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<h1 class="title">renderthread.cpp Example File</h1>
<span class="subtitle">threads/mandelbrot/renderthread.cpp</span>
<!-- $$$threads/mandelbrot/renderthread.cpp-description -->
<div class="descr"> <a name="details"></a>
<pre class="cpp">

  <span class="comment">/****************************************************************************
  **
  ** Copyright (C) 2016 The Qt Company Ltd.
  ** Contact: https://www.qt.io/licensing/
  **
  ** This file is part of the examples of the Qt Toolkit.
  **
  ** $QT_BEGIN_LICENSE:BSD$
  ** Commercial License Usage
  ** Licensees holding valid commercial Qt licenses may use this file in
  ** accordance with the commercial license agreement provided with the
  ** Software or, alternatively, in accordance with the terms contained in
  ** a written agreement between you and The Qt Company. For licensing terms
  ** and conditions see https://www.qt.io/terms-conditions. For further
  ** information use the contact form at https://www.qt.io/contact-us.
  **
  ** BSD License Usage
  ** Alternatively, you may use this file under the terms of the BSD license
  ** as follows:
  **
  ** &quot;Redistribution and use in source and binary forms, with or without
  ** modification, are permitted provided that the following conditions are
  ** met:
  **   * Redistributions of source code must retain the above copyright
  **     notice, this list of conditions and the following disclaimer.
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  <span class="preprocessor">#include &quot;renderthread.h&quot;</span>

  <span class="preprocessor">#include &lt;QtWidgets&gt;</span>
  <span class="preprocessor">#include &lt;cmath&gt;</span>

  RenderThread<span class="operator">::</span>RenderThread(<span class="type"><a href="qobject.html">QObject</a></span> <span class="operator">*</span>parent)
      : <span class="type"><a href="qthread.html">QThread</a></span>(parent)
  {
      restart <span class="operator">=</span> <span class="keyword">false</span>;
      abort <span class="operator">=</span> <span class="keyword">false</span>;

      <span class="keyword">for</span> (<span class="type">int</span> i <span class="operator">=</span> <span class="number">0</span>; i <span class="operator">&lt;</span> ColormapSize; <span class="operator">+</span><span class="operator">+</span>i)
          colormap<span class="operator">[</span>i<span class="operator">]</span> <span class="operator">=</span> rgbFromWaveLength(<span class="number">380.0</span> <span class="operator">+</span> (i <span class="operator">*</span> <span class="number">400.0</span> <span class="operator">/</span> ColormapSize));
  }

  RenderThread<span class="operator">::</span><span class="operator">~</span>RenderThread()
  {
      mutex<span class="operator">.</span>lock();
      abort <span class="operator">=</span> <span class="keyword">true</span>;
      condition<span class="operator">.</span>wakeOne();
      mutex<span class="operator">.</span>unlock();

      wait();
  }

  <span class="type">void</span> RenderThread<span class="operator">::</span>render(<span class="type">double</span> centerX<span class="operator">,</span> <span class="type">double</span> centerY<span class="operator">,</span> <span class="type">double</span> scaleFactor<span class="operator">,</span>
                            <span class="type"><a href="qsize.html">QSize</a></span> resultSize)
  {
      <span class="type"><a href="qmutexlocker.html">QMutexLocker</a></span> locker(<span class="operator">&amp;</span>mutex);

      <span class="keyword">this</span><span class="operator">-</span><span class="operator">&gt;</span>centerX <span class="operator">=</span> centerX;
      <span class="keyword">this</span><span class="operator">-</span><span class="operator">&gt;</span>centerY <span class="operator">=</span> centerY;
      <span class="keyword">this</span><span class="operator">-</span><span class="operator">&gt;</span>scaleFactor <span class="operator">=</span> scaleFactor;
      <span class="keyword">this</span><span class="operator">-</span><span class="operator">&gt;</span>resultSize <span class="operator">=</span> resultSize;

      <span class="keyword">if</span> (<span class="operator">!</span>isRunning()) {
          start(LowPriority);
      } <span class="keyword">else</span> {
          restart <span class="operator">=</span> <span class="keyword">true</span>;
          condition<span class="operator">.</span>wakeOne();
      }
  }

  <span class="type">void</span> RenderThread<span class="operator">::</span>run()
  {
      forever {
          mutex<span class="operator">.</span>lock();
          <span class="type"><a href="qsize.html">QSize</a></span> resultSize <span class="operator">=</span> <span class="keyword">this</span><span class="operator">-</span><span class="operator">&gt;</span>resultSize;
          <span class="type">double</span> scaleFactor <span class="operator">=</span> <span class="keyword">this</span><span class="operator">-</span><span class="operator">&gt;</span>scaleFactor;
          <span class="type">double</span> centerX <span class="operator">=</span> <span class="keyword">this</span><span class="operator">-</span><span class="operator">&gt;</span>centerX;
          <span class="type">double</span> centerY <span class="operator">=</span> <span class="keyword">this</span><span class="operator">-</span><span class="operator">&gt;</span>centerY;
          mutex<span class="operator">.</span>unlock();

          <span class="type">int</span> halfWidth <span class="operator">=</span> resultSize<span class="operator">.</span>width() <span class="operator">/</span> <span class="number">2</span>;
          <span class="type">int</span> halfHeight <span class="operator">=</span> resultSize<span class="operator">.</span>height() <span class="operator">/</span> <span class="number">2</span>;
          <span class="type"><a href="../qtgui/qimage.html">QImage</a></span> image(resultSize<span class="operator">,</span> <span class="type"><a href="../qtgui/qimage.html">QImage</a></span><span class="operator">::</span>Format_RGB32);

          <span class="keyword">const</span> <span class="type">int</span> NumPasses <span class="operator">=</span> <span class="number">8</span>;
          <span class="type">int</span> pass <span class="operator">=</span> <span class="number">0</span>;
          <span class="keyword">while</span> (pass <span class="operator">&lt;</span> NumPasses) {
              <span class="keyword">const</span> <span class="type">int</span> MaxIterations <span class="operator">=</span> (<span class="number">1</span> <span class="operator">&lt;</span><span class="operator">&lt;</span> (<span class="number">2</span> <span class="operator">*</span> pass <span class="operator">+</span> <span class="number">6</span>)) <span class="operator">+</span> <span class="number">32</span>;
              <span class="keyword">const</span> <span class="type">int</span> Limit <span class="operator">=</span> <span class="number">4</span>;
              bool allBlack <span class="operator">=</span> <span class="keyword">true</span>;

              <span class="keyword">for</span> (<span class="type">int</span> y <span class="operator">=</span> <span class="operator">-</span>halfHeight; y <span class="operator">&lt;</span> halfHeight; <span class="operator">+</span><span class="operator">+</span>y) {
                  <span class="keyword">if</span> (restart)
                      <span class="keyword">break</span>;
                  <span class="keyword">if</span> (abort)
                      <span class="keyword">return</span>;

                  <span class="type"><a href="qtglobal.html#uint-typedef">uint</a></span> <span class="operator">*</span>scanLine <span class="operator">=</span>
                          <span class="keyword">reinterpret_cast</span><span class="operator">&lt;</span><span class="type"><a href="qtglobal.html#uint-typedef">uint</a></span> <span class="operator">*</span><span class="operator">&gt;</span>(image<span class="operator">.</span>scanLine(y <span class="operator">+</span> halfHeight));
                  <span class="type">double</span> ay <span class="operator">=</span> centerY <span class="operator">+</span> (y <span class="operator">*</span> scaleFactor);

                  <span class="keyword">for</span> (<span class="type">int</span> x <span class="operator">=</span> <span class="operator">-</span>halfWidth; x <span class="operator">&lt;</span> halfWidth; <span class="operator">+</span><span class="operator">+</span>x) {
                      <span class="type">double</span> ax <span class="operator">=</span> centerX <span class="operator">+</span> (x <span class="operator">*</span> scaleFactor);
                      <span class="type">double</span> a1 <span class="operator">=</span> ax;
                      <span class="type">double</span> b1 <span class="operator">=</span> ay;
                      <span class="type">int</span> numIterations <span class="operator">=</span> <span class="number">0</span>;

                      <span class="keyword">do</span> {
                          <span class="operator">+</span><span class="operator">+</span>numIterations;
                          <span class="type">double</span> a2 <span class="operator">=</span> (a1 <span class="operator">*</span> a1) <span class="operator">-</span> (b1 <span class="operator">*</span> b1) <span class="operator">+</span> ax;
                          <span class="type">double</span> b2 <span class="operator">=</span> (<span class="number">2</span> <span class="operator">*</span> a1 <span class="operator">*</span> b1) <span class="operator">+</span> ay;
                          <span class="keyword">if</span> ((a2 <span class="operator">*</span> a2) <span class="operator">+</span> (b2 <span class="operator">*</span> b2) <span class="operator">&gt;</span> Limit)
                              <span class="keyword">break</span>;

                          <span class="operator">+</span><span class="operator">+</span>numIterations;
                          a1 <span class="operator">=</span> (a2 <span class="operator">*</span> a2) <span class="operator">-</span> (b2 <span class="operator">*</span> b2) <span class="operator">+</span> ax;
                          b1 <span class="operator">=</span> (<span class="number">2</span> <span class="operator">*</span> a2 <span class="operator">*</span> b2) <span class="operator">+</span> ay;
                          <span class="keyword">if</span> ((a1 <span class="operator">*</span> a1) <span class="operator">+</span> (b1 <span class="operator">*</span> b1) <span class="operator">&gt;</span> Limit)
                              <span class="keyword">break</span>;
                      } <span class="keyword">while</span> (numIterations <span class="operator">&lt;</span> MaxIterations);

                      <span class="keyword">if</span> (numIterations <span class="operator">&lt;</span> MaxIterations) {
                          <span class="operator">*</span>scanLine<span class="operator">+</span><span class="operator">+</span> <span class="operator">=</span> colormap<span class="operator">[</span>numIterations <span class="operator">%</span> ColormapSize<span class="operator">]</span>;
                          allBlack <span class="operator">=</span> <span class="keyword">false</span>;
                      } <span class="keyword">else</span> {
                          <span class="operator">*</span>scanLine<span class="operator">+</span><span class="operator">+</span> <span class="operator">=</span> <a href="../qtgui/qcolor.html#qRgb">qRgb</a>(<span class="number">0</span><span class="operator">,</span> <span class="number">0</span><span class="operator">,</span> <span class="number">0</span>);
                      }
                  }
              }

              <span class="keyword">if</span> (allBlack <span class="operator">&amp;</span><span class="operator">&amp;</span> pass <span class="operator">=</span><span class="operator">=</span> <span class="number">0</span>) {
                  pass <span class="operator">=</span> <span class="number">4</span>;
              } <span class="keyword">else</span> {
                  <span class="keyword">if</span> (<span class="operator">!</span>restart)
                      <span class="keyword">emit</span> renderedImage(image<span class="operator">,</span> scaleFactor);
                  <span class="operator">+</span><span class="operator">+</span>pass;
              }
          }

          mutex<span class="operator">.</span>lock();
          <span class="keyword">if</span> (<span class="operator">!</span>restart)
              condition<span class="operator">.</span>wait(<span class="operator">&amp;</span>mutex);
          restart <span class="operator">=</span> <span class="keyword">false</span>;
          mutex<span class="operator">.</span>unlock();
      }
  }

  <span class="type"><a href="qtglobal.html#uint-typedef">uint</a></span> RenderThread<span class="operator">::</span>rgbFromWaveLength(<span class="type">double</span> wave)
  {
      <span class="type">double</span> r <span class="operator">=</span> <span class="number">0.0</span>;
      <span class="type">double</span> g <span class="operator">=</span> <span class="number">0.0</span>;
      <span class="type">double</span> b <span class="operator">=</span> <span class="number">0.0</span>;

      <span class="keyword">if</span> (wave <span class="operator">&gt;</span><span class="operator">=</span> <span class="number">380.0</span> <span class="operator">&amp;</span><span class="operator">&amp;</span> wave <span class="operator">&lt;</span><span class="operator">=</span> <span class="number">440.0</span>) {
          r <span class="operator">=</span> <span class="operator">-</span><span class="number">1.0</span> <span class="operator">*</span> (wave <span class="operator">-</span> <span class="number">440.0</span>) <span class="operator">/</span> (<span class="number">440.0</span> <span class="operator">-</span> <span class="number">380.0</span>);
          b <span class="operator">=</span> <span class="number">1.0</span>;
      } <span class="keyword">else</span> <span class="keyword">if</span> (wave <span class="operator">&gt;</span><span class="operator">=</span> <span class="number">440.0</span> <span class="operator">&amp;</span><span class="operator">&amp;</span> wave <span class="operator">&lt;</span><span class="operator">=</span> <span class="number">490.0</span>) {
          g <span class="operator">=</span> (wave <span class="operator">-</span> <span class="number">440.0</span>) <span class="operator">/</span> (<span class="number">490.0</span> <span class="operator">-</span> <span class="number">440.0</span>);
          b <span class="operator">=</span> <span class="number">1.0</span>;
      } <span class="keyword">else</span> <span class="keyword">if</span> (wave <span class="operator">&gt;</span><span class="operator">=</span> <span class="number">490.0</span> <span class="operator">&amp;</span><span class="operator">&amp;</span> wave <span class="operator">&lt;</span><span class="operator">=</span> <span class="number">510.0</span>) {
          g <span class="operator">=</span> <span class="number">1.0</span>;
          b <span class="operator">=</span> <span class="operator">-</span><span class="number">1.0</span> <span class="operator">*</span> (wave <span class="operator">-</span> <span class="number">510.0</span>) <span class="operator">/</span> (<span class="number">510.0</span> <span class="operator">-</span> <span class="number">490.0</span>);
      } <span class="keyword">else</span> <span class="keyword">if</span> (wave <span class="operator">&gt;</span><span class="operator">=</span> <span class="number">510.0</span> <span class="operator">&amp;</span><span class="operator">&amp;</span> wave <span class="operator">&lt;</span><span class="operator">=</span> <span class="number">580.0</span>) {
          r <span class="operator">=</span> (wave <span class="operator">-</span> <span class="number">510.0</span>) <span class="operator">/</span> (<span class="number">580.0</span> <span class="operator">-</span> <span class="number">510.0</span>);
          g <span class="operator">=</span> <span class="number">1.0</span>;
      } <span class="keyword">else</span> <span class="keyword">if</span> (wave <span class="operator">&gt;</span><span class="operator">=</span> <span class="number">580.0</span> <span class="operator">&amp;</span><span class="operator">&amp;</span> wave <span class="operator">&lt;</span><span class="operator">=</span> <span class="number">645.0</span>) {
          r <span class="operator">=</span> <span class="number">1.0</span>;
          g <span class="operator">=</span> <span class="operator">-</span><span class="number">1.0</span> <span class="operator">*</span> (wave <span class="operator">-</span> <span class="number">645.0</span>) <span class="operator">/</span> (<span class="number">645.0</span> <span class="operator">-</span> <span class="number">580.0</span>);
      } <span class="keyword">else</span> <span class="keyword">if</span> (wave <span class="operator">&gt;</span><span class="operator">=</span> <span class="number">645.0</span> <span class="operator">&amp;</span><span class="operator">&amp;</span> wave <span class="operator">&lt;</span><span class="operator">=</span> <span class="number">780.0</span>) {
          r <span class="operator">=</span> <span class="number">1.0</span>;
      }

      <span class="type">double</span> s <span class="operator">=</span> <span class="number">1.0</span>;
      <span class="keyword">if</span> (wave <span class="operator">&gt;</span> <span class="number">700.0</span>)
          s <span class="operator">=</span> <span class="number">0.3</span> <span class="operator">+</span> <span class="number">0.7</span> <span class="operator">*</span> (<span class="number">780.0</span> <span class="operator">-</span> wave) <span class="operator">/</span> (<span class="number">780.0</span> <span class="operator">-</span> <span class="number">700.0</span>);
      <span class="keyword">else</span> <span class="keyword">if</span> (wave <span class="operator">&lt;</span>  <span class="number">420.0</span>)
          s <span class="operator">=</span> <span class="number">0.3</span> <span class="operator">+</span> <span class="number">0.7</span> <span class="operator">*</span> (wave <span class="operator">-</span> <span class="number">380.0</span>) <span class="operator">/</span> (<span class="number">420.0</span> <span class="operator">-</span> <span class="number">380.0</span>);

      r <span class="operator">=</span> std<span class="operator">::</span>pow(r <span class="operator">*</span> s<span class="operator">,</span> <span class="number">0.8</span>);
      g <span class="operator">=</span> std<span class="operator">::</span>pow(g <span class="operator">*</span> s<span class="operator">,</span> <span class="number">0.8</span>);
      b <span class="operator">=</span> std<span class="operator">::</span>pow(b <span class="operator">*</span> s<span class="operator">,</span> <span class="number">0.8</span>);
      <span class="keyword">return</span> <a href="../qtgui/qcolor.html#qRgb">qRgb</a>(<span class="type">int</span>(r <span class="operator">*</span> <span class="number">255</span>)<span class="operator">,</span> <span class="type">int</span>(g <span class="operator">*</span> <span class="number">255</span>)<span class="operator">,</span> <span class="type">int</span>(b <span class="operator">*</span> <span class="number">255</span>));
  }

</pre>
</div>
<!-- @@@threads/mandelbrot/renderthread.cpp -->
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