<?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE html> <html lang="en"> <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> <title>QChannelComponent Class | Qt 3D 5.9</title> <link rel="stylesheet" type="text/css" href="style/offline-simple.css" /> <script type="text/javascript"> document.getElementsByTagName("link").item(0).setAttribute("href", "style/offline.css"); // loading style sheet breaks anchors that were jumped to before // so force jumping to anchor again setTimeout(function() { var anchor = location.hash; // need to jump to different anchor first (e.g. none) location.hash = "#"; setTimeout(function() { location.hash = anchor; }, 0); }, 0); </script> </head> <body> <div class="header" id="qtdocheader"> <div class="main"> <div class="main-rounded"> <div class="navigationbar"> <table><tr> <td >Qt 5.9</td><td ><a href="qt3d-index.html">Qt 3D</a></td><td ><a href="qt3d-cpp.html">C++ Classes</a></td><td >QChannelComponent</td></tr></table><table class="buildversion"><tr> <td id="buildversion" width="100%" align="right">Qt 5.9.4 Reference Documentation</td> </tr></table> </div> </div> <div class="content"> <div class="line"> <div class="content mainContent"> <div class="sidebar"> <div class="toc"> <h3><a name="toc">Contents</a></h3> <ul> <li class="level1"><a href="#public-types">Public Types</a></li> <li class="level1"><a href="#public-functions">Public Functions</a></li> <li class="level1"><a href="#details">Detailed Description</a></li> </ul> </div> <div class="sidebar-content" id="sidebar-content"></div></div> <h1 class="title">QChannelComponent Class</h1> <span class="small-subtitle">(<a href="qt3danimation-qchannelcomponent.html">Qt3DAnimation::QChannelComponent</a>)<br/></span> <ul> <li><a href="qt3danimation-qchannelcomponent-members.html">List of all members, including inherited members</a></li> </ul> <a name="public-types"></a> <h2 id="public-types">Public Types</h2> <div class="table"><table class="alignedsummary"> <tr><td class="memItemLeft rightAlign topAlign"> typedef </td><td class="memItemRight bottomAlign"><b><a href="qt3danimation-qchannelcomponent.html#const_iterator-typedef">const_iterator</a></b></td></tr> <tr><td class="memItemLeft rightAlign topAlign"> typedef </td><td class="memItemRight bottomAlign"><b><a href="qt3danimation-qchannelcomponent.html#const_reverse_iterator-typedef">const_reverse_iterator</a></b></td></tr> </table></div> <a name="public-functions"></a> <h2 id="public-functions">Public Functions</h2> <div class="table"><table class="alignedsummary"> <tr><td class="memItemLeft rightAlign topAlign"> </td><td class="memItemRight bottomAlign"><b><a href="qt3danimation-qchannelcomponent.html#QChannelComponent">QChannelComponent</a></b>()</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> </td><td class="memItemRight bottomAlign"><b><a href="qt3danimation-qchannelcomponent.html#QChannelComponent-1">QChannelComponent</a></b>(const QString &<i>name</i>)</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> </td><td class="memItemRight bottomAlign"><b><a href="qt3danimation-qchannelcomponent.html#QChannelComponent-2">QChannelComponent</a></b>(<i>const QChannelComponent &</i>)</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> </td><td class="memItemRight bottomAlign"><b><a href="qt3danimation-qchannelcomponent.html#dtor.QChannelComponent">~QChannelComponent</a></b>()</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qt3danimation-qchannelcomponent.html#appendKeyFrame">appendKeyFrame</a></b>(const QKeyFrame &<i>kf</i>)</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> const_iterator </td><td class="memItemRight bottomAlign"><b><a href="qt3danimation-qchannelcomponent.html#begin">begin</a></b>() const</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> const_iterator </td><td class="memItemRight bottomAlign"><b><a href="qt3danimation-qchannelcomponent.html#cbegin">cbegin</a></b>() const</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> const_iterator </td><td class="memItemRight bottomAlign"><b><a href="qt3danimation-qchannelcomponent.html#cend">cend</a></b>() const</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qt3danimation-qchannelcomponent.html#clearKeyFrames">clearKeyFrames</a></b>()</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> const_reverse_iterator </td><td class="memItemRight bottomAlign"><b><a href="qt3danimation-qchannelcomponent.html#crbegin">crbegin</a></b>() const</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> const_reverse_iterator </td><td class="memItemRight bottomAlign"><b><a href="qt3danimation-qchannelcomponent.html#crend">crend</a></b>() const</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> const_iterator </td><td class="memItemRight bottomAlign"><b><a href="qt3danimation-qchannelcomponent.html#end">end</a></b>() const</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qt3danimation-qchannelcomponent.html#insertKeyFrame">insertKeyFrame</a></b>(int <i>index</i>, const QKeyFrame &<i>kf</i>)</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> int </td><td class="memItemRight bottomAlign"><b><a href="qt3danimation-qchannelcomponent.html#keyFrameCount">keyFrameCount</a></b>() const</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> QString </td><td class="memItemRight bottomAlign"><b><a href="qt3danimation-qchannelcomponent.html#name">name</a></b>() const</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> const_reverse_iterator </td><td class="memItemRight bottomAlign"><b><a href="qt3danimation-qchannelcomponent.html#rbegin">rbegin</a></b>() const</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qt3danimation-qchannelcomponent.html#removeKeyFrame">removeKeyFrame</a></b>(int <i>index</i>)</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> const_reverse_iterator </td><td class="memItemRight bottomAlign"><b><a href="qt3danimation-qchannelcomponent.html#rend">rend</a></b>() const</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qt3danimation-qchannelcomponent.html#setName">setName</a></b>(const QString &<i>name</i>)</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> QChannelComponent &</td><td class="memItemRight bottomAlign"><b><a href="qt3danimation-qchannelcomponent.html#operator-eq">operator=</a></b>(<i>const QChannelComponent &</i>)</td></tr> </table></div> <a name="details"></a> <div class="types"> <h2>Member Type Documentation</h2> <!-- $$$const_iterator --> <h3 class="fn" id="const_iterator-typedef"><a name="const_iterator-typedef"></a>typedef QChannelComponent::<span class="name">const_iterator</span></h3> <!-- @@@const_iterator --> <!-- $$$const_reverse_iterator --> <h3 class="fn" id="const_reverse_iterator-typedef"><a name="const_reverse_iterator-typedef"></a>typedef QChannelComponent::<span class="name">const_reverse_iterator</span></h3> <!-- @@@const_reverse_iterator --> </div> <div class="func"> <h2>Member Function Documentation</h2> <!-- $$$QChannelComponent[overload1]$$$QChannelComponent --> <h3 class="fn" id="QChannelComponent"><a name="QChannelComponent"></a>QChannelComponent::<span class="name">QChannelComponent</span>()</h3> <p>Default constructs an instance of QChannelComponent.</p><!-- @@@QChannelComponent --> <!-- $$$QChannelComponent$$$QChannelComponentconstQString& --> <h3 class="fn" id="QChannelComponent-1"><a name="QChannelComponent-1"></a>QChannelComponent::<span class="name">QChannelComponent</span>(const <span class="type">QString</span> &<i>name</i>)</h3> <p>Default constructs an instance of QChannelComponent.</p><!-- @@@QChannelComponent --> <!-- $$$QChannelComponent$$$QChannelComponentconstQChannelComponent& --> <h3 class="fn" id="QChannelComponent-2"><a name="QChannelComponent-2"></a>QChannelComponent::<span class="name">QChannelComponent</span>(<i>const QChannelComponent &</i>)</h3> <p>Copy constructor.</p><!-- @@@QChannelComponent --> <!-- $$$~QChannelComponent[overload1]$$$~QChannelComponent --> <h3 class="fn" id="dtor.QChannelComponent"><a name="dtor.QChannelComponent"></a>QChannelComponent::<span class="name">~QChannelComponent</span>()</h3> <p>Destroys the instance of QChannelComponent.</p><!-- @@@~QChannelComponent --> <!-- $$$appendKeyFrame[overload1]$$$appendKeyFrameconstQKeyFrame& --> <h3 class="fn" id="appendKeyFrame"><a name="appendKeyFrame"></a><span class="type">void</span> QChannelComponent::<span class="name">appendKeyFrame</span>(const <span class="type"><a href="qt3danimation-qkeyframe.html">QKeyFrame</a></span> &<i>kf</i>)</h3> <!-- @@@appendKeyFrame --> <!-- $$$begin[overload1]$$$begin --> <h3 class="fn" id="begin"><a name="begin"></a><span class="type"><a href="qt3danimation-qchannelcomponent.html#const_iterator-typedef">const_iterator</a></span> QChannelComponent::<span class="name">begin</span>() const</h3> <!-- @@@begin --> <!-- $$$cbegin[overload1]$$$cbegin --> <h3 class="fn" id="cbegin"><a name="cbegin"></a><span class="type"><a href="qt3danimation-qchannelcomponent.html#const_iterator-typedef">const_iterator</a></span> QChannelComponent::<span class="name">cbegin</span>() const</h3> <!-- @@@cbegin --> <!-- $$$cend[overload1]$$$cend --> <h3 class="fn" id="cend"><a name="cend"></a><span class="type"><a href="qt3danimation-qchannelcomponent.html#const_iterator-typedef">const_iterator</a></span> QChannelComponent::<span class="name">cend</span>() const</h3> <!-- @@@cend --> <!-- $$$clearKeyFrames[overload1]$$$clearKeyFrames --> <h3 class="fn" id="clearKeyFrames"><a name="clearKeyFrames"></a><span class="type">void</span> QChannelComponent::<span class="name">clearKeyFrames</span>()</h3> <!-- @@@clearKeyFrames --> <!-- $$$crbegin[overload1]$$$crbegin --> <h3 class="fn" id="crbegin"><a name="crbegin"></a><span class="type"><a href="qt3danimation-qchannelcomponent.html#const_reverse_iterator-typedef">const_reverse_iterator</a></span> QChannelComponent::<span class="name">crbegin</span>() const</h3> <!-- @@@crbegin --> <!-- $$$crend[overload1]$$$crend --> <h3 class="fn" id="crend"><a name="crend"></a><span class="type"><a href="qt3danimation-qchannelcomponent.html#const_reverse_iterator-typedef">const_reverse_iterator</a></span> QChannelComponent::<span class="name">crend</span>() const</h3> <!-- @@@crend --> <!-- $$$end[overload1]$$$end --> <h3 class="fn" id="end"><a name="end"></a><span class="type"><a href="qt3danimation-qchannelcomponent.html#const_iterator-typedef">const_iterator</a></span> QChannelComponent::<span class="name">end</span>() const</h3> <!-- @@@end --> <!-- $$$insertKeyFrame[overload1]$$$insertKeyFrameintconstQKeyFrame& --> <h3 class="fn" id="insertKeyFrame"><a name="insertKeyFrame"></a><span class="type">void</span> QChannelComponent::<span class="name">insertKeyFrame</span>(<span class="type">int</span> <i>index</i>, const <span class="type"><a href="qt3danimation-qkeyframe.html">QKeyFrame</a></span> &<i>kf</i>)</h3> <!-- @@@insertKeyFrame --> <!-- $$$keyFrameCount[overload1]$$$keyFrameCount --> <h3 class="fn" id="keyFrameCount"><a name="keyFrameCount"></a><span class="type">int</span> QChannelComponent::<span class="name">keyFrameCount</span>() const</h3> <!-- @@@keyFrameCount --> <!-- $$$name[overload1]$$$name --> <h3 class="fn" id="name"><a name="name"></a><span class="type">QString</span> QChannelComponent::<span class="name">name</span>() const</h3> <p><b>See also </b><a href="qt3danimation-qchannelcomponent.html#setName">setName</a>().</p> <!-- @@@name --> <!-- $$$rbegin[overload1]$$$rbegin --> <h3 class="fn" id="rbegin"><a name="rbegin"></a><span class="type"><a href="qt3danimation-qchannelcomponent.html#const_reverse_iterator-typedef">const_reverse_iterator</a></span> QChannelComponent::<span class="name">rbegin</span>() const</h3> <!-- @@@rbegin --> <!-- $$$removeKeyFrame[overload1]$$$removeKeyFrameint --> <h3 class="fn" id="removeKeyFrame"><a name="removeKeyFrame"></a><span class="type">void</span> QChannelComponent::<span class="name">removeKeyFrame</span>(<span class="type">int</span> <i>index</i>)</h3> <!-- @@@removeKeyFrame --> <!-- $$$rend[overload1]$$$rend --> <h3 class="fn" id="rend"><a name="rend"></a><span class="type"><a href="qt3danimation-qchannelcomponent.html#const_reverse_iterator-typedef">const_reverse_iterator</a></span> QChannelComponent::<span class="name">rend</span>() const</h3> <!-- @@@rend --> <!-- $$$setName[overload1]$$$setNameconstQString& --> <h3 class="fn" id="setName"><a name="setName"></a><span class="type">void</span> QChannelComponent::<span class="name">setName</span>(const <span class="type">QString</span> &<i>name</i>)</h3> <p><b>See also </b><a href="qt3danimation-qchannelcomponent.html#name">name</a>().</p> <!-- @@@setName --> <!-- $$$operator=[overload1]$$$operator=constQChannelComponent& --> <h3 class="fn" id="operator-eq"><a name="operator-eq"></a><span class="type"><a href="qt3danimation-qchannelcomponent.html#QChannelComponent">QChannelComponent</a></span> &QChannelComponent::<span class="name">operator=</span>(<i>const QChannelComponent &</i>)</h3> <p>Copy-assignment operator.</p><!-- @@@operator= --> </div> </div> </div> </div> </div> </div> <div class="footer"> <p> <acronym title="Copyright">©</acronym> 2017 The Qt Company Ltd. Documentation contributions included herein are the copyrights of their respective owners.<br> The documentation provided herein is licensed under the terms of the <a href="http://www.gnu.org/licenses/fdl.html">GNU Free Documentation License version 1.3</a> as published by the Free Software Foundation.<br> Qt and respective logos are trademarks of The Qt Company Ltd. in Finland and/or other countries worldwide. All other trademarks are property of their respective owners. </p> </div> </body> </html>