<?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE html> <html lang="en"> <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> <title>spectrum.h Example File | Qt Multimedia 5.9</title> <link rel="stylesheet" type="text/css" href="style/offline-simple.css" /> <script type="text/javascript"> document.getElementsByTagName("link").item(0).setAttribute("href", "style/offline.css"); // loading style sheet breaks anchors that were jumped to before // so force jumping to anchor again setTimeout(function() { var anchor = location.hash; // need to jump to different anchor first (e.g. none) location.hash = "#"; setTimeout(function() { location.hash = anchor; }, 0); }, 0); </script> </head> <body> <div class="header" id="qtdocheader"> <div class="main"> <div class="main-rounded"> <div class="navigationbar"> <table><tr> <td >Qt 5.9</td><td ><a href="qtmultimedia-index.html">Qt Multimedia</a></td><td ><a href="qtmultimedia-multimedia-spectrum-example.html">Spectrum Example</a></td><td >spectrum.h Example File</td></tr></table><table class="buildversion"><tr> <td id="buildversion" width="100%" align="right">Qt 5.9.4 Reference Documentation</td> </tr></table> </div> </div> <div class="content"> <div class="line"> <div class="content mainContent"> <div class="sidebar"><div class="sidebar-content" id="sidebar-content"></div></div> <h1 class="title">spectrum.h Example File</h1> <span class="subtitle">multimedia/spectrum/app/spectrum.h</span> <!-- $$$multimedia/spectrum/app/spectrum.h-description --> <div class="descr"> <a name="details"></a> <pre class="cpp"> <span class="comment">/**************************************************************************** ** ** Copyright (C) 2017 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the examples of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:BSD$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** BSD License Usage ** Alternatively, you may use this file under the terms of the BSD license ** as follows: ** ** "Redistribution and use in source and binary forms, with or without ** modification, are permitted provided that the following conditions are ** met: ** * Redistributions of source code must retain the above copyright ** notice, this list of conditions and the following disclaimer. ** * Redistributions in binary form must reproduce the above copyright ** notice, this list of conditions and the following disclaimer in ** the documentation and/or other materials provided with the ** distribution. ** * Neither the name of The Qt Company Ltd nor the names of its ** contributors may be used to endorse or promote products derived ** from this software without specific prior written permission. ** ** ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT ** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR ** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT ** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, ** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT ** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE ** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." ** ** $QT_END_LICENSE$ ** ****************************************************************************/</span> <span class="preprocessor">#ifndef SPECTRUM_H</span> <span class="preprocessor">#define SPECTRUM_H</span> <span class="preprocessor">#include <qglobal.h></span> <span class="preprocessor">#include "utils.h"</span> <span class="preprocessor">#include "fftreal_wrapper.h" // For FFTLengthPowerOfTwo</span> <span class="comment">//-----------------------------------------------------------------------------</span> <span class="comment">// Constants</span> <span class="comment">//-----------------------------------------------------------------------------</span> <span class="comment">// Number of audio samples used to calculate the frequency spectrum</span> <span class="keyword">const</span> <span class="type">int</span> SpectrumLengthSamples <span class="operator">=</span> PowerOfTwo<span class="operator"><</span>FFTLengthPowerOfTwo<span class="operator">></span><span class="operator">::</span>Result; <span class="comment">// Number of bands in the frequency spectrum</span> <span class="keyword">const</span> <span class="type">int</span> SpectrumNumBands <span class="operator">=</span> <span class="number">10</span>; <span class="comment">// Lower bound of first band in the spectrum</span> <span class="keyword">const</span> <span class="type">qreal</span> SpectrumLowFreq <span class="operator">=</span> <span class="number">0.0</span>; <span class="comment">// Hz</span> <span class="comment">// Upper band of last band in the spectrum</span> <span class="keyword">const</span> <span class="type">qreal</span> SpectrumHighFreq <span class="operator">=</span> <span class="number">1000.0</span>; <span class="comment">// Hz</span> <span class="comment">// Waveform window size in microseconds</span> <span class="keyword">const</span> <span class="type">qint64</span> WaveformWindowDuration <span class="operator">=</span> <span class="number">500</span> <span class="operator">*</span> <span class="number">1000</span>; <span class="comment">// Length of waveform tiles in bytes</span> <span class="comment">// Ideally, these would match the QAudio*::bufferSize(), but that isn't</span> <span class="comment">// available until some time after QAudio*::start() has been called, and we</span> <span class="comment">// need this value in order to initialize the waveform display.</span> <span class="comment">// We therefore just choose a sensible value.</span> <span class="keyword">const</span> <span class="type">int</span> WaveformTileLength <span class="operator">=</span> <span class="number">4096</span>; <span class="comment">// Fudge factor used to calculate the spectrum bar heights</span> <span class="keyword">const</span> <span class="type">qreal</span> SpectrumAnalyserMultiplier <span class="operator">=</span> <span class="number">0.15</span>; <span class="comment">// Disable message timeout</span> <span class="keyword">const</span> <span class="type">int</span> NullMessageTimeout <span class="operator">=</span> <span class="operator">-</span><span class="number">1</span>; <span class="comment">//-----------------------------------------------------------------------------</span> <span class="comment">// Types and data structures</span> <span class="comment">//-----------------------------------------------------------------------------</span> <span class="keyword">enum</span> WindowFunction { NoWindow<span class="operator">,</span> HannWindow }; <span class="keyword">const</span> WindowFunction DefaultWindowFunction <span class="operator">=</span> HannWindow; <span class="keyword">struct</span> Tone { Tone(<span class="type">qreal</span> freq <span class="operator">=</span> <span class="number">0.0</span><span class="operator">,</span> <span class="type">qreal</span> amp <span class="operator">=</span> <span class="number">0.0</span>) : frequency(freq)<span class="operator">,</span> amplitude(amp) { } <span class="comment">// Start and end frequencies for swept tone generation</span> <span class="type">qreal</span> frequency; <span class="comment">// Amplitude in range [0.0, 1.0]</span> <span class="type">qreal</span> amplitude; }; <span class="keyword">struct</span> SweptTone { SweptTone(<span class="type">qreal</span> start <span class="operator">=</span> <span class="number">0.0</span><span class="operator">,</span> <span class="type">qreal</span> end <span class="operator">=</span> <span class="number">0.0</span><span class="operator">,</span> <span class="type">qreal</span> amp <span class="operator">=</span> <span class="number">0.0</span>) : startFreq(start)<span class="operator">,</span> endFreq(end)<span class="operator">,</span> amplitude(amp) { Q_ASSERT(end <span class="operator">></span><span class="operator">=</span> start); } SweptTone(<span class="keyword">const</span> Tone <span class="operator">&</span>tone) : startFreq(tone<span class="operator">.</span>frequency)<span class="operator">,</span> endFreq(tone<span class="operator">.</span>frequency)<span class="operator">,</span> amplitude(tone<span class="operator">.</span>amplitude) { } <span class="comment">// Start and end frequencies for swept tone generation</span> <span class="type">qreal</span> startFreq; <span class="type">qreal</span> endFreq; <span class="comment">// Amplitude in range [0.0, 1.0]</span> <span class="type">qreal</span> amplitude; }; <span class="comment">//-----------------------------------------------------------------------------</span> <span class="comment">// Macros</span> <span class="comment">//-----------------------------------------------------------------------------</span> <span class="comment">// Macro which connects a signal to a slot, and which causes application to</span> <span class="comment">// abort if the connection fails. This is intended to catch programming errors</span> <span class="comment">// such as mis-typing a signal or slot name. It is necessary to write our own</span> <span class="comment">// macro to do this - the following idiom</span> <span class="comment">// Q_ASSERT(connect(source, signal, receiver, slot));</span> <span class="comment">// will not work because Q_ASSERT compiles to a no-op in release builds.</span> <span class="preprocessor">#define CHECKED_CONNECT(source, signal, receiver, slot) \ if (!connect(source, signal, receiver, slot)) \ qt_assert_x(Q_FUNC_INFO, "CHECKED_CONNECT failed", __FILE__, __LINE__);</span> <span class="comment">// Handle some dependencies between macros defined in the .pro file</span> <span class="preprocessor">#ifdef DISABLE_WAVEFORM</span> <span class="preprocessor">#undef SUPERIMPOSE_PROGRESS_ON_WAVEFORM</span> <span class="preprocessor">#endif</span> <span class="preprocessor">#endif // SPECTRUM_H</span> </pre> </div> <!-- @@@multimedia/spectrum/app/spectrum.h --> </div> </div> </div> </div> </div> <div class="footer"> <p> <acronym title="Copyright">©</acronym> 2017 The Qt Company Ltd. Documentation contributions included herein are the copyrights of their respective owners.<br> The documentation provided herein is licensed under the terms of the <a href="http://www.gnu.org/licenses/fdl.html">GNU Free Documentation License version 1.3</a> as published by the Free Software Foundation.<br> Qt and respective logos are trademarks of The Qt Company Ltd. in Finland and/or other countries worldwide. All other trademarks are property of their respective owners. </p> </div> </body> </html>