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qtmultimedia5-doc-5.9.4-1.mga6.noarch.rpm

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<h1 class="title">SeekControl.qml Example File</h1>
<span class="subtitle">multimedia/video/qmlvideo/qml/qmlvideo/SeekControl.qml</span>
<!-- $$$multimedia/video/qmlvideo/qml/qmlvideo/SeekControl.qml-description -->
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<pre class="qml">

  <span class="comment">/****************************************************************************
  **
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  import QtQuick 2.0

  <span class="type">Item</span> {
      <span class="name">id</span>: <span class="name">seekControl</span>
      <span class="name">height</span>: <span class="name">Math</span>.<span class="name">min</span>(<span class="name">parent</span>.<span class="name">width</span>, <span class="name">parent</span>.<span class="name">height</span>) <span class="operator">/</span> <span class="number">20</span>
      property <span class="type">int</span> <span class="name">duration</span>: <span class="number">0</span>
      property <span class="type">int</span> <span class="name">playPosition</span>: <span class="number">0</span>
      property <span class="type">int</span> <span class="name">seekPosition</span>: <span class="number">0</span>
      property <span class="type">bool</span> <span class="name">enabled</span>: <span class="number">true</span>
      property <span class="type">bool</span> <span class="name">seeking</span>: <span class="number">false</span>

      <span class="type">Rectangle</span> {
          <span class="name">id</span>: <span class="name">background</span>
          <span class="name">anchors</span>.fill: <span class="name">parent</span>
          <span class="name">color</span>: <span class="string">&quot;white&quot;</span>
          <span class="name">opacity</span>: <span class="number">0.3</span>
          <span class="name">radius</span>: <span class="name">parent</span>.<span class="name">height</span> <span class="operator">/</span> <span class="number">15</span>
      }

      <span class="type">Rectangle</span> {
          <span class="name">id</span>: <span class="name">progressBar</span>
          <span class="type">anchors</span> { <span class="name">left</span>: <span class="name">parent</span>.<span class="name">left</span>; <span class="name">top</span>: <span class="name">parent</span>.<span class="name">top</span>; <span class="name">bottom</span>: <span class="name">parent</span>.<span class="name">bottom</span> }
          <span class="name">width</span>: <span class="name">seekControl</span>.<span class="name">duration</span> <span class="operator">==</span> <span class="number">0</span> ? <span class="number">0</span> : <span class="name">background</span>.<span class="name">width</span> <span class="operator">*</span> <span class="name">seekControl</span>.<span class="name">playPosition</span> <span class="operator">/</span> <span class="name">seekControl</span>.<span class="name">duration</span>
          <span class="name">color</span>: <span class="string">&quot;black&quot;</span>
          <span class="name">opacity</span>: <span class="number">0.7</span>
      }

      <span class="type">Text</span> {
          <span class="name">width</span>: <span class="number">90</span>
          <span class="type">anchors</span> { <span class="name">left</span>: <span class="name">parent</span>.<span class="name">left</span>; <span class="name">top</span>: <span class="name">parent</span>.<span class="name">top</span>; <span class="name">bottom</span>: <span class="name">parent</span>.<span class="name">bottom</span>; <span class="name">leftMargin</span>: <span class="number">10</span> }
          <span class="name">horizontalAlignment</span>: <span class="name">Text</span>.<span class="name">AlignLeft</span>
          <span class="name">verticalAlignment</span>: <span class="name">Text</span>.<span class="name">AlignVCenter</span>
          <span class="name">color</span>: <span class="string">&quot;white&quot;</span>
          <span class="name">smooth</span>: <span class="number">true</span>
          <span class="name">text</span>: <span class="name">formatTime</span>(<span class="name">playPosition</span>)
      }

      <span class="type">Text</span> {
          <span class="name">width</span>: <span class="number">90</span>
          <span class="type">anchors</span> { <span class="name">right</span>: <span class="name">parent</span>.<span class="name">right</span>; <span class="name">top</span>: <span class="name">parent</span>.<span class="name">top</span>; <span class="name">bottom</span>: <span class="name">parent</span>.<span class="name">bottom</span>; <span class="name">rightMargin</span>: <span class="number">10</span> }
          <span class="name">horizontalAlignment</span>: <span class="name">Text</span>.<span class="name">AlignRight</span>
          <span class="name">verticalAlignment</span>: <span class="name">Text</span>.<span class="name">AlignVCenter</span>
          <span class="name">color</span>: <span class="string">&quot;white&quot;</span>
          <span class="name">smooth</span>: <span class="number">true</span>
          <span class="name">text</span>: <span class="name">formatTime</span>(<span class="name">duration</span>)
      }

      <span class="type">Rectangle</span> {
          <span class="name">id</span>: <span class="name">progressHandle</span>
          <span class="name">height</span>: <span class="name">parent</span>.<span class="name">height</span>
          <span class="name">width</span>: <span class="name">parent</span>.<span class="name">height</span> <span class="operator">/</span> <span class="number">2</span>
          <span class="name">color</span>: <span class="string">&quot;white&quot;</span>
          <span class="name">opacity</span>: <span class="number">0.5</span>
          <span class="name">anchors</span>.verticalCenter: <span class="name">progressBar</span>.<span class="name">verticalCenter</span>
          <span class="name">x</span>: <span class="name">seekControl</span>.<span class="name">duration</span> <span class="operator">==</span> <span class="number">0</span> ? <span class="number">0</span> : <span class="name">seekControl</span>.<span class="name">playPosition</span> <span class="operator">/</span> <span class="name">seekControl</span>.<span class="name">duration</span> <span class="operator">*</span> <span class="name">background</span>.<span class="name">width</span>

          <span class="type">MouseArea</span> {
              <span class="name">id</span>: <span class="name">mouseArea</span>
              <span class="type">anchors</span> { <span class="name">horizontalCenter</span>: <span class="name">parent</span>.<span class="name">horizontalCenter</span>; <span class="name">bottom</span>: <span class="name">parent</span>.<span class="name">bottom</span> }
              <span class="name">height</span>: <span class="name">parent</span>.<span class="name">height</span>
              <span class="name">width</span>: <span class="name">parent</span>.<span class="name">height</span> <span class="operator">*</span> <span class="number">2</span>
              <span class="name">enabled</span>: <span class="name">seekControl</span>.<span class="name">enabled</span>
              <span class="type">drag</span> {
                  <span class="name">target</span>: <span class="name">progressHandle</span>
                  <span class="name">axis</span>: <span class="name">Drag</span>.<span class="name">XAxis</span>
                  <span class="name">minimumX</span>: <span class="number">0</span>
                  <span class="name">maximumX</span>: <span class="name">background</span>.<span class="name">width</span>
              }
              <span class="name">onPressed</span>: {
                  <span class="name">seekControl</span>.<span class="name">seeking</span> <span class="operator">=</span> <span class="number">true</span>;
              }
              <span class="name">onCanceled</span>: {
                  <span class="name">seekControl</span>.<span class="name">seekPosition</span> <span class="operator">=</span> <span class="name">progressHandle</span>.<span class="name">x</span> <span class="operator">*</span> <span class="name">seekControl</span>.<span class="name">duration</span> <span class="operator">/</span> <span class="name">background</span>.<span class="name">width</span>
                  <span class="name">seekControl</span>.<span class="name">seeking</span> <span class="operator">=</span> <span class="number">false</span>
              }
              <span class="name">onReleased</span>: {
                  <span class="name">seekControl</span>.<span class="name">seekPosition</span> <span class="operator">=</span> <span class="name">progressHandle</span>.<span class="name">x</span> <span class="operator">*</span> <span class="name">seekControl</span>.<span class="name">duration</span> <span class="operator">/</span> <span class="name">background</span>.<span class="name">width</span>
                  <span class="name">seekControl</span>.<span class="name">seeking</span> <span class="operator">=</span> <span class="number">false</span>
                  <span class="name">mouse</span>.<span class="name">accepted</span> <span class="operator">=</span> <span class="number">true</span>
              }
          }
      }

      <span class="type">Timer</span> { <span class="comment">// Update position also while user is dragging the progress handle</span>
          <span class="name">id</span>: <span class="name">seekTimer</span>
          <span class="name">repeat</span>: <span class="number">true</span>
          <span class="name">interval</span>: <span class="number">300</span>
          <span class="name">running</span>: <span class="name">seekControl</span>.<span class="name">seeking</span>
          <span class="name">onTriggered</span>: {
              <span class="name">seekControl</span>.<span class="name">seekPosition</span> <span class="operator">=</span> <span class="name">progressHandle</span>.<span class="name">x</span><span class="operator">*</span><span class="name">seekControl</span>.<span class="name">duration</span> <span class="operator">/</span> <span class="name">background</span>.<span class="name">width</span>
          }
      }

      <span class="keyword">function</span> <span class="name">formatTime</span>(<span class="name">timeInMs</span>) {
          <span class="keyword">if</span> (!<span class="name">timeInMs</span> <span class="operator">||</span> <span class="name">timeInMs</span> <span class="operator">&lt;=</span> <span class="number">0</span>) <span class="keyword">return</span> <span class="string">&quot;0:00&quot;</span>
          var <span class="name">seconds</span> = <span class="name">timeInMs</span> <span class="operator">/</span> <span class="number">1000</span>;
          var <span class="name">minutes</span> = <span class="name">Math</span>.<span class="name">floor</span>(<span class="name">seconds</span> <span class="operator">/</span> <span class="number">60</span>)
          <span class="name">seconds</span> <span class="operator">=</span> <span class="name">Math</span>.<span class="name">floor</span>(<span class="name">seconds</span> <span class="operator">%</span> <span class="number">60</span>)
          <span class="keyword">if</span> (<span class="name">seconds</span> <span class="operator">&lt;</span> <span class="number">10</span>) <span class="name">seconds</span> <span class="operator">=</span> <span class="string">&quot;0&quot;</span> <span class="operator">+</span> <span class="name">seconds</span>;
          <span class="keyword">return</span> <span class="name">minutes</span> <span class="operator">+</span> <span class="string">&quot;:&quot;</span> <span class="operator">+</span> <span class="name">seconds</span>
      }
  }

</pre>
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