Sophie

Sophie

distrib > Mageia > 5 > x86_64 > by-pkgid > 7281b619e6b612f5388cfad6b0e56530 > files > 220

sdl2-docs-2.0.3-4.mga5.noarch.rpm

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<div class="contents">
<div class="textblock">Here is a list of all documented file members with links to the documentation:</div>

<h3><a class="anchor" id="index_s"></a>- s -</h3><ul>
<li>SDL_AddEventWatch()
: <a class="el" href="SDL__events_8h.html#ad81eba7df9eae4fd0acd046b7f983202">SDL_events.h</a>
</li>
<li>SDL_AddTimer()
: <a class="el" href="SDL__timer_8h.html#a56ceea49587e3fa5796b2e4bf85603b8">SDL_timer.h</a>
</li>
<li>SDL_AllocFormat()
: <a class="el" href="SDL__pixels_8h.html#a95972bb1fcfc9ddde496cd9ce13c7edd">SDL_pixels.h</a>
</li>
<li>SDL_AllocPalette()
: <a class="el" href="SDL__pixels_8h.html#a9824eb994b2431017b57fcc1b6a8055c">SDL_pixels.h</a>
</li>
<li>SDL_APP_DIDENTERBACKGROUND
: <a class="el" href="SDL__events_8h.html#a3b589e89be6b35c02e0dd34a55f3fccaab2a804d0e9d91a604f4a03e49f5ab7c1">SDL_events.h</a>
</li>
<li>SDL_APP_DIDENTERFOREGROUND
: <a class="el" href="SDL__events_8h.html#a3b589e89be6b35c02e0dd34a55f3fccaa964e90265b0910f3a52619cc460699d7">SDL_events.h</a>
</li>
<li>SDL_APP_LOWMEMORY
: <a class="el" href="SDL__events_8h.html#a3b589e89be6b35c02e0dd34a55f3fccaa32bc310f9370245fa086e42c69d76c40">SDL_events.h</a>
</li>
<li>SDL_APP_TERMINATING
: <a class="el" href="SDL__events_8h.html#a3b589e89be6b35c02e0dd34a55f3fccaac9c2c9870db9d109959ae68ec64cf67e">SDL_events.h</a>
</li>
<li>SDL_APP_WILLENTERBACKGROUND
: <a class="el" href="SDL__events_8h.html#a3b589e89be6b35c02e0dd34a55f3fccaaa0c6280f19f3c307fd2e0c7b1d5f5461">SDL_events.h</a>
</li>
<li>SDL_APP_WILLENTERFOREGROUND
: <a class="el" href="SDL__events_8h.html#a3b589e89be6b35c02e0dd34a55f3fccaa406151c433bc968c46591bde396c987f">SDL_events.h</a>
</li>
<li>SDL_arraysize
: <a class="el" href="SDL__stdinc_8h.html#a56cfbf2e664506e5f4bb2e05997be8ae">SDL_stdinc.h</a>
</li>
<li>SDL_AtomicAdd()
: <a class="el" href="SDL__atomic_8h.html#a36cadfcf8e2bda1974fbce6afdc6d529">SDL_atomic.h</a>
</li>
<li>SDL_AtomicCAS()
: <a class="el" href="SDL__atomic_8h.html#ad6b90be91abb896260930d3908c0437b">SDL_atomic.h</a>
</li>
<li>SDL_AtomicCASPtr()
: <a class="el" href="SDL__atomic_8h.html#aa3070cf7f391b522e08595822c2f0eba">SDL_atomic.h</a>
</li>
<li>SDL_AtomicDecRef
: <a class="el" href="SDL__atomic_8h.html#a1602c33647cfdfa8ae49a2eef10341c9">SDL_atomic.h</a>
</li>
<li>SDL_AtomicGet()
: <a class="el" href="SDL__atomic_8h.html#a633c2661709f59c98f128f99aea36d96">SDL_atomic.h</a>
</li>
<li>SDL_AtomicGetPtr()
: <a class="el" href="SDL__atomic_8h.html#a46e899ee0013f3fae67eedaa6bce8947">SDL_atomic.h</a>
</li>
<li>SDL_AtomicIncRef
: <a class="el" href="SDL__atomic_8h.html#a9c3b04a6ce4b6907bfb6e2ea4649ff64">SDL_atomic.h</a>
</li>
<li>SDL_AtomicLock()
: <a class="el" href="SDL__atomic_8h.html#a95ecd72190ba8e5ed6ed78d5d1b36509">SDL_atomic.h</a>
</li>
<li>SDL_AtomicSet()
: <a class="el" href="SDL__atomic_8h.html#a95b659308ebb16226d5c0cbf2188e51d">SDL_atomic.h</a>
</li>
<li>SDL_AtomicSetPtr()
: <a class="el" href="SDL__atomic_8h.html#a8cd69c02c71a64c2e509dc11a560d075">SDL_atomic.h</a>
</li>
<li>SDL_AtomicTryLock()
: <a class="el" href="SDL__atomic_8h.html#a5410c5f832f0d862282cd65fc432fc0b">SDL_atomic.h</a>
</li>
<li>SDL_AtomicUnlock()
: <a class="el" href="SDL__atomic_8h.html#a3fb14c56b17347349ac2fb5300205bac">SDL_atomic.h</a>
</li>
<li>SDL_AUDIOCVT_PACKED
: <a class="el" href="SDL__audio_8h.html#ac34fc6df953e2bae89919edaaa740ff3">SDL_audio.h</a>
</li>
<li>SDL_AudioDeviceID
: <a class="el" href="SDL__audio_8h.html#a677d9d2a6f77a7502a0dc8b45ad211bb">SDL_audio.h</a>
</li>
<li>SDL_AudioFormat
: <a class="el" href="SDL__audio_8h.html#a491ed103fd25d920c4e6b7495217ce66">SDL_audio.h</a>
</li>
<li>SDL_AudioSpec
: <a class="el" href="SDL__audio_8h.html#a77faa7fe3d22c03ee61466a901c22a25">SDL_audio.h</a>
</li>
<li>SDL_BlendMode
: <a class="el" href="SDL__blendmode_8h.html#a850d3c67a878fd6698a1c8dbb1eabf1e">SDL_blendmode.h</a>
</li>
<li>SDL_BLENDMODE_ADD
: <a class="el" href="SDL__blendmode_8h.html#a850d3c67a878fd6698a1c8dbb1eabf1ea4af39da8d41a1765fb26425a3ca4391e">SDL_blendmode.h</a>
</li>
<li>SDL_BLENDMODE_BLEND
: <a class="el" href="SDL__blendmode_8h.html#a850d3c67a878fd6698a1c8dbb1eabf1eae421984ebfeedd59dfea21e1bdda1883">SDL_blendmode.h</a>
</li>
<li>SDL_BLENDMODE_MOD
: <a class="el" href="SDL__blendmode_8h.html#a850d3c67a878fd6698a1c8dbb1eabf1eaf7714323757a614d3e506be37cd28c43">SDL_blendmode.h</a>
</li>
<li>SDL_BLENDMODE_NONE
: <a class="el" href="SDL__blendmode_8h.html#a850d3c67a878fd6698a1c8dbb1eabf1ea417f2736f69e38ae734e75afa04c57ac">SDL_blendmode.h</a>
</li>
<li>SDL_blit
: <a class="el" href="SDL__surface_8h.html#a72448df55427d80f216884ed3419b431">SDL_surface.h</a>
</li>
<li>SDL_BlitSurface
: <a class="el" href="SDL__surface_8h.html#aad8d7ebe5e953593cb7d91373e73ba9a">SDL_surface.h</a>
</li>
<li>SDL_BuildAudioCVT()
: <a class="el" href="SDL__audio_8h.html#a41e1602bc7cd4edb87ca779cf01d40bb">SDL_audio.h</a>
</li>
<li>SDL_BUTTON
: <a class="el" href="SDL__mouse_8h.html#af1bb0dead027146b766e4e319e22ea7b">SDL_mouse.h</a>
</li>
<li>SDL_CalculateGammaRamp()
: <a class="el" href="SDL__pixels_8h.html#a768b7ed72549e36a26a36267772906fb">SDL_pixels.h</a>
</li>
<li>SDL_ClearHints()
: <a class="el" href="SDL__hints_8h.html#a7feb78f92319c07e9d53d7be8185cdbb">SDL_hints.h</a>
</li>
<li>SDL_CLIPBOARDUPDATE
: <a class="el" href="SDL__events_8h.html#a3b589e89be6b35c02e0dd34a55f3fccaa6ba1fed7d9fec95993eeb74abd96f64a">SDL_events.h</a>
</li>
<li>SDL_CloseAudio()
: <a class="el" href="SDL__audio_8h.html#aa176acc650e66e1d38814cbed3ca258e">SDL_audio.h</a>
</li>
<li>SDL_CommonEvent
: <a class="el" href="SDL__events_8h.html#a600149fddad2b822a444549cd6b5d08f">SDL_events.h</a>
</li>
<li>SDL_COMPILEDVERSION
: <a class="el" href="SDL__version_8h.html#a75227c9b9ca2b4015e4697971712f16c">SDL_version.h</a>
</li>
<li>SDL_CompilerBarrier
: <a class="el" href="SDL__atomic_8h.html#a36d435d444dc115a5cc11fa7027576ec">SDL_atomic.h</a>
</li>
<li>SDL_CondBroadcast()
: <a class="el" href="SDL__mutex_8h.html#a2ffd0b45ebdc44057007a59857ba46b3">SDL_mutex.h</a>
</li>
<li>SDL_CondSignal()
: <a class="el" href="SDL__mutex_8h.html#a1037a8274b0b13118fc78eeb417a1397">SDL_mutex.h</a>
</li>
<li>SDL_CondWait()
: <a class="el" href="SDL__mutex_8h.html#af759b2fe1c5507f47854c1edf1ecbabd">SDL_mutex.h</a>
</li>
<li>SDL_CondWaitTimeout()
: <a class="el" href="SDL__mutex_8h.html#aa57013f95a9c608cf24a5100b841e863">SDL_mutex.h</a>
</li>
<li>SDL_ControllerAxisEvent
: <a class="el" href="SDL__events_8h.html#a73f488193e46eb8ed08308f811a59413">SDL_events.h</a>
</li>
<li>SDL_CONTROLLERAXISMOTION
: <a class="el" href="SDL__events_8h.html#a3b589e89be6b35c02e0dd34a55f3fccaaca6330126f4126f6a45454fa046c25f3">SDL_events.h</a>
</li>
<li>SDL_CONTROLLERBUTTONDOWN
: <a class="el" href="SDL__events_8h.html#a3b589e89be6b35c02e0dd34a55f3fccaaafe044d5f92ac9608ded473218569474">SDL_events.h</a>
</li>
<li>SDL_ControllerButtonEvent
: <a class="el" href="SDL__events_8h.html#aff50fbe5cdb7028a6863263edfa2d639">SDL_events.h</a>
</li>
<li>SDL_CONTROLLERBUTTONUP
: <a class="el" href="SDL__events_8h.html#a3b589e89be6b35c02e0dd34a55f3fccaa8cb5a10b1ae0e185ef69a321d3d2d1be">SDL_events.h</a>
</li>
<li>SDL_CONTROLLERDEVICEADDED
: <a class="el" href="SDL__events_8h.html#a3b589e89be6b35c02e0dd34a55f3fccaa9642de478348da1aba4fb5791e8c5314">SDL_events.h</a>
</li>
<li>SDL_ControllerDeviceEvent
: <a class="el" href="SDL__events_8h.html#afac404ce0b4e0d3c325e3085c85ae1b8">SDL_events.h</a>
</li>
<li>SDL_CONTROLLERDEVICEREMAPPED
: <a class="el" href="SDL__events_8h.html#a3b589e89be6b35c02e0dd34a55f3fccaaeca87c7b5bb21915d444298449a78ee6">SDL_events.h</a>
</li>
<li>SDL_CONTROLLERDEVICEREMOVED
: <a class="el" href="SDL__events_8h.html#a3b589e89be6b35c02e0dd34a55f3fccaae00ac6995dfb7b92bfae68b9f47ae07a">SDL_events.h</a>
</li>
<li>SDL_ConvertAudio()
: <a class="el" href="SDL__audio_8h.html#a8e8660222356e07002dde4928118b7df">SDL_audio.h</a>
</li>
<li>SDL_ConvertPixels()
: <a class="el" href="SDL__surface_8h.html#a339c5728a1181e2d6334ad07e1e84440">SDL_surface.h</a>
</li>
<li>SDL_ConvertSurface()
: <a class="el" href="SDL__surface_8h.html#a65fb480a0ac01b69f6999f48a6fd985b">SDL_surface.h</a>
</li>
<li>SDL_CreateColorCursor()
: <a class="el" href="SDL__mouse_8h.html#a964bab3503f74f92a5504b4cd166b400">SDL_mouse.h</a>
</li>
<li>SDL_CreateCond()
: <a class="el" href="SDL__mutex_8h.html#ac729fb4dbfe4057452ebfc1087f61585">SDL_mutex.h</a>
</li>
<li>SDL_CreateCursor()
: <a class="el" href="SDL__mouse_8h.html#a4331ebf38e2f75f6cde88ce668e5650f">SDL_mouse.h</a>
</li>
<li>SDL_CreateMutex()
: <a class="el" href="SDL__mutex_8h.html#ae1f90ad6a7420fb3c4b5685e440d762f">SDL_mutex.h</a>
</li>
<li>SDL_CreateRenderer()
: <a class="el" href="SDL__render_8h.html#a8db1ba55c15a3477d71f6a793cee54f1">SDL_render.h</a>
</li>
<li>SDL_CreateRGBSurface()
: <a class="el" href="SDL__surface_8h.html#aac106bf796c828587cce76cb847d11ae">SDL_surface.h</a>
</li>
<li>SDL_CreateSemaphore()
: <a class="el" href="SDL__mutex_8h.html#ab8c1a20a5466281a5d63a0cabe07e140">SDL_mutex.h</a>
</li>
<li>SDL_CreateShapedWindow()
: <a class="el" href="SDL__shape_8h.html#a5a7bed102a3db4d91e6a8e21be0f9950">SDL_shape.h</a>
</li>
<li>SDL_CreateSoftwareRenderer()
: <a class="el" href="SDL__render_8h.html#a1a26a4aa0d2baa4c150ee1e080d1eeee">SDL_render.h</a>
</li>
<li>SDL_CreateSystemCursor()
: <a class="el" href="SDL__mouse_8h.html#a217c89743b3da84b9656304f8e4ca51e">SDL_mouse.h</a>
</li>
<li>SDL_CreateTexture()
: <a class="el" href="SDL__render_8h.html#ab5ff70c980ec23b05a95e0435bd55b4a">SDL_render.h</a>
</li>
<li>SDL_CreateTextureFromSurface()
: <a class="el" href="SDL__render_8h.html#a0c75234b90965e9db70947fbe91a5840">SDL_render.h</a>
</li>
<li>SDL_CreateThread()
: <a class="el" href="SDL__thread_8h.html#aca3013d4f50e918b17d2721b37e59082">SDL_thread.h</a>
</li>
<li>SDL_CreateWindow()
: <a class="el" href="SDL__video_8h.html#a42565088bdb739a5353fd67abbe235d2">SDL_video.h</a>
</li>
<li>SDL_CreateWindowAndRenderer()
: <a class="el" href="SDL__render_8h.html#ac3aa070e5cda5bab246621f7efc9f143">SDL_render.h</a>
</li>
<li>SDL_CreateWindowFrom()
: <a class="el" href="SDL__video_8h.html#a54b9e13dbc5bf587a8765a9ec0a29772">SDL_video.h</a>
</li>
<li>SDL_Delay()
: <a class="el" href="SDL__timer_8h.html#ae8050b95373b95249064467592ab4e21">SDL_timer.h</a>
</li>
<li>SDL_DelEventWatch()
: <a class="el" href="SDL__events_8h.html#a05a54ccb07f32fe31b73e93ac238e20a">SDL_events.h</a>
</li>
<li>SDL_DelHintCallback()
: <a class="el" href="SDL__hints_8h.html#aff84d56f5de197e49a778e18ad76ab0e">SDL_hints.h</a>
</li>
<li>SDL_DestroyCond()
: <a class="el" href="SDL__mutex_8h.html#a8843feeb270845e07fc23f692707540f">SDL_mutex.h</a>
</li>
<li>SDL_DestroyMutex()
: <a class="el" href="SDL__mutex_8h.html#ad2bbcc4e32ac927af62f0cba671f63fe">SDL_mutex.h</a>
</li>
<li>SDL_DestroyRenderer()
: <a class="el" href="SDL__render_8h.html#ab1f096742fa9c882c3f1555ee62c4ac2">SDL_render.h</a>
</li>
<li>SDL_DestroySemaphore()
: <a class="el" href="SDL__mutex_8h.html#a23deb3b7e29a5137d804e4be3453a768">SDL_mutex.h</a>
</li>
<li>SDL_DestroyTexture()
: <a class="el" href="SDL__render_8h.html#a078c0a925e24542d356a02183a306be6">SDL_render.h</a>
</li>
<li>SDL_DestroyWindow()
: <a class="el" href="SDL__video_8h.html#a72609295a4faee0587268339ccff80c2">SDL_video.h</a>
</li>
<li>SDL_DetachThread()
: <a class="el" href="SDL__thread_8h.html#af90602c51ef5a62f26ed9931af484906">SDL_thread.h</a>
</li>
<li>SDL_DisableScreenSaver()
: <a class="el" href="SDL__video_8h.html#a68eb0d850934fa1c7ac12c30f2d56a84">SDL_video.h</a>
</li>
<li>SDL_DollarGestureEvent
: <a class="el" href="SDL__events_8h.html#ab5f10bf13aefe3fd7d33dfce40575ce0">SDL_events.h</a>
</li>
<li>SDL_DONTFREE
: <a class="el" href="SDL__surface_8h.html#a2d3381f5c76aec3fea3f8b990c2e9f6d">SDL_surface.h</a>
</li>
<li>SDL_DropEvent
: <a class="el" href="SDL__events_8h.html#a9ec0a7164ec341b7d7604e856ca5c0d2">SDL_events.h</a>
</li>
<li>SDL_DROPFILE
: <a class="el" href="SDL__events_8h.html#a3b589e89be6b35c02e0dd34a55f3fccaad9238862d7aeaebff88be6453ee0fbab">SDL_events.h</a>
</li>
<li>SDL_EnableScreenSaver()
: <a class="el" href="SDL__video_8h.html#a17846c713066aa29a86e1be205a7fc3e">SDL_video.h</a>
</li>
<li>SDL_EnclosePoints()
: <a class="el" href="SDL__rect_8h.html#afcbb58dbba760b9e6fdb4b5d1ece015c">SDL_rect.h</a>
</li>
<li>SDL_Event
: <a class="el" href="SDL__events_8h.html#ac123539589592fb2a938d43fa7e13794">SDL_events.h</a>
</li>
<li>SDL_EventState()
: <a class="el" href="SDL__events_8h.html#afb772893e1c46f186fa39a4defe76df3">SDL_events.h</a>
</li>
<li>SDL_EventType
: <a class="el" href="SDL__events_8h.html#a3b589e89be6b35c02e0dd34a55f3fcca">SDL_events.h</a>
</li>
<li>SDL_FillRect()
: <a class="el" href="SDL__surface_8h.html#a98b3595458c6271303d6470cb2b2c721">SDL_surface.h</a>
</li>
<li>SDL_FilterEvents()
: <a class="el" href="SDL__events_8h.html#a37e4458a58164455f53ed35d633c4bb5">SDL_events.h</a>
</li>
<li>SDL_FIRSTEVENT
: <a class="el" href="SDL__events_8h.html#a3b589e89be6b35c02e0dd34a55f3fccaafd64b483c47e93576b91bf5b227d04c2">SDL_events.h</a>
</li>
<li>SDL_FLIP_HORIZONTAL
: <a class="el" href="SDL__render_8h.html#a6280e56838e0e684caa0869c7c973c12acfc2af6936e75fa246c98d316425c0ce">SDL_render.h</a>
</li>
<li>SDL_FLIP_NONE
: <a class="el" href="SDL__render_8h.html#a6280e56838e0e684caa0869c7c973c12a580b026a6ad4e3493677ad47f3bd939a">SDL_render.h</a>
</li>
<li>SDL_FLIP_VERTICAL
: <a class="el" href="SDL__render_8h.html#a6280e56838e0e684caa0869c7c973c12a27ec807eec1d9adffced6a70cd85ef01">SDL_render.h</a>
</li>
<li>SDL_FlushEvent()
: <a class="el" href="SDL__events_8h.html#a4225727df385885e999784f416410cc9">SDL_events.h</a>
</li>
<li>SDL_FreeCursor()
: <a class="el" href="SDL__mouse_8h.html#ac17a8282f93d9d31e8e087236f0ecdd8">SDL_mouse.h</a>
</li>
<li>SDL_FreeFormat()
: <a class="el" href="SDL__pixels_8h.html#a6b40e44d9a48dfecde34428a78648f8a">SDL_pixels.h</a>
</li>
<li>SDL_FreePalette()
: <a class="el" href="SDL__pixels_8h.html#a31d328d11619b5f5ed0a14612cbb429a">SDL_pixels.h</a>
</li>
<li>SDL_FreeWAV()
: <a class="el" href="SDL__audio_8h.html#a631aa8624575603df2c5ab9257feee59">SDL_audio.h</a>
</li>
<li>SDL_GameControllerAddMapping()
: <a class="el" href="SDL__gamecontroller_8h.html#a62cb682b1c589135cd32cce381d403f8">SDL_gamecontroller.h</a>
</li>
<li>SDL_GameControllerAddMappingsFromFile
: <a class="el" href="SDL__gamecontroller_8h.html#a86b050862858714f651a4cf08fea2d3a">SDL_gamecontroller.h</a>
</li>
<li>SDL_GameControllerAddMappingsFromRW()
: <a class="el" href="SDL__gamecontroller_8h.html#a01da8611222d5648872fbb4440c886af">SDL_gamecontroller.h</a>
</li>
<li>SDL_GameControllerAxis
: <a class="el" href="SDL__gamecontroller_8h.html#a96d0bda99d806397e4c697241ccffa1c">SDL_gamecontroller.h</a>
</li>
<li>SDL_GameControllerButton
: <a class="el" href="SDL__gamecontroller_8h.html#a9e4d3f8c9c9860064a68a700e0486f98">SDL_gamecontroller.h</a>
</li>
<li>SDL_GameControllerButtonBind
: <a class="el" href="SDL__gamecontroller_8h.html#a5d9786518715fe1e5510dab47ef7df40">SDL_gamecontroller.h</a>
</li>
<li>SDL_GameControllerClose()
: <a class="el" href="SDL__gamecontroller_8h.html#a97fcf011947b35403c7d5319673a35e9">SDL_gamecontroller.h</a>
</li>
<li>SDL_GameControllerEventState()
: <a class="el" href="SDL__gamecontroller_8h.html#a457fd59b3dec7d1b6ed384973b584bc6">SDL_gamecontroller.h</a>
</li>
<li>SDL_GameControllerGetAttached()
: <a class="el" href="SDL__gamecontroller_8h.html#adeeeba5a268842412f6578f38e75d231">SDL_gamecontroller.h</a>
</li>
<li>SDL_GameControllerGetAxis()
: <a class="el" href="SDL__gamecontroller_8h.html#a067291389e9a8a1fbc8cb2b0dabb8dd2">SDL_gamecontroller.h</a>
</li>
<li>SDL_GameControllerGetAxisFromString()
: <a class="el" href="SDL__gamecontroller_8h.html#a44a5320a7241b218417d9bfb995907d7">SDL_gamecontroller.h</a>
</li>
<li>SDL_GameControllerGetBindForAxis()
: <a class="el" href="SDL__gamecontroller_8h.html#acdb9303cc6b67f1a0ec3ee55ad8e29d5">SDL_gamecontroller.h</a>
</li>
<li>SDL_GameControllerGetBindForButton()
: <a class="el" href="SDL__gamecontroller_8h.html#a4ee15324cc28aa53bab9f28e71c96840">SDL_gamecontroller.h</a>
</li>
<li>SDL_GameControllerGetButton()
: <a class="el" href="SDL__gamecontroller_8h.html#afa9f025f4262bdfba38c364ec9cc31bf">SDL_gamecontroller.h</a>
</li>
<li>SDL_GameControllerGetButtonFromString()
: <a class="el" href="SDL__gamecontroller_8h.html#ae40707a1ec3121ce7a891c8a5417c918">SDL_gamecontroller.h</a>
</li>
<li>SDL_GameControllerGetJoystick()
: <a class="el" href="SDL__gamecontroller_8h.html#af2aac9107334b73d94b93f9c5ef51eb4">SDL_gamecontroller.h</a>
</li>
<li>SDL_GameControllerGetStringForAxis()
: <a class="el" href="SDL__gamecontroller_8h.html#a66cbcb3062d6e99e896611a2bde88456">SDL_gamecontroller.h</a>
</li>
<li>SDL_GameControllerGetStringForButton()
: <a class="el" href="SDL__gamecontroller_8h.html#a5afc30d12ed8c51e24e2ce32eca032de">SDL_gamecontroller.h</a>
</li>
<li>SDL_GameControllerMapping()
: <a class="el" href="SDL__gamecontroller_8h.html#a6d56a421a407e4587dfd0be98255fdf7">SDL_gamecontroller.h</a>
</li>
<li>SDL_GameControllerMappingForGUID()
: <a class="el" href="SDL__gamecontroller_8h.html#a2bd404799b40e27d75d3699c866904cf">SDL_gamecontroller.h</a>
</li>
<li>SDL_GameControllerName()
: <a class="el" href="SDL__gamecontroller_8h.html#add465dba60b0e2ff4e0b53f15471be1e">SDL_gamecontroller.h</a>
</li>
<li>SDL_GameControllerNameForIndex()
: <a class="el" href="SDL__gamecontroller_8h.html#aa27333eaf19fbcf39df244aa19c5d043">SDL_gamecontroller.h</a>
</li>
<li>SDL_GameControllerOpen()
: <a class="el" href="SDL__gamecontroller_8h.html#ac7725e08ac17961bd7d5f8d4eb0c4033">SDL_gamecontroller.h</a>
</li>
<li>SDL_GameControllerUpdate()
: <a class="el" href="SDL__gamecontroller_8h.html#a92fe68241a17b60b2240c04d01b73e6b">SDL_gamecontroller.h</a>
</li>
<li>SDL_GetAudioDeviceName()
: <a class="el" href="SDL__audio_8h.html#a846bae7fa1183b644c96cbb49e2c8cf5">SDL_audio.h</a>
</li>
<li>SDL_GetBasePath()
: <a class="el" href="SDL__filesystem_8h.html#a752d42a2e7fbff1292b7e54593be37bc">SDL_filesystem.h</a>
</li>
<li>SDL_GetClipboardText()
: <a class="el" href="SDL__clipboard_8h.html#abbe260fcf16ab844d6626e0bd83587d1">SDL_clipboard.h</a>
</li>
<li>SDL_GetClipRect()
: <a class="el" href="SDL__surface_8h.html#a7d7f71b94748a1b0db3b5b769834ed27">SDL_surface.h</a>
</li>
<li>SDL_GetClosestDisplayMode()
: <a class="el" href="SDL__video_8h.html#a794be92ee0a9efca226fa19a635fa470">SDL_video.h</a>
</li>
<li>SDL_GetColorKey()
: <a class="el" href="SDL__surface_8h.html#a2ff80a244bad20f1c4fa85adf1e1deb9">SDL_surface.h</a>
</li>
<li>SDL_GetCPUCacheLineSize()
: <a class="el" href="SDL__cpuinfo_8h.html#aa699924d6c33d2cac8f1983c4ae4091c">SDL_cpuinfo.h</a>
</li>
<li>SDL_GetCPUCount()
: <a class="el" href="SDL__cpuinfo_8h.html#a888cf77e53a67803402e1740a9639bd7">SDL_cpuinfo.h</a>
</li>
<li>SDL_GetCurrentAudioDriver()
: <a class="el" href="SDL__audio_8h.html#a15b19f26c314e3640ea396251a1ff010">SDL_audio.h</a>
</li>
<li>SDL_GetCurrentDisplayMode()
: <a class="el" href="SDL__video_8h.html#a14dce1cb33085b36f08d27b3d8f2335b">SDL_video.h</a>
</li>
<li>SDL_GetCurrentVideoDriver()
: <a class="el" href="SDL__video_8h.html#a5d53f49e6db21468228a675056a80bc8">SDL_video.h</a>
</li>
<li>SDL_GetCursor()
: <a class="el" href="SDL__mouse_8h.html#a427ee5473e9ce3f4ad7a58035d7a6ffd">SDL_mouse.h</a>
</li>
<li>SDL_GetDefaultCursor()
: <a class="el" href="SDL__mouse_8h.html#a9b4d0726a2fa9aba7cf4f4286cf61257">SDL_mouse.h</a>
</li>
<li>SDL_GetDesktopDisplayMode()
: <a class="el" href="SDL__video_8h.html#ab97bca68fc068a6ecc3db473c4c0defd">SDL_video.h</a>
</li>
<li>SDL_GetDisplayBounds()
: <a class="el" href="SDL__video_8h.html#ac05213009395c10ae40bede2de8e08a1">SDL_video.h</a>
</li>
<li>SDL_GetDisplayMode()
: <a class="el" href="SDL__video_8h.html#a0a53e003ec6ad24dd2bbbcd0ad297311">SDL_video.h</a>
</li>
<li>SDL_GetDisplayName()
: <a class="el" href="SDL__video_8h.html#a34ac3472027bf4acf299fd8ecbb69dd7">SDL_video.h</a>
</li>
<li>SDL_GetEventFilter()
: <a class="el" href="SDL__events_8h.html#a9cc48009a4dc4464594213ca45b26c27">SDL_events.h</a>
</li>
<li>SDL_GetHint()
: <a class="el" href="SDL__hints_8h.html#a7b26a63a33768fab43d50e3fd0d41eb5">SDL_hints.h</a>
</li>
<li>SDL_GetKeyboardFocus()
: <a class="el" href="SDL__keyboard_8h.html#a20cb9d78980660f2f97f83e9080a9791">SDL_keyboard.h</a>
</li>
<li>SDL_GetKeyboardState()
: <a class="el" href="SDL__keyboard_8h.html#add4d65672474cedfbfe9f3d9c2972aa8">SDL_keyboard.h</a>
</li>
<li>SDL_GetKeyFromName()
: <a class="el" href="SDL__keyboard_8h.html#ad4d4e79f117a9092ec269601c5423337">SDL_keyboard.h</a>
</li>
<li>SDL_GetKeyFromScancode()
: <a class="el" href="SDL__keyboard_8h.html#aa74e6944ede98feeb09408fd97aaad57">SDL_keyboard.h</a>
</li>
<li>SDL_GetKeyName()
: <a class="el" href="SDL__keyboard_8h.html#a5d30971127cd386655b891f429b76fe9">SDL_keyboard.h</a>
</li>
<li>SDL_GetModState()
: <a class="el" href="SDL__keyboard_8h.html#a7b2ee63de74c442ac456cac9db5f8ed0">SDL_keyboard.h</a>
</li>
<li>SDL_GetMouseFocus()
: <a class="el" href="SDL__mouse_8h.html#af30def76b002152366831b21e3d95066">SDL_mouse.h</a>
</li>
<li>SDL_GetMouseState()
: <a class="el" href="SDL__mouse_8h.html#a1561f413546c0e4f5f44a8f094926575">SDL_mouse.h</a>
</li>
<li>SDL_GetNumAudioDevices()
: <a class="el" href="SDL__audio_8h.html#ae165f64b3f0fecfebe1c97731600ca59">SDL_audio.h</a>
</li>
<li>SDL_GetNumDisplayModes()
: <a class="el" href="SDL__video_8h.html#a5abcf18592f00019c517e791f8ba53fc">SDL_video.h</a>
</li>
<li>SDL_GetNumRenderDrivers()
: <a class="el" href="SDL__render_8h.html#a4dd8a7e6e6f0948541a1ff6b2ecff192">SDL_render.h</a>
</li>
<li>SDL_GetNumTouchDevices()
: <a class="el" href="SDL__touch_8h.html#a14a41a2964ddf868a180e42ccfd441d1">SDL_touch.h</a>
</li>
<li>SDL_GetNumTouchFingers()
: <a class="el" href="SDL__touch_8h.html#a7dcd1494c8dd433b7ef7b24c2926e721">SDL_touch.h</a>
</li>
<li>SDL_GetNumVideoDisplays()
: <a class="el" href="SDL__video_8h.html#a074d185b7ef04e0305acdeeb049dd2be">SDL_video.h</a>
</li>
<li>SDL_GetNumVideoDrivers()
: <a class="el" href="SDL__video_8h.html#ac6f3250a95bd027fd1a374d7ed15fc57">SDL_video.h</a>
</li>
<li>SDL_GetPerformanceCounter()
: <a class="el" href="SDL__timer_8h.html#a2dbeb63c4f0564811a4adf3938808977">SDL_timer.h</a>
</li>
<li>SDL_GetPerformanceFrequency()
: <a class="el" href="SDL__timer_8h.html#a507ebea12e31dacc9f85f7d9febe0efb">SDL_timer.h</a>
</li>
<li>SDL_GetPixelFormatName()
: <a class="el" href="SDL__pixels_8h.html#abc7a949ed918d285449d6a8fcc2b0321">SDL_pixels.h</a>
</li>
<li>SDL_GetPlatform()
: <a class="el" href="SDL__platform_8h.html#a55905e7a299221262fc655e785ab2dc7">SDL_platform.h</a>
</li>
<li>SDL_GetPowerInfo()
: <a class="el" href="SDL__power_8h.html#aed0dded691bb8ec94b119a90a1126049">SDL_power.h</a>
</li>
<li>SDL_GetPrefPath()
: <a class="el" href="SDL__filesystem_8h.html#ab11eaf74d913eefb472475f0c8e312ce">SDL_filesystem.h</a>
</li>
<li>SDL_GetRelativeMouseMode()
: <a class="el" href="SDL__mouse_8h.html#ae97aaf1682b3a6b62214dda1dda9b212">SDL_mouse.h</a>
</li>
<li>SDL_GetRelativeMouseState()
: <a class="el" href="SDL__mouse_8h.html#a8cf9b519050e3e871f5e59f03b38b6e1">SDL_mouse.h</a>
</li>
<li>SDL_GetRenderDrawBlendMode()
: <a class="el" href="SDL__render_8h.html#a384109767532e9703652233571a0d3cf">SDL_render.h</a>
</li>
<li>SDL_GetRenderDrawColor()
: <a class="el" href="SDL__render_8h.html#a1b8e6544c3fc23ddd9b0f0bfb14cef39">SDL_render.h</a>
</li>
<li>SDL_GetRenderDriverInfo()
: <a class="el" href="SDL__render_8h.html#aa9a7e1ca629863212c2c1b17112f65bd">SDL_render.h</a>
</li>
<li>SDL_GetRenderer()
: <a class="el" href="SDL__render_8h.html#ab8e17e5235991e1da5a53a90f1d53d11">SDL_render.h</a>
</li>
<li>SDL_GetRendererInfo()
: <a class="el" href="SDL__render_8h.html#afdc8a35ce033f5111843ac9518dc47a4">SDL_render.h</a>
</li>
<li>SDL_GetRendererOutputSize()
: <a class="el" href="SDL__render_8h.html#abfc0c9a50d9d1870ab7d271b7a73d8ab">SDL_render.h</a>
</li>
<li>SDL_GetRenderTarget()
: <a class="el" href="SDL__render_8h.html#a042f1c998d4a29ea236fffcaa0782bf1">SDL_render.h</a>
</li>
<li>SDL_GetRevision()
: <a class="el" href="SDL__version_8h.html#a6b6844eae68e68d6f91bc3d8d786cf47">SDL_version.h</a>
</li>
<li>SDL_GetRevisionNumber()
: <a class="el" href="SDL__version_8h.html#a20fb5e0316095763c8b8c78afcfa0be2">SDL_version.h</a>
</li>
<li>SDL_GetRGB()
: <a class="el" href="SDL__pixels_8h.html#a26dc44b5dac11825abb4b59ac5af76e3">SDL_pixels.h</a>
</li>
<li>SDL_GetRGBA()
: <a class="el" href="SDL__pixels_8h.html#a02d675543e9c5bb72232a08a529ae64e">SDL_pixels.h</a>
</li>
<li>SDL_GetScancodeFromKey()
: <a class="el" href="SDL__keyboard_8h.html#a36216054a385bea6898a35ded18d9c0f">SDL_keyboard.h</a>
</li>
<li>SDL_GetScancodeFromName()
: <a class="el" href="SDL__keyboard_8h.html#a0cb32dd58d3dc5b77c9daf0b6000f93c">SDL_keyboard.h</a>
</li>
<li>SDL_GetScancodeName()
: <a class="el" href="SDL__keyboard_8h.html#ad81526318501fd88c503491909d9c07e">SDL_keyboard.h</a>
</li>
<li>SDL_GetShapedWindowMode()
: <a class="el" href="SDL__shape_8h.html#a64dba6f6440cf6984d8da868fd758711">SDL_shape.h</a>
</li>
<li>SDL_GetSurfaceAlphaMod()
: <a class="el" href="SDL__surface_8h.html#a09a99bb24420857e85071e39607678f6">SDL_surface.h</a>
</li>
<li>SDL_GetSurfaceBlendMode()
: <a class="el" href="SDL__surface_8h.html#a95570c617879f45bf7e2e4d330534f6b">SDL_surface.h</a>
</li>
<li>SDL_GetSurfaceColorMod()
: <a class="el" href="SDL__surface_8h.html#a5db1ae32b7884b598d86424e205c3a86">SDL_surface.h</a>
</li>
<li>SDL_GetSystemRAM()
: <a class="el" href="SDL__cpuinfo_8h.html#af672834675f296bed0e226113695bebd">SDL_cpuinfo.h</a>
</li>
<li>SDL_GetTextureAlphaMod()
: <a class="el" href="SDL__render_8h.html#a4d9a9e945ec95f30e5c48ce305de33ad">SDL_render.h</a>
</li>
<li>SDL_GetTextureBlendMode()
: <a class="el" href="SDL__render_8h.html#a2595ee57e6f3a4882f3ae4062ca420c4">SDL_render.h</a>
</li>
<li>SDL_GetTextureColorMod()
: <a class="el" href="SDL__render_8h.html#aa70e4ce3a875399d4291dca23e687b11">SDL_render.h</a>
</li>
<li>SDL_GetThreadID()
: <a class="el" href="SDL__thread_8h.html#a0bf5d93ed5cb25ea59307472c62c66db">SDL_thread.h</a>
</li>
<li>SDL_GetThreadName()
: <a class="el" href="SDL__thread_8h.html#abe2ffa508d85379b355673d557e74d9f">SDL_thread.h</a>
</li>
<li>SDL_GetTicks()
: <a class="el" href="SDL__timer_8h.html#a0b9bc71d6287e0ffafdc3419760fe2b3">SDL_timer.h</a>
</li>
<li>SDL_GetTouchDevice()
: <a class="el" href="SDL__touch_8h.html#af23f09dc79eace93cdc8dd770eed0d0a">SDL_touch.h</a>
</li>
<li>SDL_GetTouchFinger()
: <a class="el" href="SDL__touch_8h.html#a50902a3c1e4dba0b82cb73cb786dae41">SDL_touch.h</a>
</li>
<li>SDL_GetVersion()
: <a class="el" href="SDL__version_8h.html#a4204ecbb600f51ee50515979e60bf8f3">SDL_version.h</a>
</li>
<li>SDL_GetVideoDriver()
: <a class="el" href="SDL__video_8h.html#a2ae1ace02d55dbed8ab2fc35dadac139">SDL_video.h</a>
</li>
<li>SDL_GetWindowBrightness()
: <a class="el" href="SDL__video_8h.html#a21c10969331c89e8d0e6a8f998a3c319">SDL_video.h</a>
</li>
<li>SDL_GetWindowData()
: <a class="el" href="SDL__video_8h.html#ad714a638020c06ad03f113e3d069cf88">SDL_video.h</a>
</li>
<li>SDL_GetWindowDisplayIndex()
: <a class="el" href="SDL__video_8h.html#a0be1d0a4d1f9a0da23b78db2f55871b5">SDL_video.h</a>
</li>
<li>SDL_GetWindowDisplayMode()
: <a class="el" href="SDL__video_8h.html#a8185547bc7cb0bbeb400f459792d081a">SDL_video.h</a>
</li>
<li>SDL_GetWindowFlags()
: <a class="el" href="SDL__video_8h.html#a4445733f04a1a9dd0e063cd4738f285f">SDL_video.h</a>
</li>
<li>SDL_GetWindowFromID()
: <a class="el" href="SDL__video_8h.html#adc713c8b1a570b9654981d6b079671fb">SDL_video.h</a>
</li>
<li>SDL_GetWindowGammaRamp()
: <a class="el" href="SDL__video_8h.html#af4d647be3bb21a33586d69d5cad87ead">SDL_video.h</a>
</li>
<li>SDL_GetWindowGrab()
: <a class="el" href="SDL__video_8h.html#ad4e451db3880b6e0dd6647cbc351c6c0">SDL_video.h</a>
</li>
<li>SDL_GetWindowID()
: <a class="el" href="SDL__video_8h.html#a1f6c1c22ced1564ffd0d54bbf9824134">SDL_video.h</a>
</li>
<li>SDL_GetWindowMaximumSize()
: <a class="el" href="SDL__video_8h.html#a38d65795da3feacfec1c392c101e92fd">SDL_video.h</a>
</li>
<li>SDL_GetWindowMinimumSize()
: <a class="el" href="SDL__video_8h.html#afe1c6ca08d5b8c336b1276236559287a">SDL_video.h</a>
</li>
<li>SDL_GetWindowPixelFormat()
: <a class="el" href="SDL__video_8h.html#a3abb4a27f109ac055eb2a82227a9d11f">SDL_video.h</a>
</li>
<li>SDL_GetWindowPosition()
: <a class="el" href="SDL__video_8h.html#a03adfc1ed4aaf57da4af00bd247ac99c">SDL_video.h</a>
</li>
<li>SDL_GetWindowSize()
: <a class="el" href="SDL__video_8h.html#a5cbfffcfec91c22a7ca95fd1d5163db5">SDL_video.h</a>
</li>
<li>SDL_GetWindowSurface()
: <a class="el" href="SDL__video_8h.html#a0f7a1d102e1d5dd2d739ad70fe268385">SDL_video.h</a>
</li>
<li>SDL_GetWindowTitle()
: <a class="el" href="SDL__video_8h.html#a1e82096618e15a831f5dd77c1aa2b579">SDL_video.h</a>
</li>
<li>SDL_GetWindowWMInfo()
: <a class="el" href="SDL__syswm_8h.html#ad6e40121a96c88af20d9469a04706fef">SDL_syswm.h</a>
</li>
<li>SDL_GL_BindTexture()
: <a class="el" href="SDL__render_8h.html#a00a25a5b53d11a363aa8dac1120cd274">SDL_render.h</a>
</li>
<li>SDL_GL_CreateContext()
: <a class="el" href="SDL__video_8h.html#a0e14c935cf304133278893bf6c1d2691">SDL_video.h</a>
</li>
<li>SDL_GL_DeleteContext()
: <a class="el" href="SDL__video_8h.html#aa64ab050e0bd3a61057c3dffe953aa9f">SDL_video.h</a>
</li>
<li>SDL_GL_ExtensionSupported()
: <a class="el" href="SDL__video_8h.html#a1fa0cc176fbc16db139b40a121e9cfa7">SDL_video.h</a>
</li>
<li>SDL_GL_GetAttribute()
: <a class="el" href="SDL__video_8h.html#a611bbed6c7374329e1d1b9c31b06976d">SDL_video.h</a>
</li>
<li>SDL_GL_GetCurrentContext()
: <a class="el" href="SDL__video_8h.html#a742f600404b9090bd64f8e863ece98c8">SDL_video.h</a>
</li>
<li>SDL_GL_GetCurrentWindow()
: <a class="el" href="SDL__video_8h.html#a9965884a9c717690a44128afa279d144">SDL_video.h</a>
</li>
<li>SDL_GL_GetDrawableSize()
: <a class="el" href="SDL__video_8h.html#ac21851bbd91760c5bab92594a58edba3">SDL_video.h</a>
</li>
<li>SDL_GL_GetProcAddress()
: <a class="el" href="SDL__video_8h.html#a6329bc32811639fe6f71606801cd9e7b">SDL_video.h</a>
</li>
<li>SDL_GL_GetSwapInterval()
: <a class="el" href="SDL__video_8h.html#ae96490db6285ed0df44a9b1c0f498605">SDL_video.h</a>
</li>
<li>SDL_GL_LoadLibrary()
: <a class="el" href="SDL__video_8h.html#a398df9aaf43a69dc2cfaab5b306b8f91">SDL_video.h</a>
</li>
<li>SDL_GL_MakeCurrent()
: <a class="el" href="SDL__video_8h.html#a5a2ad98e8920f8069bf89eb3f9bbc377">SDL_video.h</a>
</li>
<li>SDL_GL_ResetAttributes()
: <a class="el" href="SDL__video_8h.html#ac96f25a7a6b28387d2813d8db71921ff">SDL_video.h</a>
</li>
<li>SDL_GL_SetAttribute()
: <a class="el" href="SDL__video_8h.html#aed4d4347f2d5def1532bc22893e0e0d9">SDL_video.h</a>
</li>
<li>SDL_GL_SetSwapInterval()
: <a class="el" href="SDL__video_8h.html#a68b0d06595d086d9244fd49afe3e8360">SDL_video.h</a>
</li>
<li>SDL_GL_SwapWindow()
: <a class="el" href="SDL__video_8h.html#a11d1245662f49f6af257627119f22835">SDL_video.h</a>
</li>
<li>SDL_GL_UnbindTexture()
: <a class="el" href="SDL__render_8h.html#aaf7df600fe205822dea3a9e56f6c78ad">SDL_render.h</a>
</li>
<li>SDL_GL_UnloadLibrary()
: <a class="el" href="SDL__video_8h.html#a92103adf9637ec2dc471714076872bdc">SDL_video.h</a>
</li>
<li>SDL_GLattr
: <a class="el" href="SDL__video_8h.html#a2de24951bbc6626dc259ec0db5ae8ed4">SDL_video.h</a>
</li>
<li>SDL_GLContext
: <a class="el" href="SDL__video_8h.html#a0d64dcf67c9685d09cbe051448e1b3f3">SDL_video.h</a>
</li>
<li>SDL_Haptic
: <a class="el" href="SDL__haptic_8h.html#a79db098a0e8cb102db6c2339a2422e29">SDL_haptic.h</a>
</li>
<li>SDL_HAPTIC_AUTOCENTER
: <a class="el" href="SDL__haptic_8h.html#a28aa71e231fbf5b88bce7906bf2f4e70">SDL_haptic.h</a>
</li>
<li>SDL_HAPTIC_CARTESIAN
: <a class="el" href="SDL__haptic_8h.html#af8b2430a363a968de2a5b64c8f663d3b">SDL_haptic.h</a>
</li>
<li>SDL_HAPTIC_CONSTANT
: <a class="el" href="SDL__haptic_8h.html#a955fb9f680dcf9cc72a3d5263e85b80a">SDL_haptic.h</a>
</li>
<li>SDL_HAPTIC_CUSTOM
: <a class="el" href="SDL__haptic_8h.html#a8a18c4de1076ac9bebd718329d16db29">SDL_haptic.h</a>
</li>
<li>SDL_HAPTIC_DAMPER
: <a class="el" href="SDL__haptic_8h.html#a69522f261973e3ea4273486141320a87">SDL_haptic.h</a>
</li>
<li>SDL_HAPTIC_FRICTION
: <a class="el" href="SDL__haptic_8h.html#a98a5011311168d63921aaac21403a4d8">SDL_haptic.h</a>
</li>
<li>SDL_HAPTIC_GAIN
: <a class="el" href="SDL__haptic_8h.html#a3afe54582bd5c184109f3f61b6c84c6c">SDL_haptic.h</a>
</li>
<li>SDL_HAPTIC_INERTIA
: <a class="el" href="SDL__haptic_8h.html#a14b807471589120395aec28293cf6642">SDL_haptic.h</a>
</li>
<li>SDL_HAPTIC_INFINITY
: <a class="el" href="SDL__haptic_8h.html#a648896e9e14cb27fa8a4b6632d3f3882">SDL_haptic.h</a>
</li>
<li>SDL_HAPTIC_LEFTRIGHT
: <a class="el" href="SDL__haptic_8h.html#ae047624d8458ff6400887c37a36f86d3">SDL_haptic.h</a>
</li>
<li>SDL_HAPTIC_PAUSE
: <a class="el" href="SDL__haptic_8h.html#a6baee8978ccc97add8457388801d7782">SDL_haptic.h</a>
</li>
<li>SDL_HAPTIC_POLAR
: <a class="el" href="SDL__haptic_8h.html#acdc35e97e5525472054a67b76e518f3b">SDL_haptic.h</a>
</li>
<li>SDL_HAPTIC_RAMP
: <a class="el" href="SDL__haptic_8h.html#af10eb937a64a8f602e9c46682ac0d868">SDL_haptic.h</a>
</li>
<li>SDL_HAPTIC_SAWTOOTHDOWN
: <a class="el" href="SDL__haptic_8h.html#afd64aa747034a7ccf4b55f6246525701">SDL_haptic.h</a>
</li>
<li>SDL_HAPTIC_SAWTOOTHUP
: <a class="el" href="SDL__haptic_8h.html#ab8e3f40f3c2bcee8905d13b634363c3f">SDL_haptic.h</a>
</li>
<li>SDL_HAPTIC_SINE
: <a class="el" href="SDL__haptic_8h.html#aa6d75adbfcdda5075078e7a2849da5c0">SDL_haptic.h</a>
</li>
<li>SDL_HAPTIC_SPHERICAL
: <a class="el" href="SDL__haptic_8h.html#a1fcf7cb0eaf3c39b16ba266054e25aff">SDL_haptic.h</a>
</li>
<li>SDL_HAPTIC_SPRING
: <a class="el" href="SDL__haptic_8h.html#a3b52d4700380085e2b5d87bb20320fb1">SDL_haptic.h</a>
</li>
<li>SDL_HAPTIC_STATUS
: <a class="el" href="SDL__haptic_8h.html#abfbc9fa0d65f4b5632788945080cc71b">SDL_haptic.h</a>
</li>
<li>SDL_HAPTIC_TRIANGLE
: <a class="el" href="SDL__haptic_8h.html#ae8123eaa51511507375ba6ef9220fa46">SDL_haptic.h</a>
</li>
<li>SDL_HapticClose()
: <a class="el" href="SDL__haptic_8h.html#a671599fd69f5a08cdd2ba7e3f1ae456a">SDL_haptic.h</a>
</li>
<li>SDL_HapticCondition
: <a class="el" href="SDL__haptic_8h.html#a8432ee45df16281a91b04cfd06ec5235">SDL_haptic.h</a>
</li>
<li>SDL_HapticConstant
: <a class="el" href="SDL__haptic_8h.html#a6b80688fe63b575df4a694a935a2c64b">SDL_haptic.h</a>
</li>
<li>SDL_HapticCustom
: <a class="el" href="SDL__haptic_8h.html#a202703bcce0c73569b8fb11395a5dbb4">SDL_haptic.h</a>
</li>
<li>SDL_HapticDestroyEffect()
: <a class="el" href="SDL__haptic_8h.html#a0bb35fea7c4c08c9bcb80e0bcfa1799f">SDL_haptic.h</a>
</li>
<li>SDL_HapticDirection
: <a class="el" href="SDL__haptic_8h.html#a4395df8f6028b3d4c72dc4a4101cf1fa">SDL_haptic.h</a>
</li>
<li>SDL_HapticEffect
: <a class="el" href="SDL__haptic_8h.html#aa65c457445c1fdfe1b81dd8fe9d0945e">SDL_haptic.h</a>
</li>
<li>SDL_HapticEffectSupported()
: <a class="el" href="SDL__haptic_8h.html#ae333ef77753ba700875fa20858b9021d">SDL_haptic.h</a>
</li>
<li>SDL_HapticGetEffectStatus()
: <a class="el" href="SDL__haptic_8h.html#ae2185c0814f107dd5851dd743e9ea71c">SDL_haptic.h</a>
</li>
<li>SDL_HapticIndex()
: <a class="el" href="SDL__haptic_8h.html#aacee621c474cda53e56f4a2233c65407">SDL_haptic.h</a>
</li>
<li>SDL_HapticLeftRight
: <a class="el" href="SDL__haptic_8h.html#af064ca15edd5c1575892ce378a09d250">SDL_haptic.h</a>
</li>
<li>SDL_HapticName()
: <a class="el" href="SDL__haptic_8h.html#a88cd1f2fc53714cbd1056c0e6dcbaf1f">SDL_haptic.h</a>
</li>
<li>SDL_HapticNewEffect()
: <a class="el" href="SDL__haptic_8h.html#a176c52ff4b77b63cb94ea83f8f4183ad">SDL_haptic.h</a>
</li>
<li>SDL_HapticNumAxes()
: <a class="el" href="SDL__haptic_8h.html#ad6705645197f6df4eeeea32392462483">SDL_haptic.h</a>
</li>
<li>SDL_HapticNumEffects()
: <a class="el" href="SDL__haptic_8h.html#afc6e5a5701fe80004d529d762132ad6b">SDL_haptic.h</a>
</li>
<li>SDL_HapticNumEffectsPlaying()
: <a class="el" href="SDL__haptic_8h.html#a255e1e6fc27489080bcbbd3c7fadc6db">SDL_haptic.h</a>
</li>
<li>SDL_HapticOpen()
: <a class="el" href="SDL__haptic_8h.html#adf7e0c6027c1e72c93ba9720e2180d70">SDL_haptic.h</a>
</li>
<li>SDL_HapticOpened()
: <a class="el" href="SDL__haptic_8h.html#a24d8f221d4b2eae5c3c663752fc0d66a">SDL_haptic.h</a>
</li>
<li>SDL_HapticOpenFromJoystick()
: <a class="el" href="SDL__haptic_8h.html#a8303134205b4ab63b1a2fb5281c26702">SDL_haptic.h</a>
</li>
<li>SDL_HapticOpenFromMouse()
: <a class="el" href="SDL__haptic_8h.html#aacc5469f46707fbd48166603b3b1bd8b">SDL_haptic.h</a>
</li>
<li>SDL_HapticPause()
: <a class="el" href="SDL__haptic_8h.html#af0181e59ecd14c6aecd1fd3c5099330a">SDL_haptic.h</a>
</li>
<li>SDL_HapticPeriodic
: <a class="el" href="SDL__haptic_8h.html#af865c02eaf3f49a0e0d79d2ac922a6b1">SDL_haptic.h</a>
</li>
<li>SDL_HapticQuery()
: <a class="el" href="SDL__haptic_8h.html#a8192e1220a834e708959539fa1c3f490">SDL_haptic.h</a>
</li>
<li>SDL_HapticRamp
: <a class="el" href="SDL__haptic_8h.html#ae17963b20b75e2557e50f273350cf4ad">SDL_haptic.h</a>
</li>
<li>SDL_HapticRumbleInit()
: <a class="el" href="SDL__haptic_8h.html#af44cbecefe14da5a7476013ce06f38b9">SDL_haptic.h</a>
</li>
<li>SDL_HapticRumblePlay()
: <a class="el" href="SDL__haptic_8h.html#a971b5651414202f89a8c6eed640e990d">SDL_haptic.h</a>
</li>
<li>SDL_HapticRumbleStop()
: <a class="el" href="SDL__haptic_8h.html#a9e11ff3ae40f59c04be3bae98d8d05ba">SDL_haptic.h</a>
</li>
<li>SDL_HapticRumbleSupported()
: <a class="el" href="SDL__haptic_8h.html#aa0754b11e2aed38bc955750c7a6a6c73">SDL_haptic.h</a>
</li>
<li>SDL_HapticRunEffect()
: <a class="el" href="SDL__haptic_8h.html#a1cd1294768bb00f35b77f67031a8a9cb">SDL_haptic.h</a>
</li>
<li>SDL_HapticSetAutocenter()
: <a class="el" href="SDL__haptic_8h.html#a0b0d63aa4513fc1b12939500cb3f8a76">SDL_haptic.h</a>
</li>
<li>SDL_HapticSetGain()
: <a class="el" href="SDL__haptic_8h.html#a2a90e7cefab3fdecf37e2f1b956a9e73">SDL_haptic.h</a>
</li>
<li>SDL_HapticStopAll()
: <a class="el" href="SDL__haptic_8h.html#aad427170295d6b88a5a94cd6a491797a">SDL_haptic.h</a>
</li>
<li>SDL_HapticStopEffect()
: <a class="el" href="SDL__haptic_8h.html#a27b35e361aaafa830561e98328c98c8e">SDL_haptic.h</a>
</li>
<li>SDL_HapticUnpause()
: <a class="el" href="SDL__haptic_8h.html#a3593eed87aee3b9caa1c25927002c5ae">SDL_haptic.h</a>
</li>
<li>SDL_HapticUpdateEffect()
: <a class="el" href="SDL__haptic_8h.html#a4c212cbdb3487dd8d72882d355a19472">SDL_haptic.h</a>
</li>
<li>SDL_Has3DNow()
: <a class="el" href="SDL__cpuinfo_8h.html#a57efd279a93553cf43a54e3a49db6305">SDL_cpuinfo.h</a>
</li>
<li>SDL_HasAltiVec()
: <a class="el" href="SDL__cpuinfo_8h.html#a9bc2024dc37b1d318eb197c161f8e50b">SDL_cpuinfo.h</a>
</li>
<li>SDL_HasAVX()
: <a class="el" href="SDL__cpuinfo_8h.html#aec739a6c622987314d9a22899c4ba673">SDL_cpuinfo.h</a>
</li>
<li>SDL_HasClipboardText()
: <a class="el" href="SDL__clipboard_8h.html#a415fa85de093cf6117626a9415394509">SDL_clipboard.h</a>
</li>
<li>SDL_HasEvent()
: <a class="el" href="SDL__events_8h.html#ac424563975b92f98c6175543e8f41012">SDL_events.h</a>
</li>
<li>SDL_HasIntersection()
: <a class="el" href="SDL__rect_8h.html#a191ec0b069421d4a36304b475697e847">SDL_rect.h</a>
</li>
<li>SDL_HasMMX()
: <a class="el" href="SDL__cpuinfo_8h.html#aecec2f1434aa2eb5c82f974880f5181f">SDL_cpuinfo.h</a>
</li>
<li>SDL_HasRDTSC()
: <a class="el" href="SDL__cpuinfo_8h.html#afea666a39b6be7821303adcf16e83c47">SDL_cpuinfo.h</a>
</li>
<li>SDL_HasScreenKeyboardSupport()
: <a class="el" href="SDL__keyboard_8h.html#a106356274c192b53844c8f1a821b00d7">SDL_keyboard.h</a>
</li>
<li>SDL_HasSSE()
: <a class="el" href="SDL__cpuinfo_8h.html#aed4b71a601e3a12786a5280f59c0e26d">SDL_cpuinfo.h</a>
</li>
<li>SDL_HasSSE2()
: <a class="el" href="SDL__cpuinfo_8h.html#aadc66ce3d29c669f6c78ee17c592336e">SDL_cpuinfo.h</a>
</li>
<li>SDL_HasSSE3()
: <a class="el" href="SDL__cpuinfo_8h.html#ab0dfbc5d529ba0b65d1fff744da69f5e">SDL_cpuinfo.h</a>
</li>
<li>SDL_HasSSE41()
: <a class="el" href="SDL__cpuinfo_8h.html#a6719853bee3dd03b8823540705a55932">SDL_cpuinfo.h</a>
</li>
<li>SDL_HasSSE42()
: <a class="el" href="SDL__cpuinfo_8h.html#a9fea35e1593bb7981cdc1da4d0b2dccb">SDL_cpuinfo.h</a>
</li>
<li>SDL_HideWindow()
: <a class="el" href="SDL__video_8h.html#aa3cbe663e0bd62aa7a747a6c11781766">SDL_video.h</a>
</li>
<li>SDL_HINT_ACCELEROMETER_AS_JOYSTICK
: <a class="el" href="SDL__hints_8h.html#a3864d9d3569d0edcf7b0a07d8b769810">SDL_hints.h</a>
</li>
<li>SDL_HINT_ALLOW_TOPMOST
: <a class="el" href="SDL__hints_8h.html#ac0deec953ae4635131cbe321192236ff">SDL_hints.h</a>
</li>
<li>SDL_HINT_FRAMEBUFFER_ACCELERATION
: <a class="el" href="SDL__hints_8h.html#a4f14744afc8f84bf52e3bfaec2667824">SDL_hints.h</a>
</li>
<li>SDL_HINT_GAMECONTROLLERCONFIG
: <a class="el" href="SDL__hints_8h.html#ae6733a084fded26033d0b3a1ab1480a4">SDL_hints.h</a>
</li>
<li>SDL_HINT_GRAB_KEYBOARD
: <a class="el" href="SDL__hints_8h.html#a5295df139727cd78a0663afb0b91010b">SDL_hints.h</a>
</li>
<li>SDL_HINT_IDLE_TIMER_DISABLED
: <a class="el" href="SDL__hints_8h.html#abe9410e8b6809c9fdcb1f69e6894a2e8">SDL_hints.h</a>
</li>
<li>SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS
: <a class="el" href="SDL__hints_8h.html#ab343c91586c6b4789763e4a82b35de0b">SDL_hints.h</a>
</li>
<li>SDL_HINT_MAC_CTRL_CLICK_EMULATE_RIGHT_CLICK
: <a class="el" href="SDL__hints_8h.html#a63dd635fa195f590f645c1170f50968d">SDL_hints.h</a>
</li>
<li>SDL_HINT_MOUSE_RELATIVE_MODE_WARP
: <a class="el" href="SDL__hints_8h.html#ad2592e57adcf22b77618347fef431790">SDL_hints.h</a>
</li>
<li>SDL_HINT_ORIENTATIONS
: <a class="el" href="SDL__hints_8h.html#a1e2eef18b43aa15121d8250a408421ce">SDL_hints.h</a>
</li>
<li>SDL_HINT_RENDER_DIRECT3D11_DEBUG
: <a class="el" href="SDL__hints_8h.html#ac25a4eba109ed065d639f6054d2b842c">SDL_hints.h</a>
</li>
<li>SDL_HINT_RENDER_DIRECT3D_THREADSAFE
: <a class="el" href="SDL__hints_8h.html#a6e06533f9f12c456accacb7c1f40a58d">SDL_hints.h</a>
</li>
<li>SDL_HINT_RENDER_DRIVER
: <a class="el" href="SDL__hints_8h.html#a1ecf7a77582e3af7938b2f7c8d900aee">SDL_hints.h</a>
</li>
<li>SDL_HINT_RENDER_OPENGL_SHADERS
: <a class="el" href="SDL__hints_8h.html#a156051f550fba6a1d8dfafd8bc90b1b2">SDL_hints.h</a>
</li>
<li>SDL_HINT_RENDER_SCALE_QUALITY
: <a class="el" href="SDL__hints_8h.html#a10b6e40601439f51131d8a264070ab2e">SDL_hints.h</a>
</li>
<li>SDL_HINT_RENDER_VSYNC
: <a class="el" href="SDL__hints_8h.html#ab512fdde4a91d3a271df7b59297fcf98">SDL_hints.h</a>
</li>
<li>SDL_HINT_TIMER_RESOLUTION
: <a class="el" href="SDL__hints_8h.html#afbc6ba9f809e07557eb369f763299174">SDL_hints.h</a>
</li>
<li>SDL_HINT_VIDEO_ALLOW_SCREENSAVER
: <a class="el" href="SDL__hints_8h.html#a7d3457c4003d46ddb560a96844ca1f85">SDL_hints.h</a>
</li>
<li>SDL_HINT_VIDEO_HIGHDPI_DISABLED
: <a class="el" href="SDL__hints_8h.html#ac4537a3cf34a3a2d2a1dd674ea7daa6f">SDL_hints.h</a>
</li>
<li>SDL_HINT_VIDEO_MAC_FULLSCREEN_SPACES
: <a class="el" href="SDL__hints_8h.html#a7f78bfa36d29dc21728bfabce8b336c3">SDL_hints.h</a>
</li>
<li>SDL_HINT_VIDEO_MINIMIZE_ON_FOCUS_LOSS
: <a class="el" href="SDL__hints_8h.html#a85488274590bff72c3d1dba5829443f6">SDL_hints.h</a>
</li>
<li>SDL_HINT_VIDEO_WIN_D3DCOMPILER
: <a class="el" href="SDL__hints_8h.html#a1e91c63c1b9c4afd7c0349b4392270fd">SDL_hints.h</a>
</li>
<li>SDL_HINT_VIDEO_WINDOW_SHARE_PIXEL_FORMAT
: <a class="el" href="SDL__hints_8h.html#a007f98915e3ca58963c3cace38ed3a05">SDL_hints.h</a>
</li>
<li>SDL_HINT_VIDEO_X11_XINERAMA
: <a class="el" href="SDL__hints_8h.html#ad40f9ea3808d57729baf6d69c019af4b">SDL_hints.h</a>
</li>
<li>SDL_HINT_VIDEO_X11_XRANDR
: <a class="el" href="SDL__hints_8h.html#ab78bba735481c64f25a01799c0266058">SDL_hints.h</a>
</li>
<li>SDL_HINT_VIDEO_X11_XVIDMODE
: <a class="el" href="SDL__hints_8h.html#a866aaf8bf196921021eb7bda46b7a781">SDL_hints.h</a>
</li>
<li>SDL_HINT_WINRT_HANDLE_BACK_BUTTON
: <a class="el" href="SDL__hints_8h.html#a50fab1c4959c71f2e066b7eec874ef90">SDL_hints.h</a>
</li>
<li>SDL_HINT_WINRT_PRIVACY_POLICY_LABEL
: <a class="el" href="SDL__hints_8h.html#a2e703ae1982069e228243e2633cf41c7">SDL_hints.h</a>
</li>
<li>SDL_HINT_XINPUT_ENABLED
: <a class="el" href="SDL__hints_8h.html#a74031ed3b17889222462108800b91c3c">SDL_hints.h</a>
</li>
<li>SDL_HintCallback
: <a class="el" href="SDL__hints_8h.html#a9466a87e203a4942eb769057196696c3">SDL_hints.h</a>
</li>
<li>SDL_HintPriority
: <a class="el" href="SDL__hints_8h.html#ab85f3099d9bb0445b0c6b5002cfaa7ed">SDL_hints.h</a>
</li>
<li>SDL_iconv_string()
: <a class="el" href="SDL__stdinc_8h.html#a43f6bd27a2e52c2d9ca629cb1a150bfd">SDL_stdinc.h</a>
</li>
<li>SDL_Init()
: <a class="el" href="SDL_8h.html#a8fc8d35348d7c74bad8392d776c937b8">SDL.h</a>
</li>
<li>SDL_INIT_GAMECONTROLLER
: <a class="el" href="SDL_8h.html#ac224a9aa4208de0e9b03948ff9b5fe0a">SDL.h</a>
</li>
<li>SDL_INIT_JOYSTICK
: <a class="el" href="SDL_8h.html#ad6b47d785eaa00d9c48e6c1cff4aef4b">SDL.h</a>
</li>
<li>SDL_INIT_NOPARACHUTE
: <a class="el" href="SDL_8h.html#ab848174dfbc69cb2cc7bbf06a6e5c584">SDL.h</a>
</li>
<li>SDL_INIT_VIDEO
: <a class="el" href="SDL_8h.html#afc988e510ed522628ffeb7c76f80c233">SDL.h</a>
</li>
<li>SDL_InitSubSystem()
: <a class="el" href="SDL_8h.html#adfbfddc0ec609b5e5e5cb1c89298e4db">SDL.h</a>
</li>
<li>SDL_IntersectRect()
: <a class="el" href="SDL__rect_8h.html#aff8e3dd3b1a25443cd7c8cf02a087290">SDL_rect.h</a>
</li>
<li>SDL_IntersectRectAndLine()
: <a class="el" href="SDL__rect_8h.html#acdabdcbeb7b7083f94a092daa26ce069">SDL_rect.h</a>
</li>
<li>SDL_IsGameController()
: <a class="el" href="SDL__gamecontroller_8h.html#a3307c27938a336b83c317b6054d91bd4">SDL_gamecontroller.h</a>
</li>
<li>SDL_IsScreenKeyboardShown()
: <a class="el" href="SDL__keyboard_8h.html#a92f5b73c7b71efeb68f5e9616cb918b7">SDL_keyboard.h</a>
</li>
<li>SDL_IsScreenSaverEnabled()
: <a class="el" href="SDL__video_8h.html#a4b5c116d57947bf508c13b21aac49cbf">SDL_video.h</a>
</li>
<li>SDL_IsShapedWindow()
: <a class="el" href="SDL__shape_8h.html#a28630f0f6b298bac4d0efe850d7d327e">SDL_shape.h</a>
</li>
<li>SDL_IsTextInputActive()
: <a class="el" href="SDL__keyboard_8h.html#a6c84ed1daac21f8224d43bcb9d5bc597">SDL_keyboard.h</a>
</li>
<li>SDL_JoyAxisEvent
: <a class="el" href="SDL__events_8h.html#a12d4cc4e7665b37af0cf4352cb522b71">SDL_events.h</a>
</li>
<li>SDL_JOYAXISMOTION
: <a class="el" href="SDL__events_8h.html#a3b589e89be6b35c02e0dd34a55f3fccaaf0803b3f8a12de3d85f81ebd7b514cd1">SDL_events.h</a>
</li>
<li>SDL_JoyBallEvent
: <a class="el" href="SDL__events_8h.html#a5811cd314ff0fcb4a5a8d3da110e59b6">SDL_events.h</a>
</li>
<li>SDL_JOYBALLMOTION
: <a class="el" href="SDL__events_8h.html#a3b589e89be6b35c02e0dd34a55f3fccaa78f859489cfd565c305c7f6f9d5b25c1">SDL_events.h</a>
</li>
<li>SDL_JOYBUTTONDOWN
: <a class="el" href="SDL__events_8h.html#a3b589e89be6b35c02e0dd34a55f3fccaa386ac978bc145a45883fe0adab70710b">SDL_events.h</a>
</li>
<li>SDL_JoyButtonEvent
: <a class="el" href="SDL__events_8h.html#a1c9066d1e7d075042a55a5a0ebdeaf3e">SDL_events.h</a>
</li>
<li>SDL_JOYBUTTONUP
: <a class="el" href="SDL__events_8h.html#a3b589e89be6b35c02e0dd34a55f3fccaa76f91c81110f012e3a47cbbc0449e3c3">SDL_events.h</a>
</li>
<li>SDL_JOYDEVICEADDED
: <a class="el" href="SDL__events_8h.html#a3b589e89be6b35c02e0dd34a55f3fccaa0500c4e830a1822e6d0a90294c3f1393">SDL_events.h</a>
</li>
<li>SDL_JoyDeviceEvent
: <a class="el" href="SDL__events_8h.html#aab62d595308650cdd02322ce2cebf446">SDL_events.h</a>
</li>
<li>SDL_JOYDEVICEREMOVED
: <a class="el" href="SDL__events_8h.html#a3b589e89be6b35c02e0dd34a55f3fccaa4e2d7a1067dc56abeee393d46309ecd0">SDL_events.h</a>
</li>
<li>SDL_JoyHatEvent
: <a class="el" href="SDL__events_8h.html#a5753fe82887f64c4feef90a9f0a19099">SDL_events.h</a>
</li>
<li>SDL_JOYHATMOTION
: <a class="el" href="SDL__events_8h.html#a3b589e89be6b35c02e0dd34a55f3fccaafba4080bfbad335e520097b2024f0dff">SDL_events.h</a>
</li>
<li>SDL_JoystickClose()
: <a class="el" href="SDL__joystick_8h.html#aafa0951b40ec2e200c098495c3dd4943">SDL_joystick.h</a>
</li>
<li>SDL_JoystickEventState()
: <a class="el" href="SDL__joystick_8h.html#a51ba353843fd4477f6a485ac4ef35d00">SDL_joystick.h</a>
</li>
<li>SDL_JoystickGetAttached()
: <a class="el" href="SDL__joystick_8h.html#a222cd2d664acbea2dad78b891df4b89a">SDL_joystick.h</a>
</li>
<li>SDL_JoystickGetAxis()
: <a class="el" href="SDL__joystick_8h.html#ac6fbda13b93679bedfc34733d4b2e748">SDL_joystick.h</a>
</li>
<li>SDL_JoystickGetBall()
: <a class="el" href="SDL__joystick_8h.html#ac7a5a4c17f6a5a4ef9f5bc78e50913df">SDL_joystick.h</a>
</li>
<li>SDL_JoystickGetButton()
: <a class="el" href="SDL__joystick_8h.html#aaf7789eb03bc42525691e075e2a36131">SDL_joystick.h</a>
</li>
<li>SDL_JoystickGetDeviceGUID()
: <a class="el" href="SDL__joystick_8h.html#afdbf5289ff5452afb1bd869ffcf250b5">SDL_joystick.h</a>
</li>
<li>SDL_JoystickGetGUID()
: <a class="el" href="SDL__joystick_8h.html#acc85c770af41eae76948e11c678f92ca">SDL_joystick.h</a>
</li>
<li>SDL_JoystickGetGUIDFromString()
: <a class="el" href="SDL__joystick_8h.html#aef9d131a6a6838847731cf8094944b46">SDL_joystick.h</a>
</li>
<li>SDL_JoystickGetGUIDString()
: <a class="el" href="SDL__joystick_8h.html#a7f615ef8040e7e9de3af6482d8d9908c">SDL_joystick.h</a>
</li>
<li>SDL_JoystickGetHat()
: <a class="el" href="SDL__joystick_8h.html#a2215030cf283295569fee41fd0251e01">SDL_joystick.h</a>
</li>
<li>SDL_JoystickInstanceID()
: <a class="el" href="SDL__joystick_8h.html#ab38dfc6428e15c2476478418075d4c83">SDL_joystick.h</a>
</li>
<li>SDL_JoystickIsHaptic()
: <a class="el" href="SDL__haptic_8h.html#a8a2966d363cba55ffdfeff42e4204ef1">SDL_haptic.h</a>
</li>
<li>SDL_JoystickName()
: <a class="el" href="SDL__joystick_8h.html#ad3ab02961bc45606e8f5f937c934160c">SDL_joystick.h</a>
</li>
<li>SDL_JoystickNameForIndex()
: <a class="el" href="SDL__joystick_8h.html#ad36c04c086f834fe09a97e4cf86a5a59">SDL_joystick.h</a>
</li>
<li>SDL_JoystickNumAxes()
: <a class="el" href="SDL__joystick_8h.html#a865c2e087fe69a3a30c87243729ecdea">SDL_joystick.h</a>
</li>
<li>SDL_JoystickNumBalls()
: <a class="el" href="SDL__joystick_8h.html#a755d087bb16270087bfced7501656a6d">SDL_joystick.h</a>
</li>
<li>SDL_JoystickNumButtons()
: <a class="el" href="SDL__joystick_8h.html#adfc662e571011ae7ec303101ab34e53a">SDL_joystick.h</a>
</li>
<li>SDL_JoystickNumHats()
: <a class="el" href="SDL__joystick_8h.html#aa62ea91c7c4ca2d12804a9fb3760e448">SDL_joystick.h</a>
</li>
<li>SDL_JoystickOpen()
: <a class="el" href="SDL__joystick_8h.html#a5b6f6554bca2659e149b5bc0fa538899">SDL_joystick.h</a>
</li>
<li>SDL_JoystickUpdate()
: <a class="el" href="SDL__joystick_8h.html#a3ea23a9504ea56f2778147dbf39a029f">SDL_joystick.h</a>
</li>
<li>SDL_KeyboardEvent
: <a class="el" href="SDL__events_8h.html#a2dfd49e5d1391bed57dcbc2359d9580f">SDL_events.h</a>
</li>
<li>SDL_Keycode
: <a class="el" href="SDL__keycode_8h.html#ae9265f064f13f0f74dfca26a67875171">SDL_keycode.h</a>
</li>
<li>SDL_KEYDOWN
: <a class="el" href="SDL__events_8h.html#a3b589e89be6b35c02e0dd34a55f3fccaacaf8cfd53c985cdbf6a90c811d51a1fc">SDL_events.h</a>
</li>
<li>SDL_Keymod
: <a class="el" href="SDL__keycode_8h.html#afa050ad71f0a5b86aa05cb13f542d747">SDL_keycode.h</a>
</li>
<li>SDL_Keysym
: <a class="el" href="SDL__keyboard_8h.html#af8f3eff5b50843b93c04d3fd3685358f">SDL_keyboard.h</a>
</li>
<li>SDL_KEYUP
: <a class="el" href="SDL__events_8h.html#a3b589e89be6b35c02e0dd34a55f3fccaadefb8866b9d28be21c2c33c35cc66c4b">SDL_events.h</a>
</li>
<li>SDL_LASTEVENT
: <a class="el" href="SDL__events_8h.html#a3b589e89be6b35c02e0dd34a55f3fccaaffeac40a4ff366717c0ebc74118ea2ae">SDL_events.h</a>
</li>
<li>SDL_LoadBMP
: <a class="el" href="SDL__surface_8h.html#ae63aa646481001be542220a8733c3ce0">SDL_surface.h</a>
</li>
<li>SDL_LoadBMP_RW()
: <a class="el" href="SDL__surface_8h.html#aac1d1435b9fa8523d699c3a33264d559">SDL_surface.h</a>
</li>
<li>SDL_LoadDollarTemplates()
: <a class="el" href="SDL__gesture_8h.html#a83cbaebec0c418b2fc08bbfeeed7d526">SDL_gesture.h</a>
</li>
<li>SDL_LoadFunction()
: <a class="el" href="SDL__loadso_8h.html#a926a605bda55d8d3d66ff6389bc98941">SDL_loadso.h</a>
</li>
<li>SDL_LoadObject()
: <a class="el" href="SDL__loadso_8h.html#a278c5f3a6bb4f141680ef164e94b12b0">SDL_loadso.h</a>
</li>
<li>SDL_LoadWAV
: <a class="el" href="SDL__audio_8h.html#a611f76dc30ba9891239bcce3f9b472b5">SDL_audio.h</a>
</li>
<li>SDL_LoadWAV_RW()
: <a class="el" href="SDL__audio_8h.html#a7e5d38e8c1f8951704a76330c3b1ac81">SDL_audio.h</a>
</li>
<li>SDL_LockSurface()
: <a class="el" href="SDL__surface_8h.html#a3d1da1c7ecdaa461fac51a10785f5077">SDL_surface.h</a>
</li>
<li>SDL_LockTexture()
: <a class="el" href="SDL__render_8h.html#af64adcd12e4e9d41d48031fd3da7b913">SDL_render.h</a>
</li>
<li>SDL_Log()
: <a class="el" href="SDL__log_8h.html#a3e8baec3c9ca1b2b45f055460f479b03">SDL_log.h</a>
</li>
<li>SDL_LogCritical()
: <a class="el" href="SDL__log_8h.html#a62f3162ded2d2ca3597fb2d86e87bff4">SDL_log.h</a>
</li>
<li>SDL_LogDebug()
: <a class="el" href="SDL__log_8h.html#aff0f1a828300006a13ec013ec9b30606">SDL_log.h</a>
</li>
<li>SDL_LogError()
: <a class="el" href="SDL__log_8h.html#a2bcdc449eaa14b9bdd146a69b619a8b4">SDL_log.h</a>
</li>
<li>SDL_LogGetOutputFunction()
: <a class="el" href="SDL__log_8h.html#a074ce8cf644b09454ec112084f9f399e">SDL_log.h</a>
</li>
<li>SDL_LogGetPriority()
: <a class="el" href="SDL__log_8h.html#a26f0cff24dadd97d09808b6aaad3f5f4">SDL_log.h</a>
</li>
<li>SDL_LogInfo()
: <a class="el" href="SDL__log_8h.html#a15e7ab89fda3aabbd6272e027b6b89da">SDL_log.h</a>
</li>
<li>SDL_LogMessage()
: <a class="el" href="SDL__log_8h.html#a9ce82bb94e522cb3c5d63023eba64e75">SDL_log.h</a>
</li>
<li>SDL_LogMessageV()
: <a class="el" href="SDL__log_8h.html#a2cacafd4d8e6d258da40e97a3cb3f80b">SDL_log.h</a>
</li>
<li>SDL_LogOutputFunction
: <a class="el" href="SDL__log_8h.html#ab1f3e38983ad57e6dcc130811e6320e0">SDL_log.h</a>
</li>
<li>SDL_LogPriority
: <a class="el" href="SDL__log_8h.html#a09e04f1d062a71901f59592c276ad946">SDL_log.h</a>
</li>
<li>SDL_LogResetPriorities()
: <a class="el" href="SDL__log_8h.html#acf17b4ea6a83e308c815fd4d50544eba">SDL_log.h</a>
</li>
<li>SDL_LogSetAllPriority()
: <a class="el" href="SDL__log_8h.html#a8f54656094d10994fdb5399f271906ef">SDL_log.h</a>
</li>
<li>SDL_LogSetOutputFunction()
: <a class="el" href="SDL__log_8h.html#a229eb1fdf797f548b20ee98ca8acaac6">SDL_log.h</a>
</li>
<li>SDL_LogSetPriority()
: <a class="el" href="SDL__log_8h.html#a9a4809ac7942e029d0bf17f380d23f73">SDL_log.h</a>
</li>
<li>SDL_LogVerbose()
: <a class="el" href="SDL__log_8h.html#a0a013163b14c1a9d2478d6a02b68cf2e">SDL_log.h</a>
</li>
<li>SDL_LogWarn()
: <a class="el" href="SDL__log_8h.html#a5bb81e6df2aeca267e70bd85830bc262">SDL_log.h</a>
</li>
<li>SDL_LowerBlit()
: <a class="el" href="SDL__surface_8h.html#a82bd1c0e0886d77e287207fe6351bf87">SDL_surface.h</a>
</li>
<li>SDL_LowerBlitScaled()
: <a class="el" href="SDL__surface_8h.html#a5c6b2f06726600d41ff75ff259d4383b">SDL_surface.h</a>
</li>
<li>SDL_main()
: <a class="el" href="SDL__main_8h.html#abebe82923d88787c3718e201b3e62295">SDL_main.h</a>
</li>
<li>SDL_MapRGB()
: <a class="el" href="SDL__pixels_8h.html#a157cf64c250c578722b939ea11a85b39">SDL_pixels.h</a>
</li>
<li>SDL_MapRGBA()
: <a class="el" href="SDL__pixels_8h.html#a8cc5000a066e052d4d36070ea91ac942">SDL_pixels.h</a>
</li>
<li>SDL_MasksToPixelFormatEnum()
: <a class="el" href="SDL__pixels_8h.html#a60fede85fba7bdca549f46b3f6372593">SDL_pixels.h</a>
</li>
<li>SDL_MAX_LOG_MESSAGE
: <a class="el" href="SDL__log_8h.html#a06c6de264730f257cdba6188b6aaae12">SDL_log.h</a>
</li>
<li>SDL_MaximizeWindow()
: <a class="el" href="SDL__video_8h.html#a8d969b660fee270f84cb403c8b75ded6">SDL_video.h</a>
</li>
<li>SDL_MemoryBarrierRelease
: <a class="el" href="SDL__atomic_8h.html#a041cb5705236fe51b35cb3d59c1fbba7">SDL_atomic.h</a>
</li>
<li>SDL_MinimizeWindow()
: <a class="el" href="SDL__video_8h.html#a9f802f6c7952552b1cb26958fad3f2a6">SDL_video.h</a>
</li>
<li>SDL_MixAudio()
: <a class="el" href="SDL__audio_8h.html#ab9ad945b4b15d816802f5a79da06c9f9">SDL_audio.h</a>
</li>
<li>SDL_MixAudioFormat()
: <a class="el" href="SDL__audio_8h.html#a27a0ad33d17f87a2d7574be78d2f39b7">SDL_audio.h</a>
</li>
<li>SDL_MostSignificantBitIndex32()
: <a class="el" href="SDL__bits_8h.html#ada8cd16089cc635936dfe1a6884729a4">SDL_bits.h</a>
</li>
<li>SDL_MOUSEBUTTONDOWN
: <a class="el" href="SDL__events_8h.html#a3b589e89be6b35c02e0dd34a55f3fccaa9267166e1536dfa8b0daa98c0afa9052">SDL_events.h</a>
</li>
<li>SDL_MouseButtonEvent
: <a class="el" href="SDL__events_8h.html#ad32036e6c0ba8aeadfb3063a5e945e8d">SDL_events.h</a>
</li>
<li>SDL_MOUSEBUTTONUP
: <a class="el" href="SDL__events_8h.html#a3b589e89be6b35c02e0dd34a55f3fccaa4ab85278398d29b9e50f500aad2b952b">SDL_events.h</a>
</li>
<li>SDL_MouseIsHaptic()
: <a class="el" href="SDL__haptic_8h.html#a8fcc0fb333baed629004bd8c0c66bd76">SDL_haptic.h</a>
</li>
<li>SDL_MOUSEMOTION
: <a class="el" href="SDL__events_8h.html#a3b589e89be6b35c02e0dd34a55f3fccaa04c436ef80fef38fb77a89e0e9124c30">SDL_events.h</a>
</li>
<li>SDL_MouseMotionEvent
: <a class="el" href="SDL__events_8h.html#aefe38e3abc59e3312e5a50d98f708de4">SDL_events.h</a>
</li>
<li>SDL_MOUSEWHEEL
: <a class="el" href="SDL__events_8h.html#a3b589e89be6b35c02e0dd34a55f3fccaa63135c2e0aea2286f05066f3c0bc5c4e">SDL_events.h</a>
</li>
<li>SDL_MouseWheelEvent
: <a class="el" href="SDL__events_8h.html#aa0f8963017961a21232da96c53edbd38">SDL_events.h</a>
</li>
<li>SDL_MultiGestureEvent
: <a class="el" href="SDL__events_8h.html#a00a69c44b06e0d8b26533050cdcc7081">SDL_events.h</a>
</li>
<li>SDL_MUSTLOCK
: <a class="el" href="SDL__surface_8h.html#aba3239116c763175b6ea41ef78b72091">SDL_surface.h</a>
</li>
<li>SDL_MUTEX_MAXWAIT
: <a class="el" href="SDL__mutex_8h.html#abd2bc8605242c50341362ada961dc914">SDL_mutex.h</a>
</li>
<li>SDL_MUTEX_TIMEDOUT
: <a class="el" href="SDL__mutex_8h.html#a1214610634c24465d7c50149752791a9">SDL_mutex.h</a>
</li>
<li>SDL_mutexP
: <a class="el" href="SDL__mutex_8h.html#a3ce486805b5c21574466d3d93c908597">SDL_mutex.h</a>
</li>
<li>SDL_mutexV
: <a class="el" href="SDL__mutex_8h.html#aa25335079da2e776536c63e84288d684">SDL_mutex.h</a>
</li>
<li>SDL_NUM_SCANCODES
: <a class="el" href="SDL__scancode_8h.html#a82ab7cff701034fb40a47b5b3a02777bad2f6ac1f569510266d9dcd92f86d8b33">SDL_scancode.h</a>
</li>
<li>SDL_NumHaptics()
: <a class="el" href="SDL__haptic_8h.html#a6f538063a9f1d790882c0d3a81c302cd">SDL_haptic.h</a>
</li>
<li>SDL_NumJoysticks()
: <a class="el" href="SDL__joystick_8h.html#a2ab130eaa28f8e3bd544a5432041a311">SDL_joystick.h</a>
</li>
<li>SDL_OpenAudio()
: <a class="el" href="SDL__audio_8h.html#a2edf30e7747584e28041b4986f89f440">SDL_audio.h</a>
</li>
<li>SDL_OpenAudioDevice()
: <a class="el" href="SDL__audio_8h.html#af54523e415de7c7fdd0d48a76ab58bb3">SDL_audio.h</a>
</li>
<li>SDL_OSEvent
: <a class="el" href="SDL__events_8h.html#a50eed449e1ebf7761549670faf0fff8f">SDL_events.h</a>
</li>
<li>SDL_PeepEvents()
: <a class="el" href="SDL__events_8h.html#a83618a672f963892ddd0eef74a402e75">SDL_events.h</a>
</li>
<li>SDL_PixelFormat
: <a class="el" href="SDL__pixels_8h.html#a9e5dc2921ca058ecb7cbe15ff38248e2">SDL_pixels.h</a>
</li>
<li>SDL_PIXELFORMAT_IYUV
: <a class="el" href="SDL__pixels_8h.html#ab04a0655cd1e3bcac5e8f48c18df1a57a9d5d930c6560d21d02be1d3738160e08">SDL_pixels.h</a>
</li>
<li>SDL_PIXELFORMAT_UYVY
: <a class="el" href="SDL__pixels_8h.html#ab04a0655cd1e3bcac5e8f48c18df1a57a69bd11cf739b7e762d5103555fe85094">SDL_pixels.h</a>
</li>
<li>SDL_PIXELFORMAT_YUY2
: <a class="el" href="SDL__pixels_8h.html#ab04a0655cd1e3bcac5e8f48c18df1a57a87d182ad80264610243c4bdbba13b456">SDL_pixels.h</a>
</li>
<li>SDL_PIXELFORMAT_YV12
: <a class="el" href="SDL__pixels_8h.html#ab04a0655cd1e3bcac5e8f48c18df1a57a706edeff2993aaabae0e8a85dd456d23">SDL_pixels.h</a>
</li>
<li>SDL_PIXELFORMAT_YVYU
: <a class="el" href="SDL__pixels_8h.html#ab04a0655cd1e3bcac5e8f48c18df1a57a0fba10d58b6af54319f3653724a54a29">SDL_pixels.h</a>
</li>
<li>SDL_PixelFormatEnumToMasks()
: <a class="el" href="SDL__pixels_8h.html#aabce46ecd37dd031b6b9a1b2d64f962b">SDL_pixels.h</a>
</li>
<li>SDL_Point
: <a class="el" href="SDL__rect_8h.html#a61e81ca749549bf3b896e6d09f6c0dad">SDL_rect.h</a>
</li>
<li>SDL_PollEvent()
: <a class="el" href="SDL__events_8h.html#acfa517963c25f8b71acc6b56721c5d9b">SDL_events.h</a>
</li>
<li>SDL_PowerState
: <a class="el" href="SDL__power_8h.html#aa6d67208a8d30ececf84b158a2ab7eff">SDL_power.h</a>
</li>
<li>SDL_POWERSTATE_CHARGED
: <a class="el" href="SDL__power_8h.html#aa6d67208a8d30ececf84b158a2ab7effa320ceff2db32f9bc2e1b8d644d1fb0b4">SDL_power.h</a>
</li>
<li>SDL_POWERSTATE_CHARGING
: <a class="el" href="SDL__power_8h.html#aa6d67208a8d30ececf84b158a2ab7effa051d2e5681ad1647ff274ef17fc7ca1e">SDL_power.h</a>
</li>
<li>SDL_POWERSTATE_NO_BATTERY
: <a class="el" href="SDL__power_8h.html#aa6d67208a8d30ececf84b158a2ab7effa03bcd1ca770f703d834d67756fdafbeb">SDL_power.h</a>
</li>
<li>SDL_POWERSTATE_ON_BATTERY
: <a class="el" href="SDL__power_8h.html#aa6d67208a8d30ececf84b158a2ab7effa864da7f4b32af694cb94c9ba58dab985">SDL_power.h</a>
</li>
<li>SDL_POWERSTATE_UNKNOWN
: <a class="el" href="SDL__power_8h.html#aa6d67208a8d30ececf84b158a2ab7effa5c20e9c8a8c455a9ed9c66167ac2df61">SDL_power.h</a>
</li>
<li>SDL_PREALLOC
: <a class="el" href="SDL__surface_8h.html#a4a5f795a69ac626fba73c4bd0bfd9626">SDL_surface.h</a>
</li>
<li>SDL_PumpEvents()
: <a class="el" href="SDL__events_8h.html#aa15403d1c8fc341cd9cf750e27a66d19">SDL_events.h</a>
</li>
<li>SDL_PushEvent()
: <a class="el" href="SDL__events_8h.html#adced45c8816620846a6fde2a7d54b446">SDL_events.h</a>
</li>
<li>SDL_QueryTexture()
: <a class="el" href="SDL__render_8h.html#aade777757bfc3b98bf3ef742b1d8a052">SDL_render.h</a>
</li>
<li>SDL_QUIT
: <a class="el" href="SDL__events_8h.html#a3b589e89be6b35c02e0dd34a55f3fccaa31acc5fdafc86ebe2c1f5c3cae48d603">SDL_events.h</a>
</li>
<li>SDL_Quit()
: <a class="el" href="SDL_8h.html#afdabaf714781099083592051f2d9ac11">SDL.h</a>
</li>
<li>SDL_QuitEvent
: <a class="el" href="SDL__events_8h.html#a2aa3b2097d14330fadfc91585fd18dfc">SDL_events.h</a>
</li>
<li>SDL_QuitSubSystem()
: <a class="el" href="SDL_8h.html#a14e9091982e09097985e10e3ca65debb">SDL.h</a>
</li>
<li>SDL_RaiseWindow()
: <a class="el" href="SDL__video_8h.html#a4b66b90f95780276addc14bc573c9f3c">SDL_video.h</a>
</li>
<li>SDL_RecordGesture()
: <a class="el" href="SDL__gesture_8h.html#ad06776e2e199d5d48e466a0ecbbb06c3">SDL_gesture.h</a>
</li>
<li>SDL_Rect
: <a class="el" href="SDL__rect_8h.html#ab9e65f8131b4e7faad18d498e7dbde8c">SDL_rect.h</a>
</li>
<li>SDL_RectEmpty()
: <a class="el" href="SDL__rect_8h.html#aac0e9b5d3f34baec6a2cde95bb01f49c">SDL_rect.h</a>
</li>
<li>SDL_RectEquals()
: <a class="el" href="SDL__rect_8h.html#a156979fd3561cf90b87741d11057262a">SDL_rect.h</a>
</li>
<li>SDL_RegisterEvents()
: <a class="el" href="SDL__events_8h.html#af99e29fafb9e4773b70f68cec08681fc">SDL_events.h</a>
</li>
<li>SDL_RemoveTimer()
: <a class="el" href="SDL__timer_8h.html#afe8d418e59a24ae6ad820b92137ab9b2">SDL_timer.h</a>
</li>
<li>SDL_RENDER_TARGETS_RESET
: <a class="el" href="SDL__events_8h.html#a3b589e89be6b35c02e0dd34a55f3fccaae8971f362076f4844d953ea57702108a">SDL_events.h</a>
</li>
<li>SDL_RenderClear()
: <a class="el" href="SDL__render_8h.html#a473b4abbb29c60e98876eb68ad850f79">SDL_render.h</a>
</li>
<li>SDL_RenderCopy()
: <a class="el" href="SDL__render_8h.html#a4b6c2353384c7b7128fd5960b24f2ae6">SDL_render.h</a>
</li>
<li>SDL_RenderCopyEx()
: <a class="el" href="SDL__render_8h.html#ac2c665c1ce910413272a004cdb52e28e">SDL_render.h</a>
</li>
<li>SDL_RenderDrawLine()
: <a class="el" href="SDL__render_8h.html#a6d50e252f15e0c6c14639bdd343285fd">SDL_render.h</a>
</li>
<li>SDL_RenderDrawLines()
: <a class="el" href="SDL__render_8h.html#a556f150677bb965448b7b361bceb7a76">SDL_render.h</a>
</li>
<li>SDL_RenderDrawPoint()
: <a class="el" href="SDL__render_8h.html#ab576a09c91675dbd8dba9d05dd2fc0bc">SDL_render.h</a>
</li>
<li>SDL_RenderDrawPoints()
: <a class="el" href="SDL__render_8h.html#a8ff1a991e7a2599cfc9ea43dfa920d0b">SDL_render.h</a>
</li>
<li>SDL_RenderDrawRect()
: <a class="el" href="SDL__render_8h.html#ab2a89b5a0c25adb6abdb9aeff28f177c">SDL_render.h</a>
</li>
<li>SDL_RenderDrawRects()
: <a class="el" href="SDL__render_8h.html#ae56460fe1b478a55916650e695145cbf">SDL_render.h</a>
</li>
<li>SDL_RENDERER_ACCELERATED
: <a class="el" href="SDL__render_8h.html#a3a6e51bbee5fd3f8ee0c9f7504ae4130a1268ba2faaf6d9c7c7b71fc550f4248a">SDL_render.h</a>
</li>
<li>SDL_RENDERER_PRESENTVSYNC
: <a class="el" href="SDL__render_8h.html#a3a6e51bbee5fd3f8ee0c9f7504ae4130a12abcfe685ff444f0fc727db981a0c83">SDL_render.h</a>
</li>
<li>SDL_RENDERER_SOFTWARE
: <a class="el" href="SDL__render_8h.html#a3a6e51bbee5fd3f8ee0c9f7504ae4130a02efc6cb7656c03d7a7d0164aced7e84">SDL_render.h</a>
</li>
<li>SDL_RENDERER_TARGETTEXTURE
: <a class="el" href="SDL__render_8h.html#a3a6e51bbee5fd3f8ee0c9f7504ae4130a77aa48df9c4f56f0b1c66c406da3ab81">SDL_render.h</a>
</li>
<li>SDL_RendererFlags
: <a class="el" href="SDL__render_8h.html#a3a6e51bbee5fd3f8ee0c9f7504ae4130">SDL_render.h</a>
</li>
<li>SDL_RendererFlip
: <a class="el" href="SDL__render_8h.html#a6280e56838e0e684caa0869c7c973c12">SDL_render.h</a>
</li>
<li>SDL_RendererInfo
: <a class="el" href="SDL__render_8h.html#a6d745185e6d2287d8a9a622d8b65dfce">SDL_render.h</a>
</li>
<li>SDL_RenderFillRect()
: <a class="el" href="SDL__render_8h.html#a3b5098c1944441034d2c5cff419f93cc">SDL_render.h</a>
</li>
<li>SDL_RenderFillRects()
: <a class="el" href="SDL__render_8h.html#a987fe30e64168702f1dfa6407fbe8bec">SDL_render.h</a>
</li>
<li>SDL_RenderGetClipRect()
: <a class="el" href="SDL__render_8h.html#af91e64e2b473a5eb7e93caf253fb760c">SDL_render.h</a>
</li>
<li>SDL_RenderGetLogicalSize()
: <a class="el" href="SDL__render_8h.html#aa566ba52ac01bd13f6fdfcdfc3af217f">SDL_render.h</a>
</li>
<li>SDL_RenderGetScale()
: <a class="el" href="SDL__render_8h.html#a0271c4a8d32cacaff54de9aa7b5a797d">SDL_render.h</a>
</li>
<li>SDL_RenderGetViewport()
: <a class="el" href="SDL__render_8h.html#a60a7a6cb31b64f9f13c923fe44ba4d6f">SDL_render.h</a>
</li>
<li>SDL_RenderPresent()
: <a class="el" href="SDL__render_8h.html#a48fa9d24395f3610746988ecca2aae86">SDL_render.h</a>
</li>
<li>SDL_RenderReadPixels()
: <a class="el" href="SDL__render_8h.html#a6aa7797b165275f1bdd76c3188a784f9">SDL_render.h</a>
</li>
<li>SDL_RenderSetClipRect()
: <a class="el" href="SDL__render_8h.html#a2788c24590fd26bcf0d5be2ffcb85c04">SDL_render.h</a>
</li>
<li>SDL_RenderSetLogicalSize()
: <a class="el" href="SDL__render_8h.html#ad0596fd507c9bf9f8f9594cd9064860c">SDL_render.h</a>
</li>
<li>SDL_RenderSetScale()
: <a class="el" href="SDL__render_8h.html#aa52b062e271226c5ec8cdb8aa6dc69eb">SDL_render.h</a>
</li>
<li>SDL_RenderSetViewport()
: <a class="el" href="SDL__render_8h.html#a27bad6dceb9d5e08d41506260dfc1c71">SDL_render.h</a>
</li>
<li>SDL_RenderTargetSupported()
: <a class="el" href="SDL__render_8h.html#a126c5e0fb7abb3aa1bbfe60ac0102857">SDL_render.h</a>
</li>
<li>SDL_RestoreWindow()
: <a class="el" href="SDL__video_8h.html#afea37fca3b12f454e7f91d919fc99fbd">SDL_video.h</a>
</li>
<li>SDL_RLEACCEL
: <a class="el" href="SDL__surface_8h.html#a3b3d53ad7ba0b7294ca25251d88d40fb">SDL_surface.h</a>
</li>
<li>SDL_RWops
: <a class="el" href="SDL__rwops_8h.html#af758c42c576a0612bdf298c5823a5fe5">SDL_rwops.h</a>
</li>
<li>SDL_SaveAllDollarTemplates()
: <a class="el" href="SDL__gesture_8h.html#ad37b554c91a5fffe3fc1dc3094db1b89">SDL_gesture.h</a>
</li>
<li>SDL_SaveBMP
: <a class="el" href="SDL__surface_8h.html#a425e7a69acbdf2bd9ba46d332d917320">SDL_surface.h</a>
</li>
<li>SDL_SaveBMP_RW()
: <a class="el" href="SDL__surface_8h.html#aadc126a4edeafb5033d5e942cf32db6a">SDL_surface.h</a>
</li>
<li>SDL_SaveDollarTemplate()
: <a class="el" href="SDL__gesture_8h.html#acef0242f4c4b7401509bc533864629ad">SDL_gesture.h</a>
</li>
<li>SDL_Scancode
: <a class="el" href="SDL__scancode_8h.html#a82ab7cff701034fb40a47b5b3a02777b">SDL_scancode.h</a>
</li>
<li>SDL_SCANCODE_AGAIN
: <a class="el" href="SDL__scancode_8h.html#a82ab7cff701034fb40a47b5b3a02777bac9197a2eef1a3f3b9359feffdb0a126e">SDL_scancode.h</a>
</li>
<li>SDL_SCANCODE_ALTERASE
: <a class="el" href="SDL__scancode_8h.html#a82ab7cff701034fb40a47b5b3a02777bac5a757253971a21c0b68bc413da5d261">SDL_scancode.h</a>
</li>
<li>SDL_SCANCODE_APPLICATION
: <a class="el" href="SDL__scancode_8h.html#a82ab7cff701034fb40a47b5b3a02777badb4e1b4439049803dd22679a7abbf466">SDL_scancode.h</a>
</li>
<li>SDL_SCANCODE_BACKSLASH
: <a class="el" href="SDL__scancode_8h.html#a82ab7cff701034fb40a47b5b3a02777ba0ada7413e8a549d8a91d095789a3c138">SDL_scancode.h</a>
</li>
<li>SDL_SCANCODE_DISPLAYSWITCH
: <a class="el" href="SDL__scancode_8h.html#a82ab7cff701034fb40a47b5b3a02777ba893aa25f300cba8af0cf6263a4cd7ade">SDL_scancode.h</a>
</li>
<li>SDL_SCANCODE_GRAVE
: <a class="el" href="SDL__scancode_8h.html#a82ab7cff701034fb40a47b5b3a02777ba98a95c705af01d280d8ce14146bdddae">SDL_scancode.h</a>
</li>
<li>SDL_SCANCODE_INSERT
: <a class="el" href="SDL__scancode_8h.html#a82ab7cff701034fb40a47b5b3a02777bafadcacdcd29fa5cf74598a6c61796287">SDL_scancode.h</a>
</li>
<li>SDL_SCANCODE_INTERNATIONAL1
: <a class="el" href="SDL__scancode_8h.html#a82ab7cff701034fb40a47b5b3a02777ba271484c36406e14309d6456a7b105d11">SDL_scancode.h</a>
</li>
<li>SDL_SCANCODE_INTERNATIONAL3
: <a class="el" href="SDL__scancode_8h.html#a82ab7cff701034fb40a47b5b3a02777ba7b8e9da1c746c94bf93727d81ec13e3d">SDL_scancode.h</a>
</li>
<li>SDL_SCANCODE_LALT
: <a class="el" href="SDL__scancode_8h.html#a82ab7cff701034fb40a47b5b3a02777bae6a58c2b28e6aa3d473d1a76c75088bc">SDL_scancode.h</a>
</li>
<li>SDL_SCANCODE_LANG1
: <a class="el" href="SDL__scancode_8h.html#a82ab7cff701034fb40a47b5b3a02777ba7f7be1cf065a535aa5b55f8d00dcea53">SDL_scancode.h</a>
</li>
<li>SDL_SCANCODE_LANG2
: <a class="el" href="SDL__scancode_8h.html#a82ab7cff701034fb40a47b5b3a02777ba286b0b85880f3227d34fb24e57b5c07f">SDL_scancode.h</a>
</li>
<li>SDL_SCANCODE_LANG3
: <a class="el" href="SDL__scancode_8h.html#a82ab7cff701034fb40a47b5b3a02777baa339dcd13c578be8f95aa6d013432f7e">SDL_scancode.h</a>
</li>
<li>SDL_SCANCODE_LANG4
: <a class="el" href="SDL__scancode_8h.html#a82ab7cff701034fb40a47b5b3a02777baa012fb1c4b68db61f6ef3a9e8f5ea419">SDL_scancode.h</a>
</li>
<li>SDL_SCANCODE_LANG5
: <a class="el" href="SDL__scancode_8h.html#a82ab7cff701034fb40a47b5b3a02777badcaf2dafa4e6e579c971b3f52d33d8ad">SDL_scancode.h</a>
</li>
<li>SDL_SCANCODE_LANG6
: <a class="el" href="SDL__scancode_8h.html#a82ab7cff701034fb40a47b5b3a02777baebbf5f90a525a274be9f1ff8145f3601">SDL_scancode.h</a>
</li>
<li>SDL_SCANCODE_LANG7
: <a class="el" href="SDL__scancode_8h.html#a82ab7cff701034fb40a47b5b3a02777bac544904fb1498903e44a3435261de5c7">SDL_scancode.h</a>
</li>
<li>SDL_SCANCODE_LANG8
: <a class="el" href="SDL__scancode_8h.html#a82ab7cff701034fb40a47b5b3a02777ba21ac9ec9b92b6b88c5341046e2a17d6f">SDL_scancode.h</a>
</li>
<li>SDL_SCANCODE_LANG9
: <a class="el" href="SDL__scancode_8h.html#a82ab7cff701034fb40a47b5b3a02777baf585d6475dabc61549da2160335c1f3e">SDL_scancode.h</a>
</li>
<li>SDL_SCANCODE_LGUI
: <a class="el" href="SDL__scancode_8h.html#a82ab7cff701034fb40a47b5b3a02777ba8b3916409c841cdb3ef4b0d4cc9d9155">SDL_scancode.h</a>
</li>
<li>SDL_SCANCODE_MODE
: <a class="el" href="SDL__scancode_8h.html#a82ab7cff701034fb40a47b5b3a02777bac35fd3f41be03648c6c478d6e88bbe91">SDL_scancode.h</a>
</li>
<li>SDL_SCANCODE_NONUSBACKSLASH
: <a class="el" href="SDL__scancode_8h.html#a82ab7cff701034fb40a47b5b3a02777ba2ede89520423e3fe6357257283872d25">SDL_scancode.h</a>
</li>
<li>SDL_SCANCODE_NONUSHASH
: <a class="el" href="SDL__scancode_8h.html#a82ab7cff701034fb40a47b5b3a02777bac3a553bf8b10cc5fb62734c866e799e5">SDL_scancode.h</a>
</li>
<li>SDL_SCANCODE_NUMLOCKCLEAR
: <a class="el" href="SDL__scancode_8h.html#a82ab7cff701034fb40a47b5b3a02777ba6fe49f0c14d072eaa8fcd80862a73b32">SDL_scancode.h</a>
</li>
<li>SDL_SCANCODE_POWER
: <a class="el" href="SDL__scancode_8h.html#a82ab7cff701034fb40a47b5b3a02777ba736f5c8b3d2c2c899e5dac90fce3a691">SDL_scancode.h</a>
</li>
<li>SDL_SCANCODE_RALT
: <a class="el" href="SDL__scancode_8h.html#a82ab7cff701034fb40a47b5b3a02777ba9af4ffee688b9914dfb696b43b4e9889">SDL_scancode.h</a>
</li>
<li>SDL_SCANCODE_RGUI
: <a class="el" href="SDL__scancode_8h.html#a82ab7cff701034fb40a47b5b3a02777ba46902ad8e7146f0f255400aff8ab489d">SDL_scancode.h</a>
</li>
<li>SDL_SemPost()
: <a class="el" href="SDL__mutex_8h.html#a0c50f774babf7a44c381238a1f780595">SDL_mutex.h</a>
</li>
<li>SDL_SemTryWait()
: <a class="el" href="SDL__mutex_8h.html#a517288aaa856ce2264e8420636e85c4a">SDL_mutex.h</a>
</li>
<li>SDL_SemValue()
: <a class="el" href="SDL__mutex_8h.html#ae66390dca585fdab8de871fe32935768">SDL_mutex.h</a>
</li>
<li>SDL_SemWait()
: <a class="el" href="SDL__mutex_8h.html#af51d75d18cb90f28b35c31e853b04792">SDL_mutex.h</a>
</li>
<li>SDL_SemWaitTimeout()
: <a class="el" href="SDL__mutex_8h.html#a4ea1acfaf722895626174e1e37c497da">SDL_mutex.h</a>
</li>
<li>SDL_SetClipboardText()
: <a class="el" href="SDL__clipboard_8h.html#a36d97ed867cc1a6a4f015aaa5972ed46">SDL_clipboard.h</a>
</li>
<li>SDL_SetClipRect()
: <a class="el" href="SDL__surface_8h.html#a6cf2c30be55f51fe9e4faf97e3f8d08b">SDL_surface.h</a>
</li>
<li>SDL_SetColorKey()
: <a class="el" href="SDL__surface_8h.html#a4cbe831b210dc900cb93101352357b73">SDL_surface.h</a>
</li>
<li>SDL_SetCursor()
: <a class="el" href="SDL__mouse_8h.html#a7c2971901f9a772be22152420aee275c">SDL_mouse.h</a>
</li>
<li>SDL_SetEventFilter()
: <a class="el" href="SDL__events_8h.html#ac02d22efa3a02407ec1f3b4f303b0bfb">SDL_events.h</a>
</li>
<li>SDL_SetHint()
: <a class="el" href="SDL__hints_8h.html#a9b47f5aa3911644f0a5a3f0cfa9198a4">SDL_hints.h</a>
</li>
<li>SDL_SetHintWithPriority()
: <a class="el" href="SDL__hints_8h.html#aa8dbcd854090784ae237aeeefb7e6232">SDL_hints.h</a>
</li>
<li>SDL_SetMainReady()
: <a class="el" href="SDL__main_8h.html#a6a4bb5ffb489bf0956bc1b813397306d">SDL_main.h</a>
</li>
<li>SDL_SetModState()
: <a class="el" href="SDL__keyboard_8h.html#a705c85881304eab01f00abeca2ef5846">SDL_keyboard.h</a>
</li>
<li>SDL_SetPaletteColors()
: <a class="el" href="SDL__pixels_8h.html#a51164f5ac7a7b2b4117ff0e0f256eaff">SDL_pixels.h</a>
</li>
<li>SDL_SetPixelFormatPalette()
: <a class="el" href="SDL__pixels_8h.html#ae7835e283254c53bed7e7b3d2287d3b6">SDL_pixels.h</a>
</li>
<li>SDL_SetRelativeMouseMode()
: <a class="el" href="SDL__mouse_8h.html#ad7b3533784e0aa34cdf1c5f232817206">SDL_mouse.h</a>
</li>
<li>SDL_SetRenderDrawBlendMode()
: <a class="el" href="SDL__render_8h.html#a37e6e440b995756c9cc8a20fe3ca2385">SDL_render.h</a>
</li>
<li>SDL_SetRenderDrawColor()
: <a class="el" href="SDL__render_8h.html#aa26234da40f87f4b16d715564242a341">SDL_render.h</a>
</li>
<li>SDL_SetRenderTarget()
: <a class="el" href="SDL__render_8h.html#a2479163b0f2909cc50cef7af3c279000">SDL_render.h</a>
</li>
<li>SDL_SetSurfaceAlphaMod()
: <a class="el" href="SDL__surface_8h.html#a0035f0239f0588d16c57aff7672be174">SDL_surface.h</a>
</li>
<li>SDL_SetSurfaceBlendMode()
: <a class="el" href="SDL__surface_8h.html#a35f5b3b64c503c4a8da01566f62976a9">SDL_surface.h</a>
</li>
<li>SDL_SetSurfaceColorMod()
: <a class="el" href="SDL__surface_8h.html#a4edf978396e3f562d43c672630e0ca71">SDL_surface.h</a>
</li>
<li>SDL_SetSurfacePalette()
: <a class="el" href="SDL__surface_8h.html#a72c780465293acb1f586995943422a17">SDL_surface.h</a>
</li>
<li>SDL_SetSurfaceRLE()
: <a class="el" href="SDL__surface_8h.html#ae2f6d70b8071e83e0c84241dbdcd3a3b">SDL_surface.h</a>
</li>
<li>SDL_SetTextInputRect()
: <a class="el" href="SDL__keyboard_8h.html#a949fd9d16d5156a9d5aa0dc74580dbae">SDL_keyboard.h</a>
</li>
<li>SDL_SetTextureAlphaMod()
: <a class="el" href="SDL__render_8h.html#a1cc3302a4c7fb3b37e8fd5263a80758b">SDL_render.h</a>
</li>
<li>SDL_SetTextureBlendMode()
: <a class="el" href="SDL__render_8h.html#af8b9cb77ca18f76c18f39d29ed960de8">SDL_render.h</a>
</li>
<li>SDL_SetTextureColorMod()
: <a class="el" href="SDL__render_8h.html#a348399db33c03a7882cef0c6e6c1756f">SDL_render.h</a>
</li>
<li>SDL_SetThreadPriority()
: <a class="el" href="SDL__thread_8h.html#adf4da9c0e6a6833bef9741344b09699d">SDL_thread.h</a>
</li>
<li>SDL_SetWindowBordered()
: <a class="el" href="SDL__video_8h.html#afb4b868e2cc0107ed6bcf5ba7aa376e0">SDL_video.h</a>
</li>
<li>SDL_SetWindowBrightness()
: <a class="el" href="SDL__video_8h.html#a896972250b4d2e0f75888fa44fa792ec">SDL_video.h</a>
</li>
<li>SDL_SetWindowData()
: <a class="el" href="SDL__video_8h.html#afc7a842e8843235d2ede124a1fd076ec">SDL_video.h</a>
</li>
<li>SDL_SetWindowDisplayMode()
: <a class="el" href="SDL__video_8h.html#a2ca17d1e857d1560738e002c9935088a">SDL_video.h</a>
</li>
<li>SDL_SetWindowFullscreen()
: <a class="el" href="SDL__video_8h.html#ab4aa48f0a29f0868ce4e0422c02ed2fa">SDL_video.h</a>
</li>
<li>SDL_SetWindowGammaRamp()
: <a class="el" href="SDL__video_8h.html#a6799acf235454f519ac209ccf14caa67">SDL_video.h</a>
</li>
<li>SDL_SetWindowGrab()
: <a class="el" href="SDL__video_8h.html#abe7fd559e9d6da046c5984dea679a89b">SDL_video.h</a>
</li>
<li>SDL_SetWindowIcon()
: <a class="el" href="SDL__video_8h.html#a0b6910b5d5aa2df0aeda257e445a472e">SDL_video.h</a>
</li>
<li>SDL_SetWindowMaximumSize()
: <a class="el" href="SDL__video_8h.html#aaf95e53a3b70d55d71d7b2cf822ea77e">SDL_video.h</a>
</li>
<li>SDL_SetWindowMinimumSize()
: <a class="el" href="SDL__video_8h.html#a1b6dd546d8dec383be411f98926335ae">SDL_video.h</a>
</li>
<li>SDL_SetWindowPosition()
: <a class="el" href="SDL__video_8h.html#ab200a53e01ddc697fd6b8e017cc4e6dd">SDL_video.h</a>
</li>
<li>SDL_SetWindowShape()
: <a class="el" href="SDL__shape_8h.html#a90d52818802235df9689922be5a4cf5a">SDL_shape.h</a>
</li>
<li>SDL_SetWindowSize()
: <a class="el" href="SDL__video_8h.html#a29b118c6932ccb94d85b5435ae1e0a19">SDL_video.h</a>
</li>
<li>SDL_SetWindowTitle()
: <a class="el" href="SDL__video_8h.html#a41aabc4b68f75f41d97995e02eb9deb6">SDL_video.h</a>
</li>
<li>SDL_ShowCursor()
: <a class="el" href="SDL__mouse_8h.html#a00286ec15cd56dee1fd71ed4e6e7a585">SDL_mouse.h</a>
</li>
<li>SDL_ShowWindow()
: <a class="el" href="SDL__video_8h.html#a6051ce26885b32b80bc7285b4facd0a1">SDL_video.h</a>
</li>
<li>SDL_SoftStretch()
: <a class="el" href="SDL__surface_8h.html#aee44fe7d5dba376a971793d70ffcf55c">SDL_surface.h</a>
</li>
<li>SDL_StartTextInput()
: <a class="el" href="SDL__keyboard_8h.html#ab2c8474b9a8b6d07cae4f8eceab38870">SDL_keyboard.h</a>
</li>
<li>SDL_StopTextInput()
: <a class="el" href="SDL__keyboard_8h.html#ab08b914cdfb2eaed26165cb2f6b110ec">SDL_keyboard.h</a>
</li>
<li>SDL_Surface
: <a class="el" href="SDL__surface_8h.html#a32471ad028ae3d2a132302bc5efcb1ee">SDL_surface.h</a>
</li>
<li>SDL_SWSURFACE
: <a class="el" href="SDL__surface_8h.html#a59c7111f96872f973d0f058362761776">SDL_surface.h</a>
</li>
<li>SDL_SYSTEM_CURSOR_ARROW
: <a class="el" href="SDL__mouse_8h.html#a3e8083d1d8ce4c5a1ba76bfc2be8e732a0ea5055b7ef96598a39570abf365b9f9">SDL_mouse.h</a>
</li>
<li>SDL_SYSTEM_CURSOR_CROSSHAIR
: <a class="el" href="SDL__mouse_8h.html#a3e8083d1d8ce4c5a1ba76bfc2be8e732ae18ee52eb9724301950db552c953e48e">SDL_mouse.h</a>
</li>
<li>SDL_SYSTEM_CURSOR_HAND
: <a class="el" href="SDL__mouse_8h.html#a3e8083d1d8ce4c5a1ba76bfc2be8e732a09cd11742bffaafbd1073afeea03f7bc">SDL_mouse.h</a>
</li>
<li>SDL_SYSTEM_CURSOR_IBEAM
: <a class="el" href="SDL__mouse_8h.html#a3e8083d1d8ce4c5a1ba76bfc2be8e732a5f3b85170a85ffb62aa477f9c31987fb">SDL_mouse.h</a>
</li>
<li>SDL_SYSTEM_CURSOR_NO
: <a class="el" href="SDL__mouse_8h.html#a3e8083d1d8ce4c5a1ba76bfc2be8e732a70a8b0dec44a0f63d7af72e649de3b62">SDL_mouse.h</a>
</li>
<li>SDL_SYSTEM_CURSOR_SIZEALL
: <a class="el" href="SDL__mouse_8h.html#a3e8083d1d8ce4c5a1ba76bfc2be8e732a88849f7320ea2bf629e05a06c6ff8e20">SDL_mouse.h</a>
</li>
<li>SDL_SYSTEM_CURSOR_SIZENESW
: <a class="el" href="SDL__mouse_8h.html#a3e8083d1d8ce4c5a1ba76bfc2be8e732a5b70e5fee565ccf9a6a99f92c571b4ed">SDL_mouse.h</a>
</li>
<li>SDL_SYSTEM_CURSOR_SIZENS
: <a class="el" href="SDL__mouse_8h.html#a3e8083d1d8ce4c5a1ba76bfc2be8e732a04d6abe3f01b1c4b8d77af1b2ef5e4e9">SDL_mouse.h</a>
</li>
<li>SDL_SYSTEM_CURSOR_SIZENWSE
: <a class="el" href="SDL__mouse_8h.html#a3e8083d1d8ce4c5a1ba76bfc2be8e732a0eb8a498162417265c0ec79c1eacb30e">SDL_mouse.h</a>
</li>
<li>SDL_SYSTEM_CURSOR_SIZEWE
: <a class="el" href="SDL__mouse_8h.html#a3e8083d1d8ce4c5a1ba76bfc2be8e732aa2f663333ca851ce0f40f8f8d2c2a731">SDL_mouse.h</a>
</li>
<li>SDL_SYSTEM_CURSOR_WAIT
: <a class="el" href="SDL__mouse_8h.html#a3e8083d1d8ce4c5a1ba76bfc2be8e732a8ce5ae38a754042575234c8da72417e6">SDL_mouse.h</a>
</li>
<li>SDL_SYSTEM_CURSOR_WAITARROW
: <a class="el" href="SDL__mouse_8h.html#a3e8083d1d8ce4c5a1ba76bfc2be8e732a71fe25cd68c411ca52370bacc40b2764">SDL_mouse.h</a>
</li>
<li>SDL_SystemCursor
: <a class="el" href="SDL__mouse_8h.html#a3e8083d1d8ce4c5a1ba76bfc2be8e732">SDL_mouse.h</a>
</li>
<li>SDL_SYSWM_TYPE
: <a class="el" href="SDL__syswm_8h.html#a064c26598287280fff2a00d6758ac4f7">SDL_syswm.h</a>
</li>
<li>SDL_SYSWMEVENT
: <a class="el" href="SDL__events_8h.html#a3b589e89be6b35c02e0dd34a55f3fccaa73749d735a18ce6ef17a09ee70d5dbe7">SDL_events.h</a>
</li>
<li>SDL_SysWMEvent
: <a class="el" href="SDL__events_8h.html#aac1ed3c867af6ba87928d86a4c16e7e5">SDL_events.h</a>
</li>
<li>SDL_TEXTEDITING
: <a class="el" href="SDL__events_8h.html#a3b589e89be6b35c02e0dd34a55f3fccaa1b80c465df69c0b6d06f026ce7a230e3">SDL_events.h</a>
</li>
<li>SDL_TextEditingEvent
: <a class="el" href="SDL__events_8h.html#a2ac98ed890582748e41a027844f319b6">SDL_events.h</a>
</li>
<li>SDL_TEXTINPUT
: <a class="el" href="SDL__events_8h.html#a3b589e89be6b35c02e0dd34a55f3fccaa4fa2570088f6b9cbd109ae91b511368f">SDL_events.h</a>
</li>
<li>SDL_TextInputEvent
: <a class="el" href="SDL__events_8h.html#af67b255e9ea8836a9255fc58ec7c19ab">SDL_events.h</a>
</li>
<li>SDL_TextureAccess
: <a class="el" href="SDL__render_8h.html#a6b8417d7af279e8a0d4a51233da99bc9">SDL_render.h</a>
</li>
<li>SDL_TEXTUREACCESS_STATIC
: <a class="el" href="SDL__render_8h.html#a6b8417d7af279e8a0d4a51233da99bc9a07c9015fe5cf4e0737d2836acdf00a34">SDL_render.h</a>
</li>
<li>SDL_TEXTUREACCESS_STREAMING
: <a class="el" href="SDL__render_8h.html#a6b8417d7af279e8a0d4a51233da99bc9a19a4751f16e6b411aeb9c835d6c061b4">SDL_render.h</a>
</li>
<li>SDL_TEXTUREACCESS_TARGET
: <a class="el" href="SDL__render_8h.html#a6b8417d7af279e8a0d4a51233da99bc9a52249f41ca2ec4971ec96ee395868a9a">SDL_render.h</a>
</li>
<li>SDL_TextureModulate
: <a class="el" href="SDL__render_8h.html#a8d8aacd15cb2cb24e61ae1905e7a5ab5">SDL_render.h</a>
</li>
<li>SDL_TEXTUREMODULATE_ALPHA
: <a class="el" href="SDL__render_8h.html#a8d8aacd15cb2cb24e61ae1905e7a5ab5a431abaf1e024cd43df94a967ba1e836f">SDL_render.h</a>
</li>
<li>SDL_TEXTUREMODULATE_COLOR
: <a class="el" href="SDL__render_8h.html#a8d8aacd15cb2cb24e61ae1905e7a5ab5a5a9d122094526405306483d856caa21e">SDL_render.h</a>
</li>
<li>SDL_TEXTUREMODULATE_NONE
: <a class="el" href="SDL__render_8h.html#a8d8aacd15cb2cb24e61ae1905e7a5ab5a3c1a49753bd4e0a8cfa7c64ed5a4b0df">SDL_render.h</a>
</li>
<li>SDL_ThreadID()
: <a class="el" href="SDL__thread_8h.html#a341933eef1470789de20b05c1392b9ae">SDL_thread.h</a>
</li>
<li>SDL_ThreadPriority
: <a class="el" href="SDL__thread_8h.html#acce8dea56f6b307fadd2949b64e3ebda">SDL_thread.h</a>
</li>
<li>SDL_TICKS_PASSED
: <a class="el" href="SDL__timer_8h.html#a5cc109e24ba0c46f6becb28353cd8921">SDL_timer.h</a>
</li>
<li>SDL_TimerID
: <a class="el" href="SDL__timer_8h.html#a412e8ff8a6c89615ba8f9486b292213a">SDL_timer.h</a>
</li>
<li>SDL_TLSCreate()
: <a class="el" href="SDL__thread_8h.html#ac7ed1ec8dec5b902da25b60da2b728fa">SDL_thread.h</a>
</li>
<li>SDL_TLSGet()
: <a class="el" href="SDL__thread_8h.html#ab519f8d89ea808f32fc139071e6207bb">SDL_thread.h</a>
</li>
<li>SDL_TLSSet()
: <a class="el" href="SDL__thread_8h.html#a73a9414493c106d9cb05d1a53d3412fc">SDL_thread.h</a>
</li>
<li>SDL_TouchFingerEvent
: <a class="el" href="SDL__events_8h.html#a5c27cf40d0633163f0e7d36035325e13">SDL_events.h</a>
</li>
<li>SDL_TryLockMutex()
: <a class="el" href="SDL__mutex_8h.html#a5097fb4c7147d14a4c6df4515ec862e8">SDL_mutex.h</a>
</li>
<li>SDL_UnionRect()
: <a class="el" href="SDL__rect_8h.html#a659f2c25335202888408c95195823f9c">SDL_rect.h</a>
</li>
<li>SDL_UnloadObject()
: <a class="el" href="SDL__loadso_8h.html#a041e43c276cb826c2034eff220be7fe4">SDL_loadso.h</a>
</li>
<li>SDL_UnlockSurface()
: <a class="el" href="SDL__surface_8h.html#a56b93f51358b55d7fc213a3ba9b02c24">SDL_surface.h</a>
</li>
<li>SDL_UnlockTexture()
: <a class="el" href="SDL__render_8h.html#a7fc9db6cde77fc9c95a4f65bc7d30073">SDL_render.h</a>
</li>
<li>SDL_UpdateTexture()
: <a class="el" href="SDL__render_8h.html#a7aab41a7058997590095e5568d065c11">SDL_render.h</a>
</li>
<li>SDL_UpdateWindowSurface()
: <a class="el" href="SDL__video_8h.html#a7bbfee05788dc85a1d67218cf3006653">SDL_video.h</a>
</li>
<li>SDL_UpdateWindowSurfaceRects()
: <a class="el" href="SDL__video_8h.html#ae6b0c6cf354beb87291887bfa02385b1">SDL_video.h</a>
</li>
<li>SDL_UpdateYUVTexture()
: <a class="el" href="SDL__render_8h.html#aad2bf04e82a6fb8df44c0b6791321cb5">SDL_render.h</a>
</li>
<li>SDL_UpperBlit()
: <a class="el" href="SDL__surface_8h.html#ac418c4404813eeb32f4e1b24f9deae96">SDL_surface.h</a>
</li>
<li>SDL_UpperBlitScaled()
: <a class="el" href="SDL__surface_8h.html#a90ac01634e9ee33764fcf5ec7bc43c46">SDL_surface.h</a>
</li>
<li>SDL_USEREVENT
: <a class="el" href="SDL__events_8h.html#a3b589e89be6b35c02e0dd34a55f3fccaa4364c23f54802309e83fdb9b1c07c719">SDL_events.h</a>
</li>
<li>SDL_UserEvent
: <a class="el" href="SDL__events_8h.html#a3c174fcb2518c4c9b858c8e3c3840830">SDL_events.h</a>
</li>
<li>SDL_VERSION
: <a class="el" href="SDL__version_8h.html#a7154bc5c2a95a644b5187e4225cdcbd0">SDL_version.h</a>
</li>
<li>SDL_version
: <a class="el" href="SDL__version_8h.html#af87533c317dee86f75b51edd69541010">SDL_version.h</a>
</li>
<li>SDL_VERSION_ATLEAST
: <a class="el" href="SDL__version_8h.html#a44836f955b961ba74c8c5125af4c9b91">SDL_version.h</a>
</li>
<li>SDL_VERSIONNUM
: <a class="el" href="SDL__version_8h.html#af77ec4d486c3401e48689a016d304e73">SDL_version.h</a>
</li>
<li>SDL_VideoInit()
: <a class="el" href="SDL__video_8h.html#a05244b30716f0339dcd140c6f92017b7">SDL_video.h</a>
</li>
<li>SDL_VideoQuit()
: <a class="el" href="SDL__video_8h.html#ade5fc4847320fb235f17265b683fa013">SDL_video.h</a>
</li>
<li>SDL_WaitEvent()
: <a class="el" href="SDL__events_8h.html#af37c266ea979ba39b82079d9eb401003">SDL_events.h</a>
</li>
<li>SDL_WaitEventTimeout()
: <a class="el" href="SDL__events_8h.html#a54285ab4f6e2d6d1a01df6a1dd78294a">SDL_events.h</a>
</li>
<li>SDL_WaitThread()
: <a class="el" href="SDL__thread_8h.html#ac96743626ed21d2cdb0868a23cca9705">SDL_thread.h</a>
</li>
<li>SDL_WarpMouseInWindow()
: <a class="el" href="SDL__mouse_8h.html#a2f2259cdf30272b3c4cc1e3236cb8071">SDL_mouse.h</a>
</li>
<li>SDL_WasInit()
: <a class="el" href="SDL_8h.html#a04dc570990c697eed95681216801710d">SDL.h</a>
</li>
<li>SDL_Window
: <a class="el" href="SDL__video_8h.html#a55a196c7d3b8497538632c79ae1e6392">SDL_video.h</a>
</li>
<li>SDL_WINDOW_ALLOW_HIGHDPI
: <a class="el" href="SDL__video_8h.html#ab10f4fd6a082ef06fcae96860c95fb18a03ec21b04fa4e5c8cc868aa01a0c1bf3">SDL_video.h</a>
</li>
<li>SDL_WINDOW_BORDERLESS
: <a class="el" href="SDL__video_8h.html#ab10f4fd6a082ef06fcae96860c95fb18af7baea7dc9c0e4f09b28793504b02e4c">SDL_video.h</a>
</li>
<li>SDL_WINDOW_FOREIGN
: <a class="el" href="SDL__video_8h.html#ab10f4fd6a082ef06fcae96860c95fb18a1ac8e0ef2237a089cf487d7e7fcc6e23">SDL_video.h</a>
</li>
<li>SDL_WINDOW_FULLSCREEN
: <a class="el" href="SDL__video_8h.html#ab10f4fd6a082ef06fcae96860c95fb18ac7b8279bdf5e22a0b4a95aae3d846923">SDL_video.h</a>
</li>
<li>SDL_WINDOW_HIDDEN
: <a class="el" href="SDL__video_8h.html#ab10f4fd6a082ef06fcae96860c95fb18adda25e98e54964c0c2ec9ac31f5e629c">SDL_video.h</a>
</li>
<li>SDL_WINDOW_INPUT_FOCUS
: <a class="el" href="SDL__video_8h.html#ab10f4fd6a082ef06fcae96860c95fb18afcbb682c0942bc106af1474c1d34bb53">SDL_video.h</a>
</li>
<li>SDL_WINDOW_INPUT_GRABBED
: <a class="el" href="SDL__video_8h.html#ab10f4fd6a082ef06fcae96860c95fb18aaf410e1082e45a55ef9176163610dba2">SDL_video.h</a>
</li>
<li>SDL_WINDOW_MAXIMIZED
: <a class="el" href="SDL__video_8h.html#ab10f4fd6a082ef06fcae96860c95fb18acd8063a617f2ce05f694ecdbf56f811a">SDL_video.h</a>
</li>
<li>SDL_WINDOW_MINIMIZED
: <a class="el" href="SDL__video_8h.html#ab10f4fd6a082ef06fcae96860c95fb18a7f08ee26b5773412a212233ddc168c5a">SDL_video.h</a>
</li>
<li>SDL_WINDOW_MOUSE_FOCUS
: <a class="el" href="SDL__video_8h.html#ab10f4fd6a082ef06fcae96860c95fb18aa722d0955c297fc60c09b10e1679684c">SDL_video.h</a>
</li>
<li>SDL_WINDOW_OPENGL
: <a class="el" href="SDL__video_8h.html#ab10f4fd6a082ef06fcae96860c95fb18a5cf8af096f1870b0c2b12267cabd1f7a">SDL_video.h</a>
</li>
<li>SDL_WINDOW_RESIZABLE
: <a class="el" href="SDL__video_8h.html#ab10f4fd6a082ef06fcae96860c95fb18aaf59a5e2f762aa2b6d2e49b0ca220fd8">SDL_video.h</a>
</li>
<li>SDL_WINDOW_SHOWN
: <a class="el" href="SDL__video_8h.html#ab10f4fd6a082ef06fcae96860c95fb18a4300d051290adcb71c1b5e82e2553c4d">SDL_video.h</a>
</li>
<li>SDL_WINDOWEVENT
: <a class="el" href="SDL__events_8h.html#a3b589e89be6b35c02e0dd34a55f3fccaa5ff4e41f0d8b5def11cfe6a69ec0b698">SDL_events.h</a>
</li>
<li>SDL_WindowEvent
: <a class="el" href="SDL__events_8h.html#a23fba4d5072c8bd961de8ded81de19df">SDL_events.h</a>
</li>
<li>SDL_WINDOWEVENT_CLOSE
: <a class="el" href="SDL__video_8h.html#ac486b40a4860d980dbc74d0b4adf3baba2483911a3a2a20dbb1c88a15ffb9a360">SDL_video.h</a>
</li>
<li>SDL_WINDOWEVENT_ENTER
: <a class="el" href="SDL__video_8h.html#ac486b40a4860d980dbc74d0b4adf3babac6990e7537a4cc6cc7aaabc3376b9eb5">SDL_video.h</a>
</li>
<li>SDL_WINDOWEVENT_EXPOSED
: <a class="el" href="SDL__video_8h.html#ac486b40a4860d980dbc74d0b4adf3babac37af5c3ce56fe0956bc310821d59489">SDL_video.h</a>
</li>
<li>SDL_WINDOWEVENT_FOCUS_GAINED
: <a class="el" href="SDL__video_8h.html#ac486b40a4860d980dbc74d0b4adf3baba529d1b574e559ee46892024e1c2e6c92">SDL_video.h</a>
</li>
<li>SDL_WINDOWEVENT_FOCUS_LOST
: <a class="el" href="SDL__video_8h.html#ac486b40a4860d980dbc74d0b4adf3baba239e734c6ba478fb2f694fc7cde30c31">SDL_video.h</a>
</li>
<li>SDL_WINDOWEVENT_HIDDEN
: <a class="el" href="SDL__video_8h.html#ac486b40a4860d980dbc74d0b4adf3baba04e5bd277e03b61a6e4b577f2a3fda55">SDL_video.h</a>
</li>
<li>SDL_WINDOWEVENT_LEAVE
: <a class="el" href="SDL__video_8h.html#ac486b40a4860d980dbc74d0b4adf3baba7e1afdd5cfea592a59e129419b431bd5">SDL_video.h</a>
</li>
<li>SDL_WINDOWEVENT_MAXIMIZED
: <a class="el" href="SDL__video_8h.html#ac486b40a4860d980dbc74d0b4adf3baba83593cf9ef16d0eaeeaac19b32a86a05">SDL_video.h</a>
</li>
<li>SDL_WINDOWEVENT_MINIMIZED
: <a class="el" href="SDL__video_8h.html#ac486b40a4860d980dbc74d0b4adf3baba70577b21b05c509d0342a5649092928d">SDL_video.h</a>
</li>
<li>SDL_WINDOWEVENT_MOVED
: <a class="el" href="SDL__video_8h.html#ac486b40a4860d980dbc74d0b4adf3baba64da80af7b0a58689f07c7196de23da5">SDL_video.h</a>
</li>
<li>SDL_WINDOWEVENT_NONE
: <a class="el" href="SDL__video_8h.html#ac486b40a4860d980dbc74d0b4adf3babaee1301eee7ad982c50cd310607f968b7">SDL_video.h</a>
</li>
<li>SDL_WINDOWEVENT_RESIZED
: <a class="el" href="SDL__video_8h.html#ac486b40a4860d980dbc74d0b4adf3baba26096363b1a5a1eccc56a00d5f61948d">SDL_video.h</a>
</li>
<li>SDL_WINDOWEVENT_RESTORED
: <a class="el" href="SDL__video_8h.html#ac486b40a4860d980dbc74d0b4adf3baba9ebe8fbb15f1bf06521d6b5484de3d89">SDL_video.h</a>
</li>
<li>SDL_WINDOWEVENT_SHOWN
: <a class="el" href="SDL__video_8h.html#ac486b40a4860d980dbc74d0b4adf3baba5e91fe11ed6a24a377a77d024c9639d5">SDL_video.h</a>
</li>
<li>SDL_WINDOWEVENT_SIZE_CHANGED
: <a class="el" href="SDL__video_8h.html#ac486b40a4860d980dbc74d0b4adf3baba98e76df5341be0a05c7461e32c7835f0">SDL_video.h</a>
</li>
<li>SDL_WindowEventID
: <a class="el" href="SDL__video_8h.html#ac486b40a4860d980dbc74d0b4adf3bab">SDL_video.h</a>
</li>
<li>SDL_WindowFlags
: <a class="el" href="SDL__video_8h.html#ab10f4fd6a082ef06fcae96860c95fb18">SDL_video.h</a>
</li>
<li>SDL_WINDOWPOS_CENTERED_MASK
: <a class="el" href="SDL__video_8h.html#a5088b87c9d01cc26915ff082aaf014fa">SDL_video.h</a>
</li>
<li>SDL_WINDOWPOS_UNDEFINED_MASK
: <a class="el" href="SDL__video_8h.html#a0eee89b50bf349f05cb28d6ca7c2dec8">SDL_video.h</a>
</li>
<li>SDL_WindowShapeMode
: <a class="el" href="SDL__shape_8h.html#a6c00a109057f1e6055dd807600171300">SDL_shape.h</a>
</li>
<li>SDLTest_Assert()
: <a class="el" href="SDL__test__assert_8h.html#a59e7e8f7ecf1ac4a0c8c10c810483add">SDL_test_assert.h</a>
</li>
<li>SDLTest_AssertCheck()
: <a class="el" href="SDL__test__assert_8h.html#a5920e6901ad268836111c2226ae03c28">SDL_test_assert.h</a>
</li>
<li>SDLTest_AssertPass()
: <a class="el" href="SDL__test__assert_8h.html#a8d7023e35d3a2c5961a00f097408d34a">SDL_test_assert.h</a>
</li>
<li>SDLTest_AssertSummaryToTestResult()
: <a class="el" href="SDL__test__assert_8h.html#a2196b3c11e7eba93ec4ff797ed20bc3c">SDL_test_assert.h</a>
</li>
<li>SDLTest_CommonArg()
: <a class="el" href="SDL__test__common_8h.html#a6ffe001ae2299720a92b80812dbc48b9">SDL_test_common.h</a>
</li>
<li>SDLTest_CommonCreateState()
: <a class="el" href="SDL__test__common_8h.html#a8752973417c10ede61c07fba67c65f7a">SDL_test_common.h</a>
</li>
<li>SDLTest_CommonEvent()
: <a class="el" href="SDL__test__common_8h.html#a5fb0eb864d62d6d9f6d932c9abccd1f4">SDL_test_common.h</a>
</li>
<li>SDLTest_CommonInit()
: <a class="el" href="SDL__test__common_8h.html#a7405405819a77e317a1edda6be974187">SDL_test_common.h</a>
</li>
<li>SDLTest_CommonQuit()
: <a class="el" href="SDL__test__common_8h.html#a2d24c255140a7e90c753eb363ef4d96e">SDL_test_common.h</a>
</li>
<li>SDLTest_CommonUsage()
: <a class="el" href="SDL__test__common_8h.html#a71ea0036b194df15caae753ca03825b1">SDL_test_common.h</a>
</li>
<li>SDLTest_CompareSurfaces()
: <a class="el" href="SDL__test__compare_8h.html#a3921b6606c5897e6fcb46c6a4ab5fec2">SDL_test_compare.h</a>
</li>
<li>SDLTest_crc32Calc()
: <a class="el" href="SDL__test__crc32_8h.html#a7241226dac1eefa35840fdae55f93118">SDL_test_crc32.h</a>
</li>
<li>SDLTest_Crc32Done()
: <a class="el" href="SDL__test__crc32_8h.html#a020b58aa3d188466b41b7c9e526c18ec">SDL_test_crc32.h</a>
</li>
<li>SDLTest_Crc32Init()
: <a class="el" href="SDL__test__crc32_8h.html#a06655d4056d1992fa85a1849b4f3eeeb">SDL_test_crc32.h</a>
</li>
<li>SDLTest_DrawCharacter()
: <a class="el" href="SDL__test__font_8h.html#aa7dc58388352aa14c537ac959220aa89">SDL_test_font.h</a>
</li>
<li>SDLTest_DrawString()
: <a class="el" href="SDL__test__font_8h.html#ac5ece4b232de5964c2565360a7318a77">SDL_test_font.h</a>
</li>
<li>SDLTest_FuzzerInit()
: <a class="el" href="SDL__test__fuzzer_8h.html#a623db129ea615326bed457ebb9703c1e">SDL_test_fuzzer.h</a>
</li>
<li>SDLTest_GetFuzzerInvocationCount()
: <a class="el" href="SDL__test__fuzzer_8h.html#a026be35faa8ecc197f2a9e5737e48a08">SDL_test_fuzzer.h</a>
</li>
<li>SDLTest_Log()
: <a class="el" href="SDL__test__log_8h.html#a84201c5eb16e65019042716f5bc5b6cc">SDL_test_log.h</a>
</li>
<li>SDLTest_LogAssertSummary()
: <a class="el" href="SDL__test__assert_8h.html#a91bf7c3d801ba6d0ded433e5ed661bbe">SDL_test_assert.h</a>
</li>
<li>SDLTest_LogError()
: <a class="el" href="SDL__test__log_8h.html#aa856f7009e0c403e8d20ea2e18540a77">SDL_test_log.h</a>
</li>
<li>SDLTest_Md5Init()
: <a class="el" href="SDL__test__md5_8h.html#add801a5f4162ed3bb0211d0e7b5829ec">SDL_test_md5.h</a>
</li>
<li>SDLTest_Md5Update()
: <a class="el" href="SDL__test__md5_8h.html#a435607e2ee1bf1ce09686ef97c21a7d5">SDL_test_md5.h</a>
</li>
<li>SDLTest_Random()
: <a class="el" href="SDL__test__random_8h.html#a7a64ae98b2b7034bf7c38ef5cbc39ead">SDL_test_random.h</a>
</li>
<li>SDLTest_RandomAsciiString()
: <a class="el" href="SDL__test__fuzzer_8h.html#ad690953f6429253a769072713d06be1d">SDL_test_fuzzer.h</a>
</li>
<li>SDLTest_RandomAsciiStringOfSize()
: <a class="el" href="SDL__test__fuzzer_8h.html#a8e788507091b26d95d47a2e273dc6164">SDL_test_fuzzer.h</a>
</li>
<li>SDLTest_RandomAsciiStringWithMaximumLength()
: <a class="el" href="SDL__test__fuzzer_8h.html#a16734124f5caad4459ce8f41ad7a7f21">SDL_test_fuzzer.h</a>
</li>
<li>SDLTest_RandomDouble()
: <a class="el" href="SDL__test__fuzzer_8h.html#ac6f2dff59dec57742c4fe1ed47aaac8f">SDL_test_fuzzer.h</a>
</li>
<li>SDLTest_RandomFloat()
: <a class="el" href="SDL__test__fuzzer_8h.html#ac67cbb94c2868d3ee7aaeddc5c01705f">SDL_test_fuzzer.h</a>
</li>
<li>SDLTest_RandomInit()
: <a class="el" href="SDL__test__random_8h.html#ac02d87003e18791250a4f762f8779c4f">SDL_test_random.h</a>
</li>
<li>SDLTest_RandomInitTime()
: <a class="el" href="SDL__test__random_8h.html#a1d1378845f65b7e471f13cb4f3b1a54e">SDL_test_random.h</a>
</li>
<li>SDLTest_RandomIntegerInRange()
: <a class="el" href="SDL__test__fuzzer_8h.html#a5c81f42e213ad1608cf5f29669eb8521">SDL_test_fuzzer.h</a>
</li>
<li>SDLTest_RandomSint16()
: <a class="el" href="SDL__test__fuzzer_8h.html#ae1be2df94dde429c7fe936e2a4efea39">SDL_test_fuzzer.h</a>
</li>
<li>SDLTest_RandomSint16BoundaryValue()
: <a class="el" href="SDL__test__fuzzer_8h.html#ae11fb12560b1a9180b1645d6ca1c6af6">SDL_test_fuzzer.h</a>
</li>
<li>SDLTest_RandomSint32()
: <a class="el" href="SDL__test__fuzzer_8h.html#ac67535fd617b059fccc8ddb52e34aed0">SDL_test_fuzzer.h</a>
</li>
<li>SDLTest_RandomSint32BoundaryValue()
: <a class="el" href="SDL__test__fuzzer_8h.html#ab17fbfddfa253bb3d64412000488fc07">SDL_test_fuzzer.h</a>
</li>
<li>SDLTest_RandomSint64()
: <a class="el" href="SDL__test__fuzzer_8h.html#ae7e7c4c94ce61cc6f8fe6bc976662de0">SDL_test_fuzzer.h</a>
</li>
<li>SDLTest_RandomSint64BoundaryValue()
: <a class="el" href="SDL__test__fuzzer_8h.html#a0b6a8004aba7d72595f80540fa0b6727">SDL_test_fuzzer.h</a>
</li>
<li>SDLTest_RandomSint8()
: <a class="el" href="SDL__test__fuzzer_8h.html#acf54a1586a83ad3f4873e0111d0202e7">SDL_test_fuzzer.h</a>
</li>
<li>SDLTest_RandomSint8BoundaryValue()
: <a class="el" href="SDL__test__fuzzer_8h.html#a09ec06adf1ca58afa5283be6b4f5fdfc">SDL_test_fuzzer.h</a>
</li>
<li>SDLTest_RandomUint16()
: <a class="el" href="SDL__test__fuzzer_8h.html#a98beae757a943595d32aafee88cc4da1">SDL_test_fuzzer.h</a>
</li>
<li>SDLTest_RandomUint16BoundaryValue()
: <a class="el" href="SDL__test__fuzzer_8h.html#a3710dba14db764872949252f558429ba">SDL_test_fuzzer.h</a>
</li>
<li>SDLTest_RandomUint32()
: <a class="el" href="SDL__test__fuzzer_8h.html#a815bd0547ea1c3bed6a60ae4e96cd597">SDL_test_fuzzer.h</a>
</li>
<li>SDLTest_RandomUint32BoundaryValue()
: <a class="el" href="SDL__test__fuzzer_8h.html#a9e718145eaf96f611cd67fc530473e3a">SDL_test_fuzzer.h</a>
</li>
<li>SDLTest_RandomUint64()
: <a class="el" href="SDL__test__fuzzer_8h.html#a5d08f09338fb5f8e4b67a5d7e67231fd">SDL_test_fuzzer.h</a>
</li>
<li>SDLTest_RandomUint64BoundaryValue()
: <a class="el" href="SDL__test__fuzzer_8h.html#abc660d9b04554c8c2717325224b88b6a">SDL_test_fuzzer.h</a>
</li>
<li>SDLTest_RandomUint8()
: <a class="el" href="SDL__test__fuzzer_8h.html#af942b620c7418ec3d47a0610b94e8337">SDL_test_fuzzer.h</a>
</li>
<li>SDLTest_RandomUint8BoundaryValue()
: <a class="el" href="SDL__test__fuzzer_8h.html#a129a58a37dc23847b8257569bf56d16f">SDL_test_fuzzer.h</a>
</li>
<li>SDLTest_RandomUnitDouble()
: <a class="el" href="SDL__test__fuzzer_8h.html#af48d4a95e2f80651b8c7200fb4d0b671">SDL_test_fuzzer.h</a>
</li>
<li>SDLTest_RandomUnitFloat()
: <a class="el" href="SDL__test__fuzzer_8h.html#a185df1c7d2cf7af44119bc9b87310b29">SDL_test_fuzzer.h</a>
</li>
<li>SDLTest_ResetAssertSummary()
: <a class="el" href="SDL__test__assert_8h.html#a64f6f1dfd462826ad4fbc33bc0658954">SDL_test_assert.h</a>
</li>
<li>SDLTest_RunSuites()
: <a class="el" href="SDL__test__harness_8h.html#a4999be460499b1cb45e2b2b3bbb582b2">SDL_test_harness.h</a>
</li>
<li>SDLTest_SurfaceImage_t
: <a class="el" href="SDL__test__images_8h.html#ad47a0129f93097185163b77485625900">SDL_test_images.h</a>
</li>
<li>SDLTest_TestCaseReference
: <a class="el" href="SDL__test__harness_8h.html#a80ea4f56022704ad5ca88f045ca90647">SDL_test_harness.h</a>
</li>
<li>SDLTest_TestSuiteReference
: <a class="el" href="SDL__test__harness_8h.html#ac9f9cb01c6801359e407bd49723f8e7c">SDL_test_harness.h</a>
</li>
<li>ShapeModeBinarizeAlpha
: <a class="el" href="SDL__shape_8h.html#aa30948f2699e316a43b740eccebe5c20a0ba1cff6129858a1136728ffdc787926">SDL_shape.h</a>
</li>
<li>ShapeModeColorKey
: <a class="el" href="SDL__shape_8h.html#aa30948f2699e316a43b740eccebe5c20a1d3ca52e90d5b3086e22120c2899f214">SDL_shape.h</a>
</li>
<li>ShapeModeDefault
: <a class="el" href="SDL__shape_8h.html#aa30948f2699e316a43b740eccebe5c20aca1bc38c9b5179cbed0e9e176cd84d9e">SDL_shape.h</a>
</li>
<li>ShapeModeReverseBinarizeAlpha
: <a class="el" href="SDL__shape_8h.html#aa30948f2699e316a43b740eccebe5c20ae478c81ede522586674806541e145993">SDL_shape.h</a>
</li>
<li>Sint16
: <a class="el" href="SDL__stdinc_8h.html#a9d0257032c0e146ab6121bf0122712f5">SDL_stdinc.h</a>
</li>
<li>Sint32
: <a class="el" href="SDL__stdinc_8h.html#a7a90b941db9d4582e9ad7abb9940ff7e">SDL_stdinc.h</a>
</li>
<li>Sint64
: <a class="el" href="SDL__stdinc_8h.html#a2c1a61d5c466bb74680be0a8cc1b455d">SDL_stdinc.h</a>
</li>
<li>Sint8
: <a class="el" href="SDL__stdinc_8h.html#a5fc98623306a32e69eaab63e89e1d138">SDL_stdinc.h</a>
</li>
</ul>
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