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<td >Qt 5.9</td><td ><a href="qtwidgets-index.html">Qt Widgets</a></td><td ><a href="qtwidgets-module.html">C++ Classes</a></td><td >QGraphicsScene</td></tr></table><table class="buildversion"><tr>
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<h1 class="title">List of All Members for QGraphicsScene</h1>
<p>This is the complete list of members for <a href="qgraphicsscene.html">QGraphicsScene</a>, including inherited members.</p>
<div class="table"><table class="propsummary">
<tr><td class="topAlign"><ul>
<li class="fn">enum <span class="name"><b><a href="qgraphicsscene.html#ItemIndexMethod-enum">ItemIndexMethod</a></b></span></li>
<li class="fn">enum <span class="name"><b><a href="qgraphicsscene.html#SceneLayer-enum">SceneLayer</a></b></span></li>
<li class="fn">flags <span class="name"><b><a href="qgraphicsscene.html#SceneLayer-enum">SceneLayers</a></b></span></li>
<li class="fn"><span class="name"><b><a href="qgraphicsscene.html#QGraphicsScene">QGraphicsScene</a></b></span>(QObject *)</li>
<li class="fn"><span class="name"><b><a href="qgraphicsscene.html#QGraphicsScene-1">QGraphicsScene</a></b></span>(const QRectF &amp;, QObject *)</li>
<li class="fn"><span class="name"><b><a href="qgraphicsscene.html#QGraphicsScene-2">QGraphicsScene</a></b></span>(qreal , qreal , qreal , qreal , QObject *)</li>
<li class="fn"><span class="name"><b><a href="qgraphicsscene.html#dtor.QGraphicsScene">~QGraphicsScene</a></b></span>()</li>
<li class="fn"><span class="name"><b><a href="qgraphicsscene.html#activePanel">activePanel</a></b></span>() const : QGraphicsItem *</li>
<li class="fn"><span class="name"><b><a href="qgraphicsscene.html#activeWindow">activeWindow</a></b></span>() const : QGraphicsWidget *</li>
<li class="fn"><span class="name"><b><a href="qgraphicsscene.html#addEllipse">addEllipse</a></b></span>(const QRectF &amp;, const QPen &amp;, const QBrush &amp;) : QGraphicsEllipseItem *</li>
<li class="fn"><span class="name"><b><a href="qgraphicsscene.html#addEllipse-1">addEllipse</a></b></span>(qreal , qreal , qreal , qreal , const QPen &amp;, const QBrush &amp;) : QGraphicsEllipseItem *</li>
<li class="fn"><span class="name"><b><a href="qgraphicsscene.html#addItem">addItem</a></b></span>(QGraphicsItem *)</li>
<li class="fn"><span class="name"><b><a href="qgraphicsscene.html#addLine">addLine</a></b></span>(const QLineF &amp;, const QPen &amp;) : QGraphicsLineItem *</li>
<li class="fn"><span class="name"><b><a href="qgraphicsscene.html#addLine-1">addLine</a></b></span>(qreal , qreal , qreal , qreal , const QPen &amp;) : QGraphicsLineItem *</li>
<li class="fn"><span class="name"><b><a href="qgraphicsscene.html#addPath">addPath</a></b></span>(const QPainterPath &amp;, const QPen &amp;, const QBrush &amp;) : QGraphicsPathItem *</li>
<li class="fn"><span class="name"><b><a href="qgraphicsscene.html#addPixmap">addPixmap</a></b></span>(const QPixmap &amp;) : QGraphicsPixmapItem *</li>
<li class="fn"><span class="name"><b><a href="qgraphicsscene.html#addPolygon">addPolygon</a></b></span>(const QPolygonF &amp;, const QPen &amp;, const QBrush &amp;) : QGraphicsPolygonItem *</li>
<li class="fn"><span class="name"><b><a href="qgraphicsscene.html#addRect">addRect</a></b></span>(const QRectF &amp;, const QPen &amp;, const QBrush &amp;) : QGraphicsRectItem *</li>
<li class="fn"><span class="name"><b><a href="qgraphicsscene.html#addRect-1">addRect</a></b></span>(qreal , qreal , qreal , qreal , const QPen &amp;, const QBrush &amp;) : QGraphicsRectItem *</li>
<li class="fn"><span class="name"><b><a href="qgraphicsscene.html#addSimpleText">addSimpleText</a></b></span>(const QString &amp;, const QFont &amp;) : QGraphicsSimpleTextItem *</li>
<li class="fn"><span class="name"><b><a href="qgraphicsscene.html#addText">addText</a></b></span>(const QString &amp;, const QFont &amp;) : QGraphicsTextItem *</li>
<li class="fn"><span class="name"><b><a href="qgraphicsscene.html#addWidget">addWidget</a></b></span>(QWidget *, Qt::WindowFlags ) : QGraphicsProxyWidget *</li>
<li class="fn"><span class="name"><b><a href="qgraphicsscene.html#advance">advance</a></b></span>()</li>
<li class="fn"><span class="name"><b><a href="qgraphicsscene.html#backgroundBrush-prop">backgroundBrush</a></b></span>() const : QBrush</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#blockSignals">blockSignals</a></b></span>(bool )</li>
<li class="fn"><span class="name"><b><a href="qgraphicsscene.html#bspTreeDepth-prop">bspTreeDepth</a></b></span>() const : int</li>
<li class="fn"><span class="name"><b><a href="qgraphicsscene.html#changed">changed</a></b></span>(const QList&lt;QRectF&gt; &amp;)</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#childEvent">childEvent</a></b></span>(QChildEvent *)</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#children">children</a></b></span>() const</li>
<li class="fn"><span class="name"><b><a href="qgraphicsscene.html#clear">clear</a></b></span>()</li>
<li class="fn"><span class="name"><b><a href="qgraphicsscene.html#clearFocus">clearFocus</a></b></span>()</li>
<li class="fn"><span class="name"><b><a href="qgraphicsscene.html#clearSelection">clearSelection</a></b></span>()</li>
<li class="fn"><span class="name"><b><a href="qgraphicsscene.html#collidingItems">collidingItems</a></b></span>(const QGraphicsItem *, Qt::ItemSelectionMode ) const : QList&lt;QGraphicsItem *&gt;</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#connect">connect</a></b></span>(const QObject *, const char *, const QObject *, const char *, Qt::ConnectionType )</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#connect-1">connect</a></b></span>(const QObject *, const QMetaMethod &amp;, const QObject *, const QMetaMethod &amp;, Qt::ConnectionType )</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#connect-2">connect</a></b></span>(const QObject *, const char *, const char *, Qt::ConnectionType ) const</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#connect-3">connect</a></b></span>(const QObject *, PointerToMemberFunction , const QObject *, PointerToMemberFunction , Qt::ConnectionType )</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#connect-4">connect</a></b></span>(const QObject *, PointerToMemberFunction , Functor )</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#connect-5">connect</a></b></span>(const QObject *, PointerToMemberFunction , const QObject *, Functor , Qt::ConnectionType )</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#connectNotify">connectNotify</a></b></span>(const QMetaMethod &amp;)</li>
<li class="fn"><span class="name"><b><a href="qgraphicsscene.html#contextMenuEvent">contextMenuEvent</a></b></span>(QGraphicsSceneContextMenuEvent *)</li>
<li class="fn"><span class="name"><b><a href="qgraphicsscene.html#createItemGroup">createItemGroup</a></b></span>(const QList&lt;QGraphicsItem *&gt; &amp;) : QGraphicsItemGroup *</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#customEvent">customEvent</a></b></span>(QEvent *)</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#d_ptr-var">d_ptr</a></b></span> : </li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#deleteLater">deleteLater</a></b></span>()</li>
<li class="fn"><span class="name"><b><a href="qgraphicsscene.html#destroyItemGroup">destroyItemGroup</a></b></span>(QGraphicsItemGroup *)</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#destroyed">destroyed</a></b></span>(QObject *)</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#disconnect">disconnect</a></b></span>(const QObject *, const char *, const QObject *, const char *)</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#disconnect-1">disconnect</a></b></span>(const QObject *, const QMetaMethod &amp;, const QObject *, const QMetaMethod &amp;)</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#disconnect-4">disconnect</a></b></span>(const QMetaObject::Connection &amp;)</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#disconnect-2">disconnect</a></b></span>(const char *, const QObject *, const char *) const</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#disconnect-3">disconnect</a></b></span>(const QObject *, const char *) const</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#disconnect-5">disconnect</a></b></span>(const QObject *, PointerToMemberFunction , const QObject *, PointerToMemberFunction )</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#disconnectNotify">disconnectNotify</a></b></span>(const QMetaMethod &amp;)</li>
<li class="fn"><span class="name"><b><a href="qgraphicsscene.html#dragEnterEvent">dragEnterEvent</a></b></span>(QGraphicsSceneDragDropEvent *)</li>
<li class="fn"><span class="name"><b><a href="qgraphicsscene.html#dragLeaveEvent">dragLeaveEvent</a></b></span>(QGraphicsSceneDragDropEvent *)</li>
<li class="fn"><span class="name"><b><a href="qgraphicsscene.html#dragMoveEvent">dragMoveEvent</a></b></span>(QGraphicsSceneDragDropEvent *)</li>
<li class="fn"><span class="name"><b><a href="qgraphicsscene.html#drawBackground">drawBackground</a></b></span>(QPainter *, const QRectF &amp;)</li>
<li class="fn"><span class="name"><b><a href="qgraphicsscene.html#drawForeground">drawForeground</a></b></span>(QPainter *, const QRectF &amp;)</li>
<li class="fn"><span class="name"><b><a href="qgraphicsscene.html#dropEvent">dropEvent</a></b></span>(QGraphicsSceneDragDropEvent *)</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#dumpObjectInfo">dumpObjectInfo</a></b></span>() const</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#dumpObjectTree">dumpObjectTree</a></b></span>() const</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#dynamicPropertyNames">dynamicPropertyNames</a></b></span>() const</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#event">event</a></b></span>(QEvent *)</li>
<li class="fn"><span class="name"><b><a href="qgraphicsscene.html#event">event</a></b></span>(QEvent *) : bool</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#eventFilter">eventFilter</a></b></span>(QObject *, QEvent *)</li>
<li class="fn"><span class="name"><b><a href="qgraphicsscene.html#eventFilter">eventFilter</a></b></span>(QObject *, QEvent *) : bool</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#findChild">findChild</a></b></span>(const QString &amp;, Qt::FindChildOptions ) const</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#findChildren">findChildren</a></b></span>(const QString &amp;, Qt::FindChildOptions ) const</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#findChildren-1">findChildren</a></b></span>(const QRegExp &amp;, Qt::FindChildOptions ) const</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#findChildren-2">findChildren</a></b></span>(const QRegularExpression &amp;, Qt::FindChildOptions ) const</li>
<li class="fn"><span class="name"><b><a href="qgraphicsscene.html#focusInEvent">focusInEvent</a></b></span>(QFocusEvent *)</li>
<li class="fn"><span class="name"><b><a href="qgraphicsscene.html#focusItem">focusItem</a></b></span>() const : QGraphicsItem *</li>
<li class="fn"><span class="name"><b><a href="qgraphicsscene.html#focusItemChanged">focusItemChanged</a></b></span>(QGraphicsItem *, QGraphicsItem *, Qt::FocusReason )</li>
<li class="fn"><span class="name"><b><a href="qgraphicsscene.html#focusNextPrevChild">focusNextPrevChild</a></b></span>(bool ) : bool</li>
<li class="fn"><span class="name"><b><a href="qgraphicsscene.html#focusOutEvent">focusOutEvent</a></b></span>(QFocusEvent *)</li>
<li class="fn"><span class="name"><b><a href="qgraphicsscene.html#font-prop">font</a></b></span>() const : QFont</li>
<li class="fn"><span class="name"><b><a href="qgraphicsscene.html#foregroundBrush-prop">foregroundBrush</a></b></span>() const : QBrush</li>
<li class="fn"><span class="name"><b><a href="qgraphicsscene.html#hasFocus">hasFocus</a></b></span>() const : bool</li>
<li class="fn"><span class="name"><b><a href="qgraphicsscene.html#height">height</a></b></span>() const : qreal</li>
<li class="fn"><span class="name"><b><a href="qgraphicsscene.html#helpEvent">helpEvent</a></b></span>(QGraphicsSceneHelpEvent *)</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#inherits">inherits</a></b></span>(const char *) const</li>
<li class="fn"><span class="name"><b><a href="qgraphicsscene.html#inputMethodEvent">inputMethodEvent</a></b></span>(QInputMethodEvent *)</li>
<li class="fn"><span class="name"><b><a href="qgraphicsscene.html#inputMethodQuery">inputMethodQuery</a></b></span>(Qt::InputMethodQuery ) const : QVariant</li>
</ul></td><td class="topAlign"><ul>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#installEventFilter">installEventFilter</a></b></span>(QObject *)</li>
<li class="fn"><span class="name"><b><a href="qgraphicsscene.html#invalidate">invalidate</a></b></span>(const QRectF &amp;, SceneLayers )</li>
<li class="fn"><span class="name"><b><a href="qgraphicsscene.html#invalidate-1">invalidate</a></b></span>(qreal , qreal , qreal , qreal , SceneLayers )</li>
<li class="fn"><span class="name"><b><a href="qgraphicsscene.html#isActive">isActive</a></b></span>() const : bool</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#isSignalConnected">isSignalConnected</a></b></span>(const QMetaMethod &amp;) const</li>
<li class="fn"><span class="name"><b><a href="qgraphicsscene.html#sortCacheEnabled-prop">isSortCacheEnabled</a></b></span>() const : bool</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#isWidgetType">isWidgetType</a></b></span>() const</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#isWindowType">isWindowType</a></b></span>() const</li>
<li class="fn"><span class="name"><b><a href="qgraphicsscene.html#itemAt">itemAt</a></b></span>(const QPointF &amp;, const QTransform &amp;) const : QGraphicsItem *</li>
<li class="fn"><span class="name"><b><a href="qgraphicsscene.html#itemAt-3">itemAt</a></b></span>(qreal , qreal , const QTransform &amp;) const : QGraphicsItem *</li>
<li class="fn"><span class="name"><b><a href="qgraphicsscene.html#itemIndexMethod-prop">itemIndexMethod</a></b></span>() const : ItemIndexMethod</li>
<li class="fn"><span class="name"><b><a href="qgraphicsscene.html#items">items</a></b></span>(Qt::SortOrder ) const : QList&lt;QGraphicsItem *&gt;</li>
<li class="fn"><span class="name"><b><a href="qgraphicsscene.html#items-1">items</a></b></span>(const QPointF &amp;, Qt::ItemSelectionMode , Qt::SortOrder , const QTransform &amp;) const : QList&lt;QGraphicsItem *&gt;</li>
<li class="fn"><span class="name"><b><a href="qgraphicsscene.html#items-2">items</a></b></span>(const QRectF &amp;, Qt::ItemSelectionMode , Qt::SortOrder , const QTransform &amp;) const : QList&lt;QGraphicsItem *&gt;</li>
<li class="fn"><span class="name"><b><a href="qgraphicsscene.html#items-3">items</a></b></span>(const QPolygonF &amp;, Qt::ItemSelectionMode , Qt::SortOrder , const QTransform &amp;) const : QList&lt;QGraphicsItem *&gt;</li>
<li class="fn"><span class="name"><b><a href="qgraphicsscene.html#items-4">items</a></b></span>(const QPainterPath &amp;, Qt::ItemSelectionMode , Qt::SortOrder , const QTransform &amp;) const : QList&lt;QGraphicsItem *&gt;</li>
<li class="fn"><span class="name"><b><a href="qgraphicsscene.html#items-6">items</a></b></span>(qreal , qreal , qreal , qreal , Qt::ItemSelectionMode , Qt::SortOrder , const QTransform &amp;) const : QList&lt;QGraphicsItem *&gt;</li>
<li class="fn"><span class="name"><b><a href="qgraphicsscene.html#itemsBoundingRect">itemsBoundingRect</a></b></span>() const : QRectF</li>
<li class="fn"><span class="name"><b><a href="qgraphicsscene.html#keyPressEvent">keyPressEvent</a></b></span>(QKeyEvent *)</li>
<li class="fn"><span class="name"><b><a href="qgraphicsscene.html#keyReleaseEvent">keyReleaseEvent</a></b></span>(QKeyEvent *)</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#killTimer">killTimer</a></b></span>(int )</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#metaObject">metaObject</a></b></span>() const</li>
<li class="fn"><span class="name"><b><a href="qgraphicsscene.html#minimumRenderSize-prop">minimumRenderSize</a></b></span>() const : qreal</li>
<li class="fn"><span class="name"><b><a href="qgraphicsscene.html#mouseDoubleClickEvent">mouseDoubleClickEvent</a></b></span>(QGraphicsSceneMouseEvent *)</li>
<li class="fn"><span class="name"><b><a href="qgraphicsscene.html#mouseGrabberItem">mouseGrabberItem</a></b></span>() const : QGraphicsItem *</li>
<li class="fn"><span class="name"><b><a href="qgraphicsscene.html#mouseMoveEvent">mouseMoveEvent</a></b></span>(QGraphicsSceneMouseEvent *)</li>
<li class="fn"><span class="name"><b><a href="qgraphicsscene.html#mousePressEvent">mousePressEvent</a></b></span>(QGraphicsSceneMouseEvent *)</li>
<li class="fn"><span class="name"><b><a href="qgraphicsscene.html#mouseReleaseEvent">mouseReleaseEvent</a></b></span>(QGraphicsSceneMouseEvent *)</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#moveToThread">moveToThread</a></b></span>(QThread *)</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#objectName-prop">objectName</a></b></span>() const</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#objectNameChanged">objectNameChanged</a></b></span>(const QString &amp;)</li>
<li class="fn"><span class="name"><b><a href="qgraphicsscene.html#palette-prop">palette</a></b></span>() const : QPalette</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#parent">parent</a></b></span>() const</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#property">property</a></b></span>(const char *) const</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#receivers">receivers</a></b></span>(const char *) const</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#removeEventFilter">removeEventFilter</a></b></span>(QObject *)</li>
<li class="fn"><span class="name"><b><a href="qgraphicsscene.html#removeItem">removeItem</a></b></span>(QGraphicsItem *)</li>
<li class="fn"><span class="name"><b><a href="qgraphicsscene.html#render">render</a></b></span>(QPainter *, const QRectF &amp;, const QRectF &amp;, Qt::AspectRatioMode )</li>
<li class="fn"><span class="name"><b><a href="qgraphicsscene.html#sceneRect-prop">sceneRect</a></b></span>() const : QRectF</li>
<li class="fn"><span class="name"><b><a href="qgraphicsscene.html#sceneRectChanged">sceneRectChanged</a></b></span>(const QRectF &amp;)</li>
<li class="fn"><span class="name"><b><a href="qgraphicsscene.html#selectedItems">selectedItems</a></b></span>() const : QList&lt;QGraphicsItem *&gt;</li>
<li class="fn"><span class="name"><b><a href="qgraphicsscene.html#selectionArea">selectionArea</a></b></span>() const : QPainterPath</li>
<li class="fn"><span class="name"><b><a href="qgraphicsscene.html#selectionChanged">selectionChanged</a></b></span>()</li>
<li class="fn"><span class="name"><b><a href="qgraphicsscene.html#sendEvent">sendEvent</a></b></span>(QGraphicsItem *, QEvent *) : bool</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#sender">sender</a></b></span>() const</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#senderSignalIndex">senderSignalIndex</a></b></span>() const</li>
<li class="fn"><span class="name"><b><a href="qgraphicsscene.html#setActivePanel">setActivePanel</a></b></span>(QGraphicsItem *)</li>
<li class="fn"><span class="name"><b><a href="qgraphicsscene.html#setActiveWindow">setActiveWindow</a></b></span>(QGraphicsWidget *)</li>
<li class="fn"><span class="name"><b><a href="qgraphicsscene.html#backgroundBrush-prop">setBackgroundBrush</a></b></span>(const QBrush &amp;)</li>
<li class="fn"><span class="name"><b><a href="qgraphicsscene.html#bspTreeDepth-prop">setBspTreeDepth</a></b></span>(int )</li>
<li class="fn"><span class="name"><b><a href="qgraphicsscene.html#setFocus">setFocus</a></b></span>(Qt::FocusReason )</li>
<li class="fn"><span class="name"><b><a href="qgraphicsscene.html#setFocusItem">setFocusItem</a></b></span>(QGraphicsItem *, Qt::FocusReason )</li>
<li class="fn"><span class="name"><b><a href="qgraphicsscene.html#font-prop">setFont</a></b></span>(const QFont &amp;)</li>
<li class="fn"><span class="name"><b><a href="qgraphicsscene.html#foregroundBrush-prop">setForegroundBrush</a></b></span>(const QBrush &amp;)</li>
<li class="fn"><span class="name"><b><a href="qgraphicsscene.html#itemIndexMethod-prop">setItemIndexMethod</a></b></span>(ItemIndexMethod )</li>
<li class="fn"><span class="name"><b><a href="qgraphicsscene.html#minimumRenderSize-prop">setMinimumRenderSize</a></b></span>(qreal )</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#objectName-prop">setObjectName</a></b></span>(const QString &amp;)</li>
<li class="fn"><span class="name"><b><a href="qgraphicsscene.html#palette-prop">setPalette</a></b></span>(const QPalette &amp;)</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#setParent">setParent</a></b></span>(QObject *)</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#setProperty">setProperty</a></b></span>(const char *, const QVariant &amp;)</li>
<li class="fn"><span class="name"><b><a href="qgraphicsscene.html#sceneRect-prop">setSceneRect</a></b></span>(const QRectF &amp;)</li>
<li class="fn"><span class="name"><b><a href="qgraphicsscene.html#sceneRect-prop">setSceneRect</a></b></span>(qreal , qreal , qreal , qreal )</li>
<li class="fn"><span class="name"><b><a href="qgraphicsscene.html#setSelectionArea">setSelectionArea</a></b></span>(const QPainterPath &amp;, const QTransform &amp;)</li>
<li class="fn"><span class="name"><b><a href="qgraphicsscene.html#setSelectionArea-1">setSelectionArea</a></b></span>(const QPainterPath &amp;, Qt::ItemSelectionMode , const QTransform &amp;)</li>
<li class="fn"><span class="name"><b><a href="qgraphicsscene.html#setSelectionArea-2">setSelectionArea</a></b></span>(const QPainterPath &amp;, Qt::ItemSelectionOperation , Qt::ItemSelectionMode , const QTransform &amp;)</li>
<li class="fn"><span class="name"><b><a href="qgraphicsscene.html#sortCacheEnabled-prop">setSortCacheEnabled</a></b></span>(bool )</li>
<li class="fn"><span class="name"><b><a href="qgraphicsscene.html#stickyFocus-prop">setStickyFocus</a></b></span>(bool )</li>
<li class="fn"><span class="name"><b><a href="qgraphicsscene.html#setStyle">setStyle</a></b></span>(QStyle *)</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#signalsBlocked">signalsBlocked</a></b></span>() const</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#startTimer">startTimer</a></b></span>(int , Qt::TimerType )</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#startTimer-1">startTimer</a></b></span>(std::chrono::milliseconds , Qt::TimerType )</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#staticMetaObject-var">staticMetaObject</a></b></span> : </li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#staticQtMetaObject-var">staticQtMetaObject</a></b></span> : </li>
<li class="fn"><span class="name"><b><a href="qgraphicsscene.html#stickyFocus-prop">stickyFocus</a></b></span>() const : bool</li>
<li class="fn"><span class="name"><b><a href="qgraphicsscene.html#style">style</a></b></span>() const : QStyle *</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#thread">thread</a></b></span>() const</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#timerEvent">timerEvent</a></b></span>(QTimerEvent *)</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#tr">tr</a></b></span>(const char *, const char *, int )</li>
<li class="fn"><span class="name"><b><a href="qgraphicsscene.html#update">update</a></b></span>(const QRectF &amp;)</li>
<li class="fn"><span class="name"><b><a href="qgraphicsscene.html#update-1">update</a></b></span>(qreal , qreal , qreal , qreal )</li>
<li class="fn"><span class="name"><b><a href="qgraphicsscene.html#views">views</a></b></span>() const : QList&lt;QGraphicsView *&gt;</li>
<li class="fn"><span class="name"><b><a href="qgraphicsscene.html#wheelEvent">wheelEvent</a></b></span>(QGraphicsSceneWheelEvent *)</li>
<li class="fn"><span class="name"><b><a href="qgraphicsscene.html#width">width</a></b></span>() const : qreal</li>
</ul>
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