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                  v6.5</a></div>
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                  <div class="section-link"><a href="api-sync-behavior.html#api-sync-behavior">1.&nbsp;API synchronization behavior </a></div>
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                        <div class="section-link"><a href="group__CUDART__D3D9__DEPRECATED.html#group__CUDART__D3D9__DEPRECATED">3.14.&nbsp;Direct3D 9 Interoperability [DEPRECATED]</a></div>
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                        <div class="section-link"><a href="group__CUDART__D3D10.html#group__CUDART__D3D10">3.15.&nbsp;Direct3D 10 Interoperability</a></div>
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                        <div class="section-link"><a href="group__CUDART__D3D10__DEPRECATED.html#group__CUDART__D3D10__DEPRECATED">3.16.&nbsp;Direct3D 10 Interoperability [DEPRECATED]</a></div>
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                        <div class="section-link"><a href="group__CUDART__D3D11.html#group__CUDART__D3D11">3.17.&nbsp;Direct3D 11 Interoperability</a></div>
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                        <div class="section-link"><a href="group__CUDART__D3D11__DEPRECATED.html#group__CUDART__D3D11__DEPRECATED">3.18.&nbsp;Direct3D 11 Interoperability [DEPRECATED]</a></div>
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                        <div class="section-link"><a href="structcudaMemcpy3DParms.html#structcudaMemcpy3DParms">4.8.&nbsp;cudaMemcpy3DParms</a></div>
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               <div class="topic reference apiRef apiPackage cppModule" id="group__CUDART__D3D11"><a name="group__CUDART__D3D11" shape="rect">
                     <!-- --></a><h2 class="topictitle2 cppModule">3.17.&nbsp;Direct3D 11 Interoperability</h2>
                  <div class="section">
                     <p>This section describes the Direct3D 11 interoperability functions of the CUDA runtime application programming interface. Note
                        that mapping of Direct3D 11 resources is performed with the graphics API agnostic, resource mapping interface described in
                        <a class="xref" href="group__CUDART__INTEROP.html#group__CUDART__INTEROP" shape="rect">Graphics Interopability</a>. 
                     </p>
                  </div>
                  <h3 class="fake_sectiontitle member_header">Enumerations</h3>
                  <dl class="members">
                     <dt><span class="member_type">enum&nbsp;</span><span class="member_name"><a href="#group__CUDART__D3D11_1gd1c6ace5a5bb075401c4f74446f73913" shape="rect">cudaD3D11DeviceList</a></span></dt>
                     <dd class="shortdesc"><span></span><span class="desc"></span></dd>
                  </dl>
                  <h3 class="fake_sectiontitle member_header">Functions</h3>
                  <dl class="members">
                     <dt><span class="member_type"><a href="group__CUDART__TYPES.html#group__CUDART__TYPES_1gf599e5b8b829ce7db0f5216928f6ecb6" title="" shape="rect">cudaError_t</a>&nbsp;</span><span class="member_name"><a href="#group__CUDART__D3D11_1g6d5236e2e9bd6d46c92f393d96086ef3" shape="rect">cudaD3D11GetDevice</a> (  int*<span>&nbsp;</span><span class="keyword keyword apiItemName">device</span>, IDXGIAdapter*<span>&nbsp;</span><span class="keyword keyword apiItemName">pAdapter</span> ) </span></dt>
                     <dd class="shortdesc"><span></span><span class="desc">Gets the device number for an adapter. </span></dd>
                     <dt><span class="member_type"><a href="group__CUDART__TYPES.html#group__CUDART__TYPES_1gf599e5b8b829ce7db0f5216928f6ecb6" title="" shape="rect">cudaError_t</a>&nbsp;</span><span class="member_name"><a href="#group__CUDART__D3D11_1g8d414ecbf832302cdab08c0a4356ba96" shape="rect">cudaD3D11GetDevices</a> (  unsigned int*<span>&nbsp;</span><span class="keyword keyword apiItemName">pCudaDeviceCount</span>, int*<span>&nbsp;</span><span class="keyword keyword apiItemName">pCudaDevices</span>, unsigned int <span>&nbsp;</span><span class="keyword keyword apiItemName">cudaDeviceCount</span>, ID3D11Device*<span>&nbsp;</span><span class="keyword keyword apiItemName">pD3D11Device</span>, <a href="group__CUDART__D3D11.html#group__CUDART__D3D11_1gd1c6ace5a5bb075401c4f74446f73913" title="" shape="rect">cudaD3D11DeviceList</a><span>&nbsp;</span><span class="keyword keyword apiItemName">deviceList</span> ) </span></dt>
                     <dd class="shortdesc"><span></span><span class="desc">Gets the CUDA devices corresponding to a Direct3D 11 device. </span></dd>
                     <dt><span class="member_type"><a href="group__CUDART__TYPES.html#group__CUDART__TYPES_1gf599e5b8b829ce7db0f5216928f6ecb6" title="" shape="rect">cudaError_t</a>&nbsp;</span><span class="member_name"><a href="#group__CUDART__D3D11_1gf0545f2dd459ba49cfd6bcf2741c5ebd" shape="rect">cudaGraphicsD3D11RegisterResource</a> (  cudaGraphicsResource**<span>&nbsp;</span><span class="keyword keyword apiItemName">resource</span>, ID3D11Resource*<span>&nbsp;</span><span class="keyword keyword apiItemName">pD3DResource</span>, unsigned int <span>&nbsp;</span><span class="keyword keyword apiItemName">flags</span> ) </span></dt>
                     <dd class="shortdesc"><span></span><span class="desc">Register a Direct3D 11 resource for access by CUDA. </span></dd>
                  </dl>
                  <div class="description">
                     <h3 class="sectiontitle">Enumerations</h3>
                     <dl class="description">
                        <dt class="description"><a name="group__CUDART__D3D11_1gd1c6ace5a5bb075401c4f74446f73913" id="group__CUDART__D3D11_1gd1c6ace5a5bb075401c4f74446f73913" shape="rect">
                              <!-- --></a><span>enum cudaD3D11DeviceList</span></dt>
                        <dd class="description">
                           <div class="section">
                              <p>CUDA devices corresponding to a D3D11 device </p>
                           </div>
                           <div class="enum-members">
                              <h6 class="enumerator_header">
                                 Values
                                 
                              </h6>
                              <dl class="enumerator">
                                 <dt><span class="enum-member-name-def">cudaD3D11DeviceListAll = <span class="ph ph apiData">1</span></span></dt>
                                 <dd>The CUDA devices for all GPUs used by a D3D11 device </dd>
                                 <dt><span class="enum-member-name-def">cudaD3D11DeviceListCurrentFrame = <span class="ph ph apiData">2</span></span></dt>
                                 <dd>The CUDA devices for the GPUs used by a D3D11 device in its currently rendering frame </dd>
                                 <dt><span class="enum-member-name-def">cudaD3D11DeviceListNextFrame = <span class="ph ph apiData">3</span></span></dt>
                                 <dd>The CUDA devices for the GPUs to be used by a D3D11 device in the next frame </dd>
                              </dl>
                           </div>
                        </dd>
                     </dl>
                  </div>
                  <div class="description">
                     <h3 class="sectiontitle">Functions</h3>
                     <dl class="description">
                        <dt class="description"><a name="group__CUDART__D3D11_1g6d5236e2e9bd6d46c92f393d96086ef3" id="group__CUDART__D3D11_1g6d5236e2e9bd6d46c92f393d96086ef3" shape="rect">
                              <!-- --></a><span><a href="group__CUDART__TYPES.html#group__CUDART__TYPES_1gf599e5b8b829ce7db0f5216928f6ecb6" title="" shape="rect">cudaError_t</a> cudaD3D11GetDevice (  int*<span>&nbsp;</span><span class="keyword keyword apiItemName">device</span>, IDXGIAdapter*<span>&nbsp;</span><span class="keyword keyword apiItemName">pAdapter</span> ) </span></dt>
                        <dd class="description">
                           <div class="section">Gets the device number for an adapter. </div>
                           <div class="section">
                              <h6 class="parameter_header">
                                 Parameters
                                 
                              </h6>
                              <dl class="table-display-params">
                                 <dt><tt class="code"><span class="keyword keyword apiItemName">device</span></tt></dt>
                                 <dd>- Returns the device corresponding to pAdapter </dd>
                                 <dt><tt class="code"><span class="keyword keyword apiItemName">pAdapter</span></tt></dt>
                                 <dd>- D3D11 adapter to get device for</dd>
                              </dl>
                           </div>
                           <div class="section">
                              <h6 class="return_header">Returns</h6>
                              <p class="return"><a class="xref" href="group__CUDART__TYPES.html#group__CUDART__TYPES_1gg3f51e3575c2178246db0a94a430e0038e355f04607d824883b4a50662830d591" shape="rect">cudaSuccess</a>, <a class="xref" href="group__CUDART__TYPES.html#group__CUDART__TYPES_1gg3f51e3575c2178246db0a94a430e00383e8aef5398ee38e28ed41e357b48917c" shape="rect">cudaErrorInvalidValue</a>, <a class="xref" href="group__CUDART__TYPES.html#group__CUDART__TYPES_1gg3f51e3575c2178246db0a94a430e00382e491daacef266c7b3e3c1e140a6133c" shape="rect">cudaErrorUnknown</a></p>
                           </div>
                           <div class="section">
                              <h6 class="description_header">Description</h6>
                              <p>Returns in <tt class="ph tt code">*device</tt> the CUDA-compatible device corresponding to the adapter <tt class="ph tt code">pAdapter</tt> obtained from IDXGIFactory::EnumAdapters. This call will succeed only if a device on adapter <tt class="ph tt code">pAdapter</tt> is CUDA-compatible.
                              </p>
                              <p class="p"></p>
                              <p class="p"></p>
                              <p class="p">
                                 <div class="note note"><span class="notetitle">Note:</span><p class="p">Note that this function may also return error codes from previous, asynchronous launches.</p>
                                 </div>
                              </p>
                              <p class="p"></p>
                              <p class="p apiDesc_subtitle"><strong class="ph b">See also:</strong></p>
                              <p class="p see_subsection"><a class="xref" href="group__CUDART__INTEROP.html#group__CUDART__INTEROP_1g1d45ac44d1affe17fb356e0b7a0b0560" title="Unregisters a graphics resource for access by CUDA." shape="rect">cudaGraphicsUnregisterResource</a>, <a class="xref" href="group__CUDART__INTEROP.html#group__CUDART__INTEROP_1gb7064fb72e54d89d0666e192b45d35cc" title="Map graphics resources for access by CUDA." shape="rect">cudaGraphicsMapResources</a>, <a class="xref" href="group__CUDART__INTEROP.html#group__CUDART__INTEROP_1gfc796cc80e7a054b13d90afde659546e" title="Get an array through which to access a subresource of a mapped graphics resource." shape="rect">cudaGraphicsSubResourceGetMappedArray</a>, <a class="xref" href="group__CUDART__INTEROP.html#group__CUDART__INTEROP_1ge7f893864a3d38a630e71a99f5a4e17f" title="Get an device pointer through which to access a mapped graphics resource." shape="rect">cudaGraphicsResourceGetMappedPointer</a></p>
                              <p class="p"></p>
                           </div>
                        </dd>
                        <dt class="description"><a name="group__CUDART__D3D11_1g8d414ecbf832302cdab08c0a4356ba96" id="group__CUDART__D3D11_1g8d414ecbf832302cdab08c0a4356ba96" shape="rect">
                              <!-- --></a><span><a href="group__CUDART__TYPES.html#group__CUDART__TYPES_1gf599e5b8b829ce7db0f5216928f6ecb6" title="" shape="rect">cudaError_t</a> cudaD3D11GetDevices (  unsigned int*<span>&nbsp;</span><span class="keyword keyword apiItemName">pCudaDeviceCount</span>, int*<span>&nbsp;</span><span class="keyword keyword apiItemName">pCudaDevices</span>, unsigned int <span>&nbsp;</span><span class="keyword keyword apiItemName">cudaDeviceCount</span>, ID3D11Device*<span>&nbsp;</span><span class="keyword keyword apiItemName">pD3D11Device</span>, <a href="group__CUDART__D3D11.html#group__CUDART__D3D11_1gd1c6ace5a5bb075401c4f74446f73913" title="" shape="rect">cudaD3D11DeviceList</a><span>&nbsp;</span><span class="keyword keyword apiItemName">deviceList</span> ) </span></dt>
                        <dd class="description">
                           <div class="section">Gets the CUDA devices corresponding to a Direct3D 11 device. </div>
                           <div class="section">
                              <h6 class="parameter_header">
                                 Parameters
                                 
                              </h6>
                              <dl class="table-display-params">
                                 <dt><tt class="code"><span class="keyword keyword apiItemName">pCudaDeviceCount</span></tt></dt>
                                 <dd>- Returned number of CUDA devices corresponding to <tt class="ph tt code">pD3D11Device</tt></dd>
                                 <dt><tt class="code"><span class="keyword keyword apiItemName">pCudaDevices</span></tt></dt>
                                 <dd>- Returned CUDA devices corresponding to <tt class="ph tt code">pD3D11Device</tt></dd>
                                 <dt><tt class="code"><span class="keyword keyword apiItemName">cudaDeviceCount</span></tt></dt>
                                 <dd>- The size of the output device array <tt class="ph tt code">pCudaDevices</tt></dd>
                                 <dt><tt class="code"><span class="keyword keyword apiItemName">pD3D11Device</span></tt></dt>
                                 <dd>- Direct3D 11 device to query for CUDA devices </dd>
                                 <dt><tt class="code"><span class="keyword keyword apiItemName">deviceList</span></tt></dt>
                                 <dd>- The set of devices to return. This set may be <a class="xref" href="group__CUDART__D3D11.html#group__CUDART__D3D11_1ggd1c6ace5a5bb075401c4f74446f73913309be5288ec4b25ade1f828c5d6c4088" shape="rect">cudaD3D11DeviceListAll</a> for all devices, <a class="xref" href="group__CUDART__D3D11.html#group__CUDART__D3D11_1ggd1c6ace5a5bb075401c4f74446f73913b7de5482aa2662ebf4ad8b6ea8eec48f" shape="rect">cudaD3D11DeviceListCurrentFrame</a> for the devices used to render the current frame (in SLI), or <a class="xref" href="group__CUDART__D3D11.html#group__CUDART__D3D11_1ggd1c6ace5a5bb075401c4f74446f73913357875ff93e3f5707b76bec1020e9952" shape="rect">cudaD3D11DeviceListNextFrame</a> for the devices used to render the next frame (in SLI).
                                 </dd>
                              </dl>
                           </div>
                           <div class="section">
                              <h6 class="return_header">Returns</h6>
                              <p class="return"><a class="xref" href="group__CUDART__TYPES.html#group__CUDART__TYPES_1gg3f51e3575c2178246db0a94a430e0038e355f04607d824883b4a50662830d591" shape="rect">cudaSuccess</a>, <a class="xref" href="group__CUDART__TYPES.html#group__CUDART__TYPES_1gg3f51e3575c2178246db0a94a430e0038e942e4cbbd2bef6e92e293253f055613" shape="rect">cudaErrorNoDevice</a>, <a class="xref" href="group__CUDART__TYPES.html#group__CUDART__TYPES_1gg3f51e3575c2178246db0a94a430e00382e491daacef266c7b3e3c1e140a6133c" shape="rect">cudaErrorUnknown</a></p>
                           </div>
                           <div class="section">
                              <h6 class="description_header">Description</h6>
                              <p>Returns in <tt class="ph tt code">*pCudaDeviceCount</tt> the number of CUDA-compatible devices corresponding to the Direct3D 11 device <tt class="ph tt code">pD3D11Device</tt>. Also returns in <tt class="ph tt code">*pCudaDevices</tt> at most <tt class="ph tt code">cudaDeviceCount</tt> of the the CUDA-compatible devices corresponding to the Direct3D 11 device <tt class="ph tt code">pD3D11Device</tt>.
                              </p>
                              <p class="p">If any of the GPUs being used to render <tt class="ph tt code">pDevice</tt> are not CUDA capable then the call will return <a class="xref" href="group__CUDART__TYPES.html#group__CUDART__TYPES_1gg3f51e3575c2178246db0a94a430e0038e942e4cbbd2bef6e92e293253f055613" shape="rect">cudaErrorNoDevice</a>.
                              </p>
                              <p class="p"></p>
                              <p class="p"></p>
                              <p class="p">
                                 <div class="note note"><span class="notetitle">Note:</span><p class="p">Note that this function may also return error codes from previous, asynchronous launches.</p>
                                 </div>
                              </p>
                              <p class="p"></p>
                              <p class="p apiDesc_subtitle"><strong class="ph b">See also:</strong></p>
                              <p class="p see_subsection"><a class="xref" href="group__CUDART__INTEROP.html#group__CUDART__INTEROP_1g1d45ac44d1affe17fb356e0b7a0b0560" title="Unregisters a graphics resource for access by CUDA." shape="rect">cudaGraphicsUnregisterResource</a>, <a class="xref" href="group__CUDART__INTEROP.html#group__CUDART__INTEROP_1gb7064fb72e54d89d0666e192b45d35cc" title="Map graphics resources for access by CUDA." shape="rect">cudaGraphicsMapResources</a>, <a class="xref" href="group__CUDART__INTEROP.html#group__CUDART__INTEROP_1gfc796cc80e7a054b13d90afde659546e" title="Get an array through which to access a subresource of a mapped graphics resource." shape="rect">cudaGraphicsSubResourceGetMappedArray</a>, <a class="xref" href="group__CUDART__INTEROP.html#group__CUDART__INTEROP_1ge7f893864a3d38a630e71a99f5a4e17f" title="Get an device pointer through which to access a mapped graphics resource." shape="rect">cudaGraphicsResourceGetMappedPointer</a></p>
                              <p class="p"></p>
                           </div>
                        </dd>
                        <dt class="description"><a name="group__CUDART__D3D11_1gf0545f2dd459ba49cfd6bcf2741c5ebd" id="group__CUDART__D3D11_1gf0545f2dd459ba49cfd6bcf2741c5ebd" shape="rect">
                              <!-- --></a><span><a href="group__CUDART__TYPES.html#group__CUDART__TYPES_1gf599e5b8b829ce7db0f5216928f6ecb6" title="" shape="rect">cudaError_t</a> cudaGraphicsD3D11RegisterResource (  cudaGraphicsResource**<span>&nbsp;</span><span class="keyword keyword apiItemName">resource</span>, ID3D11Resource*<span>&nbsp;</span><span class="keyword keyword apiItemName">pD3DResource</span>, unsigned int <span>&nbsp;</span><span class="keyword keyword apiItemName">flags</span> ) </span></dt>
                        <dd class="description">
                           <div class="section">Register a Direct3D 11 resource for access by CUDA. </div>
                           <div class="section">
                              <h6 class="parameter_header">
                                 Parameters
                                 
                              </h6>
                              <dl class="table-display-params">
                                 <dt><tt class="code"><span class="keyword keyword apiItemName">resource</span></tt></dt>
                                 <dd>- Pointer to returned resource handle </dd>
                                 <dt><tt class="code"><span class="keyword keyword apiItemName">pD3DResource</span></tt></dt>
                                 <dd>- Direct3D resource to register </dd>
                                 <dt><tt class="code"><span class="keyword keyword apiItemName">flags</span></tt></dt>
                                 <dd>- Parameters for resource registration</dd>
                              </dl>
                           </div>
                           <div class="section">
                              <h6 class="return_header">Returns</h6>
                              <p class="return"><a class="xref" href="group__CUDART__TYPES.html#group__CUDART__TYPES_1gg3f51e3575c2178246db0a94a430e0038e355f04607d824883b4a50662830d591" shape="rect">cudaSuccess</a>, <a class="xref" href="group__CUDART__TYPES.html#group__CUDART__TYPES_1gg3f51e3575c2178246db0a94a430e0038938c6e8b96ecde62e3ab5137156f739a" shape="rect">cudaErrorInvalidDevice</a>, <a class="xref" href="group__CUDART__TYPES.html#group__CUDART__TYPES_1gg3f51e3575c2178246db0a94a430e00383e8aef5398ee38e28ed41e357b48917c" shape="rect">cudaErrorInvalidValue</a>, <a class="xref" href="group__CUDART__TYPES.html#group__CUDART__TYPES_1gg3f51e3575c2178246db0a94a430e0038c4673247aee4d1ab8d07871f376e0273" shape="rect">cudaErrorInvalidResourceHandle</a>, <a class="xref" href="group__CUDART__TYPES.html#group__CUDART__TYPES_1gg3f51e3575c2178246db0a94a430e00382e491daacef266c7b3e3c1e140a6133c" shape="rect">cudaErrorUnknown</a></p>
                           </div>
                           <div class="section">
                              <h6 class="description_header">Description</h6>
                              <p>Registers the Direct3D 11 resource <tt class="ph tt code">pD3DResource</tt> for access by CUDA.
                              </p>
                              <p class="p">If this call is successful, then the application will be able to map and unmap this resource until it is unregistered through
                                 <a class="xref" href="group__CUDART__INTEROP.html#group__CUDART__INTEROP_1g1d45ac44d1affe17fb356e0b7a0b0560" title="Unregisters a graphics resource for access by CUDA." shape="rect">cudaGraphicsUnregisterResource()</a>. Also on success, this call will increase the internal reference count on <tt class="ph tt code">pD3DResource</tt>. This reference count will be decremented when this resource is unregistered through <a class="xref" href="group__CUDART__INTEROP.html#group__CUDART__INTEROP_1g1d45ac44d1affe17fb356e0b7a0b0560" title="Unregisters a graphics resource for access by CUDA." shape="rect">cudaGraphicsUnregisterResource()</a>.
                              </p>
                              <p class="p">This call potentially has a high-overhead and should not be called every frame in interactive applications.</p>
                              <p class="p">The type of <tt class="ph tt code">pD3DResource</tt> must be one of the following.
                              </p>
                              <p class="p">
                                 <ul class="ul">
                                    <li class="li">
                                       <p class="p">ID3D11Buffer: may be accessed via a device pointer</p>
                                    </li>
                                    <li class="li">
                                       <p class="p">ID3D11Texture1D: individual subresources of the texture may be accessed via arrays</p>
                                    </li>
                                    <li class="li">
                                       <p class="p">ID3D11Texture2D: individual subresources of the texture may be accessed via arrays</p>
                                    </li>
                                    <li class="li">
                                       <p class="p">ID3D11Texture3D: individual subresources of the texture may be accessed via arrays</p>
                                    </li>
                                 </ul>
                              </p>
                              <p class="p">The <tt class="ph tt code">flags</tt> argument may be used to specify additional parameters at register time. The valid values for this parameter are
                              </p>
                              <p class="p">
                                 <ul class="ul">
                                    <li class="li">
                                       <p class="p"><a class="xref" href="group__CUDART__TYPES.html#group__CUDART__TYPES_1ggd17cc29b28205bbe32ac575eba16c277540ff4c59c6782d5bd5a5c7d1534df19" shape="rect">cudaGraphicsRegisterFlagsNone</a>: Specifies no hints about how this resource will be used.
                                       </p>
                                    </li>
                                    <li class="li">
                                       <p class="p"><a class="xref" href="group__CUDART__TYPES.html#group__CUDART__TYPES_1ggd17cc29b28205bbe32ac575eba16c2775e6fe684d912bce0098e86e4463a5e85" shape="rect">cudaGraphicsRegisterFlagsSurfaceLoadStore</a>: Specifies that CUDA will bind this resource to a surface reference.
                                       </p>
                                    </li>
                                    <li class="li">
                                       <p class="p"><a class="xref" href="group__CUDART__TYPES.html#group__CUDART__TYPES_1ggd17cc29b28205bbe32ac575eba16c277bdb2f88d1ead2a284634cf3fc63be116" shape="rect">cudaGraphicsRegisterFlagsTextureGather</a>: Specifies that CUDA will perform texture gather operations on this resource.
                                       </p>
                                    </li>
                                 </ul>
                              </p>
                              <p class="p">Not all Direct3D resources of the above types may be used for interoperability with CUDA. The following are some limitations.</p>
                              <p class="p">
                                 <ul class="ul">
                                    <li class="li">
                                       <p class="p">The primary rendertarget may not be registered with CUDA.</p>
                                    </li>
                                    <li class="li">
                                       <p class="p">Resources allocated as shared may not be registered with CUDA.</p>
                                    </li>
                                    <li class="li">
                                       <p class="p">Textures which are not of a format which is 1, 2, or 4 channels of 8, 16, or 32-bit integer or floating-point data cannot
                                          be shared.
                                       </p>
                                    </li>
                                    <li class="li">
                                       <p class="p">Surfaces of depth or stencil formats cannot be shared.</p>
                                    </li>
                                 </ul>
                              </p>
                              <p class="p">A complete list of supported DXGI formats is as follows. For compactness the notation A_{B,C,D} represents A_B, A_C, and A_D.
                                 <ul class="ul">
                                    <li class="li">
                                       <p class="p">DXGI_FORMAT_A8_UNORM</p>
                                    </li>
                                    <li class="li">
                                       <p class="p">DXGI_FORMAT_B8G8R8A8_UNORM</p>
                                    </li>
                                    <li class="li">
                                       <p class="p">DXGI_FORMAT_B8G8R8X8_UNORM</p>
                                    </li>
                                    <li class="li">
                                       <p class="p">DXGI_FORMAT_R16_FLOAT</p>
                                    </li>
                                    <li class="li">
                                       <p class="p">DXGI_FORMAT_R16G16B16A16_{FLOAT,SINT,SNORM,UINT,UNORM}</p>
                                    </li>
                                    <li class="li">
                                       <p class="p">DXGI_FORMAT_R16G16_{FLOAT,SINT,SNORM,UINT,UNORM}</p>
                                    </li>
                                    <li class="li">
                                       <p class="p">DXGI_FORMAT_R16_{SINT,SNORM,UINT,UNORM}</p>
                                    </li>
                                    <li class="li">
                                       <p class="p">DXGI_FORMAT_R32_FLOAT</p>
                                    </li>
                                    <li class="li">
                                       <p class="p">DXGI_FORMAT_R32G32B32A32_{FLOAT,SINT,UINT}</p>
                                    </li>
                                    <li class="li">
                                       <p class="p">DXGI_FORMAT_R32G32_{FLOAT,SINT,UINT}</p>
                                    </li>
                                    <li class="li">
                                       <p class="p">DXGI_FORMAT_R32_{SINT,UINT}</p>
                                    </li>
                                    <li class="li">
                                       <p class="p">DXGI_FORMAT_R8G8B8A8_{SINT,SNORM,UINT,UNORM,UNORM_SRGB}</p>
                                    </li>
                                    <li class="li">
                                       <p class="p">DXGI_FORMAT_R8G8_{SINT,SNORM,UINT,UNORM}</p>
                                    </li>
                                    <li class="li">
                                       <p class="p">DXGI_FORMAT_R8_{SINT,SNORM,UINT,UNORM}</p>
                                    </li>
                                 </ul>
                              </p>
                              <p class="p">If <tt class="ph tt code">pD3DResource</tt> is of incorrect type or is already registered, then <a class="xref" href="group__CUDART__TYPES.html#group__CUDART__TYPES_1gg3f51e3575c2178246db0a94a430e0038c4673247aee4d1ab8d07871f376e0273" shape="rect">cudaErrorInvalidResourceHandle</a> is returned. If <tt class="ph tt code">pD3DResource</tt> cannot be registered, then <a class="xref" href="group__CUDART__TYPES.html#group__CUDART__TYPES_1gg3f51e3575c2178246db0a94a430e00382e491daacef266c7b3e3c1e140a6133c" shape="rect">cudaErrorUnknown</a> is returned.
                              </p>
                              <p class="p"></p>
                              <p class="p"></p>
                              <p class="p">
                                 <div class="note note"><span class="notetitle">Note:</span><p class="p">Note that this function may also return error codes from previous, asynchronous launches.</p>
                                 </div>
                              </p>
                              <p class="p"></p>
                              <p class="p apiDesc_subtitle"><strong class="ph b">See also:</strong></p>
                              <p class="p see_subsection"><a class="xref" href="group__CUDART__INTEROP.html#group__CUDART__INTEROP_1g1d45ac44d1affe17fb356e0b7a0b0560" title="Unregisters a graphics resource for access by CUDA." shape="rect">cudaGraphicsUnregisterResource</a>, <a class="xref" href="group__CUDART__INTEROP.html#group__CUDART__INTEROP_1gb7064fb72e54d89d0666e192b45d35cc" title="Map graphics resources for access by CUDA." shape="rect">cudaGraphicsMapResources</a>, <a class="xref" href="group__CUDART__INTEROP.html#group__CUDART__INTEROP_1gfc796cc80e7a054b13d90afde659546e" title="Get an array through which to access a subresource of a mapped graphics resource." shape="rect">cudaGraphicsSubResourceGetMappedArray</a>, <a class="xref" href="group__CUDART__INTEROP.html#group__CUDART__INTEROP_1ge7f893864a3d38a630e71a99f5a4e17f" title="Get an device pointer through which to access a mapped graphics resource." shape="rect">cudaGraphicsResourceGetMappedPointer</a></p>
                              <p class="p"></p>
                           </div>
                        </dd>
                     </dl>
                  </div>
               </div>
               
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