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<td >Qt 5.9</td><td ><a href="qtgui-index.html">Qt GUI</a></td><td ><a href="qtgui-module.html">C++ Classes</a></td><td >QIcon</td></tr></table><table class="buildversion"><tr>
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<li class="level1"><a href="#public-types">Public Types</a></li>
<li class="level1"><a href="#public-functions">Public Functions</a></li>
<li class="level1"><a href="#static-public-members">Static Public Members</a></li>
<li class="level1"><a href="#related-non-members">Related Non-Members</a></li>
<li class="level1"><a href="#details">Detailed Description</a></li>
<li class="level2"><a href="#making-classes-that-use-qicon">Making Classes that Use QIcon</a></li>
<li class="level2"><a href="#high-dpi-icons">High DPI Icons</a></li>
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<h1 class="title">QIcon Class</h1>
<!-- $$$QIcon-brief -->
<p>The <a href="qicon.html">QIcon</a> class provides scalable icons in different modes and states. <a href="#details">More...</a></p>
<!-- @@@QIcon -->
<div class="table"><table class="alignedsummary">
<tr><td class="memItemLeft rightAlign topAlign"> Header:</td><td class="memItemRight bottomAlign">   <span class="preprocessor">#include &lt;QIcon&gt;</span>
</td></tr><tr><td class="memItemLeft rightAlign topAlign"> qmake:</td><td class="memItemRight bottomAlign"> QT += gui</td></tr></table></div><ul>
<li><a href="qicon-members.html">List of all members, including inherited members</a></li>
<li><a href="qicon-obsolete.html">Obsolete members</a></li>
</ul>
<a name="public-types"></a>
<h2 id="public-types">Public Types</h2>
<div class="table"><table class="alignedsummary">
<tr><td class="memItemLeft rightAlign topAlign"> enum </td><td class="memItemRight bottomAlign"><b><a href="qicon.html#Mode-enum">Mode</a></b> { Normal, Disabled, Active, Selected }</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> enum </td><td class="memItemRight bottomAlign"><b><a href="qicon.html#State-enum">State</a></b> { Off, On }</td></tr>
</table></div>
<a name="public-functions"></a>
<h2 id="public-functions">Public Functions</h2>
<div class="table"><table class="alignedsummary">
<tr><td class="memItemLeft rightAlign topAlign"> </td><td class="memItemRight bottomAlign"><b><a href="qicon.html#QIcon">QIcon</a></b>()</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> </td><td class="memItemRight bottomAlign"><b><a href="qicon.html#QIcon-1">QIcon</a></b>(const QPixmap &amp;<i>pixmap</i>)</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> </td><td class="memItemRight bottomAlign"><b><a href="qicon.html#QIcon-2">QIcon</a></b>(const QIcon &amp;<i>other</i>)</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> </td><td class="memItemRight bottomAlign"><b><a href="qicon.html#QIcon-3">QIcon</a></b>(QIcon &amp;&amp;<i>other</i>)</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> </td><td class="memItemRight bottomAlign"><b><a href="qicon.html#QIcon-4">QIcon</a></b>(const QString &amp;<i>fileName</i>)</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> </td><td class="memItemRight bottomAlign"><b><a href="qicon.html#QIcon-5">QIcon</a></b>(QIconEngine *<i>engine</i>)</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> </td><td class="memItemRight bottomAlign"><b><a href="qicon.html#dtor.QIcon">~QIcon</a></b>()</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> QSize </td><td class="memItemRight bottomAlign"><b><a href="qicon.html#actualSize">actualSize</a></b>(const QSize &amp;<i>size</i>, Mode <i>mode</i> = Normal, State <i>state</i> = Off) const</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> QSize </td><td class="memItemRight bottomAlign"><b><a href="qicon.html#actualSize-1">actualSize</a></b>(QWindow *<i>window</i>, const QSize &amp;<i>size</i>, Mode <i>mode</i> = Normal, State <i>state</i> = Off) const</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qicon.html#addFile">addFile</a></b>(const QString &amp;<i>fileName</i>, const QSize &amp;<i>size</i> = QSize(), Mode <i>mode</i> = Normal, State <i>state</i> = Off)</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qicon.html#addPixmap">addPixmap</a></b>(const QPixmap &amp;<i>pixmap</i>, Mode <i>mode</i> = Normal, State <i>state</i> = Off)</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> QList&lt;QSize&gt; </td><td class="memItemRight bottomAlign"><b><a href="qicon.html#availableSizes">availableSizes</a></b>(Mode <i>mode</i> = Normal, State <i>state</i> = Off) const</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> qint64 </td><td class="memItemRight bottomAlign"><b><a href="qicon.html#cacheKey">cacheKey</a></b>() const</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> bool </td><td class="memItemRight bottomAlign"><b><a href="qicon.html#isMask">isMask</a></b>() const</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> bool </td><td class="memItemRight bottomAlign"><b><a href="qicon.html#isNull">isNull</a></b>() const</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> QString </td><td class="memItemRight bottomAlign"><b><a href="qicon.html#name">name</a></b>() const</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qicon.html#paint">paint</a></b>(QPainter *<i>painter</i>, const QRect &amp;<i>rect</i>, Qt::Alignment <i>alignment</i> = Qt::AlignCenter, Mode <i>mode</i> = Normal, State <i>state</i> = Off) const</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qicon.html#paint-1">paint</a></b>(QPainter *<i>painter</i>, int <i>x</i>, int <i>y</i>, int <i>w</i>, int <i>h</i>, Qt::Alignment <i>alignment</i> = Qt::AlignCenter, Mode <i>mode</i> = Normal, State <i>state</i> = Off) const</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> QPixmap </td><td class="memItemRight bottomAlign"><b><a href="qicon.html#pixmap">pixmap</a></b>(const QSize &amp;<i>size</i>, Mode <i>mode</i> = Normal, State <i>state</i> = Off) const</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> QPixmap </td><td class="memItemRight bottomAlign"><b><a href="qicon.html#pixmap-1">pixmap</a></b>(int <i>w</i>, int <i>h</i>, Mode <i>mode</i> = Normal, State <i>state</i> = Off) const</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> QPixmap </td><td class="memItemRight bottomAlign"><b><a href="qicon.html#pixmap-2">pixmap</a></b>(int <i>extent</i>, Mode <i>mode</i> = Normal, State <i>state</i> = Off) const</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> QPixmap </td><td class="memItemRight bottomAlign"><b><a href="qicon.html#pixmap-3">pixmap</a></b>(QWindow *<i>window</i>, const QSize &amp;<i>size</i>, Mode <i>mode</i> = Normal, State <i>state</i> = Off) const</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qicon.html#setIsMask">setIsMask</a></b>(bool <i>isMask</i>)</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qicon.html#swap">swap</a></b>(QIcon &amp;<i>other</i>)</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> </td><td class="memItemRight bottomAlign"><b><a href="qicon.html#operator-QVariant">operator QVariant</a></b>() const</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> QIcon &amp;</td><td class="memItemRight bottomAlign"><b><a href="qicon.html#operator-eq">operator=</a></b>(const QIcon &amp;<i>other</i>)</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> QIcon &amp;</td><td class="memItemRight bottomAlign"><b><a href="qicon.html#operator-eq-1">operator=</a></b>(QIcon &amp;&amp;<i>other</i>)</td></tr>
</table></div>
<a name="static-public-members"></a>
<h2 id="static-public-members">Static Public Members</h2>
<div class="table"><table class="alignedsummary">
<tr><td class="memItemLeft rightAlign topAlign"> QIcon </td><td class="memItemRight bottomAlign"><b><a href="qicon.html#fromTheme">fromTheme</a></b>(const QString &amp;<i>name</i>)</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> QIcon </td><td class="memItemRight bottomAlign"><b><a href="qicon.html#fromTheme-1">fromTheme</a></b>(const QString &amp;<i>name</i>, const QIcon &amp;<i>fallback</i>)</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> bool </td><td class="memItemRight bottomAlign"><b><a href="qicon.html#hasThemeIcon">hasThemeIcon</a></b>(const QString &amp;<i>name</i>)</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qicon.html#setThemeName">setThemeName</a></b>(const QString &amp;<i>name</i>)</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qicon.html#setThemeSearchPaths">setThemeSearchPaths</a></b>(const QStringList &amp;<i>paths</i>)</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> QString </td><td class="memItemRight bottomAlign"><b><a href="qicon.html#themeName">themeName</a></b>()</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> QStringList </td><td class="memItemRight bottomAlign"><b><a href="qicon.html#themeSearchPaths">themeSearchPaths</a></b>()</td></tr>
</table></div>
<a name="related-non-members"></a>
<h2 id="related-non-members">Related Non-Members</h2>
<div class="table"><table class="alignedsummary">
<tr><td class="memItemLeft rightAlign topAlign"> QDataStream &amp;</td><td class="memItemRight bottomAlign"><b><a href="qicon.html#operator-lt-lt">operator&lt;&lt;</a></b>(QDataStream &amp;<i>stream</i>, const QIcon &amp;<i>icon</i>)</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> QDataStream &amp;</td><td class="memItemRight bottomAlign"><b><a href="qicon.html#operator-gt-gt">operator&gt;&gt;</a></b>(QDataStream &amp;<i>stream</i>, QIcon &amp;<i>icon</i>)</td></tr>
</table></div>
<a name="details"></a>
<!-- $$$QIcon-description -->
<div class="descr">
<h2 id="details">Detailed Description</h2>
<p>The <a href="qicon.html">QIcon</a> class provides scalable icons in different modes and states.</p>
<p>A <a href="qicon.html">QIcon</a> can generate smaller, larger, active, and disabled pixmaps from the set of pixmaps it is given. Such pixmaps are used by Qt widgets to show an icon representing a particular action.</p>
<p>The simplest use of <a href="qicon.html">QIcon</a> is to create one from a <a href="qpixmap.html">QPixmap</a> file or resource, and then use it, allowing Qt to work out all the required icon styles and sizes. For example:</p>
<pre class="cpp">

  <span class="type"><a href="../qtwidgets/qtoolbutton.html">QToolButton</a></span> <span class="operator">*</span>button <span class="operator">=</span> <span class="keyword">new</span> <span class="type"><a href="../qtwidgets/qtoolbutton.html">QToolButton</a></span>;
  button<span class="operator">-</span><span class="operator">&gt;</span>setIcon(<span class="type"><a href="qicon.html#QIcon">QIcon</a></span>(<span class="string">&quot;open.xpm&quot;</span>));

</pre>
<p>To undo a <a href="qicon.html">QIcon</a>, simply set a null icon in its place:</p>
<pre class="cpp">

  button<span class="operator">-</span><span class="operator">&gt;</span>setIcon(<span class="type"><a href="qicon.html#QIcon">QIcon</a></span>());

</pre>
<p>Use the <a href="qimagereader.html#supportedImageFormats">QImageReader::supportedImageFormats</a>() and <a href="qimagewriter.html#supportedImageFormats">QImageWriter::supportedImageFormats</a>() functions to retrieve a complete list of the supported file formats.</p>
<p>When you retrieve a pixmap using pixmap(<a href="../qtcore/qsize.html">QSize</a>, Mode, State), and no pixmap for this given size, mode and state has been added with <a href="qicon.html#addFile">addFile</a>() or <a href="qicon.html#addPixmap">addPixmap</a>(), then <a href="qicon.html">QIcon</a> will generate one on the fly. This pixmap generation happens in a <a href="qiconengine.html">QIconEngine</a>. The default engine scales pixmaps down if required, but never up, and it uses the current style to calculate a disabled appearance. By using custom icon engines, you can customize every aspect of generated icons. With <a href="qiconengineplugin.html">QIconEnginePlugin</a> it is possible to register different icon engines for different file suffixes, making it possible for third parties to provide additional icon engines to those included with Qt.</p>
<p><b>Note: </b>Since Qt 4.2, an icon engine that supports SVG is included.</p><a name="making-classes-that-use-qicon"></a>
<h3 >Making Classes that Use QIcon</h3>
<p>If you write your own widgets that have an option to set a small pixmap, consider allowing a <a href="qicon.html">QIcon</a> to be set for that pixmap. The Qt class <a href="../qtwidgets/qtoolbutton.html">QToolButton</a> is an example of such a widget.</p>
<p>Provide a method to set a <a href="qicon.html">QIcon</a>, and when you draw the icon, choose whichever pixmap is appropriate for the current state of your widget. For example:</p>
<pre class="cpp">

  <span class="type">void</span> MyWidget<span class="operator">::</span>drawIcon(<span class="type"><a href="qpainter.html">QPainter</a></span> <span class="operator">*</span>painter<span class="operator">,</span> <span class="type"><a href="../qtcore/qpoint.html">QPoint</a></span> pos)
  {
      <span class="type"><a href="qpixmap.html">QPixmap</a></span> pixmap <span class="operator">=</span> icon<span class="operator">.</span>pixmap(<span class="type"><a href="../qtcore/qsize.html">QSize</a></span>(<span class="number">22</span><span class="operator">,</span> <span class="number">22</span>)<span class="operator">,</span>
                                     isEnabled() <span class="operator">?</span> <span class="type"><a href="qicon.html#QIcon">QIcon</a></span><span class="operator">::</span>Normal
                                                 : <span class="type"><a href="qicon.html#QIcon">QIcon</a></span><span class="operator">::</span>Disabled<span class="operator">,</span>
                                     isChecked() <span class="operator">?</span> <span class="type"><a href="qicon.html#QIcon">QIcon</a></span><span class="operator">::</span>On
                                                 : <span class="type"><a href="qicon.html#QIcon">QIcon</a></span><span class="operator">::</span>Off);
      painter<span class="operator">-</span><span class="operator">&gt;</span>drawPixmap(pos<span class="operator">,</span> pixmap);
  }

</pre>
<p>You might also make use of the <code>Active</code> mode, perhaps making your widget <code>Active</code> when the mouse is over the widget (see <a href="../qtwidgets/qwidget.html#enterEvent">QWidget::enterEvent</a>()), while the mouse is pressed pending the release that will activate the function, or when it is the currently selected item. If the widget can be toggled, the &quot;On&quot; mode might be used to draw a different icon.</p>
<p class="centerAlign"><img src="images/icon.png" alt="QIcon" /></p><p><b>Note: </b><a href="qicon.html">QIcon</a> needs a <a href="qguiapplication.html">QGuiApplication</a> instance before the icon is created.</p><a name="high-dpi-icons"></a>
<h3 >High DPI Icons</h3>
<p>There are two ways that <a href="qicon.html">QIcon</a> supports high DPI icons: via <a href="qicon.html#addFile">addFile</a>() and <a href="qicon.html#fromTheme">fromTheme</a>().</p>
<p><a href="qicon.html#addFile">addFile</a>() is useful if you have your own custom directory structure and do not need to use the <a href="https://standards.freedesktop.org/icon-theme-spec/icon-theme-spec-latest.html">freedesktop.org Icon Theme Specification</a>. Icons created via this approach use Qt's <a href="qimagereader.html#high-resolution-versions-of-images">&quot;@nx&quot; high DPI syntax</a>.</p>
<p>Using <a href="qicon.html#fromTheme">fromTheme</a>() is necessary if you plan on following the Icon Theme Specification. To make <a href="qicon.html">QIcon</a> use the high DPI version of an image, add an additional entry to the appropriate <code>index.theme</code> file:</p>
<pre class="cpp plain">

  [Icon Theme]
  Name=Test
  Comment=Test Theme

  Directories=32x32/actions,32x32@2/actions

  [32x32/actions]
  Size=32
  Context=Actions
  Type=Fixed

  # High DPI version of the entry above.
  [32x32@2/actions]
  Size=32
  Scale=2
  Type=Fixed

</pre>
<p>Your icon theme directory would then look something like this:</p>
<pre class="cpp plain">

  ├── 32x32
  │   └── actions
  │       └── appointment-new.png
  ├── 32x32@2
  │   └── actions
  │       └── appointment-new.png
  └── index.theme

</pre>
</div>
<p><b>See also </b><a href="../qtwidgets/guibooks.html#fowler">GUI Design Handbook: Iconic Label</a> and <a href="../qtwidgets/qtwidgets-widgets-icons-example.html">Icons Example</a>.</p>
<!-- @@@QIcon -->
<div class="types">
<h2>Member Type Documentation</h2>
<!-- $$$Mode$$$Normal$$$Disabled$$$Active$$$Selected -->
<h3 class="fn" id="Mode-enum"><a name="Mode-enum"></a>enum QIcon::<span class="name">Mode</span></h3>
<p>This enum type describes the mode for which a pixmap is intended to be used. The currently defined modes are:</p>
<div class="table"><table class="valuelist"><tr valign="top" class="odd"><th class="tblConst">Constant</th><th class="tblval">Value</th><th class="tbldscr">Description</th></tr>
<tr><td class="topAlign"><code>QIcon::Normal</code></td><td class="topAlign tblval"><code>0</code></td><td class="topAlign">Display the pixmap when the user is not interacting with the icon, but the functionality represented by the icon is available.</td></tr>
<tr><td class="topAlign"><code>QIcon::Disabled</code></td><td class="topAlign tblval"><code>1</code></td><td class="topAlign">Display the pixmap when the functionality represented by the icon is not available.</td></tr>
<tr><td class="topAlign"><code>QIcon::Active</code></td><td class="topAlign tblval"><code>2</code></td><td class="topAlign">Display the pixmap when the functionality represented by the icon is available and the user is interacting with the icon, for example, moving the mouse over it or clicking it.</td></tr>
<tr><td class="topAlign"><code>QIcon::Selected</code></td><td class="topAlign tblval"><code>3</code></td><td class="topAlign">Display the pixmap when the item represented by the icon is selected.</td></tr>
</table></div>
<!-- @@@Mode -->
<!-- $$$State$$$On$$$Off -->
<h3 class="fn" id="State-enum"><a name="State-enum"></a>enum QIcon::<span class="name">State</span></h3>
<p>This enum describes the state for which a pixmap is intended to be used. The <i>state</i> can be:</p>
<div class="table"><table class="valuelist"><tr valign="top" class="odd"><th class="tblConst">Constant</th><th class="tblval">Value</th><th class="tbldscr">Description</th></tr>
<tr><td class="topAlign"><code>QIcon::Off</code></td><td class="topAlign tblval"><code>1</code></td><td class="topAlign">Display the pixmap when the widget is in an &quot;off&quot; state</td></tr>
<tr><td class="topAlign"><code>QIcon::On</code></td><td class="topAlign tblval"><code>0</code></td><td class="topAlign">Display the pixmap when the widget is in an &quot;on&quot; state</td></tr>
</table></div>
<!-- @@@State -->
</div>
<div class="func">
<h2>Member Function Documentation</h2>
<!-- $$$QIcon[overload1]$$$QIcon -->
<h3 class="fn" id="QIcon"><a name="QIcon"></a>QIcon::<span class="name">QIcon</span>()</h3>
<p>Constructs a null icon.</p>
<!-- @@@QIcon -->
<!-- $$$QIcon$$$QIconconstQPixmap& -->
<h3 class="fn" id="QIcon-1"><a name="QIcon-1"></a>QIcon::<span class="name">QIcon</span>(const <span class="type"><a href="qpixmap.html">QPixmap</a></span> &amp;<i>pixmap</i>)</h3>
<p>Constructs an icon from a <i>pixmap</i>.</p>
<!-- @@@QIcon -->
<!-- $$$QIcon$$$QIconconstQIcon& -->
<h3 class="fn" id="QIcon-2"><a name="QIcon-2"></a>QIcon::<span class="name">QIcon</span>(const <span class="type"><a href="qicon.html#QIcon">QIcon</a></span> &amp;<i>other</i>)</h3>
<p>Constructs a copy of <i>other</i>. This is very fast.</p>
<!-- @@@QIcon -->
<!-- $$$QIcon$$$QIconQIcon&& -->
<h3 class="fn" id="QIcon-3"><a name="QIcon-3"></a>QIcon::<span class="name">QIcon</span>(<span class="type"><a href="qicon.html#QIcon">QIcon</a></span> &amp;&amp;<i>other</i>)</h3>
<p>Move-constructs a <a href="qicon.html">QIcon</a> instance, making it point to the same object that <i>other</i> was pointing to.</p>
<!-- @@@QIcon -->
<!-- $$$QIcon$$$QIconconstQString& -->
<h3 class="fn" id="QIcon-4"><a name="QIcon-4"></a>QIcon::<span class="name">QIcon</span>(const <span class="type"><a href="../qtcore/qstring.html">QString</a></span> &amp;<i>fileName</i>)</h3>
<p>Constructs an icon from the file with the given <i>fileName</i>. The file will be loaded on demand.</p>
<p>If <i>fileName</i> contains a relative path (e.g&#x2e; the filename only) the relevant file must be found relative to the runtime working directory.</p>
<p>The file name can refer to an actual file on disk or to one of the application's embedded resources. See the <a href="../qtcore/resources.html">Resource System</a> overview for details on how to embed images and other resource files in the application's executable.</p>
<p>Use the <a href="qimagereader.html#supportedImageFormats">QImageReader::supportedImageFormats</a>() and <a href="qimagewriter.html#supportedImageFormats">QImageWriter::supportedImageFormats</a>() functions to retrieve a complete list of the supported file formats.</p>
<!-- @@@QIcon -->
<!-- $$$QIcon$$$QIconQIconEngine* -->
<h3 class="fn" id="QIcon-5"><a name="QIcon-5"></a>QIcon::<span class="name">QIcon</span>(<span class="type"><a href="qiconengine.html">QIconEngine</a></span> *<i>engine</i>)</h3>
<p>Creates an icon with a specific icon <i>engine</i>. The icon takes ownership of the engine.</p>
<!-- @@@QIcon -->
<!-- $$$~QIcon[overload1]$$$~QIcon -->
<h3 class="fn" id="dtor.QIcon"><a name="dtor.QIcon"></a>QIcon::<span class="name">~QIcon</span>()</h3>
<p>Destroys the icon.</p>
<!-- @@@~QIcon -->
<!-- $$$actualSize[overload1]$$$actualSizeconstQSize&ModeState -->
<h3 class="fn" id="actualSize"><a name="actualSize"></a><span class="type"><a href="../qtcore/qsize.html">QSize</a></span> QIcon::<span class="name">actualSize</span>(const <span class="type"><a href="../qtcore/qsize.html">QSize</a></span> &amp;<i>size</i>, <span class="type"><a href="qicon.html#Mode-enum">Mode</a></span> <i>mode</i> = Normal, <span class="type"><a href="qicon.html#State-enum">State</a></span> <i>state</i> = Off) const</h3>
<p>Returns the actual size of the icon for the requested <i>size</i>, <i>mode</i>, and <i>state</i>. The result might be smaller than requested, but never larger. The returned size is in device-independent pixels (This is relevant for high-dpi pixmaps.)</p>
<p><b>See also </b><a href="qicon.html#pixmap">pixmap</a>() and <a href="qicon.html#paint">paint</a>().</p>
<!-- @@@actualSize -->
<!-- $$$actualSize$$$actualSizeQWindow*constQSize&ModeState -->
<h3 class="fn" id="actualSize-1"><a name="actualSize-1"></a><span class="type"><a href="../qtcore/qsize.html">QSize</a></span> QIcon::<span class="name">actualSize</span>(<span class="type"><a href="qwindow.html">QWindow</a></span> *<i>window</i>, const <span class="type"><a href="../qtcore/qsize.html">QSize</a></span> &amp;<i>size</i>, <span class="type"><a href="qicon.html#Mode-enum">Mode</a></span> <i>mode</i> = Normal, <span class="type"><a href="qicon.html#State-enum">State</a></span> <i>state</i> = Off) const</h3>
<p>Returns the actual size of the icon for the requested <i>window</i> <i>size</i>, <i>mode</i>, and <i>state</i>.</p>
<p>The pixmap can be smaller than the requested size. The returned size is in device-independent pixels (This is relevant for high-dpi pixmaps.)</p>
<p>This function was introduced in  Qt 5.1.</p>
<p><b>See also </b><a href="qicon.html#actualSize">actualSize</a>(), <a href="qicon.html#pixmap">pixmap</a>(), and <a href="qicon.html#paint">paint</a>().</p>
<!-- @@@actualSize -->
<!-- $$$addFile[overload1]$$$addFileconstQString&constQSize&ModeState -->
<h3 class="fn" id="addFile"><a name="addFile"></a><span class="type">void</span> QIcon::<span class="name">addFile</span>(const <span class="type"><a href="../qtcore/qstring.html">QString</a></span> &amp;<i>fileName</i>, const <span class="type"><a href="../qtcore/qsize.html">QSize</a></span> &amp;<i>size</i> = QSize(), <span class="type"><a href="qicon.html#Mode-enum">Mode</a></span> <i>mode</i> = Normal, <span class="type"><a href="qicon.html#State-enum">State</a></span> <i>state</i> = Off)</h3>
<p>Adds an image from the file with the given <i>fileName</i> to the icon, as a specialization for <i>size</i>, <i>mode</i> and <i>state</i>. The file will be loaded on demand. Note: custom icon engines are free to ignore additionally added pixmaps.</p>
<p>If <i>fileName</i> contains a relative path (e.g&#x2e; the filename only) the relevant file must be found relative to the runtime working directory.</p>
<p>The file name can refer to an actual file on disk or to one of the application's embedded resources. See the <a href="../qtcore/resources.html">Resource System</a> overview for details on how to embed images and other resource files in the application's executable.</p>
<p>Use the <a href="qimagereader.html#supportedImageFormats">QImageReader::supportedImageFormats</a>() and <a href="qimagewriter.html#supportedImageFormats">QImageWriter::supportedImageFormats</a>() functions to retrieve a complete list of the supported file formats.</p>
<p>If a high resolution version of the image exists (identified by the suffix <code>@2x</code> on the base name), it is automatically loaded and added with the <i>device pixel ratio</i> set to a value of 2. This can be disabled by setting the environment variable <code>QT_HIGHDPI_DISABLE_2X_IMAGE_LOADING</code> (see <a href="qimagereader.html">QImageReader</a>).</p>
<p><b>Note: </b>When you add a non-empty filename to a <a href="qicon.html">QIcon</a>, the icon becomes non-null, even if the file doesn't exist or points to a corrupt file.</p><p><b>See also </b><a href="qicon.html#addPixmap">addPixmap</a>() and <a href="qpixmap.html#devicePixelRatio">QPixmap::devicePixelRatio</a>().</p>
<!-- @@@addFile -->
<!-- $$$addPixmap[overload1]$$$addPixmapconstQPixmap&ModeState -->
<h3 class="fn" id="addPixmap"><a name="addPixmap"></a><span class="type">void</span> QIcon::<span class="name">addPixmap</span>(const <span class="type"><a href="qpixmap.html">QPixmap</a></span> &amp;<i>pixmap</i>, <span class="type"><a href="qicon.html#Mode-enum">Mode</a></span> <i>mode</i> = Normal, <span class="type"><a href="qicon.html#State-enum">State</a></span> <i>state</i> = Off)</h3>
<p>Adds <i>pixmap</i> to the icon, as a specialization for <i>mode</i> and <i>state</i>.</p>
<p>Custom icon engines are free to ignore additionally added pixmaps.</p>
<p><b>See also </b><a href="qicon.html#addFile">addFile</a>().</p>
<!-- @@@addPixmap -->
<!-- $$$availableSizes[overload1]$$$availableSizesModeState -->
<h3 class="fn" id="availableSizes"><a name="availableSizes"></a><span class="type"><a href="../qtcore/qlist.html">QList</a></span>&lt;<span class="type"><a href="../qtcore/qsize.html">QSize</a></span>&gt; QIcon::<span class="name">availableSizes</span>(<span class="type"><a href="qicon.html#Mode-enum">Mode</a></span> <i>mode</i> = Normal, <span class="type"><a href="qicon.html#State-enum">State</a></span> <i>state</i> = Off) const</h3>
<p>Returns a list of available icon sizes for the specified <i>mode</i> and <i>state</i>.</p>
<p>This function was introduced in  Qt 4.5.</p>
<!-- @@@availableSizes -->
<!-- $$$cacheKey[overload1]$$$cacheKey -->
<h3 class="fn" id="cacheKey"><a name="cacheKey"></a><span class="type"><a href="../qtcore/qtglobal.html#qint64-typedef">qint64</a></span> QIcon::<span class="name">cacheKey</span>() const</h3>
<p>Returns a number that identifies the contents of this <a href="qicon.html">QIcon</a> object. Distinct <a href="qicon.html">QIcon</a> objects can have the same key if they refer to the same contents.</p>
<p>The cacheKey() will change when the icon is altered via <a href="qicon.html#addPixmap">addPixmap</a>() or <a href="qicon.html#addFile">addFile</a>().</p>
<p>Cache keys are mostly useful in conjunction with caching.</p>
<p>This function was introduced in  Qt 4.3.</p>
<p><b>See also </b><a href="qpixmap.html#cacheKey">QPixmap::cacheKey</a>().</p>
<!-- @@@cacheKey -->
<!-- $$$fromTheme[overload1]$$$fromThemeconstQString& -->
<h3 class="fn" id="fromTheme"><a name="fromTheme"></a><code>[static] </code><span class="type"><a href="qicon.html#QIcon">QIcon</a></span> QIcon::<span class="name">fromTheme</span>(const <span class="type"><a href="../qtcore/qstring.html">QString</a></span> &amp;<i>name</i>)</h3>
<p>Returns the <a href="qicon.html">QIcon</a> corresponding to <i>name</i> in the current icon theme.</p>
<p>The latest version of the freedesktop icon specification and naming specification can be obtained here:</p>
<ul>
<li><a href="http://standards.freedesktop.org/icon-theme-spec/icon-theme-spec-latest.html">http://standards.freedesktop.org/icon-theme-spec/icon-theme-spec-latest.html</a></li>
<li><a href="http://standards.freedesktop.org/icon-naming-spec/icon-naming-spec-latest.html">http://standards.freedesktop.org/icon-naming-spec/icon-naming-spec-latest.html</a></li>
</ul>
<p>To fetch an icon from the current icon theme:</p>
<pre class="cpp">

      <span class="type"><a href="qicon.html#QIcon">QIcon</a></span> undoicon <span class="operator">=</span> <span class="type"><a href="qicon.html#QIcon">QIcon</a></span><span class="operator">::</span>fromTheme(<span class="string">&quot;edit-undo&quot;</span>);

</pre>
<p><b>Note: </b>By default, only X11 will support themed icons. In order to use themed icons on Mac and Windows, you will have to bundle a compliant theme in one of your <a href="qicon.html#themeSearchPaths">themeSearchPaths</a>() and set the appropriate <a href="qicon.html#themeName">themeName</a>().</p><p><b>Note: </b>Qt will make use of GTK's icon-theme.cache if present to speed up the lookup. These caches can be generated using gtk-update-icon-cache: <a href="https://developer.gnome.org/gtk3/stable/gtk-update-icon-cache.html">https://developer.gnome.org/gtk3/stable/gtk-update-icon-cache.html</a>.</p><p>This function was introduced in  Qt 4.6.</p>
<p><b>See also </b><a href="qicon.html#themeName">themeName</a>(), <a href="qicon.html#setThemeName">setThemeName</a>(), and <a href="qicon.html#themeSearchPaths">themeSearchPaths</a>().</p>
<!-- @@@fromTheme -->
<!-- $$$fromTheme$$$fromThemeconstQString&constQIcon& -->
<h3 class="fn" id="fromTheme-1"><a name="fromTheme-1"></a><code>[static] </code><span class="type"><a href="qicon.html#QIcon">QIcon</a></span> QIcon::<span class="name">fromTheme</span>(const <span class="type"><a href="../qtcore/qstring.html">QString</a></span> &amp;<i>name</i>, const <span class="type"><a href="qicon.html#QIcon">QIcon</a></span> &amp;<i>fallback</i>)</h3>
<p>This is an overloaded function.</p>
<p>Returns the <a href="qicon.html">QIcon</a> corresponding to <i>name</i> in the current icon theme. If no such icon is found in the current theme <i>fallback</i> is returned instead.</p>
<p>If you want to provide a guaranteed fallback for platforms that do not support theme icons, you can use the second argument:</p>
<pre class="cpp">

      <span class="type"><a href="qicon.html#QIcon">QIcon</a></span> undoicon <span class="operator">=</span> <span class="type"><a href="qicon.html#QIcon">QIcon</a></span><span class="operator">::</span>fromTheme(<span class="string">&quot;edit-undo&quot;</span><span class="operator">,</span> <span class="type"><a href="qicon.html#QIcon">QIcon</a></span>(<span class="string">&quot;:/undo.png&quot;</span>));

</pre>
<!-- @@@fromTheme -->
<!-- $$$hasThemeIcon[overload1]$$$hasThemeIconconstQString& -->
<h3 class="fn" id="hasThemeIcon"><a name="hasThemeIcon"></a><code>[static] </code><span class="type">bool</span> QIcon::<span class="name">hasThemeIcon</span>(const <span class="type"><a href="../qtcore/qstring.html">QString</a></span> &amp;<i>name</i>)</h3>
<p>Returns <code>true</code> if there is an icon available for <i>name</i> in the current icon theme, otherwise returns <code>false</code>.</p>
<p>This function was introduced in  Qt 4.6.</p>
<p><b>See also </b><a href="qicon.html#themeSearchPaths">themeSearchPaths</a>(), <a href="qicon.html#fromTheme">fromTheme</a>(), and <a href="qicon.html#setThemeName">setThemeName</a>().</p>
<!-- @@@hasThemeIcon -->
<!-- $$$isMask[overload1]$$$isMask -->
<h3 class="fn" id="isMask"><a name="isMask"></a><span class="type">bool</span> QIcon::<span class="name">isMask</span>() const</h3>
<p>Returns <code>true</code> if this icon has been marked as a mask image. Certain platforms render mask icons differently (for example, menu icons on macOS).</p>
<p>This function was introduced in  Qt 5.6.</p>
<p><b>See also </b><a href="qicon.html#setIsMask">setIsMask</a>().</p>
<!-- @@@isMask -->
<!-- $$$isNull[overload1]$$$isNull -->
<h3 class="fn" id="isNull"><a name="isNull"></a><span class="type">bool</span> QIcon::<span class="name">isNull</span>() const</h3>
<p>Returns <code>true</code> if the icon is empty; otherwise returns <code>false</code>.</p>
<p>An icon is empty if it has neither a pixmap nor a filename.</p>
<p>Note: Even a non-null icon might not be able to create valid pixmaps, eg. if the file does not exist or cannot be read.</p>
<!-- @@@isNull -->
<!-- $$$name[overload1]$$$name -->
<h3 class="fn" id="name"><a name="name"></a><span class="type"><a href="../qtcore/qstring.html">QString</a></span> QIcon::<span class="name">name</span>() const</h3>
<p>Returns the name used to create the icon, if available.</p>
<p>Depending on the way the icon was created, it may have an associated name. This is the case for icons created with <a href="qicon.html#fromTheme">fromTheme</a>() or icons using a <a href="qiconengine.html">QIconEngine</a> which supports the <a href="qiconengine.html#IconEngineHook-enum">QIconEngine::IconNameHook</a>.</p>
<p>This function was introduced in  Qt 4.7.</p>
<p><b>See also </b><a href="qicon.html#fromTheme">fromTheme</a>() and <a href="qiconengine.html">QIconEngine</a>.</p>
<!-- @@@name -->
<!-- $$$paint[overload1]$$$paintQPainter*constQRect&Qt::AlignmentModeState -->
<h3 class="fn" id="paint"><a name="paint"></a><span class="type">void</span> QIcon::<span class="name">paint</span>(<span class="type"><a href="qpainter.html">QPainter</a></span> *<i>painter</i>, const <span class="type"><a href="../qtcore/qrect.html">QRect</a></span> &amp;<i>rect</i>, <span class="type"><a href="../qtcore/qt.html#AlignmentFlag-enum">Qt::Alignment</a></span> <i>alignment</i> = Qt::AlignCenter, <span class="type"><a href="qicon.html#Mode-enum">Mode</a></span> <i>mode</i> = Normal, <span class="type"><a href="qicon.html#State-enum">State</a></span> <i>state</i> = Off) const</h3>
<p>Uses the <i>painter</i> to paint the icon with specified <i>alignment</i>, required <i>mode</i>, and <i>state</i> into the rectangle <i>rect</i>.</p>
<p><b>See also </b><a href="qicon.html#actualSize">actualSize</a>() and <a href="qicon.html#pixmap">pixmap</a>().</p>
<!-- @@@paint -->
<!-- $$$paint$$$paintQPainter*intintintintQt::AlignmentModeState -->
<h3 class="fn" id="paint-1"><a name="paint-1"></a><span class="type">void</span> QIcon::<span class="name">paint</span>(<span class="type"><a href="qpainter.html">QPainter</a></span> *<i>painter</i>, <span class="type">int</span> <i>x</i>, <span class="type">int</span> <i>y</i>, <span class="type">int</span> <i>w</i>, <span class="type">int</span> <i>h</i>, <span class="type"><a href="../qtcore/qt.html#AlignmentFlag-enum">Qt::Alignment</a></span> <i>alignment</i> = Qt::AlignCenter, <span class="type"><a href="qicon.html#Mode-enum">Mode</a></span> <i>mode</i> = Normal, <span class="type"><a href="qicon.html#State-enum">State</a></span> <i>state</i> = Off) const</h3>
<p>This is an overloaded function.</p>
<p>Paints the icon into the rectangle <a href="../qtcore/qrect.html">QRect</a>(<i>x</i>, <i>y</i>, <i>w</i>, <i>h</i>).</p>
<!-- @@@paint -->
<!-- $$$pixmap[overload1]$$$pixmapconstQSize&ModeState -->
<h3 class="fn" id="pixmap"><a name="pixmap"></a><span class="type"><a href="qpixmap.html">QPixmap</a></span> QIcon::<span class="name">pixmap</span>(const <span class="type"><a href="../qtcore/qsize.html">QSize</a></span> &amp;<i>size</i>, <span class="type"><a href="qicon.html#Mode-enum">Mode</a></span> <i>mode</i> = Normal, <span class="type"><a href="qicon.html#State-enum">State</a></span> <i>state</i> = Off) const</h3>
<p>Returns a pixmap with the requested <i>size</i>, <i>mode</i>, and <i>state</i>, generating one if necessary. The pixmap might be smaller than requested, but never larger.</p>
<p>Setting the <a href="../qtcore/qt.html#ApplicationAttribute-enum">Qt::AA_UseHighDpiPixmaps</a> application attribute enables this function to return pixmaps that are larger than the requested size. Such images will have a devicePixelRatio larger than 1.</p>
<p><b>See also </b><a href="qicon.html#actualSize">actualSize</a>() and <a href="qicon.html#paint">paint</a>().</p>
<!-- @@@pixmap -->
<!-- $$$pixmap$$$pixmapintintModeState -->
<h3 class="fn" id="pixmap-1"><a name="pixmap-1"></a><span class="type"><a href="qpixmap.html">QPixmap</a></span> QIcon::<span class="name">pixmap</span>(<span class="type">int</span> <i>w</i>, <span class="type">int</span> <i>h</i>, <span class="type"><a href="qicon.html#Mode-enum">Mode</a></span> <i>mode</i> = Normal, <span class="type"><a href="qicon.html#State-enum">State</a></span> <i>state</i> = Off) const</h3>
<p>This is an overloaded function.</p>
<p>Returns a pixmap of size <a href="../qtcore/qsize.html">QSize</a>(<i>w</i>, <i>h</i>). The pixmap might be smaller than requested, but never larger.</p>
<p>Setting the <a href="../qtcore/qt.html#ApplicationAttribute-enum">Qt::AA_UseHighDpiPixmaps</a> application attribute enables this function to return pixmaps that are larger than the requested size. Such images will have a devicePixelRatio larger than 1.</p>
<!-- @@@pixmap -->
<!-- $$$pixmap$$$pixmapintModeState -->
<h3 class="fn" id="pixmap-2"><a name="pixmap-2"></a><span class="type"><a href="qpixmap.html">QPixmap</a></span> QIcon::<span class="name">pixmap</span>(<span class="type">int</span> <i>extent</i>, <span class="type"><a href="qicon.html#Mode-enum">Mode</a></span> <i>mode</i> = Normal, <span class="type"><a href="qicon.html#State-enum">State</a></span> <i>state</i> = Off) const</h3>
<p>This is an overloaded function.</p>
<p>Returns a pixmap of size <a href="../qtcore/qsize.html">QSize</a>(<i>extent</i>, <i>extent</i>). The pixmap might be smaller than requested, but never larger.</p>
<p>Setting the <a href="../qtcore/qt.html#ApplicationAttribute-enum">Qt::AA_UseHighDpiPixmaps</a> application attribute enables this function to return pixmaps that are larger than the requested size. Such images will have a devicePixelRatio larger than 1.</p>
<!-- @@@pixmap -->
<!-- $$$pixmap$$$pixmapQWindow*constQSize&ModeState -->
<h3 class="fn" id="pixmap-3"><a name="pixmap-3"></a><span class="type"><a href="qpixmap.html">QPixmap</a></span> QIcon::<span class="name">pixmap</span>(<span class="type"><a href="qwindow.html">QWindow</a></span> *<i>window</i>, const <span class="type"><a href="../qtcore/qsize.html">QSize</a></span> &amp;<i>size</i>, <span class="type"><a href="qicon.html#Mode-enum">Mode</a></span> <i>mode</i> = Normal, <span class="type"><a href="qicon.html#State-enum">State</a></span> <i>state</i> = Off) const</h3>
<p>Returns a pixmap with the requested <i>window</i> <i>size</i>, <i>mode</i>, and <i>state</i>, generating one if necessary.</p>
<p>The pixmap can be smaller than the requested size. If <i>window</i> is on a high-dpi display the pixmap can be larger. In that case it will have a devicePixelRatio larger than 1.</p>
<p>This function was introduced in  Qt 5.1.</p>
<p><b>See also </b><a href="qicon.html#actualSize">actualSize</a>() and <a href="qicon.html#paint">paint</a>().</p>
<!-- @@@pixmap -->
<!-- $$$setIsMask[overload1]$$$setIsMaskbool -->
<h3 class="fn" id="setIsMask"><a name="setIsMask"></a><span class="type">void</span> QIcon::<span class="name">setIsMask</span>(<span class="type">bool</span> <i>isMask</i>)</h3>
<p>Indicate that this icon is a mask image(boolean <i>isMask</i>), and hence can potentially be modified based on where it's displayed.</p>
<p>This function was introduced in  Qt 5.6.</p>
<p><b>See also </b><a href="qicon.html#isMask">isMask</a>().</p>
<!-- @@@setIsMask -->
<!-- $$$setThemeName[overload1]$$$setThemeNameconstQString& -->
<h3 class="fn" id="setThemeName"><a name="setThemeName"></a><code>[static] </code><span class="type">void</span> QIcon::<span class="name">setThemeName</span>(const <span class="type"><a href="../qtcore/qstring.html">QString</a></span> &amp;<i>name</i>)</h3>
<p>Sets the current icon theme to <i>name</i>.</p>
<p>The <i>name</i> should correspond to a directory name in the themeSearchPath() containing an index.theme file describing it's contents.</p>
<p>This function was introduced in  Qt 4.6.</p>
<p><b>See also </b><a href="qicon.html#themeSearchPaths">themeSearchPaths</a>() and <a href="qicon.html#themeName">themeName</a>().</p>
<!-- @@@setThemeName -->
<!-- $$$setThemeSearchPaths[overload1]$$$setThemeSearchPathsconstQStringList& -->
<h3 class="fn" id="setThemeSearchPaths"><a name="setThemeSearchPaths"></a><code>[static] </code><span class="type">void</span> QIcon::<span class="name">setThemeSearchPaths</span>(const <span class="type"><a href="../qtcore/qstringlist.html">QStringList</a></span> &amp;<i>paths</i>)</h3>
<p>Sets the search paths for icon themes to <i>paths</i>.</p>
<p>This function was introduced in  Qt 4.6.</p>
<p><b>See also </b><a href="qicon.html#themeSearchPaths">themeSearchPaths</a>(), <a href="qicon.html#fromTheme">fromTheme</a>(), and <a href="qicon.html#setThemeName">setThemeName</a>().</p>
<!-- @@@setThemeSearchPaths -->
<!-- $$$swap[overload1]$$$swapQIcon& -->
<h3 class="fn" id="swap"><a name="swap"></a><span class="type">void</span> QIcon::<span class="name">swap</span>(<span class="type"><a href="qicon.html#QIcon">QIcon</a></span> &amp;<i>other</i>)</h3>
<p>Swaps icon <i>other</i> with this icon. This operation is very fast and never fails.</p>
<p>This function was introduced in  Qt 4.8.</p>
<!-- @@@swap -->
<!-- $$$themeName[overload1]$$$themeName -->
<h3 class="fn" id="themeName"><a name="themeName"></a><code>[static] </code><span class="type"><a href="../qtcore/qstring.html">QString</a></span> QIcon::<span class="name">themeName</span>()</h3>
<p>Returns the name of the current icon theme.</p>
<p>On X11, the current icon theme depends on your desktop settings. On other platforms it is not set by default.</p>
<p>This function was introduced in  Qt 4.6.</p>
<p><b>See also </b><a href="qicon.html#setThemeName">setThemeName</a>(), <a href="qicon.html#themeSearchPaths">themeSearchPaths</a>(), <a href="qicon.html#fromTheme">fromTheme</a>(), and <a href="qicon.html#hasThemeIcon">hasThemeIcon</a>().</p>
<!-- @@@themeName -->
<!-- $$$themeSearchPaths[overload1]$$$themeSearchPaths -->
<h3 class="fn" id="themeSearchPaths"><a name="themeSearchPaths"></a><code>[static] </code><span class="type"><a href="../qtcore/qstringlist.html">QStringList</a></span> QIcon::<span class="name">themeSearchPaths</span>()</h3>
<p>Returns the search paths for icon themes.</p>
<p>The default value will depend on the platform:</p>
<p>On X11, the search path will use the XDG_DATA_DIRS environment variable if available.</p>
<p>By default all platforms will have the resource directory <code>:\icons</code> as a fallback. You can use &quot;rcc -project&quot; to generate a resource file from your icon theme.</p>
<p>This function was introduced in  Qt 4.6.</p>
<p><b>See also </b><a href="qicon.html#setThemeSearchPaths">setThemeSearchPaths</a>(), <a href="qicon.html#fromTheme">fromTheme</a>(), and <a href="qicon.html#setThemeName">setThemeName</a>().</p>
<!-- @@@themeSearchPaths -->
<!-- $$$operator QVariant[overload1]$$$operator QVariant -->
<h3 class="fn" id="operator-QVariant"><a name="operator-QVariant"></a>QIcon::<span class="name">operator QVariant</span>() const</h3>
<p>Returns the icon as a <a href="../qtcore/qvariant.html">QVariant</a>.</p>
<!-- @@@operator QVariant -->
<!-- $$$operator=[overload1]$$$operator=constQIcon& -->
<h3 class="fn" id="operator-eq"><a name="operator-eq"></a><span class="type"><a href="qicon.html#QIcon">QIcon</a></span> &amp;QIcon::<span class="name">operator=</span>(const <span class="type"><a href="qicon.html#QIcon">QIcon</a></span> &amp;<i>other</i>)</h3>
<p>Assigns the <i>other</i> icon to this icon and returns a reference to this icon.</p>
<!-- @@@operator= -->
<!-- $$$operator=$$$operator=QIcon&& -->
<h3 class="fn" id="operator-eq-1"><a name="operator-eq-1"></a><span class="type"><a href="qicon.html#QIcon">QIcon</a></span> &amp;QIcon::<span class="name">operator=</span>(<span class="type"><a href="qicon.html#QIcon">QIcon</a></span> &amp;&amp;<i>other</i>)</h3>
<p>Move-assigns <i>other</i> to this <a href="qicon.html">QIcon</a> instance.</p>
<p>This function was introduced in  Qt 5.2.</p>
<!-- @@@operator= -->
</div>
<div class="relnonmem">
<h2>Related Non-Members</h2>
<!-- $$$operator<<[overload1]$$$operator<<QDataStream&constQIcon& -->
<h3 class="fn" id="operator-lt-lt"><a name="operator-lt-lt"></a><span class="type"><a href="../qtcore/qdatastream.html">QDataStream</a></span> &amp;<span class="name">operator&lt;&lt;</span>(<span class="type"><a href="../qtcore/qdatastream.html">QDataStream</a></span> &amp;<i>stream</i>, const <span class="type"><a href="qicon.html#QIcon">QIcon</a></span> &amp;<i>icon</i>)</h3>
<p>Writes the given <i>icon</i> to the given <i>stream</i> as a PNG image. If the icon contains more than one image, all images will be written to the stream. Note that writing the stream to a file will not produce a valid image file.</p>
<p>This function was introduced in  Qt 4.2.</p>
<!-- @@@operator<< -->
<!-- $$$operator>>[overload1]$$$operator>>QDataStream&QIcon& -->
<h3 class="fn" id="operator-gt-gt"><a name="operator-gt-gt"></a><span class="type"><a href="../qtcore/qdatastream.html">QDataStream</a></span> &amp;<span class="name">operator&gt;&gt;</span>(<span class="type"><a href="../qtcore/qdatastream.html">QDataStream</a></span> &amp;<i>stream</i>, <span class="type"><a href="qicon.html#QIcon">QIcon</a></span> &amp;<i>icon</i>)</h3>
<p>Reads an image, or a set of images, from the given <i>stream</i> into the given <i>icon</i>.</p>
<p>This function was introduced in  Qt 4.2.</p>
<!-- @@@operator>> -->
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