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<td >Qt 5.9</td><td ><a href="qtmultimedia-index.html">Qt Multimedia</a></td><td ><a href="qtmultimedia-qmlmodule.html">QML Types</a></td><td >AttenuationModelInverse QML Type</td></tr></table><table class="buildversion"><tr>
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<h3><a name="toc">Contents</a></h3>
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<li class="level1"><a href="#properties">Properties</a></li>
<li class="level1"><a href="#details">Detailed Description</a></li>
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<h1 class="title">AttenuationModelInverse QML Type</h1>
<span class="subtitle"></span>
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<p>Defines a non-linear attenuation curve for a <a href="qml-qtaudioengine-sound.html">Sound</a>. <a href="#details">More...</a></p>
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<div class="table"><table class="alignedsummary">
<tr><td class="memItemLeft rightAlign topAlign"> Import Statement:</td><td class="memItemRight bottomAlign"> import QtAudioEngine 1.1</td></tr><tr><td class="memItemLeft rightAlign topAlign"> Since:</td><td class="memItemRight bottomAlign">  Qt 5.0</td></tr></table></div><ul>
<li><a href="qml-qtaudioengine-attenuationmodelinverse-members.html">List of all members, including inherited members</a></li>
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<a name="properties"></a>
<h2 id="properties">Properties</h2>
<ul>
<li class="fn"><b><b><a href="qml-qtaudioengine-attenuationmodelinverse.html#end-prop">end</a></b></b> : real</li>
<li class="fn"><b><b><a href="qml-qtaudioengine-attenuationmodelinverse.html#name-prop">name</a></b></b> : string</li>
<li class="fn"><b><b><a href="qml-qtaudioengine-attenuationmodelinverse.html#rolloff-prop">rolloff</a></b></b> : real</li>
<li class="fn"><b><b><a href="qml-qtaudioengine-attenuationmodelinverse.html#start-prop">start</a></b></b> : real</li>
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<!-- $$$AttenuationModelInverse-description -->
<a name="details"></a>
<h2 id="details">Detailed Description</h2>
<p><a href="qml-qtaudioengine-attenuationmodelinverse.html">AttenuationModelInverse</a> must be defined inside <a href="qml-qtaudioengine-audioengine.html">AudioEngine</a> or be added to it using <a href="qml-qtaudioengine-audioengine.html#addAttenuationModel-method">AudioEngine.addAttenuationModel()</a> if <a href="qml-qtaudioengine-attenuationmodelinverse.html">AttenuationModelInverse</a> is created dynamically.</p>
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  <span class="type">Rectangle</span> {
      <span class="name">color</span>:<span class="string">&quot;white&quot;</span>
      <span class="name">width</span>: <span class="number">300</span>
      <span class="name">height</span>: <span class="number">500</span>

      <span class="type"><a href="qml-qtaudioengine-audioengine.html">AudioEngine</a></span> {
          <span class="name">id</span>:<span class="name">audioengine</span>

          <span class="type"><a href="qml-qtaudioengine-attenuationmodelinverse.html">AttenuationModelInverse</a></span> {
             <span class="name">name</span>:<span class="string">&quot;linear&quot;</span>
             <span class="name">start</span>: <span class="number">20</span>
             <span class="name">end</span>: <span class="number">500</span>
             <span class="name">rolloff</span>: <span class="number">1.5</span>
          }

          <span class="type"><a href="qml-qtaudioengine-audiosample.html">AudioSample</a></span> {
              <span class="name">name</span>:<span class="string">&quot;explosion&quot;</span>
              <span class="name">source</span>: <span class="string">&quot;explosion-02.wav&quot;</span>
          }

          <span class="type"><a href="qml-qtaudioengine-sound.html">Sound</a></span> {
              <span class="name">name</span>:<span class="string">&quot;explosion&quot;</span>
              <span class="name">attenuationModel</span>: <span class="string">&quot;linear&quot;</span>
              <span class="type"><a href="qml-qtaudioengine-playvariation.html">PlayVariation</a></span> {
                  <span class="name">sample</span>:<span class="string">&quot;explosion&quot;</span>
              }
          }
      }
  }

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<p>Attenuation factor is calculated as below:</p>
<p>distance: distance from sound to listener d = min(max(distance, start), end); attenuation = start / (start + (d - start) * rolloff);</p>
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<h2>Property Documentation</h2>
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<a name="end-prop"></a><span class="name">end</span> : <span class="type">real</span></p></td></tr>
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</div><div class="qmldoc"><p>This property holds the end distance. There will be no further attenuation if the distance from sound to listener is larger than this. The default value is 1000.</p>
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<a name="name-prop"></a><span class="name">name</span> : <span class="type">string</span></p></td></tr>
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</div><div class="qmldoc"><p>This property holds the name of <a href="qml-qtaudioengine-attenuationmodelinverse.html">AttenuationModelInverse</a>, must be unique among all attenuation models and only defined once.</p>
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<a name="rolloff-prop"></a><span class="name">rolloff</span> : <span class="type">real</span></p></td></tr>
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</div><div class="qmldoc"><p>This property holds the rolloff factor. The bigger the value is, the faster the sound attenuates. The default value is 1.</p>
</div></div><!-- @@@rolloff -->
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<!-- $$$start -->
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<a name="start-prop"></a><span class="name">start</span> : <span class="type">real</span></p></td></tr>
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</div><div class="qmldoc"><p>This property holds the start distance. There will be no attenuation if the distance from sound to listener is within this range. The default value is 1.</p>
</div></div><!-- @@@start -->
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