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                        <a class="header" href="vec-zsts.html#handling-zero-sized-types" id="handling-zero-sized-types"><h1>Handling Zero-Sized Types</h1></a>
<p>It's time. We're going to fight the specter that is zero-sized types. Safe Rust
<em>never</em> needs to care about this, but Vec is very intensive on raw pointers and
raw allocations, which are exactly the two things that care about
zero-sized types. We need to be careful of two things:</p>
<ul>
<li>The raw allocator API has undefined behavior if you pass in 0 for an
allocation size.</li>
<li>raw pointer offsets are no-ops for zero-sized types, which will break our
C-style pointer iterator.</li>
</ul>
<p>Thankfully we abstracted out pointer-iterators and allocating handling into
RawValIter and RawVec respectively. How mysteriously convenient.</p>
<a class="header" href="vec-zsts.html#allocating-zero-sized-types" id="allocating-zero-sized-types"><h2>Allocating Zero-Sized Types</h2></a>
<p>So if the allocator API doesn't support zero-sized allocations, what on earth
do we store as our allocation? <code>Unique::empty()</code> of course! Almost every operation
with a ZST is a no-op since ZSTs have exactly one value, and therefore no state needs
to be considered to store or load them. This actually extends to <code>ptr::read</code> and
<code>ptr::write</code>: they won't actually look at the pointer at all. As such we never need
to change the pointer.</p>
<p>Note however that our previous reliance on running out of memory before overflow is
no longer valid with zero-sized types. We must explicitly guard against capacity
overflow for zero-sized types.</p>
<p>Due to our current architecture, all this means is writing 3 guards, one in each
method of RawVec.</p>
<pre><code class="language-rust ignore">impl&lt;T&gt; RawVec&lt;T&gt; {
    fn new() -&gt; Self {
        // !0 is usize::MAX. This branch should be stripped at compile time.
        let cap = if mem::size_of::&lt;T&gt;() == 0 { !0 } else { 0 };

        // Unique::empty() doubles as &quot;unallocated&quot; and &quot;zero-sized allocation&quot;
        RawVec { ptr: Unique::empty(), cap: cap }
    }

    fn grow(&amp;mut self) {
        unsafe {
            let elem_size = mem::size_of::&lt;T&gt;();

            // since we set the capacity to usize::MAX when elem_size is
            // 0, getting to here necessarily means the Vec is overfull.
            assert!(elem_size != 0, &quot;capacity overflow&quot;);

            let align = mem::align_of::&lt;T&gt;();

            let (new_cap, ptr) = if self.cap == 0 {
                let ptr = heap::allocate(elem_size, align);
                (1, ptr)
            } else {
                let new_cap = 2 * self.cap;
                let ptr = heap::reallocate(self.ptr.as_ptr() as *mut _,
                                            self.cap * elem_size,
                                            new_cap * elem_size,
                                            align);
                (new_cap, ptr)
            };

            // If allocate or reallocate fail, we'll get `null` back
            if ptr.is_null() { oom() }

            self.ptr = Unique::new(ptr as *mut _);
            self.cap = new_cap;
        }
    }
}

impl&lt;T&gt; Drop for RawVec&lt;T&gt; {
    fn drop(&amp;mut self) {
        let elem_size = mem::size_of::&lt;T&gt;();

        // don't free zero-sized allocations, as they were never allocated.
        if self.cap != 0 &amp;&amp; elem_size != 0 {
            let align = mem::align_of::&lt;T&gt;();

            let num_bytes = elem_size * self.cap;
            unsafe {
                heap::deallocate(self.ptr.as_ptr() as *mut _, num_bytes, align);
            }
        }
    }
}
</code></pre>
<p>That's it. We support pushing and popping zero-sized types now. Our iterators
(that aren't provided by slice Deref) are still busted, though.</p>
<a class="header" href="vec-zsts.html#iterating-zero-sized-types" id="iterating-zero-sized-types"><h2>Iterating Zero-Sized Types</h2></a>
<p>Zero-sized offsets are no-ops. This means that our current design will always
initialize <code>start</code> and <code>end</code> as the same value, and our iterators will yield
nothing. The current solution to this is to cast the pointers to integers,
increment, and then cast them back:</p>
<pre><code class="language-rust ignore">impl&lt;T&gt; RawValIter&lt;T&gt; {
    unsafe fn new(slice: &amp;[T]) -&gt; Self {
        RawValIter {
            start: slice.as_ptr(),
            end: if mem::size_of::&lt;T&gt;() == 0 {
                ((slice.as_ptr() as usize) + slice.len()) as *const _
            } else if slice.len() == 0 {
                slice.as_ptr()
            } else {
                slice.as_ptr().offset(slice.len() as isize)
            }
        }
    }
}
</code></pre>
<p>Now we have a different bug. Instead of our iterators not running at all, our
iterators now run <em>forever</em>. We need to do the same trick in our iterator impls.
Also, our size_hint computation code will divide by 0 for ZSTs. Since we'll
basically be treating the two pointers as if they point to bytes, we'll just
map size 0 to divide by 1.</p>
<pre><code class="language-rust ignore">impl&lt;T&gt; Iterator for RawValIter&lt;T&gt; {
    type Item = T;
    fn next(&amp;mut self) -&gt; Option&lt;T&gt; {
        if self.start == self.end {
            None
        } else {
            unsafe {
                let result = ptr::read(self.start);
                self.start = if mem::size_of::&lt;T&gt;() == 0 {
                    (self.start as usize + 1) as *const _
                } else {
                    self.start.offset(1)
                };
                Some(result)
            }
        }
    }

    fn size_hint(&amp;self) -&gt; (usize, Option&lt;usize&gt;) {
        let elem_size = mem::size_of::&lt;T&gt;();
        let len = (self.end as usize - self.start as usize)
                  / if elem_size == 0 { 1 } else { elem_size };
        (len, Some(len))
    }
}

impl&lt;T&gt; DoubleEndedIterator for RawValIter&lt;T&gt; {
    fn next_back(&amp;mut self) -&gt; Option&lt;T&gt; {
        if self.start == self.end {
            None
        } else {
            unsafe {
                self.end = if mem::size_of::&lt;T&gt;() == 0 {
                    (self.end as usize - 1) as *const _
                } else {
                    self.end.offset(-1)
                };
                Some(ptr::read(self.end))
            }
        }
    }
}
</code></pre>
<p>And that's it. Iteration works!</p>

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