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<td >Qt 5.9</td><td ><a href="qtsensors-index.html">Qt Sensors</a></td><td ><a href="qtsensors-module.html">C++ Classes</a></td><td >QSensorGestureManager</td></tr></table><table class="buildversion"><tr>
<td id="buildversion" width="100%" align="right">Qt 5.9.4 Reference Documentation</td>
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<h3><a name="toc">Contents</a></h3>
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<li class="level1"><a href="#public-functions">Public Functions</a></li>
<li class="level1"><a href="#signals">Signals</a></li>
<li class="level1"><a href="#static-public-members">Static Public Members</a></li>
<li class="level1"><a href="#details">Detailed Description</a></li>
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<h1 class="title">QSensorGestureManager Class</h1>
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<p>The <a href="qsensorgesturemanager.html">QSensorGestureManager</a> class manages sensor gestures, registers and creates sensor gesture plugins. <a href="#details">More...</a></p>
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<tr><td class="memItemLeft rightAlign topAlign"> Header:</td><td class="memItemRight bottomAlign">   <span class="preprocessor">#include &lt;QSensorGestureManager&gt;</span>
</td></tr><tr><td class="memItemLeft rightAlign topAlign"> qmake:</td><td class="memItemRight bottomAlign"> QT += sensors</td></tr><tr><td class="memItemLeft rightAlign topAlign"> Since:</td><td class="memItemRight bottomAlign">  Qt 5.1</td></tr></table></div><ul>
<li><a href="qsensorgesturemanager-members.html">List of all members, including inherited members</a></li>
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<h2 id="public-functions">Public Functions</h2>
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<tr><td class="memItemLeft rightAlign topAlign"> </td><td class="memItemRight bottomAlign"><b><a href="qsensorgesturemanager.html#QSensorGestureManager">QSensorGestureManager</a></b>(QObject *<i>parent</i> = Q_NULLPTR)</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> </td><td class="memItemRight bottomAlign"><b><a href="qsensorgesturemanager.html#dtor.QSensorGestureManager">~QSensorGestureManager</a></b>()</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> QStringList </td><td class="memItemRight bottomAlign"><b><a href="qsensorgesturemanager.html#gestureIds">gestureIds</a></b>() const</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> QStringList </td><td class="memItemRight bottomAlign"><b><a href="qsensorgesturemanager.html#recognizerSignals">recognizerSignals</a></b>(const QString &amp;<i>gestureId</i>) const</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> bool </td><td class="memItemRight bottomAlign"><b><a href="qsensorgesturemanager.html#registerSensorGestureRecognizer">registerSensorGestureRecognizer</a></b>(QSensorGestureRecognizer *<i>recognizer</i>)</td></tr>
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<h2 id="signals">Signals</h2>
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<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qsensorgesturemanager.html#newSensorGestureAvailable">newSensorGestureAvailable</a></b>()</td></tr>
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<h2 id="static-public-members">Static Public Members</h2>
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<tr><td class="memItemLeft rightAlign topAlign"> QSensorGestureRecognizer *</td><td class="memItemRight bottomAlign"><b><a href="qsensorgesturemanager.html#sensorGestureRecognizer">sensorGestureRecognizer</a></b>(const QString &amp;<i>id</i>)</td></tr>
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<h2 id="details">Detailed Description</h2>
<p>The <a href="qsensorgesturemanager.html">QSensorGestureManager</a> class manages sensor gestures, registers and creates sensor gesture plugins.</p>
<p>Sensor Gesture plugins register their recognizers using the <a href="qsensorgesturemanager.html#registerSensorGestureRecognizer">registerSensorGestureRecognizer</a>() function.</p>
<pre class="cpp">

  <span class="comment">// Create a QSensorGestureManager</span>
      <span class="type"><a href="qsensorgesturemanager.html#QSensorGestureManager">QSensorGestureManager</a></span> gestureManager;

  <span class="comment">// Get a list of known recognizers</span>
      <span class="type">QStringList</span> recognizersList <span class="operator">=</span> gestureManager<span class="operator">.</span>gestureIds();

  <span class="comment">// Create a QSensorGeture object for each of those gesture recognizers</span>
          <span class="type"><a href="qsensorgesture.html">QSensorGesture</a></span> <span class="operator">*</span>gesture <span class="operator">=</span> <span class="keyword">new</span> <span class="type"><a href="qsensorgesture.html">QSensorGesture</a></span>( gestureManager<span class="operator">.</span>gestureIds()<span class="operator">,</span> <span class="keyword">this</span>);
  <span class="comment">// Connect the known signals up.</span>
          connect(gesture<span class="operator">,</span> SIGNAL(detected(<span class="type">QString</span>))<span class="operator">,</span> <span class="keyword">this</span><span class="operator">,</span> SLOT(gestureDetected(<span class="type">QString</span>)));

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<h2>Member Function Documentation</h2>
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<h3 class="fn" id="QSensorGestureManager"><a name="QSensorGestureManager"></a>QSensorGestureManager::<span class="name">QSensorGestureManager</span>(<span class="type">QObject</span> *<i>parent</i> = Q_NULLPTR)</h3>
<p>Constructs the <a href="qsensorgesturemanager.html">QSensorGestureManager</a> as a child of <i>parent</i></p>
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<h3 class="fn" id="dtor.QSensorGestureManager"><a name="dtor.QSensorGestureManager"></a>QSensorGestureManager::<span class="name">~QSensorGestureManager</span>()</h3>
<p>Destroy the <a href="qsensorgesturemanager.html">QSensorGestureManager</a></p>
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<h3 class="fn" id="gestureIds"><a name="gestureIds"></a><span class="type">QStringList</span> QSensorGestureManager::<span class="name">gestureIds</span>() const</h3>
<p>Returns the list of the currently registered gestures. Includes all the standard built-ins as well as available plugins.</p>
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<h3 class="fn" id="newSensorGestureAvailable"><a name="newSensorGestureAvailable"></a><code>[signal] </code><span class="type">void</span> QSensorGestureManager::<span class="name">newSensorGestureAvailable</span>()</h3>
<p>Signals when a new sensor gesture becomes available for use.</p>
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<h3 class="fn" id="recognizerSignals"><a name="recognizerSignals"></a><span class="type">QStringList</span> QSensorGestureManager::<span class="name">recognizerSignals</span>(const <span class="type">QString</span> &amp;<i>gestureId</i>) const</h3>
<p>Returns the list of all the gesture signals for the registered <i>gestureId</i> gesture recognizer id.</p>
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<h3 class="fn" id="registerSensorGestureRecognizer"><a name="registerSensorGestureRecognizer"></a><span class="type">bool</span> QSensorGestureManager::<span class="name">registerSensorGestureRecognizer</span>(<span class="type"><a href="qsensorgesturerecognizer.html">QSensorGestureRecognizer</a></span> *<i>recognizer</i>)</h3>
<p>Registers the sensor recognizer <i>recognizer</i> for use. <a href="qsensorgesturemanager.html">QSensorGestureManager</a> retains ownership of the recognizer object. Returns true unless the gesture has already been registered, in which case the object is deleted.</p>
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<h3 class="fn" id="sensorGestureRecognizer"><a name="sensorGestureRecognizer"></a><code>[static] </code><span class="type"><a href="qsensorgesturerecognizer.html">QSensorGestureRecognizer</a></span> *QSensorGestureManager::<span class="name">sensorGestureRecognizer</span>(const <span class="type">QString</span> &amp;<i>id</i>)</h3>
<p>Returns the sensor gesture object for the recognizer <i>id</i>.</p>
<!-- @@@sensorGestureRecognizer -->
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