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  <div class="section" id="module-curses.panel">
<span id="curses-panel-a-panel-stack-extension-for-curses"></span><h1>16.13. <a class="reference internal" href="#module-curses.panel" title="curses.panel: A panel stack extension that adds depth to  curses windows."><code class="xref py py-mod docutils literal"><span class="pre">curses.panel</span></code></a> &#8212; A panel stack extension for curses<a class="headerlink" href="#module-curses.panel" title="Permalink to this headline">¶</a></h1>
<hr class="docutils" />
<p>Panels are windows with the added feature of depth, so they can be stacked on
top of each other, and only the visible portions of each window will be
displayed.  Panels can be added, moved up or down in the stack, and removed.</p>
<div class="section" id="functions">
<span id="cursespanel-functions"></span><h2>16.13.1. Functions<a class="headerlink" href="#functions" title="Permalink to this headline">¶</a></h2>
<p>The module <a class="reference internal" href="#module-curses.panel" title="curses.panel: A panel stack extension that adds depth to  curses windows."><code class="xref py py-mod docutils literal"><span class="pre">curses.panel</span></code></a> defines the following functions:</p>
<dl class="function">
<dt id="curses.panel.bottom_panel">
<code class="descclassname">curses.panel.</code><code class="descname">bottom_panel</code><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="headerlink" href="#curses.panel.bottom_panel" title="Permalink to this definition">¶</a></dt>
<dd><p>Returns the bottom panel in the panel stack.</p>
</dd></dl>

<dl class="function">
<dt id="curses.panel.new_panel">
<code class="descclassname">curses.panel.</code><code class="descname">new_panel</code><span class="sig-paren">(</span><em>win</em><span class="sig-paren">)</span><a class="headerlink" href="#curses.panel.new_panel" title="Permalink to this definition">¶</a></dt>
<dd><p>Returns a panel object, associating it with the given window <em>win</em>. Be aware
that you need to keep the returned panel object referenced explicitly.  If you
don&#8217;t, the panel object is garbage collected and removed from the panel stack.</p>
</dd></dl>

<dl class="function">
<dt id="curses.panel.top_panel">
<code class="descclassname">curses.panel.</code><code class="descname">top_panel</code><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="headerlink" href="#curses.panel.top_panel" title="Permalink to this definition">¶</a></dt>
<dd><p>Returns the top panel in the panel stack.</p>
</dd></dl>

<dl class="function">
<dt id="curses.panel.update_panels">
<code class="descclassname">curses.panel.</code><code class="descname">update_panels</code><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="headerlink" href="#curses.panel.update_panels" title="Permalink to this definition">¶</a></dt>
<dd><p>Updates the virtual screen after changes in the panel stack. This does not call
<a class="reference internal" href="curses.html#curses.doupdate" title="curses.doupdate"><code class="xref py py-func docutils literal"><span class="pre">curses.doupdate()</span></code></a>, so you&#8217;ll have to do this yourself.</p>
</dd></dl>

</div>
<div class="section" id="panel-objects">
<span id="curses-panel-objects"></span><h2>16.13.2. Panel Objects<a class="headerlink" href="#panel-objects" title="Permalink to this headline">¶</a></h2>
<p>Panel objects, as returned by <a class="reference internal" href="#curses.panel.new_panel" title="curses.panel.new_panel"><code class="xref py py-func docutils literal"><span class="pre">new_panel()</span></code></a> above, are windows with a
stacking order. There&#8217;s always a window associated with a panel which determines
the content, while the panel methods are responsible for the window&#8217;s depth in
the panel stack.</p>
<p>Panel objects have the following methods:</p>
<dl class="method">
<dt id="curses.panel.Panel.above">
<code class="descclassname">Panel.</code><code class="descname">above</code><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="headerlink" href="#curses.panel.Panel.above" title="Permalink to this definition">¶</a></dt>
<dd><p>Returns the panel above the current panel.</p>
</dd></dl>

<dl class="method">
<dt id="curses.panel.Panel.below">
<code class="descclassname">Panel.</code><code class="descname">below</code><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="headerlink" href="#curses.panel.Panel.below" title="Permalink to this definition">¶</a></dt>
<dd><p>Returns the panel below the current panel.</p>
</dd></dl>

<dl class="method">
<dt id="curses.panel.Panel.bottom">
<code class="descclassname">Panel.</code><code class="descname">bottom</code><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="headerlink" href="#curses.panel.Panel.bottom" title="Permalink to this definition">¶</a></dt>
<dd><p>Push the panel to the bottom of the stack.</p>
</dd></dl>

<dl class="method">
<dt id="curses.panel.Panel.hidden">
<code class="descclassname">Panel.</code><code class="descname">hidden</code><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="headerlink" href="#curses.panel.Panel.hidden" title="Permalink to this definition">¶</a></dt>
<dd><p>Returns true if the panel is hidden (not visible), false otherwise.</p>
</dd></dl>

<dl class="method">
<dt id="curses.panel.Panel.hide">
<code class="descclassname">Panel.</code><code class="descname">hide</code><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="headerlink" href="#curses.panel.Panel.hide" title="Permalink to this definition">¶</a></dt>
<dd><p>Hide the panel. This does not delete the object, it just makes the window on
screen invisible.</p>
</dd></dl>

<dl class="method">
<dt id="curses.panel.Panel.move">
<code class="descclassname">Panel.</code><code class="descname">move</code><span class="sig-paren">(</span><em>y</em>, <em>x</em><span class="sig-paren">)</span><a class="headerlink" href="#curses.panel.Panel.move" title="Permalink to this definition">¶</a></dt>
<dd><p>Move the panel to the screen coordinates <code class="docutils literal"><span class="pre">(y,</span> <span class="pre">x)</span></code>.</p>
</dd></dl>

<dl class="method">
<dt id="curses.panel.Panel.replace">
<code class="descclassname">Panel.</code><code class="descname">replace</code><span class="sig-paren">(</span><em>win</em><span class="sig-paren">)</span><a class="headerlink" href="#curses.panel.Panel.replace" title="Permalink to this definition">¶</a></dt>
<dd><p>Change the window associated with the panel to the window <em>win</em>.</p>
</dd></dl>

<dl class="method">
<dt id="curses.panel.Panel.set_userptr">
<code class="descclassname">Panel.</code><code class="descname">set_userptr</code><span class="sig-paren">(</span><em>obj</em><span class="sig-paren">)</span><a class="headerlink" href="#curses.panel.Panel.set_userptr" title="Permalink to this definition">¶</a></dt>
<dd><p>Set the panel&#8217;s user pointer to <em>obj</em>. This is used to associate an arbitrary
piece of data with the panel, and can be any Python object.</p>
</dd></dl>

<dl class="method">
<dt id="curses.panel.Panel.show">
<code class="descclassname">Panel.</code><code class="descname">show</code><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="headerlink" href="#curses.panel.Panel.show" title="Permalink to this definition">¶</a></dt>
<dd><p>Display the panel (which might have been hidden).</p>
</dd></dl>

<dl class="method">
<dt id="curses.panel.Panel.top">
<code class="descclassname">Panel.</code><code class="descname">top</code><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="headerlink" href="#curses.panel.Panel.top" title="Permalink to this definition">¶</a></dt>
<dd><p>Push panel to the top of the stack.</p>
</dd></dl>

<dl class="method">
<dt id="curses.panel.Panel.userptr">
<code class="descclassname">Panel.</code><code class="descname">userptr</code><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="headerlink" href="#curses.panel.Panel.userptr" title="Permalink to this definition">¶</a></dt>
<dd><p>Returns the user pointer for the panel.  This might be any Python object.</p>
</dd></dl>

<dl class="method">
<dt id="curses.panel.Panel.window">
<code class="descclassname">Panel.</code><code class="descname">window</code><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="headerlink" href="#curses.panel.Panel.window" title="Permalink to this definition">¶</a></dt>
<dd><p>Returns the window object associated with the panel.</p>
</dd></dl>

</div>
</div>


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  <h3><a href="../contents.html">Table Of Contents</a></h3>
  <ul>
<li><a class="reference internal" href="#">16.13. <code class="docutils literal"><span class="pre">curses.panel</span></code> &#8212; A panel stack extension for curses</a><ul>
<li><a class="reference internal" href="#functions">16.13.1. Functions</a></li>
<li><a class="reference internal" href="#panel-objects">16.13.2. Panel Objects</a></li>
</ul>
</li>
</ul>

  <h4>Previous topic</h4>
  <p class="topless"><a href="curses.ascii.html"
                        title="previous chapter">16.12. <code class="docutils literal"><span class="pre">curses.ascii</span></code> &#8212; Utilities for ASCII characters</a></p>
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                        title="next chapter">16.14. <code class="docutils literal"><span class="pre">platform</span></code> &#8212;  Access to underlying platform&#8217;s identifying data</a></p>
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