.TH "cudaTextureDesc" 3 "7 Aug 2014" "Version 6.0" "Doxygen" \" -*- nroff -*- .ad l .nh .SH NAME cudaTextureDesc \- .SH SYNOPSIS .br .PP .SS "Data Fields" .in +1c .ti -1c .RI "enum \fBcudaTextureAddressMode\fP \fBaddressMode\fP [3]" .br .ti -1c .RI "enum \fBcudaTextureFilterMode\fP \fBfilterMode\fP" .br .ti -1c .RI "unsigned int \fBmaxAnisotropy\fP" .br .ti -1c .RI "float \fBmaxMipmapLevelClamp\fP" .br .ti -1c .RI "float \fBminMipmapLevelClamp\fP" .br .ti -1c .RI "enum \fBcudaTextureFilterMode\fP \fBmipmapFilterMode\fP" .br .ti -1c .RI "float \fBmipmapLevelBias\fP" .br .ti -1c .RI "int \fBnormalizedCoords\fP" .br .ti -1c .RI "enum \fBcudaTextureReadMode\fP \fBreadMode\fP" .br .in -1c .SH "Detailed Description" .PP CUDA texture descriptor .SH "Field Documentation" .PP .SS "enum \fBcudaTextureAddressMode\fP \fBcudaTextureDesc::addressMode\fP[3]" .PP Texture address mode for up to 3 dimensions .SS "enum \fBcudaTextureFilterMode\fP \fBcudaTextureDesc::filterMode\fP" .PP Texture filter mode .SS "unsigned int \fBcudaTextureDesc::maxAnisotropy\fP" .PP Limit to the anisotropy ratio .SS "float \fBcudaTextureDesc::maxMipmapLevelClamp\fP" .PP Upper end of the mipmap level range to clamp access to .SS "float \fBcudaTextureDesc::minMipmapLevelClamp\fP" .PP Lower end of the mipmap level range to clamp access to .SS "enum \fBcudaTextureFilterMode\fP \fBcudaTextureDesc::mipmapFilterMode\fP" .PP Mipmap filter mode .SS "float \fBcudaTextureDesc::mipmapLevelBias\fP" .PP Offset applied to the supplied mipmap level .SS "int \fBcudaTextureDesc::normalizedCoords\fP" .PP Indicates whether texture reads are normalized or not .SS "enum \fBcudaTextureReadMode\fP \fBcudaTextureDesc::readMode\fP" .PP Texture read mode .SH "Author" .PP Generated automatically by Doxygen from the source code.