<!DOCTYPE html> <html lang="en"> <head> <meta charset="utf-8"> <meta name="viewport" content="width=device-width, initial-scale=1.0"> <meta name="generator" content="rustdoc"> <meta name="description" content="API documentation for the Rust `CommandExt` trait in crate `std`."> <meta name="keywords" content="rust, rustlang, rust-lang, CommandExt"> <title>std::os::unix::process::CommandExt - Rust</title> <link rel="stylesheet" type="text/css" href="../../../../normalize.css"> <link rel="stylesheet" type="text/css" href="../../../../rustdoc.css"> <link rel="stylesheet" type="text/css" href="../../../../main.css"> <link rel="shortcut icon" href="https://doc.rust-lang.org/favicon.ico"> </head> <body class="rustdoc trait"> <!--[if lte IE 8]> <div class="warning"> This old browser is unsupported and will most likely display funky things. </div> <![endif]--> <nav class="sidebar"> <a href='../../../../std/index.html'><img src='https://www.rust-lang.org/logos/rust-logo-128x128-blk-v2.png' alt='logo' width='100'></a> <p class='location'>Trait CommandExt</p><div class="block items"><ul><li><a href="#required-methods">Required Methods</a></li><li><a href="#implementors">Implementors</a></li></ul></div><p class='location'><a href='../../../index.html'>std</a>::<wbr><a href='../../index.html'>os</a>::<wbr><a href='../index.html'>unix</a>::<wbr><a href='index.html'>process</a></p><script>window.sidebarCurrent = {name: 'CommandExt', ty: 'trait', relpath: ''};</script><script defer src="sidebar-items.js"></script> </nav> <nav class="sub"> <form class="search-form js-only"> <div class="search-container"> <input class="search-input" name="search" autocomplete="off" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"> </div> </form> </nav> <section id='main' class="content"> <h1 class='fqn'><span class='in-band'>Trait <a href='../../../index.html'>std</a>::<wbr><a href='../../index.html'>os</a>::<wbr><a href='../index.html'>unix</a>::<wbr><a href='index.html'>process</a>::<wbr><a class="trait" href=''>CommandExt</a></span><span class='out-of-band'><span class='since' title='Stable since Rust version 1.0.0'>1.0.0</span><span id='render-detail'> <a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs"> [<span class='inner'>−</span>] </a> </span><a class='srclink' href='../../../../src/std/sys/unix/ext/process.rs.html#23-94' title='goto source code'>[src]</a></span></h1> <pre class='rust trait'>pub trait CommandExt { fn <a href='#tymethod.uid' class='fnname'>uid</a>(&mut self, id: <a class="primitive" href="../../../primitive.u32.html">u32</a>) -> &mut <a class="struct" href="../../../../std/process/struct.Command.html" title="struct std::process::Command">Command</a>; fn <a href='#tymethod.gid' class='fnname'>gid</a>(&mut self, id: <a class="primitive" href="../../../primitive.u32.html">u32</a>) -> &mut <a class="struct" href="../../../../std/process/struct.Command.html" title="struct std::process::Command">Command</a>; fn <a href='#tymethod.before_exec' class='fnname'>before_exec</a><F>(&mut self, f: F) -> &mut <a class="struct" href="../../../../std/process/struct.Command.html" title="struct std::process::Command">Command</a><br> <span class="where">where<br> F: <a class="trait" href="../../../../std/ops/trait.FnMut.html" title="trait std::ops::FnMut">FnMut</a>() -> <a class="type" href="../../../../std/io/type.Result.html" title="type std::io::Result">Result</a><<a class="primitive" href="../../../primitive.tuple.html">()</a>> + <a class="trait" href="../../../../std/marker/trait.Send.html" title="trait std::marker::Send">Send</a> + <a class="trait" href="../../../../std/marker/trait.Sync.html" title="trait std::marker::Sync">Sync</a> + 'static</span>; fn <a href='#tymethod.exec' class='fnname'>exec</a>(&mut self) -> <a class="struct" href="../../../../std/io/struct.Error.html" title="struct std::io::Error">Error</a>; }</pre><div class='docblock'><p>Unix-specific extensions to the <code>std::process::Command</code> builder</p> </div> <h2 id='required-methods'>Required Methods</h2> <div class='methods'> <h3 id='tymethod.uid' class='method'><span id='uid.v' class='invisible'><code>fn <a href='#tymethod.uid' class='fnname'>uid</a>(&mut self, id: <a class="primitive" href="../../../primitive.u32.html">u32</a>) -> &mut <a class="struct" href="../../../../std/process/struct.Command.html" title="struct std::process::Command">Command</a></code></span></h3><div class='docblock'><p>Sets the child process's user id. This translates to a <code>setuid</code> call in the child process. Failure in the <code>setuid</code> call will cause the spawn to fail.</p> </div><h3 id='tymethod.gid' class='method'><span id='gid.v' class='invisible'><code>fn <a href='#tymethod.gid' class='fnname'>gid</a>(&mut self, id: <a class="primitive" href="../../../primitive.u32.html">u32</a>) -> &mut <a class="struct" href="../../../../std/process/struct.Command.html" title="struct std::process::Command">Command</a></code></span></h3><div class='docblock'><p>Similar to <code>uid</code>, but sets the group id of the child process. This has the same semantics as the <code>uid</code> field.</p> </div><h3 id='tymethod.before_exec' class='method'><span id='before_exec.v' class='invisible'><code>fn <a href='#tymethod.before_exec' class='fnname'>before_exec</a><F>(&mut self, f: F) -> &mut <a class="struct" href="../../../../std/process/struct.Command.html" title="struct std::process::Command">Command</a> <span class="where fmt-newline">where<br> F: <a class="trait" href="../../../../std/ops/trait.FnMut.html" title="trait std::ops::FnMut">FnMut</a>() -> <a class="type" href="../../../../std/io/type.Result.html" title="type std::io::Result">Result</a><<a class="primitive" href="../../../primitive.tuple.html">()</a>> + <a class="trait" href="../../../../std/marker/trait.Send.html" title="trait std::marker::Send">Send</a> + <a class="trait" href="../../../../std/marker/trait.Sync.html" title="trait std::marker::Sync">Sync</a> + 'static, </span></code><div class='since' title='Stable since Rust version 1.15.0'>1.15.0</div></span></h3><div class='docblock'><p>Schedules a closure to be run just before the <code>exec</code> function is invoked.</p> <p>The closure is allowed to return an I/O error whose OS error code will be communicated back to the parent and returned as an error from when the spawn was requested.</p> <p>Multiple closures can be registered and they will be called in order of their registration. If a closure returns <code>Err</code> then no further closures will be called and the spawn operation will immediately return with a failure.</p> <h1 id='notes' class='section-header'><a href='#notes'>Notes</a></h1> <p>This closure will be run in the context of the child process after a <code>fork</code>. This primarily means that any modificatons made to memory on behalf of this closure will <strong>not</strong> be visible to the parent process. This is often a very constrained environment where normal operations like <code>malloc</code> or acquiring a mutex are not guaranteed to work (due to other threads perhaps still running when the <code>fork</code> was run).</p> <p>When this closure is run, aspects such as the stdio file descriptors and working directory have successfully been changed, so output to these locations may not appear where intended.</p> </div><h3 id='tymethod.exec' class='method'><span id='exec.v' class='invisible'><code>fn <a href='#tymethod.exec' class='fnname'>exec</a>(&mut self) -> <a class="struct" href="../../../../std/io/struct.Error.html" title="struct std::io::Error">Error</a></code><div class='since' title='Stable since Rust version 1.9.0'>1.9.0</div></span></h3><div class='docblock'><p>Performs all the required setup by this <code>Command</code>, followed by calling the <code>execvp</code> syscall.</p> <p>On success this function will not return, and otherwise it will return an error indicating why the exec (or another part of the setup of the <code>Command</code>) failed.</p> <p><code>exec</code> not returning has the same implications as calling <a href="../../../process/fn.exit.html"><code>process::exit</code></a> – no destructors on the current stack or any other thread’s stack will be run. Therefore, it is recommended to only call <code>exec</code> at a point where it is fine to not run any destructors. Note, that the <code>execvp</code> syscall independently guarantees that all memory is freed and all file descriptors with the <code>CLOEXEC</code> option (set by default on all file descriptors opened by the standard library) are closed.</p> <p>This function, unlike <code>spawn</code>, will <strong>not</strong> <code>fork</code> the process to create a new child. Like spawn, however, the default behavior for the stdio descriptors will be to inherited from the current process.</p> <h1 id='notes-1' class='section-header'><a href='#notes-1'>Notes</a></h1> <p>The process may be in a "broken state" if this function returns in error. For example the working directory, environment variables, signal handling settings, various user/group information, or aspects of stdio file descriptors may have changed. If a "transactional spawn" is required to gracefully handle errors it is recommended to use the cross-platform <code>spawn</code> instead.</p> </div></div> <h2 id='implementors'>Implementors</h2> <ul class='item-list' id='implementors-list'> <li><code>impl CommandExt for <a class="struct" href="../../../../std/process/struct.Command.html" title="struct std::process::Command">Command</a></code></li> </ul><script type="text/javascript" async src="../../../../implementors/std/os/unix/process/trait.CommandExt.js"> </script></section> <section id='search' class="content hidden"></section> <section class="footer"></section> <aside id="help" class="hidden"> <div> <h1 class="hidden">Help</h1> <div class="shortcuts"> <h2>Keyboard Shortcuts</h2> <dl> <dt>?</dt> <dd>Show this help dialog</dd> <dt>S</dt> <dd>Focus the search field</dd> <dt>⇤</dt> <dd>Move up in search results</dd> <dt>⇥</dt> <dd>Move down in search results</dd> <dt>⏎</dt> <dd>Go to active search result</dd> <dt>+</dt> <dd>Collapse/expand all sections</dd> </dl> </div> <div class="infos"> <h2>Search Tricks</h2> <p> Prefix searches with a type followed by a colon (e.g. <code>fn:</code>) to restrict the search to a given type. </p> <p> Accepted types are: <code>fn</code>, <code>mod</code>, <code>struct</code>, <code>enum</code>, <code>trait</code>, <code>type</code>, <code>macro</code>, and <code>const</code>. </p> <p> Search functions by type signature (e.g. <code>vec -> usize</code> or <code>* -> vec</code>) </p> </div> </div> </aside> <script> window.rootPath = "../../../../"; window.currentCrate = "std"; </script> <script src="../../../../main.js"></script> <script defer src="../../../../search-index.js"></script> </body> </html>