0f">SDL_keyboard.h</a>
</li>
<li>SDL_GetScancodeFromName()
: <a class="el" href="SDL__keyboard_8h.html#a0cb32dd58d3dc5b77c9daf0b6000f93c">SDL_keyboard.h</a>
</li>
<li>SDL_GetScancodeName()
: <a class="el" href="SDL__keyboard_8h.html#ad81526318501fd88c503491909d9c07e">SDL_keyboard.h</a>
</li>
<li>SDL_GetShapedWindowMode()
: <a class="el" href="SDL__shape_8h.html#a64dba6f6440cf6984d8da868fd758711">SDL_shape.h</a>
</li>
<li>SDL_GetSurfaceAlphaMod()
: <a class="el" href="SDL__surface_8h.html#a09a99bb24420857e85071e39607678f6">SDL_surface.h</a>
</li>
<li>SDL_GetSurfaceBlendMode()
: <a class="el" href="SDL__surface_8h.html#a95570c617879f45bf7e2e4d330534f6b">SDL_surface.h</a>
</li>
<li>SDL_GetSurfaceColorMod()
: <a class="el" href="SDL__surface_8h.html#a5db1ae32b7884b598d86424e205c3a86">SDL_surface.h</a>
</li>
<li>SDL_GetSystemRAM()
: <a class="el" href="SDL__cpuinfo_8h.html#af672834675f296bed0e226113695bebd">SDL_cpuinfo.h</a>
</li>
<li>SDL_GetTextureAlphaMod()
: <a class="el" href="SDL__render_8h.html#a4d9a9e945ec95f30e5c48ce305de33ad">SDL_render.h</a>
</li>
<li>SDL_GetTextureBlendMode()
: <a class="el" href="SDL__render_8h.html#a2595ee57e6f3a4882f3ae4062ca420c4">SDL_render.h</a>
</li>
<li>SDL_GetTextureColorMod()
: <a class="el" href="SDL__render_8h.html#aa70e4ce3a875399d4291dca23e687b11">SDL_render.h</a>
</li>
<li>SDL_GetThreadID()
: <a class="el" href="SDL__thread_8h.html#a0bf5d93ed5cb25ea59307472c62c66db">SDL_thread.h</a>
</li>
<li>SDL_GetThreadName()
: <a class="el" href="SDL__thread_8h.html#abe2ffa508d85379b355673d557e74d9f">SDL_thread.h</a>
</li>
<li>SDL_GetTicks()
: <a class="el" href="SDL__timer_8h.html#a0b9bc71d6287e0ffafdc3419760fe2b3">SDL_timer.h</a>
</li>
<li>SDL_GetTouchDevice()
: <a class="el" href="SDL__touch_8h.html#af23f09dc79eace93cdc8dd770eed0d0a">SDL_touch.h</a>
</li>
<li>SDL_GetTouchFinger()
: <a class="el" href="SDL__touch_8h.html#a50902a3c1e4dba0b82cb73cb786dae41">SDL_touch.h</a>
</li>
<li>SDL_GetVersion()
: <a class="el" href="SDL__version_8h.html#a4204ecbb600f51ee50515979e60bf8f3">SDL_version.h</a>
</li>
<li>SDL_GetVideoDriver()
: <a class="el" href="SDL__video_8h.html#a2ae1ace02d55dbed8ab2fc35dadac139">SDL_video.h</a>
</li>
<li>SDL_GetWindowBrightness()
: <a class="el" href="SDL__video_8h.html#a21c10969331c89e8d0e6a8f998a3c319">SDL_video.h</a>
</li>
<li>SDL_GetWindowData()
: <a class="el" href="SDL__video_8h.html#ad714a638020c06ad03f113e3d069cf88">SDL_video.h</a>
</li>
<li>SDL_GetWindowDisplayIndex()
: <a class="el" href="SDL__video_8h.html#a0be1d0a4d1f9a0da23b78db2f55871b5">SDL_video.h</a>
</li>
<li>SDL_GetWindowDisplayMode()
: <a class="el" href="SDL__video_8h.html#a8185547bc7cb0bbeb400f459792d081a">SDL_video.h</a>
</li>
<li>SDL_GetWindowFlags()
: <a class="el" href="SDL__video_8h.html#a4445733f04a1a9dd0e063cd4738f285f">SDL_video.h</a>
</li>
<li>SDL_GetWindowFromID()
: <a class="el" href="SDL__video_8h.html#adc713c8b1a570b9654981d6b079671fb">SDL_video.h</a>
</li>
<li>SDL_GetWindowGammaRamp()
: <a class="el" href="SDL__video_8h.html#af4d647be3bb21a33586d69d5cad87ead">SDL_video.h</a>
</li>
<li>SDL_GetWindowGrab()
: <a class="el" href="SDL__video_8h.html#ad4e451db3880b6e0dd6647cbc351c6c0">SDL_video.h</a>
</li>
<li>SDL_GetWindowID()
: <a class="el" href="SDL__video_8h.html#a1f6c1c22ced1564ffd0d54bbf9824134">SDL_video.h</a>
</li>
<li>SDL_GetWindowMaximumSize()
: <a class="el" href="SDL__video_8h.html#a38d65795da3feacfec1c392c101e92fd">SDL_video.h</a>
</li>
<li>SDL_GetWindowMinimumSize()
: <a class="el" href="SDL__video_8h.html#afe1c6ca08d5b8c336b1276236559287a">SDL_video.h</a>
</li>
<li>SDL_GetWindowPixelFormat()
: <a class="el" href="SDL__video_8h.html#a3abb4a27f109ac055eb2a82227a9d11f">SDL_video.h</a>
</li>
<li>SDL_GetWindowPosition()
: <a class="el" href="SDL__video_8h.html#a03adfc1ed4aaf57da4af00bd247ac99c">SDL_video.h</a>
</li>
<li>SDL_GetWindowSize()
: <a class="el" href="SDL__video_8h.html#a5cbfffcfec91c22a7ca95fd1d5163db5">SDL_video.h</a>
</li>
<li>SDL_GetWindowSurface()
: <a class="el" href="SDL__video_8h.html#a0f7a1d102e1d5dd2d739ad70fe268385">SDL_video.h</a>
</li>
<li>SDL_GetWindowTitle()
: <a class="el" href="SDL__video_8h.html#a1e82096618e15a831f5dd77c1aa2b579">SDL_video.h</a>
</li>
<li>SDL_GetWindowWMInfo()
: <a class="el" href="SDL__syswm_8h.html#ad6e40121a96c88af20d9469a04706fef">SDL_syswm.h</a>
</li>
<li>SDL_GL_BindTexture()
: <a class="el" href="SDL__render_8h.html#a00a25a5b53d11a363aa8dac1120cd274">SDL_render.h</a>
</li>
<li>SDL_GL_CreateContext()
: <a class="el" href="SDL__video_8h.html#a0e14c935cf304133278893bf6c1d2691">SDL_video.h</a>
</li>
<li>SDL_GL_DeleteContext()
: <a class="el" href="SDL__video_8h.html#aa64ab050e0bd3a61057c3dffe953aa9f">SDL_video.h</a>
</li>
<li>SDL_GL_ExtensionSupported()
: <a class="el" href="SDL__video_8h.html#a1fa0cc176fbc16db139b40a121e9cfa7">SDL_video.h</a>
</li>
<li>SDL_GL_GetAttribute()
: <a class="el" href="SDL__video_8h.html#a611bbed6c7374329e1d1b9c31b06976d">SDL_video.h</a>
</li>
<li>SDL_GL_GetCurrentContext()
: <a class="el" href="SDL__video_8h.html#a742f600404b9090bd64f8e863ece98c8">SDL_video.h</a>
</li>
<li>SDL_GL_GetCurrentWindow()
: <a class="el" href="SDL__video_8h.html#a9965884a9c717690a44128afa279d144">SDL_video.h</a>
</li>
<li>SDL_GL_GetDrawableSize()
: <a class="el" href="SDL__video_8h.html#ac21851bbd91760c5bab92594a58edba3">SDL_video.h</a>
</li>
<li>SDL_GL_GetProcAddress()
: <a class="el" href="SDL__video_8h.html#a6329bc32811639fe6f71606801cd9e7b">SDL_video.h</a>
</li>
<li>SDL_GL_GetSwapInterval()
: <a class="el" href="SDL__video_8h.html#ae96490db6285ed0df44a9b1c0f498605">SDL_video.h</a>
</li>
<li>SDL_GL_LoadLibrary()
: <a class="el" href="SDL__video_8h.html#a398df9aaf43a69dc2cfaab5b306b8f91">SDL_video.h</a>
</li>
<li>SDL_GL_MakeCurrent()
: <a class="el" href="SDL__video_8h.html#a5a2ad98e8920f8069bf89eb3f9bbc377">SDL_video.h</a>
</li>
<li>SDL_GL_ResetAttributes()
: <a class="el" href="SDL__video_8h.html#ac96f25a7a6b28387d2813d8db71921ff">SDL_video.h</a>
</li>
<li>SDL_GL_SetAttribute()
: <a class="el" href="SDL__video_8h.html#aed4d4347f2d5def1532bc22893e0e0d9">SDL_video.h</a>
</li>
<li>SDL_GL_SetSwapInterval()
: <a class="el" href="SDL__video_8h.html#a68b0d06595d086d9244fd49afe3e8360">SDL_video.h</a>
</li>
<li>SDL_GL_SwapWindow()
: <a class="el" href="SDL__video_8h.html#a11d1245662f49f6af257627119f22835">SDL_video.h</a>
</li>
<li>SDL_GL_UnbindTexture()
: <a class="el" href="SDL__render_8h.html#aaf7df600fe205822dea3a9e56f6c78ad">SDL_render.h</a>
</li>
<li>SDL_GL_UnloadLibrary()
: <a class="el" href="SDL__video_8h.html#a92103adf9637ec2dc471714076872bdc">SDL_video.h</a>
</li>
<li>SDL_HapticClose()
: <a class="el" href="SDL__haptic_8h.html#a671599fd69f5a08cdd2ba7e3f1ae456a">SDL_haptic.h</a>
</li>
<li>SDL_HapticDestroyEffect()
: <a class="el" href="SDL__haptic_8h.html#a0bb35fea7c4c08c9bcb80e0bcfa1799f">SDL_haptic.h</a>
</li>
<li>SDL_HapticEffectSupported()
: <a class="el" href="SDL__haptic_8h.html#ae333ef77753ba700875fa20858b9021d">SDL_haptic.h</a>
</li>
<li>SDL_HapticGetEffectStatus()
: <a class="el" href="SDL__haptic_8h.html#ae2185c0814f107dd5851dd743e9ea71c">SDL_haptic.h</a>
</li>
<li>SDL_HapticIndex()
: <a class="el" href="SDL__haptic_8h.html#aacee621c474cda53e56f4a2233c65407">SDL_haptic.h</a>
</li>
<li>SDL_HapticName()
: <a class="el" href="SDL__haptic_8h.html#a88cd1f2fc53714cbd1056c0e6dcbaf1f">SDL_haptic.h</a>
</li>
<li>SDL_HapticNewEffect()
: <a class="el" href="SDL__haptic_8h.html#a176c52ff4b77b63cb94ea83f8f4183ad">SDL_haptic.h</a>
</li>
<li>SDL_HapticNumAxes()
: <a class="el" href="SDL__haptic_8h.html#ad6705645197f6df4eeeea32392462483">SDL_haptic.h</a>
</li>
<li>SDL_HapticNumEffects()
: <a class="el" href="SDL__haptic_8h.html#afc6e5a5701fe80004d529d762132ad6b">SDL_haptic.h</a>
</li>
<li>SDL_HapticNumEffectsPlaying()
: <a class="el" href="SDL__haptic_8h.html#a255e1e6fc27489080bcbbd3c7fadc6db">SDL_haptic.h</a>
</li>
<li>SDL_HapticOpen()
: <a class="el" href="SDL__haptic_8h.html#adf7e0c6027c1e72c93ba9720e2180d70">SDL_haptic.h</a>
</li>
<li>SDL_HapticOpened()
: <a class="el" href="SDL__haptic_8h.html#a24d8f221d4b2eae5c3c663752fc0d66a">SDL_haptic.h</a>
</li>
<li>SDL_HapticOpenFromJoystick()
: <a class="el" href="SDL__haptic_8h.html#a8303134205b4ab63b1a2fb5281c26702">SDL_haptic.h</a>
</li>
<li>SDL_HapticOpenFromMouse()
: <a class="el" href="SDL__haptic_8h.html#aacc5469f46707fbd48166603b3b1bd8b">SDL_haptic.h</a>
</li>
<li>SDL_HapticPause()
: <a class="el" href="SDL__haptic_8h.html#af0181e59ecd14c6aecd1fd3c5099330a">SDL_haptic.h</a>
</li>
<li>SDL_HapticQuery()
: <a class="el" href="SDL__haptic_8h.html#a8192e1220a834e708959539fa1c3f490">SDL_haptic.h</a>
</li>
<li>SDL_HapticRumbleInit()
: <a class="el" href="SDL__haptic_8h.html#af44cbecefe14da5a7476013ce06f38b9">SDL_haptic.h</a>
</li>
<li>SDL_HapticRumblePlay()
: <a class="el" href="SDL__haptic_8h.html#a971b5651414202f89a8c6eed640e990d">SDL_haptic.h</a>
</li>
<li>SDL_HapticRumbleStop()
: <a class="el" href="SDL__haptic_8h.html#a9e11ff3ae40f59c04be3bae98d8d05ba">SDL_haptic.h</a>
</li>
<li>SDL_HapticRumbleSupported()
: <a class="el" href="SDL__haptic_8h.html#aa0754b11e2aed38bc955750c7a6a6c73">SDL_haptic.h</a>
</li>
<li>SDL_HapticRunEffect()
: <a class="el" href="SDL__haptic_8h.html#a1cd1294768bb00f35b77f67031a8a9cb">SDL_haptic.h</a>
</li>
<li>SDL_HapticSetAutocenter()
: <a class="el" href="SDL__haptic_8h.html#a0b0d63aa4513fc1b12939500cb3f8a76">SDL_haptic.h</a>
</li>
<li>SDL_HapticSetGain()
: <a class="el" href="SDL__haptic_8h.html#a2a90e7cefab3fdecf37e2f1b956a9e73">SDL_haptic.h</a>
</li>
<li>SDL_HapticStopAll()
: <a class="el" href="SDL__haptic_8h.html#aad427170295d6b88a5a94cd6a491797a">SDL_haptic.h</a>
</li>
<li>SDL_HapticStopEffect()
: <a class="el" href="SDL__haptic_8h.html#a27b35e361aaafa830561e98328c98c8e">SDL_haptic.h</a>
</li>
<li>SDL_HapticUnpause()
: <a class="el" href="SDL__haptic_8h.html#a3593eed87aee3b9caa1c25927002c5ae">SDL_haptic.h</a>
</li>
<li>SDL_HapticUpdateEffect()
: <a class="el" href="SDL__haptic_8h.html#a4c212cbdb3487dd8d72882d355a19472">SDL_haptic.h</a>
</li>
<li>SDL_Has3DNow()
: <a class="el" href="SDL__cpuinfo_8h.html#a57efd279a93553cf43a54e3a49db6305">SDL_cpuinfo.h</a>
</li>
<li>SDL_HasAltiVec()
: <a class="el" href="SDL__cpuinfo_8h.html#a9bc2024dc37b1d318eb197c161f8e50b">SDL_cpuinfo.h</a>
</li>
<li>SDL_HasAVX()
: <a class="el" href="SDL__cpuinfo_8h.html#aec739a6c622987314d9a22899c4ba673">SDL_cpuinfo.h</a>
</li>
<li>SDL_HasClipboardText()
: <a class="el" href="SDL__clipboard_8h.html#a415fa85de093cf6117626a9415394509">SDL_clipboard.h</a>
</li>
<li>SDL_HasEvent()
: <a class="el" href="SDL__events_8h.html#ac424563975b92f98c6175543e8f41012">SDL_events.h</a>
</li>
<li>SDL_HasIntersection()
: <a class="el" href="SDL__rect_8h.html#a191ec0b069421d4a36304b475697e847">SDL_rect.h</a>
</li>
<li>SDL_HasMMX()
: <a class="el" href="SDL__cpuinfo_8h.html#aecec2f1434aa2eb5c82f974880f5181f">SDL_cpuinfo.h</a>
</li>
<li>SDL_HasRDTSC()
: <a class="el" href="SDL__cpuinfo_8h.html#afea666a39b6be7821303adcf16e83c47">SDL_cpuinfo.h</a>
</li>
<li>SDL_HasScreenKeyboardSupport()
: <a class="el" href="SDL__keyboard_8h.html#a106356274c192b53844c8f1a821b00d7">SDL_keyboard.h</a>
</li>
<li>SDL_HasSSE()
: <a class="el" href="SDL__cpuinfo_8h.html#aed4b71a601e3a12786a5280f59c0e26d">SDL_cpuinfo.h</a>
</li>
<li>SDL_HasSSE2()
: <a class="el" href="SDL__cpuinfo_8h.html#aadc66ce3d29c669f6c78ee17c592336e">SDL_cpuinfo.h</a>
</li>
<li>SDL_HasSSE3()
: <a class="el" href="SDL__cpuinfo_8h.html#ab0dfbc5d529ba0b65d1fff744da69f5e">SDL_cpuinfo.h</a>
</li>
<li>SDL_HasSSE41()
: <a class="el" href="SDL__cpuinfo_8h.html#a6719853bee3dd03b8823540705a55932">SDL_cpuinfo.h</a>
</li>
<li>SDL_HasSSE42()
: <a class="el" href="SDL__cpuinfo_8h.html#a9fea35e1593bb7981cdc1da4d0b2dccb">SDL_cpuinfo.h</a>
</li>
<li>SDL_HideWindow()
: <a class="el" href="SDL__video_8h.html#aa3cbe663e0bd62aa7a747a6c11781766">SDL_video.h</a>
</li>
<li>SDL_iconv_string()
: <a class="el" href="SDL__stdinc_8h.html#a43f6bd27a2e52c2d9ca629cb1a150bfd">SDL_stdinc.h</a>
</li>
<li>SDL_Init()
: <a class="el" href="SDL_8h.html#a8fc8d35348d7c74bad8392d776c937b8">SDL.h</a>
</li>
<li>SDL_InitSubSystem()
: <a class="el" href="SDL_8h.html#adfbfddc0ec609b5e5e5cb1c89298e4db">SDL.h</a>
</li>
<li>SDL_IntersectRect()
: <a class="el" href="SDL__rect_8h.html#aff8e3dd3b1a25443cd7c8cf02a087290">SDL_rect.h</a>
</li>
<li>SDL_IntersectRectAndLine()
: <a class="el" href="SDL__rect_8h.html#acdabdcbeb7b7083f94a092daa26ce069">SDL_rect.h</a>
</li>
<li>SDL_IsGameController()
: <a class="el" href="SDL__gamecontroller_8h.html#a3307c27938a336b83c317b6054d91bd4">SDL_gamecontroller.h</a>
</li>
<li>SDL_IsScreenKeyboardShown()
: <a class="el" href="SDL__keyboard_8h.html#a92f5b73c7b71efeb68f5e9616cb918b7">SDL_keyboard.h</a>
</li>
<li>SDL_IsScreenSaverEnabled()
: <a class="el" href="SDL__video_8h.html#a4b5c116d57947bf508c13b21aac49cbf">SDL_video.h</a>
</li>
<li>SDL_IsShapedWindow()
: <a class="el" href="SDL__shape_8h.html#a28630f0f6b298bac4d0efe850d7d327e">SDL_shape.h</a>
</li>
<li>SDL_IsTextInputActive()
: <a class="el" href="SDL__keyboard_8h.html#a6c84ed1daac21f8224d43bcb9d5bc597">SDL_keyboard.h</a>
</li>
<li>SDL_JoystickClose()
: <a class="el" href="SDL__joystick_8h.html#aafa0951b40ec2e200c098495c3dd4943">SDL_joystick.h</a>
</li>
<li>SDL_JoystickEventState()
: <a class="el" href="SDL__joystick_8h.html#a51ba353843fd4477f6a485ac4ef35d00">SDL_joystick.h</a>
</li>
<li>SDL_JoystickGetAttached()
: <a class="el" href="SDL__joystick_8h.html#a222cd2d664acbea2dad78b891df4b89a">SDL_joystick.h</a>
</li>
<li>SDL_JoystickGetAxis()
: <a class="el" href="SDL__joystick_8h.html#ac6fbda13b93679bedfc34733d4b2e748">SDL_joystick.h</a>
</li>
<li>SDL_JoystickGetBall()
: <a class="el" href="SDL__joystick_8h.html#ac7a5a4c17f6a5a4ef9f5bc78e50913df">SDL_joystick.h</a>
</li>
<li>SDL_JoystickGetButton()
: <a class="el" href="SDL__joystick_8h.html#aaf7789eb03bc42525691e075e2a36131">SDL_joystick.h</a>
</li>
<li>SDL_JoystickGetDeviceGUID()
: <a class="el" href="SDL__joystick_8h.html#afdbf5289ff5452afb1bd869ffcf250b5">SDL_joystick.h</a>
</li>
<li>SDL_JoystickGetGUID()
: <a class="el" href="SDL__joystick_8h.html#acc85c770af41eae76948e11c678f92ca">SDL_joystick.h</a>
</li>
<li>SDL_JoystickGetGUIDFromString()
: <a class="el" href="SDL__joystick_8h.html#aef9d131a6a6838847731cf8094944b46">SDL_joystick.h</a>
</li>
<li>SDL_JoystickGetGUIDString()
: <a class="el" href="SDL__joystick_8h.html#a7f615ef8040e7e9de3af6482d8d9908c">SDL_joystick.h</a>
</li>
<li>SDL_JoystickGetHat()
: <a class="el" href="SDL__joystick_8h.html#a2215030cf283295569fee41fd0251e01">SDL_joystick.h</a>
</li>
<li>SDL_JoystickInstanceID()
: <a class="el" href="SDL__joystick_8h.html#ab38dfc6428e15c2476478418075d4c83">SDL_joystick.h</a>
</li>
<li>SDL_JoystickIsHaptic()
: <a class="el" href="SDL__haptic_8h.html#a8a2966d363cba55ffdfeff42e4204ef1">SDL_haptic.h</a>
</li>
<li>SDL_JoystickName()
: <a class="el" href="SDL__joystick_8h.html#ad3ab02961bc45606e8f5f937c934160c">SDL_joystick.h</a>
</li>
<li>SDL_JoystickNameForIndex()
: <a class="el" href="SDL__joystick_8h.html#ad36c04c086f834fe09a97e4cf86a5a59">SDL_joystick.h</a>
</li>
<li>SDL_JoystickNumAxes()
: <a class="el" href="SDL__joystick_8h.html#a865c2e087fe69a3a30c87243729ecdea">SDL_joystick.h</a>
</li>
<li>SDL_JoystickNumBalls()
: <a class="el" href="SDL__joystick_8h.html#a755d087bb16270087bfced7501656a6d">SDL_joystick.h</a>
</li>
<li>SDL_JoystickNumButtons()
: <a class="el" href="SDL__joystick_8h.html#adfc662e571011ae7ec303101ab34e53a">SDL_joystick.h</a>
</li>
<li>SDL_JoystickNumHats()
: <a class="el" href="SDL__joystick_8h.html#aa62ea91c7c4ca2d12804a9fb3760e448">SDL_joystick.h</a>
</li>
<li>SDL_JoystickOpen()
: <a class="el" href="SDL__joystick_8h.html#a5b6f6554bca2659e149b5bc0fa538899">SDL_joystick.h</a>
</li>
<li>SDL_JoystickUpdate()
: <a class="el" href="SDL__joystick_8h.html#a3ea23a9504ea56f2778147dbf39a029f">SDL_joystick.h</a>
</li>
<li>SDL_LoadBMP_RW()
: <a class="el" href="SDL__surface_8h.html#aac1d1435b9fa8523d699c3a33264d559">SDL_surface.h</a>
</li>
<li>SDL_LoadDollarTemplates()
: <a class="el" href="SDL__gesture_8h.html#a83cbaebec0c418b2fc08bbfeeed7d526">SDL_gesture.h</a>
</li>
<li>SDL_LoadFunction()
: <a class="el" href="SDL__loadso_8h.html#a926a605bda55d8d3d66ff6389bc98941">SDL_loadso.h</a>
</li>
<li>SDL_LoadObject()
: <a class="el" href="SDL__loadso_8h.html#a278c5f3a6bb4f141680ef164e94b12b0">SDL_loadso.h</a>
</li>
<li>SDL_LoadWAV_RW()
: <a class="el" href="SDL__audio_8h.html#a7e5d38e8c1f8951704a76330c3b1ac81">SDL_audio.h</a>
</li>
<li>SDL_LockSurface()
: <a class="el" href="SDL__surface_8h.html#a3d1da1c7ecdaa461fac51a10785f5077">SDL_surface.h</a>
</li>
<li>SDL_LockTexture()
: <a class="el" href="SDL__render_8h.html#af64adcd12e4e9d41d48031fd3da7b913">SDL_render.h</a>
</li>
<li>SDL_Log()
: <a class="el" href="SDL__log_8h.html#a3e8baec3c9ca1b2b45f055460f479b03">SDL_log.h</a>
</li>
<li>SDL_LogCritical()
: <a class="el" href="SDL__log_8h.html#a62f3162ded2d2ca3597fb2d86e87bff4">SDL_log.h</a>
</li>
<li>SDL_LogDebug()
: <a class="el" href="SDL__log_8h.html#aff0f1a828300006a13ec013ec9b30606">SDL_log.h</a>
</li>
<li>SDL_LogError()
: <a class="el" href="SDL__log_8h.html#a2bcdc449eaa14b9bdd146a69b619a8b4">SDL_log.h</a>
</li>
<li>SDL_LogGetOutputFunction()
: <a class="el" href="SDL__log_8h.html#a074ce8cf644b09454ec112084f9f399e">SDL_log.h</a>
</li>
<li>SDL_LogGetPriority()
: <a class="el" href="SDL__log_8h.html#a26f0cff24dadd97d09808b6aaad3f5f4">SDL_log.h</a>
</li>
<li>SDL_LogInfo()
: <a class="el" href="SDL__log_8h.html#a15e7ab89fda3aabbd6272e027b6b89da">SDL_log.h</a>
</li>
<li>SDL_LogMessage()
: <a class="el" href="SDL__log_8h.html#a9ce82bb94e522cb3c5d63023eba64e75">SDL_log.h</a>
</li>
<li>SDL_LogMessageV()
: <a class="el" href="SDL__log_8h.html#a2cacafd4d8e6d258da40e97a3cb3f80b">SDL_log.h</a>
</li>
<li>SDL_LogResetPriorities()
: <a class="el" href="SDL__log_8h.html#acf17b4ea6a83e308c815fd4d50544eba">SDL_log.h</a>
</li>
<li>SDL_LogSetAllPriority()
: <a class="el" href="SDL__log_8h.html#a8f54656094d10994fdb5399f271906ef">SDL_log.h</a>
</li>
<li>SDL_LogSetOutputFunction()
: <a class="el" href="SDL__log_8h.html#a229eb1fdf797f548b20ee98ca8acaac6">SDL_log.h</a>
</li>
<li>SDL_LogSetPriority()
: <a class="el" href="SDL__log_8h.html#a9a4809ac7942e029d0bf17f380d23f73">SDL_log.h</a>
</li>
<li>SDL_LogVerbose()
: <a class="el" href="SDL__log_8h.html#a0a013163b14c1a9d2478d6a02b68cf2e">SDL_log.h</a>
</li>
<li>SDL_LogWarn()
: <a class="el" href="SDL__log_8h.html#a5bb81e6df2aeca267e70bd85830bc262">SDL_log.h</a>
</li>
<li>SDL_LowerBlit()
: <a class="el" href="SDL__surface_8h.html#a82bd1c0e0886d77e287207fe6351bf87">SDL_surface.h</a>
</li>
<li>SDL_LowerBlitScaled()
: <a class="el" href="SDL__surface_8h.html#a5c6b2f06726600d41ff75ff259d4383b">SDL_surface.h</a>
</li>
<li>SDL_main()
: <a class="el" href="SDL__main_8h.html#abebe82923d88787c3718e201b3e62295">SDL_main.h</a>
</li>
<li>SDL_MapRGB()
: <a class="el" href="SDL__pixels_8h.html#a157cf64c250c578722b939ea11a85b39">SDL_pixels.h</a>
</li>
<li>SDL_MapRGBA()
: <a class="el" href="SDL__pixels_8h.html#a8cc5000a066e052d4d36070ea91ac942">SDL_pixels.h</a>
</li>
<li>SDL_MasksToPixelFormatEnum()
: <a class="el" href="SDL__pixels_8h.html#a60fede85fba7bdca549f46b3f6372593">SDL_pixels.h</a>
</li>
<li>SDL_MaximizeWindow()
: <a class="el" href="SDL__video_8h.html#a8d969b660fee270f84cb403c8b75ded6">SDL_video.h</a>
</li>
<li>SDL_MinimizeWindow()
: <a class="el" href="SDL__video_8h.html#a9f802f6c7952552b1cb26958fad3f2a6">SDL_video.h</a>
</li>
<li>SDL_MixAudio()
: <a class="el" href="SDL__audio_8h.html#ab9ad945b4b15d816802f5a79da06c9f9">SDL_audio.h</a>
</li>
<li>SDL_MixAudioFormat()
: <a class="el" href="SDL__audio_8h.html#a27a0ad33d17f87a2d7574be78d2f39b7">SDL_audio.h</a>
</li>
<li>SDL_MostSignificantBitIndex32()
: <a class="el" href="SDL__bits_8h.html#ada8cd16089cc635936dfe1a6884729a4">SDL_bits.h</a>
</li>
<li>SDL_MouseIsHaptic()
: <a class="el" href="SDL__haptic_8h.html#a8fcc0fb333baed629004bd8c0c66bd76">SDL_haptic.h</a>
</li>
<li>SDL_NumHaptics()
: <a class="el" href="SDL__haptic_8h.html#a6f538063a9f1d790882c0d3a81c302cd">SDL_haptic.h</a>
</li>
<li>SDL_NumJoysticks()
: <a class="el" href="SDL__joystick_8h.html#a2ab130eaa28f8e3bd544a5432041a311">SDL_joystick.h</a>
</li>
<li>SDL_OpenAudio()
: <a class="el" href="SDL__audio_8h.html#a2edf30e7747584e28041b4986f89f440">SDL_audio.h</a>
</li>
<li>SDL_OpenAudioDevice()
: <a class="el" href="SDL__audio_8h.html#af54523e415de7c7fdd0d48a76ab58bb3">SDL_audio.h</a>
</li>
<li>SDL_PeepEvents()
: <a class="el" href="SDL__events_8h.html#a83618a672f963892ddd0eef74a402e75">SDL_events.h</a>
</li>
<li>SDL_PixelFormatEnumToMasks()
: <a class="el" href="SDL__pixels_8h.html#aabce46ecd37dd031b6b9a1b2d64f962b">SDL_pixels.h</a>
</li>
<li>SDL_PollEvent()
: <a class="el" href="SDL__events_8h.html#acfa517963c25f8b71acc6b56721c5d9b">SDL_events.h</a>
</li>
<li>SDL_PumpEvents()
: <a class="el" href="SDL__events_8h.html#aa15403d1c8fc341cd9cf750e27a66d19">SDL_events.h</a>
</li>
<li>SDL_PushEvent()
: <a class="el" href="SDL__events_8h.html#adced45c8816620846a6fde2a7d54b446">SDL_events.h</a>
</li>
<li>SDL_QueryTexture()
: <a class="el" href="SDL__render_8h.html#aade777757bfc3b98bf3ef742b1d8a052">SDL_render.h</a>
</li>
<li>SDL_Quit()
: <a class="el" href="SDL_8h.html#afdabaf714781099083592051f2d9ac11">SDL.h</a>
</li>
<li>SDL_QuitSubSystem()
: <a class="el" href="SDL_8h.html#a14e9091982e09097985e10e3ca65debb">SDL.h</a>
</li>
<li>SDL_RaiseWindow()
: <a class="el" href="SDL__video_8h.html#a4b66b90f95780276addc14bc573c9f3c">SDL_video.h</a>
</li>
<li>SDL_RecordGesture()
: <a class="el" href="SDL__gesture_8h.html#ad06776e2e199d5d48e466a0ecbbb06c3">SDL_gesture.h</a>
</li>
<li>SDL_RectEmpty()
: <a class="el" href="SDL__rect_8h.html#aac0e9b5d3f34baec6a2cde95bb01f49c">SDL_rect.h</a>
</li>
<li>SDL_RectEquals()
: <a class="el" href="SDL__rect_8h.html#a156979fd3561cf90b87741d11057262a">SDL_rect.h</a>
</li>
<li>SDL_RegisterEvents()
: <a class="el" href="SDL__events_8h.html#af99e29fafb9e4773b70f68cec08681fc">SDL_events.h</a>
</li>
<li>SDL_RemoveTimer()
: <a class="el" href="SDL__timer_8h.html#afe8d418e59a24ae6ad820b92137ab9b2">SDL_timer.h</a>
</li>
<li>SDL_RenderClear()
: <a class="el" href="SDL__render_8h.html#a473b4abbb29c60e98876eb68ad850f79">SDL_render.h</a>
</li>
<li>SDL_RenderCopy()
: <a class="el" href="SDL__render_8h.html#a4b6c2353384c7b7128fd5960b24f2ae6">SDL_render.h</a>
</li>
<li>SDL_RenderCopyEx()
: <a class="el" href="SDL__render_8h.html#ac2c665c1ce910413272a004cdb52e28e">SDL_render.h</a>
</li>
<li>SDL_RenderDrawLine()
: <a class="el" href="SDL__render_8h.html#a6d50e252f15e0c6c14639bdd343285fd">SDL_render.h</a>
</li>
<li>SDL_RenderDrawLines()
: <a class="el" href="SDL__render_8h.html#a556f150677bb965448b7b361bceb7a76">SDL_render.h</a>
</li>
<li>SDL_RenderDrawPoint()
: <a class="el" href="SDL__render_8h.html#ab576a09c91675dbd8dba9d05dd2fc0bc">SDL_render.h</a>
</li>
<li>SDL_RenderDrawPoints()
: <a class="el" href="SDL__render_8h.html#a8ff1a991e7a2599cfc9ea43dfa920d0b">SDL_render.h</a>
</li>
<li>SDL_RenderDrawRect()
: <a class="el" href="SDL__render_8h.html#ab2a89b5a0c25adb6abdb9aeff28f177c">SDL_render.h</a>
</li>
<li>SDL_RenderDrawRects()
: <a class="el" href="SDL__render_8h.html#ae56460fe1b478a55916650e695145cbf">SDL_render.h</a>
</li>
<li>SDL_RenderFillRect()
: <a class="el" href="SDL__render_8h.html#a3b5098c1944441034d2c5cff419f93cc">SDL_render.h</a>
</li>
<li>SDL_RenderFillRects()
: <a class="el" href="SDL__render_8h.html#a987fe30e64168702f1dfa6407fbe8bec">SDL_render.h</a>
</li>
<li>SDL_RenderGetClipRect()
: <a class="el" href="SDL__render_8h.html#af91e64e2b473a5eb7e93caf253fb760c">SDL_render.h</a>
</li>
<li>SDL_RenderGetLogicalSize()
: <a class="el" href="SDL__render_8h.html#aa566ba52ac01bd13f6fdfcdfc3af217f">SDL_render.h</a>
</li>
<li>SDL_RenderGetScale()
: <a class="el" href="SDL__render_8h.html#a0271c4a8d32cacaff54de9aa7b5a797d">SDL_render.h</a>
</li>
<li>SDL_RenderGetViewport()
: <a class="el" href="SDL__render_8h.html#a60a7a6cb31b64f9f13c923fe44ba4d6f">SDL_render.h</a>
</li>
<li>SDL_RenderPresent()
: <a class="el" href="SDL__render_8h.html#a48fa9d24395f3610746988ecca2aae86">SDL_render.h</a>
</li>
<li>SDL_RenderReadPixels()
: <a class="el" href="SDL__render_8h.html#a6aa7797b165275f1bdd76c3188a784f9">SDL_render.h</a>
</li>
<li>SDL_RenderSetClipRect()
: <a class="el" href="SDL__render_8h.html#a2788c24590fd26bcf0d5be2ffcb85c04">SDL_render.h</a>
</li>
<li>SDL_RenderSetLogicalSize()
: <a class="el" href="SDL__render_8h.html#ad0596fd507c9bf9f8f9594cd9064860c">SDL_render.h</a>
</li>
<li>SDL_RenderSetScale()
: <a class="el" href="SDL__render_8h.html#aa52b062e271226c5ec8cdb8aa6dc69eb">SDL_render.h</a>
</li>
<li>SDL_RenderSetViewport()
: <a class="el" href="SDL__render_8h.html#a27bad6dceb9d5e08d41506260dfc1c71">SDL_render.h</a>
</li>
<li>SDL_RenderTargetSupported()
: <a class="el" href="SDL__render_8h.html#a126c5e0fb7abb3aa1bbfe60ac0102857">SDL_render.h</a>
</li>
<li>SDL_RestoreWindow()
: <a class="el" href="SDL__video_8h.html#afea37fca3b12f454e7f91d919fc99fbd">SDL_video.h</a>
</li>
<li>SDL_SaveAllDollarTemplates()
: <a class="el" href="SDL__gesture_8h.html#ad37b554c91a5fffe3fc1dc3094db1b89">SDL_gesture.h</a>
</li>
<li>SDL_SaveBMP_RW()
: <a class="el" href="SDL__surface_8h.html#aadc126a4edeafb5033d5e942cf32db6a">SDL_surface.h</a>
</li>
<li>SDL_SaveDollarTemplate()
: <a class="el" href="SDL__gesture_8h.html#acef0242f4c4b7401509bc533864629ad">SDL_gesture.h</a>
</li>
<li>SDL_SemPost()
: <a class="el" href="SDL__mutex_8h.html#a0c50f774babf7a44c381238a1f780595">SDL_mutex.h</a>
</li>
<li>SDL_SemTryWait()
: <a class="el" href="SDL__mutex_8h.html#a517288aaa856ce2264e8420636e85c4a">SDL_mutex.h</a>
</li>
<li>SDL_SemValue()
: <a class="el" href="SDL__mutex_8h.html#ae66390dca585fdab8de871fe32935768">SDL_mutex.h</a>
</li>
<li>SDL_SemWait()
: <a class="el" href="SDL__mutex_8h.html#af51d75d18cb90f28b35c31e853b04792">SDL_mutex.h</a>
</li>
<li>SDL_SemWaitTimeout()
: <a class="el" href="SDL__mutex_8h.html#a4ea1acfaf722895626174e1e37c497da">SDL_mutex.h</a>
</li>
<li>SDL_SetClipboardText()
: <a class="el" href="SDL__clipboard_8h.html#a36d97ed867cc1a6a4f015aaa5972ed46">SDL_clipboard.h</a>
</li>
<li>SDL_SetClipRect()
: <a class="el" href="SDL__surface_8h.html#a6cf2c30be55f51fe9e4faf97e3f8d08b">SDL_surface.h</a>
</li>
<li>SDL_SetColorKey()
: <a class="el" href="SDL__surface_8h.html#a4cbe831b210dc900cb93101352357b73">SDL_surface.h</a>
</li>
<li>SDL_SetCursor()
: <a class="el" href="SDL__mouse_8h.html#a7c2971901f9a772be22152420aee275c">SDL_mouse.h</a>
</li>
<li>SDL_SetEventFilter()
: <a class="el" href="SDL__events_8h.html#ac02d22efa3a02407ec1f3b4f303b0bfb">SDL_events.h</a>
</li>
<li>SDL_SetHint()
: <a class="el" href="SDL__hints_8h.html#a9b47f5aa3911644f0a5a3f0cfa9198a4">SDL_hints.h</a>
</li>
<li>SDL_SetHintWithPriority()
: <a class="el" href="SDL__hints_8h.html#aa8dbcd854090784ae237aeeefb7e6232">SDL_hints.h</a>
</li>
<li>SDL_SetMainReady()
: <a class="el" href="SDL__main_8h.html#a6a4bb5ffb489bf0956bc1b813397306d">SDL_main.h</a>
</li>
<li>SDL_SetModState()
: <a class="el" href="SDL__keyboard_8h.html#a705c85881304eab01f00abeca2ef5846">SDL_keyboard.h</a>
</li>
<li>SDL_SetPaletteColors()
: <a class="el" href="SDL__pixels_8h.html#a51164f5ac7a7b2b4117ff0e0f256eaff">SDL_pixels.h</a>
</li>
<li>SDL_SetPixelFormatPalette()
: <a class="el" href="SDL__pixels_8h.html#ae7835e283254c53bed7e7b3d2287d3b6">SDL_pixels.h</a>
</li>
<li>SDL_SetRelativeMouseMode()
: <a class="el" href="SDL__mouse_8h.html#ad7b3533784e0aa34cdf1c5f232817206">SDL_mouse.h</a>
</li>
<li>SDL_SetRenderDrawBlendMode()
: <a class="el" href="SDL__render_8h.html#a37e6e440b995756c9cc8a20fe3ca2385">SDL_render.h</a>
</li>
<li>SDL_SetRenderDrawColor()
: <a class="el" href="SDL__render_8h.html#aa26234da40f87f4b16d715564242a341">SDL_render.h</a>
</li>
<li>SDL_SetRenderTarget()
: <a class="el" href="SDL__render_8h.html#a2479163b0f2909cc50cef7af3c279000">SDL_render.h</a>
</li>
<li>SDL_SetSurfaceAlphaMod()
: <a class="el" href="SDL__surface_8h.html#a0035f0239f0588d16c57aff7672be174">SDL_surface.h</a>
</li>
<li>SDL_SetSurfaceBlendMode()
: <a class="el" href="SDL__surface_8h.html#a35f5b3b64c503c4a8da01566f62976a9">SDL_surface.h</a>
</li>
<li>SDL_SetSurfaceColorMod()
: <a class="el" href="SDL__surface_8h.html#a4edf978396e3f562d43c672630e0ca71">SDL_surface.h</a>
</li>
<li>SDL_SetSurfacePalette()
: <a class="el" href="SDL__surface_8h.html#a72c780465293acb1f586995943422a17">SDL_surface.h</a>
</li>
<li>SDL_SetSurfaceRLE()
: <a class="el" href="SDL__surface_8h.html#ae2f6d70b8071e83e0c84241dbdcd3a3b">SDL_surface.h</a>
</li>
<li>SDL_SetTextInputRect()
: <a class="el" href="SDL__keyboard_8h.html#a949fd9d16d5156a9d5aa0dc74580dbae">SDL_keyboard.h</a>
</li>
<li>SDL_SetTextureAlphaMod()
: <a class="el" href="SDL__render_8h.html#a1cc3302a4c7fb3b37e8fd5263a80758b">SDL_render.h</a>
</li>
<li>SDL_SetTextureBlendMode()
: <a class="el" href="SDL__render_8h.html#af8b9cb77ca18f76c18f39d29ed960de8">SDL_render.h</a>
</li>
<li>SDL_SetTextureColorMod()
: <a class="el" href="SDL__render_8h.html#a348399db33c03a7882cef0c6e6c1756f">SDL_render.h</a>
</li>
<li>SDL_SetThreadPriority()
: <a class="el" href="SDL__thread_8h.html#adf4da9c0e6a6833bef9741344b09699d">SDL_thread.h</a>
</li>
<li>SDL_SetWindowBordered()
: <a class="el" href="SDL__video_8h.html#afb4b868e2cc0107ed6bcf5ba7aa376e0">SDL_video.h</a>
</li>
<li>SDL_SetWindowBrightness()
: <a class="el" href="SDL__video_8h.html#a896972250b4d2e0f75888fa44fa792ec">SDL_video.h</a>
</li>
<li>SDL_SetWindowData()
: <a class="el" href="SDL__video_8h.html#afc7a842e8843235d2ede124a1fd076ec">SDL_video.h</a>
</li>
<li>SDL_SetWindowDisplayMode()
: <a class="el" href="SDL__video_8h.html#a2ca17d1e857d1560738e002c9935088a">SDL_video.h</a>
</li>
<li>SDL_SetWindowFullscreen()
: <a class="el" href="SDL__video_8h.html#ab4aa48f0a29f0868ce4e0422c02ed2fa">SDL_video.h</a>
</li>
<li>SDL_SetWindowGammaRamp()
: <a class="el" href="SDL__video_8h.html#a6799acf235454f519ac209ccf14caa67">SDL_video.h</a>
</li>
<li>SDL_SetWindowGrab()
: <a class="el" href="SDL__video_8h.html#abe7fd559e9d6da046c5984dea679a89b">SDL_video.h</a>
</li>
<li>SDL_SetWindowIcon()
: <a class="el" href="SDL__video_8h.html#a0b6910b5d5aa2df0aeda257e445a472e">SDL_video.h</a>
</li>
<li>SDL_SetWindowMaximumSize()
: <a class="el" href="SDL__video_8h.html#aaf95e53a3b70d55d71d7b2cf822ea77e">SDL_video.h</a>
</li>
<li>SDL_SetWindowMinimumSize()
: <a class="el" href="SDL__video_8h.html#a1b6dd546d8dec383be411f98926335ae">SDL_video.h</a>
</li>
<li>SDL_SetWindowPosition()
: <a class="el" href="SDL__video_8h.html#ab200a53e01ddc697fd6b8e017cc4e6dd">SDL_video.h</a>
</li>
<li>SDL_SetWindowShape()
: <a class="el" href="SDL__shape_8h.html#a90d52818802235df9689922be5a4cf5a">SDL_shape.h</a>
</li>
<li>SDL_SetWindowSize()
: <a class="el" href="SDL__video_8h.html#a29b118c6932ccb94d85b5435ae1e0a19">SDL_video.h</a>
</li>
<li>SDL_SetWindowTitle()
: <a class="el" href="SDL__video_8h.html#a41aabc4b68f75f41d97995e02eb9deb6">SDL_video.h</a>
</li>
<li>SDL_ShowCursor()
: <a class="el" href="SDL__mouse_8h.html#a00286ec15cd56dee1fd71ed4e6e7a585">SDL_mouse.h</a>
</li>
<li>SDL_ShowWindow()
: <a class="el" href="SDL__video_8h.html#a6051ce26885b32b80bc7285b4facd0a1">SDL_video.h</a>
</li>
<li>SDL_SoftStretch()
: <a class="el" href="SDL__surface_8h.html#aee44fe7d5dba376a971793d70ffcf55c">SDL_surface.h</a>
</li>
<li>SDL_StartTextInput()
: <a class="el" href="SDL__keyboard_8h.html#ab2c8474b9a8b6d07cae4f8eceab38870">SDL_keyboard.h</a>
</li>
<li>SDL_StopTextInput()
: <a class="el" href="SDL__keyboard_8h.html#ab08b914cdfb2eaed26165cb2f6b110ec">SDL_keyboard.h</a>
</li>
<li>SDL_ThreadID()
: <a class="el" href="SDL__thread_8h.html#a341933eef1470789de20b05c1392b9ae">SDL_thread.h</a>
</li>
<li>SDL_TLSCreate()
: <a class="el" href="SDL__thread_8h.html#ac7ed1ec8dec5b902da25b60da2b728fa">SDL_thread.h</a>
</li>
<li>SDL_TLSGet()
: <a class="el" href="SDL__thread_8h.html#ab519f8d89ea808f32fc139071e6207bb">SDL_thread.h</a>
</li>
<li>SDL_TLSSet()
: <a class="el" href="SDL__thread_8h.html#a73a9414493c106d9cb05d1a53d3412fc">SDL_thread.h</a>
</li>
<li>SDL_TryLockMutex()
: <a class="el" href="SDL__mutex_8h.html#a5097fb4c7147d14a4c6df4515ec862e8">SDL_mutex.h</a>
</li>
<li>SDL_UnionRect()
: <a class="el" href="SDL__rect_8h.html#a659f2c25335202888408c95195823f9c">SDL_rect.h</a>
</li>
<li>SDL_UnloadObject()
: <a class="el" href="SDL__loadso_8h.html#a041e43c276cb826c2034eff220be7fe4">SDL_loadso.h</a>
</li>
<li>SDL_UnlockSurface()
: <a class="el" href="SDL__surface_8h.html#a56b93f51358b55d7fc213a3ba9b02c24">SDL_surface.h</a>
</li>
<li>SDL_UnlockTexture()
: <a class="el" href="SDL__render_8h.html#a7fc9db6cde77fc9c95a4f65bc7d30073">SDL_render.h</a>
</li>
<li>SDL_UpdateTexture()
: <a class="el" href="SDL__render_8h.html#a7aab41a7058997590095e5568d065c11">SDL_render.h</a>
</li>
<li>SDL_UpdateWindowSurface()
: <a class="el" href="SDL__video_8h.html#a7bbfee05788dc85a1d67218cf3006653">SDL_video.h</a>
</li>
<li>SDL_UpdateWindowSurfaceRects()
: <a class="el" href="SDL__video_8h.html#ae6b0c6cf354beb87291887bfa02385b1">SDL_video.h</a>
</li>
<li>SDL_UpdateYUVTexture()
: <a class="el" href="SDL__render_8h.html#aad2bf04e82a6fb8df44c0b6791321cb5">SDL_render.h</a>
</li>
<li>SDL_UpperBlit()
: <a class="el" href="SDL__surface_8h.html#ac418c4404813eeb32f4e1b24f9deae96">SDL_surface.h</a>
</li>
<li>SDL_UpperBlitScaled()
: <a class="el" href="SDL__surface_8h.html#a90ac01634e9ee33764fcf5ec7bc43c46">SDL_surface.h</a>
</li>
<li>SDL_VideoInit()
: <a class="el" href="SDL__video_8h.html#a05244b30716f0339dcd140c6f92017b7">SDL_video.h</a>
</li>
<li>SDL_VideoQuit()
: <a class="el" href="SDL__video_8h.html#ade5fc4847320fb235f17265b683fa013">SDL_video.h</a>
</li>
<li>SDL_WaitEvent()
: <a class="el" href="SDL__events_8h.html#af37c266ea979ba39b82079d9eb401003">SDL_events.h</a>
</li>
<li>SDL_WaitEventTimeout()
: <a class="el" href="SDL__events_8h.html#a54285ab4f6e2d6d1a01df6a1dd78294a">SDL_events.h</a>
</li>
<li>SDL_WaitThread()
: <a class="el" href="SDL__thread_8h.html#ac96743626ed21d2cdb0868a23cca9705">SDL_thread.h</a>
</li>
<li>SDL_WarpMouseInWindow()
: <a class="el" href="SDL__mouse_8h.html#a2f2259cdf30272b3c4cc1e3236cb8071">SDL_mouse.h</a>
</li>
<li>SDL_WasInit()
: <a class="el" href="SDL_8h.html#a04dc570990c697eed95681216801710d">SDL.h</a>
</li>
<li>SDLTest_Assert()
: <a class="el" href="SDL__test__assert_8h.html#a59e7e8f7ecf1ac4a0c8c10c810483add">SDL_test_assert.h</a>
</li>
<li>SDLTest_AssertCheck()
: <a class="el" href="SDL__test__assert_8h.html#a5920e6901ad268836111c2226ae03c28">SDL_test_assert.h</a>
</li>
<li>SDLTest_AssertPass()
: <a class="el" href="SDL__test__assert_8h.html#a8d7023e35d3a2c5961a00f097408d34a">SDL_test_assert.h</a>
</li>
<li>SDLTest_AssertSummaryToTestResult()
: <a class="el" href="SDL__test__assert_8h.html#a2196b3c11e7eba93ec4ff797ed20bc3c">SDL_test_assert.h</a>
</li>
<li>SDLTest_CommonArg()
: <a class="el" href="SDL__test__common_8h.html#a6ffe001ae2299720a92b80812dbc48b9">SDL_test_common.h</a>
</li>
<li>SDLTest_CommonCreateState()
: <a class="el" href="SDL__test__common_8h.html#a8752973417c10ede61c07fba67c65f7a">SDL_test_common.h</a>
</li>
<li>SDLTest_CommonEvent()
: <a class="el" href="SDL__test__common_8h.html#a5fb0eb864d62d6d9f6d932c9abccd1f4">SDL_test_common.h</a>
</li>
<li>SDLTest_CommonInit()
: <a class="el" href="SDL__test__common_8h.html#a7405405819a77e317a1edda6be974187">SDL_test_common.h</a>
</li>
<li>SDLTest_CommonQuit()
: <a class="el" href="SDL__test__common_8h.html#a2d24c255140a7e90c753eb363ef4d96e">SDL_test_common.h</a>
</li>
<li>SDLTest_CommonUsage()
: <a class="el" href="SDL__test__common_8h.html#a71ea0036b194df15caae753ca03825b1">SDL_test_common.h</a>
</li>
<li>SDLTest_CompareSurfaces()
: <a class="el" href="SDL__test__compare_8h.html#a3921b6606c5897e6fcb46c6a4ab5fec2">SDL_test_compare.h</a>
</li>
<li>SDLTest_crc32Calc()
: <a class="el" href="SDL__test__crc32_8h.html#a7241226dac1eefa35840fdae55f93118">SDL_test_crc32.h</a>
</li>
<li>SDLTest_Crc32Done()
: <a class="el" href="SDL__test__crc32_8h.html#a020b58aa3d188466b41b7c9e526c18ec">SDL_test_crc32.h</a>
</li>
<li>SDLTest_Crc32Init()
: <a class="el" href="SDL__test__crc32_8h.html#a06655d4056d1992fa85a1849b4f3eeeb">SDL_test_crc32.h</a>
</li>
<li>SDLTest_DrawCharacter()
: <a class="el" href="SDL__test__font_8h.html#aa7dc58388352aa14c537ac959220aa89">SDL_test_font.h</a>
</li>
<li>SDLTest_DrawString()
: <a class="el" href="SDL__test__font_8h.html#ac5ece4b232de5964c2565360a7318a77">SDL_test_font.h</a>
</li>
<li>SDLTest_FuzzerInit()
: <a class="el" href="SDL__test__fuzzer_8h.html#a623db129ea615326bed457ebb9703c1e">SDL_test_fuzzer.h</a>
</li>
<li>SDLTest_GetFuzzerInvocationCount()
: <a class="el" href="SDL__test__fuzzer_8h.html#a026be35faa8ecc197f2a9e5737e48a08">SDL_test_fuzzer.h</a>
</li>
<li>SDLTest_Log()
: <a class="el" href="SDL__test__log_8h.html#a84201c5eb16e65019042716f5bc5b6cc">SDL_test_log.h</a>
</li>
<li>SDLTest_LogAssertSummary()
: <a class="el" href="SDL__test__assert_8h.html#a91bf7c3d801ba6d0ded433e5ed661bbe">SDL_test_assert.h</a>
</li>
<li>SDLTest_LogError()
: <a class="el" href="SDL__test__log_8h.html#aa856f7009e0c403e8d20ea2e18540a77">SDL_test_log.h</a>
</li>
<li>SDLTest_Md5Init()
: <a class="el" href="SDL__test__md5_8h.html#add801a5f4162ed3bb0211d0e7b5829ec">SDL_test_md5.h</a>
</li>
<li>SDLTest_Md5Update()
: <a class="el" href="SDL__test__md5_8h.html#a435607e2ee1bf1ce09686ef97c21a7d5">SDL_test_md5.h</a>
</li>
<li>SDLTest_Random()
: <a class="el" href="SDL__test__random_8h.html#a7a64ae98b2b7034bf7c38ef5cbc39ead">SDL_test_random.h</a>
</li>
<li>SDLTest_RandomAsciiString()
: <a class="el" href="SDL__test__fuzzer_8h.html#ad690953f6429253a769072713d06be1d">SDL_test_fuzzer.h</a>
</li>
<li>SDLTest_RandomAsciiStringOfSize()
: <a class="el" href="SDL__test__fuzzer_8h.html#a8e788507091b26d95d47a2e273dc6164">SDL_test_fuzzer.h</a>
</li>
<li>SDLTest_RandomAsciiStringWithMaximumLength()
: <a class="el" href="SDL__test__fuzzer_8h.html#a16734124f5caad4459ce8f41ad7a7f21">SDL_test_fuzzer.h</a>
</li>
<li>SDLTest_RandomDouble()
: <a class="el" href="SDL__test__fuzzer_8h.html#ac6f2dff59dec57742c4fe1ed47aaac8f">SDL_test_fuzzer.h</a>
</li>
<li>SDLTest_RandomFloat()
: <a class="el" href="SDL__test__fuzzer_8h.html#ac67cbb94c2868d3ee7aaeddc5c01705f">SDL_test_fuzzer.h</a>
</li>
<li>SDLTest_RandomInit()
: <a class="el" href="SDL__test__random_8h.html#ac02d87003e18791250a4f762f8779c4f">SDL_test_random.h</a>
</li>
<li>SDLTest_RandomInitTime()
: <a class="el" href="SDL__test__random_8h.html#a1d1378845f65b7e471f13cb4f3b1a54e">SDL_test_random.h</a>
</li>
<li>SDLTest_RandomIntegerInRange()
: <a class="el" href="SDL__test__fuzzer_8h.html#a5c81f42e213ad1608cf5f29669eb8521">SDL_test_fuzzer.h</a>
</li>
<li>SDLTest_RandomSint16()
: <a class="el" href="SDL__test__fuzzer_8h.html#ae1be2df94dde429c7fe936e2a4efea39">SDL_test_fuzzer.h</a>
</li>
<li>SDLTest_RandomSint16BoundaryValue()
: <a class="el" href="SDL__test__fuzzer_8h.html#ae11fb12560b1a9180b1645d6ca1c6af6">SDL_test_fuzzer.h</a>
</li>
<li>SDLTest_RandomSint32()
: <a class="el" href="SDL__test__fuzzer_8h.html#ac67535fd617b059fccc8ddb52e34aed0">SDL_test_fuzzer.h</a>
</li>
<li>SDLTest_RandomSint32BoundaryValue()
: <a class="el" href="SDL__test__fuzzer_8h.html#ab17fbfddfa253bb3d64412000488fc07">SDL_test_fuzzer.h</a>
</li>
<li>SDLTest_RandomSint64()
: <a class="el" href="SDL__test__fuzzer_8h.html#ae7e7c4c94ce61cc6f8fe6bc976662de0">SDL_test_fuzzer.h</a>
</li>
<li>SDLTest_RandomSint64BoundaryValue()
: <a class="el" href="SDL__test__fuzzer_8h.html#a0b6a8004aba7d72595f80540fa0b6727">SDL_test_fuzzer.h</a>
</li>
<li>SDLTest_RandomSint8()
: <a class="el" href="SDL__test__fuzzer_8h.html#acf54a1586a83ad3f4873e0111d0202e7">SDL_test_fuzzer.h</a>
</li>
<li>SDLTest_RandomSint8BoundaryValue()
: <a class="el" href="SDL__test__fuzzer_8h.html#a09ec06adf1ca58afa5283be6b4f5fdfc">SDL_test_fuzzer.h</a>
</li>
<li>SDLTest_RandomUint16()
: <a class="el" href="SDL__test__fuzzer_8h.html#a98beae757a943595d32aafee88cc4da1">SDL_test_fuzzer.h</a>
</li>
<li>SDLTest_RandomUint16BoundaryValue()
: <a class="el" href="SDL__test__fuzzer_8h.html#a3710dba14db764872949252f558429ba">SDL_test_fuzzer.h</a>
</li>
<li>SDLTest_RandomUint32()
: <a class="el" href="SDL__test__fuzzer_8h.html#a815bd0547ea1c3bed6a60ae4e96cd597">SDL_test_fuzzer.h</a>
</li>
<li>SDLTest_RandomUint32BoundaryValue()
: <a class="el" href="SDL__test__fuzzer_8h.html#a9e718145eaf96f611cd67fc530473e3a">SDL_test_fuzzer.h</a>
</li>
<li>SDLTest_RandomUint64()
: <a class="el" href="SDL__test__fuzzer_8h.html#a5d08f09338fb5f8e4b67a5d7e67231fd">SDL_test_fuzzer.h</a>
</li>
<li>SDLTest_RandomUint64BoundaryValue()
: <a class="el" href="SDL__test__fuzzer_8h.html#abc660d9b04554c8c2717325224b88b6a">SDL_test_fuzzer.h</a>
</li>
<li>SDLTest_RandomUint8()
: <a class="el" href="SDL__test__fuzzer_8h.html#af942b620c7418ec3d47a0610b94e8337">SDL_test_fuzzer.h</a>
</li>
<li>SDLTest_RandomUint8BoundaryValue()
: <a class="el" href="SDL__test__fuzzer_8h.html#a129a58a37dc23847b8257569bf56d16f">SDL_test_fuzzer.h</a>
</li>
<li>SDLTest_RandomUnitDouble()
: <a class="el" href="SDL__test__fuzzer_8h.html#af48d4a95e2f80651b8c7200fb4d0b671">SDL_test_fuzzer.h</a>
</li>
<li>SDLTest_RandomUnitFloat()
: <a class="el" href="SDL__test__fuzzer_8h.html#a185df1c7d2cf7af44119bc9b87310b29">SDL_test_fuzzer.h</a>
</li>
<li>SDLTest_ResetAssertSummary()
: <a class="el" href="SDL__test__assert_8h.html#a64f6f1dfd462826ad4fbc33bc0658954">SDL_test_assert.h</a>
</li>
<li>SDLTest_RunSuites()
: <a class="el" href="SDL__test__harness_8h.html#a4999be460499b1cb45e2b2b3bbb582b2">SDL_test_harness.h</a>
</li>
</ul>
</div><!-- contents -->
<!-- start footer part -->
<hr class="footer"/><address class="footer"><small>
Generated on Thu Oct 16 2014 16:33:09 for My Project by &#160;<a href="http://www.doxygen.org/index.html">
<img class="footer" src="doxygen.png" alt="doxygen"/>
</a> 1.8.8
</small></address>
</body>
</html>