Sophie

Sophie

distrib > Mageia > 6 > armv7hl > media > core-updates > by-pkgid > 564935689ab5527f955e5449ded02799 > files > 4468

rust-doc-1.19.0-1.mga6.armv7hl.rpm

<!DOCTYPE html>
<html lang="en">
<head>
    <meta charset="utf-8">
    <meta name="viewport" content="width=device-width, initial-scale=1.0">
    <meta name="generator" content="rustdoc">
    <meta name="description" content="API documentation for the Rust `Drop` trait in crate `std`.">
    <meta name="keywords" content="rust, rustlang, rust-lang, Drop">

    <title>std::ops::Drop - Rust</title>

    <link rel="stylesheet" type="text/css" href="../../normalize.css">
    <link rel="stylesheet" type="text/css" href="../../rustdoc.css">
    <link rel="stylesheet" type="text/css" href="../../main.css">
    

    <link rel="shortcut icon" href="https://doc.rust-lang.org/favicon.ico">
    
</head>
<body class="rustdoc trait">
    <!--[if lte IE 8]>
    <div class="warning">
        This old browser is unsupported and will most likely display funky
        things.
    </div>
    <![endif]-->

    

    <nav class="sidebar">
        <a href='../../std/index.html'><img src='https://www.rust-lang.org/logos/rust-logo-128x128-blk-v2.png' alt='logo' width='100'></a>
        <p class='location'>Trait Drop</p><div class="block items"><ul><li><a href="#required-methods">Required Methods</a></li><li><a href="#implementors">Implementors</a></li></ul></div><p class='location'><a href='../index.html'>std</a>::<wbr><a href='index.html'>ops</a></p><script>window.sidebarCurrent = {name: 'Drop', ty: 'trait', relpath: ''};</script><script defer src="sidebar-items.js"></script>
    </nav>

    <nav class="sub">
        <form class="search-form js-only">
            <div class="search-container">
                <input class="search-input" name="search"
                       autocomplete="off"
                       placeholder="Click or press ‘S’ to search, ‘?’ for more options…"
                       type="search">
            </div>
        </form>
    </nav>

    <section id='main' class="content">
<h1 class='fqn'><span class='in-band'>Trait <a href='../index.html'>std</a>::<wbr><a href='index.html'>ops</a>::<wbr><a class="trait" href=''>Drop</a></span><span class='out-of-band'><span class='since' title='Stable since Rust version 1.0.0'>1.0.0</span><span id='render-detail'>
                   <a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">
                       [<span class='inner'>&#x2212;</span>]
                   </a>
               </span><a class='srclink' href='../../src/core/ops.rs.html#220-241' title='goto source code'>[src]</a></span></h1>
<pre class='rust trait'><div class="docblock attributes">#[lang = "drop"]
</div>pub trait Drop {
    fn <a href='#tymethod.drop' class='fnname'>drop</a>(&amp;mut self);
}</pre><div class='docblock'><p>The <code>Drop</code> trait is used to run some code when a value goes out of scope.
This is sometimes called a &#39;destructor&#39;.</p>

<p>When a value goes out of scope, if it implements this trait, it will have
its <code>drop</code> method called. Then any fields the value contains will also
be dropped recursively.</p>

<p>Because of the recursive dropping, you do not need to implement this trait
unless your type needs its own destructor logic.</p>

<h1 id='examples' class='section-header'><a href='#examples'>Examples</a></h1>
<p>A trivial implementation of <code>Drop</code>. The <code>drop</code> method is called when <code>_x</code>
goes out of scope, and therefore <code>main</code> prints <code>Dropping!</code>.</p>

<pre class="rust rust-example-rendered">
<span class="kw">struct</span> <span class="ident">HasDrop</span>;

<span class="kw">impl</span> <span class="ident">Drop</span> <span class="kw">for</span> <span class="ident">HasDrop</span> {
    <span class="kw">fn</span> <span class="ident">drop</span>(<span class="kw-2">&amp;</span><span class="kw-2">mut</span> <span class="self">self</span>) {
        <span class="macro">println</span><span class="macro">!</span>(<span class="string">&quot;Dropping!&quot;</span>);
    }
}

<span class="kw">fn</span> <span class="ident">main</span>() {
    <span class="kw">let</span> <span class="ident">_x</span> <span class="op">=</span> <span class="ident">HasDrop</span>;
}<a class="test-arrow" target="_blank" href="https://play.rust-lang.org/?code=struct%20HasDrop%3B%0A%0Aimpl%20Drop%20for%20HasDrop%20%7B%0A%20%20%20%20fn%20drop(%26mut%20self)%20%7B%0A%20%20%20%20%20%20%20%20println!(%22Dropping!%22)%3B%0A%20%20%20%20%7D%0A%7D%0A%0Afn%20main()%20%7B%0A%20%20%20%20let%20_x%20%3D%20HasDrop%3B%0A%7D%0A">Run</a></pre>

<p>Showing the recursive nature of <code>Drop</code>. When <code>outer</code> goes out of scope, the
<code>drop</code> method will be called first for <code>Outer</code>, then for <code>Inner</code>. Therefore
<code>main</code> prints <code>Dropping Outer!</code> and then <code>Dropping Inner!</code>.</p>

<pre class="rust rust-example-rendered">
<span class="kw">struct</span> <span class="ident">Inner</span>;
<span class="kw">struct</span> <span class="ident">Outer</span>(<span class="ident">Inner</span>);

<span class="kw">impl</span> <span class="ident">Drop</span> <span class="kw">for</span> <span class="ident">Inner</span> {
    <span class="kw">fn</span> <span class="ident">drop</span>(<span class="kw-2">&amp;</span><span class="kw-2">mut</span> <span class="self">self</span>) {
        <span class="macro">println</span><span class="macro">!</span>(<span class="string">&quot;Dropping Inner!&quot;</span>);
    }
}

<span class="kw">impl</span> <span class="ident">Drop</span> <span class="kw">for</span> <span class="ident">Outer</span> {
    <span class="kw">fn</span> <span class="ident">drop</span>(<span class="kw-2">&amp;</span><span class="kw-2">mut</span> <span class="self">self</span>) {
        <span class="macro">println</span><span class="macro">!</span>(<span class="string">&quot;Dropping Outer!&quot;</span>);
    }
}

<span class="kw">fn</span> <span class="ident">main</span>() {
    <span class="kw">let</span> <span class="ident">_x</span> <span class="op">=</span> <span class="ident">Outer</span>(<span class="ident">Inner</span>);
}<a class="test-arrow" target="_blank" href="https://play.rust-lang.org/?code=struct%20Inner%3B%0Astruct%20Outer(Inner)%3B%0A%0Aimpl%20Drop%20for%20Inner%20%7B%0A%20%20%20%20fn%20drop(%26mut%20self)%20%7B%0A%20%20%20%20%20%20%20%20println!(%22Dropping%20Inner!%22)%3B%0A%20%20%20%20%7D%0A%7D%0A%0Aimpl%20Drop%20for%20Outer%20%7B%0A%20%20%20%20fn%20drop(%26mut%20self)%20%7B%0A%20%20%20%20%20%20%20%20println!(%22Dropping%20Outer!%22)%3B%0A%20%20%20%20%7D%0A%7D%0A%0Afn%20main()%20%7B%0A%20%20%20%20let%20_x%20%3D%20Outer(Inner)%3B%0A%7D%0A">Run</a></pre>

<p>Because variables are dropped in the reverse order they are declared,
<code>main</code> will print <code>Declared second!</code> and then <code>Declared first!</code>.</p>

<pre class="rust rust-example-rendered">
<span class="kw">struct</span> <span class="ident">PrintOnDrop</span>(<span class="kw-2">&amp;</span><span class="lifetime">&#39;static</span> <span class="ident">str</span>);

<span class="kw">fn</span> <span class="ident">main</span>() {
    <span class="kw">let</span> <span class="ident">_first</span> <span class="op">=</span> <span class="ident">PrintOnDrop</span>(<span class="string">&quot;Declared first!&quot;</span>);
    <span class="kw">let</span> <span class="ident">_second</span> <span class="op">=</span> <span class="ident">PrintOnDrop</span>(<span class="string">&quot;Declared second!&quot;</span>);
}<a class="test-arrow" target="_blank" href="https://play.rust-lang.org/?code=struct%20PrintOnDrop(%26'static%20str)%3B%0A%0Afn%20main()%20%7B%0A%20%20%20%20let%20_first%20%3D%20PrintOnDrop(%22Declared%20first!%22)%3B%0A%20%20%20%20let%20_second%20%3D%20PrintOnDrop(%22Declared%20second!%22)%3B%0A%7D%0A">Run</a></pre>
</div>
            <h2 id='required-methods'>Required Methods</h2>
            <div class='methods'>
        <h3 id='tymethod.drop' class='method'><span id='drop.v' class='invisible'><code>fn <a href='#tymethod.drop' class='fnname'>drop</a>(&amp;mut self)</code></span></h3><div class='docblock'><p>A method called when the value goes out of scope.</p>

<p>When this method has been called, <code>self</code> has not yet been deallocated.
If it were, <code>self</code> would be a dangling reference.</p>

<p>After this function is over, the memory of <code>self</code> will be deallocated.</p>

<p>This function cannot be called explicitly. This is compiler error
<a href="../../error-index.html#E0040">E0040</a>. However, the <a href="../../std/mem/fn.drop.html"><code>std::mem::drop</code></a> function in the prelude can be
used to call the argument&#39;s <code>Drop</code> implementation.</p>

<h1 id='panics' class='section-header'><a href='#panics'>Panics</a></h1>
<p>Given that a <code>panic!</code> will call <code>drop()</code> as it unwinds, any <code>panic!</code> in
a <code>drop()</code> implementation will likely abort.</p>
</div></div>
        <h2 id='implementors'>Implementors</h2>
        <ul class='item-list' id='implementors-list'>
    <li><code>impl&lt;T&gt; Drop for <a class="struct" href="../../std/boxed/struct.IntermediateBox.html" title="struct std::boxed::IntermediateBox">IntermediateBox</a>&lt;T&gt; <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: ?<a class="trait" href="../../std/marker/trait.Sized.html" title="trait std::marker::Sized">Sized</a>,&nbsp;</span></code></li>
<li><code>impl&lt;T&gt; Drop for <a class="struct" href="../../std/rc/struct.Rc.html" title="struct std::rc::Rc">Rc</a>&lt;T&gt; <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: ?<a class="trait" href="../../std/marker/trait.Sized.html" title="trait std::marker::Sized">Sized</a>,&nbsp;</span></code></li>
<li><code>impl&lt;T&gt; Drop for std::rc::<a class="struct" href="../../std/rc/struct.Weak.html" title="struct std::rc::Weak">Weak</a>&lt;T&gt; <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: ?<a class="trait" href="../../std/marker/trait.Sized.html" title="trait std::marker::Sized">Sized</a>,&nbsp;</span></code></li>
<li><code>impl&lt;T&gt; Drop for <a class="struct" href="../../alloc/raw_vec/struct.RawVec.html" title="struct alloc::raw_vec::RawVec">RawVec</a>&lt;T&gt;</code></li>
<li><code>impl&lt;T&gt; Drop for std::sync::<a class="struct" href="../../std/sync/struct.Weak.html" title="struct std::sync::Weak">Weak</a>&lt;T&gt; <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: ?<a class="trait" href="../../std/marker/trait.Sized.html" title="trait std::marker::Sized">Sized</a>,&nbsp;</span></code></li>
<li><code>impl&lt;T&gt; Drop for <a class="struct" href="../../std/sync/struct.Arc.html" title="struct std::sync::Arc">Arc</a>&lt;T&gt; <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: ?<a class="trait" href="../../std/marker/trait.Sized.html" title="trait std::marker::Sized">Sized</a>,&nbsp;</span></code></li>
<li><code>impl&lt;T&gt; Drop for <a class="struct" href="../../std/boxed/struct.Box.html" title="struct std::boxed::Box">Box</a>&lt;T&gt; <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: ?<a class="trait" href="../../std/marker/trait.Sized.html" title="trait std::marker::Sized">Sized</a>,&nbsp;</span></code></li>
<li><code>impl&lt;T&gt; Drop for std::vec::<a class="struct" href="../../std/vec/struct.IntoIter.html" title="struct std::vec::IntoIter">IntoIter</a>&lt;T&gt;</code></li>
<li><code>impl&lt;'a, T&gt; Drop for std::collections::vec_deque::<a class="struct" href="../../std/collections/vec_deque/struct.Drain.html" title="struct std::collections::vec_deque::Drain">Drain</a>&lt;'a, T&gt; <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: 'a,&nbsp;</span></code></li>
<li><code>impl&lt;K, V&gt; Drop for <a class="struct" href="../../std/collections/btree_map/struct.BTreeMap.html" title="struct std::collections::btree_map::BTreeMap">BTreeMap</a>&lt;K, V&gt;</code></li>
<li><code>impl&lt;K, V&gt; Drop for std::collections::btree_map::<a class="struct" href="../../std/collections/btree_map/struct.IntoIter.html" title="struct std::collections::btree_map::IntoIter">IntoIter</a>&lt;K, V&gt;</code></li>
<li><code>impl&lt;'a, T&gt; Drop for <a class="struct" href="../../std/collections/binary_heap/struct.PeekMut.html" title="struct std::collections::binary_heap::PeekMut">PeekMut</a>&lt;'a, T&gt; <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: <a class="trait" href="../../std/cmp/trait.Ord.html" title="trait std::cmp::Ord">Ord</a>,&nbsp;</span></code></li>
<li><code>impl&lt;T&gt; Drop for <a class="struct" href="../../std/vec/struct.Vec.html" title="struct std::vec::Vec">Vec</a>&lt;T&gt;</code></li>
<li><code>impl&lt;'a, I&gt; Drop for std::vec::<a class="struct" href="../../std/vec/struct.Splice.html" title="struct std::vec::Splice">Splice</a>&lt;'a, I&gt; <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;I: <a class="trait" href="../../std/iter/trait.Iterator.html" title="trait std::iter::Iterator">Iterator</a>,&nbsp;</span></code></li>
<li><code>impl&lt;T&gt; Drop for <a class="struct" href="../../std/collections/linked_list/struct.LinkedList.html" title="struct std::collections::linked_list::LinkedList">LinkedList</a>&lt;T&gt;</code></li>
<li><code>impl&lt;'a, 'b&gt; Drop for std::string::<a class="struct" href="../../std/string/struct.Splice.html" title="struct std::string::Splice">Splice</a>&lt;'a, 'b&gt;</code></li>
<li><code>impl&lt;'a, T&gt; Drop for std::vec::<a class="struct" href="../../std/vec/struct.Drain.html" title="struct std::vec::Drain">Drain</a>&lt;'a, T&gt;</code></li>
<li><code>impl&lt;'a&gt; Drop for std::string::<a class="struct" href="../../std/string/struct.Drain.html" title="struct std::string::Drain">Drain</a>&lt;'a&gt;</code></li>
<li><code>impl&lt;T&gt; Drop for <a class="struct" href="../../std/collections/vec_deque/struct.VecDeque.html" title="struct std::collections::vec_deque::VecDeque">VecDeque</a>&lt;T&gt;</code></li>
<li><code>impl&lt;'a, K, V&gt; Drop for <a class="struct" href="../../std/collections/hash_map/struct.EntryPlace.html" title="struct std::collections::hash_map::EntryPlace">EntryPlace</a>&lt;'a, K, V&gt;</code></li>
<li><code>impl Drop for <a class="struct" href="../../std/ffi/struct.CString.html" title="struct std::ffi::CString">CString</a></code></li>
<li><code>impl&lt;W:&nbsp;<a class="trait" href="../../std/io/trait.Write.html" title="trait std::io::Write">Write</a>&gt; Drop for <a class="struct" href="../../std/io/struct.BufWriter.html" title="struct std::io::BufWriter">BufWriter</a>&lt;W&gt;</code></li>
<li><code>impl Drop for <a class="struct" href="../../std/sync/mpsc/struct.Select.html" title="struct std::sync::mpsc::Select">Select</a></code></li>
<li><code>impl&lt;'rx, T:&nbsp;<a class="trait" href="../../std/marker/trait.Send.html" title="trait std::marker::Send">Send</a>&gt; Drop for <a class="struct" href="../../std/sync/mpsc/struct.Handle.html" title="struct std::sync::mpsc::Handle">Handle</a>&lt;'rx, T&gt;</code></li>
<li><code>impl&lt;T&gt; Drop for <a class="struct" href="../../std/sync/mpsc/struct.Sender.html" title="struct std::sync::mpsc::Sender">Sender</a>&lt;T&gt;</code></li>
<li><code>impl&lt;T&gt; Drop for <a class="struct" href="../../std/sync/mpsc/struct.SyncSender.html" title="struct std::sync::mpsc::SyncSender">SyncSender</a>&lt;T&gt;</code></li>
<li><code>impl&lt;T&gt; Drop for <a class="struct" href="../../std/sync/mpsc/struct.Receiver.html" title="struct std::sync::mpsc::Receiver">Receiver</a>&lt;T&gt;</code></li>
<li><code>impl Drop for <a class="struct" href="../../std/sync/struct.Condvar.html" title="struct std::sync::Condvar">Condvar</a></code></li>
<li><code>impl&lt;T:&nbsp;?<a class="trait" href="../../std/marker/trait.Sized.html" title="trait std::marker::Sized">Sized</a>&gt; Drop for <a class="struct" href="../../std/sync/struct.Mutex.html" title="struct std::sync::Mutex">Mutex</a>&lt;T&gt;</code></li>
<li><code>impl&lt;'a, T:&nbsp;?<a class="trait" href="../../std/marker/trait.Sized.html" title="trait std::marker::Sized">Sized</a>&gt; Drop for <a class="struct" href="../../std/sync/struct.MutexGuard.html" title="struct std::sync::MutexGuard">MutexGuard</a>&lt;'a, T&gt;</code></li>
<li><code>impl&lt;T:&nbsp;?<a class="trait" href="../../std/marker/trait.Sized.html" title="trait std::marker::Sized">Sized</a>&gt; Drop for <a class="struct" href="../../std/sync/struct.RwLock.html" title="struct std::sync::RwLock">RwLock</a>&lt;T&gt;</code></li>
<li><code>impl&lt;'a, T:&nbsp;?<a class="trait" href="../../std/marker/trait.Sized.html" title="trait std::marker::Sized">Sized</a>&gt; Drop for <a class="struct" href="../../std/sync/struct.RwLockReadGuard.html" title="struct std::sync::RwLockReadGuard">RwLockReadGuard</a>&lt;'a, T&gt;</code></li>
<li><code>impl&lt;'a, T:&nbsp;?<a class="trait" href="../../std/marker/trait.Sized.html" title="trait std::marker::Sized">Sized</a>&gt; Drop for <a class="struct" href="../../std/sync/struct.RwLockWriteGuard.html" title="struct std::sync::RwLockWriteGuard">RwLockWriteGuard</a>&lt;'a, T&gt;</code></li>
</ul><script type="text/javascript" async
                         src="../../implementors/core/ops/trait.Drop.js">
                 </script></section>
    <section id='search' class="content hidden"></section>

    <section class="footer"></section>

    <aside id="help" class="hidden">
        <div>
            <h1 class="hidden">Help</h1>

            <div class="shortcuts">
                <h2>Keyboard Shortcuts</h2>

                <dl>
                    <dt>?</dt>
                    <dd>Show this help dialog</dd>
                    <dt>S</dt>
                    <dd>Focus the search field</dd>
                    <dt>&larrb;</dt>
                    <dd>Move up in search results</dd>
                    <dt>&rarrb;</dt>
                    <dd>Move down in search results</dd>
                    <dt>&#9166;</dt>
                    <dd>Go to active search result</dd>
                    <dt>+</dt>
                    <dd>Collapse/expand all sections</dd>
                </dl>
            </div>

            <div class="infos">
                <h2>Search Tricks</h2>

                <p>
                    Prefix searches with a type followed by a colon (e.g.
                    <code>fn:</code>) to restrict the search to a given type.
                </p>

                <p>
                    Accepted types are: <code>fn</code>, <code>mod</code>,
                    <code>struct</code>, <code>enum</code>,
                    <code>trait</code>, <code>type</code>, <code>macro</code>,
                    and <code>const</code>.
                </p>

                <p>
                    Search functions by type signature (e.g.
                    <code>vec -> usize</code> or <code>* -> vec</code>)
                </p>
            </div>
        </div>
    </aside>

    

    <script>
        window.rootPath = "../../";
        window.currentCrate = "std";
    </script>
    <script src="../../main.js"></script>
    <script defer src="../../search-index.js"></script>
</body>
</html>