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<h1 class='fqn'><span class='in-band'>Module <a href='../index.html'>std</a>::<wbr><a class="mod" href=''>path</a></span><span class='out-of-band'><span class='since' title='Stable since Rust version 1.0.0'>1.0.0</span><span id='render-detail'>
                   <a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">
                       [<span class='inner'>&#x2212;</span>]
                   </a>
               </span><a class='srclink' href='../../src/std/path.rs.html#11-3921' title='goto source code'>[src]</a></span></h1>
<div class='docblock'><p>Cross-platform path manipulation.</p>

<p>This module provides two types, <a href="../../std/path/struct.PathBuf.html"><code>PathBuf</code></a> and <a href="../../std/path/struct.Path.html"><code>Path</code></a> (akin to <a href="../../std/string/struct.String.html"><code>String</code></a>
and <a href="../../std/primitive.str.html"><code>str</code></a>), for working with paths abstractly. These types are thin wrappers
around <a href="../../std/ffi/struct.OsString.html"><code>OsString</code></a> and <a href="../../std/ffi/struct.OsStr.html"><code>OsStr</code></a> respectively, meaning that they work directly
on strings according to the local platform&#39;s path syntax.</p>

<p>Paths can be parsed into <a href="../../std/path/enum.Component.html"><code>Component</code></a>s by iterating over the structure
returned by the <a href="../../std/path/struct.Path.html#method.components"><code>components</code></a> method on <a href="../../std/path/struct.Path.html"><code>Path</code></a>. <a href="../../std/path/enum.Component.html"><code>Component</code></a>s roughly
correspond to the substrings between path separators (<code>/</code> or <code>\</code>). You can
reconstruct an equivalent path from components with the <a href="../../std/path/struct.PathBuf.html#method.push"><code>push</code></a> method on
<a href="../../std/path/struct.PathBuf.html"><code>PathBuf</code></a>; note that the paths may differ syntactically by the
normalization described in the documentation for the <a href="../../std/path/struct.Path.html#method.components"><code>components</code></a> method.</p>

<h2 id='simple-usage' class='section-header'><a href='#simple-usage'>Simple usage</a></h2>
<p>Path manipulation includes both parsing components from slices and building
new owned paths.</p>

<p>To parse a path, you can create a <a href="../../std/path/struct.Path.html"><code>Path</code></a> slice from a <a href="../../std/primitive.str.html"><code>str</code></a>
slice and start asking questions:</p>

<pre class="rust rust-example-rendered">
<span class="kw">use</span> <span class="ident">std</span>::<span class="ident">path</span>::<span class="ident">Path</span>;
<span class="kw">use</span> <span class="ident">std</span>::<span class="ident">ffi</span>::<span class="ident">OsStr</span>;

<span class="kw">let</span> <span class="ident">path</span> <span class="op">=</span> <span class="ident">Path</span>::<span class="ident">new</span>(<span class="string">&quot;/tmp/foo/bar.txt&quot;</span>);

<span class="kw">let</span> <span class="ident">parent</span> <span class="op">=</span> <span class="ident">path</span>.<span class="ident">parent</span>();
<span class="macro">assert_eq</span><span class="macro">!</span>(<span class="ident">parent</span>, <span class="prelude-val">Some</span>(<span class="ident">Path</span>::<span class="ident">new</span>(<span class="string">&quot;/tmp/foo&quot;</span>)));

<span class="kw">let</span> <span class="ident">file_stem</span> <span class="op">=</span> <span class="ident">path</span>.<span class="ident">file_stem</span>();
<span class="macro">assert_eq</span><span class="macro">!</span>(<span class="ident">file_stem</span>, <span class="prelude-val">Some</span>(<span class="ident">OsStr</span>::<span class="ident">new</span>(<span class="string">&quot;bar&quot;</span>)));

<span class="kw">let</span> <span class="ident">extension</span> <span class="op">=</span> <span class="ident">path</span>.<span class="ident">extension</span>();
<span class="macro">assert_eq</span><span class="macro">!</span>(<span class="ident">extension</span>, <span class="prelude-val">Some</span>(<span class="ident">OsStr</span>::<span class="ident">new</span>(<span class="string">&quot;txt&quot;</span>)));<a class="test-arrow" target="_blank" href="https://play.rust-lang.org/?code=fn%20main()%20%7B%0Ause%20std%3A%3Apath%3A%3APath%3B%0Ause%20std%3A%3Affi%3A%3AOsStr%3B%0A%0Alet%20path%20%3D%20Path%3A%3Anew(%22%2Ftmp%2Ffoo%2Fbar.txt%22)%3B%0A%0Alet%20parent%20%3D%20path.parent()%3B%0Aassert_eq!(parent%2C%20Some(Path%3A%3Anew(%22%2Ftmp%2Ffoo%22)))%3B%0A%0Alet%20file_stem%20%3D%20path.file_stem()%3B%0Aassert_eq!(file_stem%2C%20Some(OsStr%3A%3Anew(%22bar%22)))%3B%0A%0Alet%20extension%20%3D%20path.extension()%3B%0Aassert_eq!(extension%2C%20Some(OsStr%3A%3Anew(%22txt%22)))%3B%0A%7D">Run</a></pre>

<p>To build or modify paths, use <a href="../../std/path/struct.PathBuf.html"><code>PathBuf</code></a>:</p>

<pre class="rust rust-example-rendered">
<span class="kw">use</span> <span class="ident">std</span>::<span class="ident">path</span>::<span class="ident">PathBuf</span>;

<span class="comment">// This way works...</span>
<span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">path</span> <span class="op">=</span> <span class="ident">PathBuf</span>::<span class="ident">from</span>(<span class="string">&quot;c:\\&quot;</span>);

<span class="ident">path</span>.<span class="ident">push</span>(<span class="string">&quot;windows&quot;</span>);
<span class="ident">path</span>.<span class="ident">push</span>(<span class="string">&quot;system32&quot;</span>);

<span class="ident">path</span>.<span class="ident">set_extension</span>(<span class="string">&quot;dll&quot;</span>);

<span class="comment">// ... but push is best used if you don&#39;t know everything up</span>
<span class="comment">// front. If you do, this way is better:</span>
<span class="kw">let</span> <span class="ident">path</span>: <span class="ident">PathBuf</span> <span class="op">=</span> [<span class="string">&quot;c:\\&quot;</span>, <span class="string">&quot;windows&quot;</span>, <span class="string">&quot;system32.dll&quot;</span>].<span class="ident">iter</span>().<span class="ident">collect</span>();<a class="test-arrow" target="_blank" href="https://play.rust-lang.org/?code=fn%20main()%20%7B%0Ause%20std%3A%3Apath%3A%3APathBuf%3B%0A%0A%2F%2F%20This%20way%20works...%0Alet%20mut%20path%20%3D%20PathBuf%3A%3Afrom(%22c%3A%5C%5C%22)%3B%0A%0Apath.push(%22windows%22)%3B%0Apath.push(%22system32%22)%3B%0A%0Apath.set_extension(%22dll%22)%3B%0A%0A%2F%2F%20...%20but%20push%20is%20best%20used%20if%20you%20don't%20know%20everything%20up%0A%2F%2F%20front.%20If%20you%20do%2C%20this%20way%20is%20better%3A%0Alet%20path%3A%20PathBuf%20%3D%20%5B%22c%3A%5C%5C%22%2C%20%22windows%22%2C%20%22system32.dll%22%5D.iter().collect()%3B%0A%7D">Run</a></pre>
</div><h2 id='structs' class='section-header'><a href="#structs">Structs</a></h2>
<table>
                       <tr class=' module-item'>
                           <td><a class="struct" href="struct.Components.html"
                                  title='struct std::path::Components'>Components</a></td>
                           <td class='docblock-short'>
                                <p>An interator over the <a href="enum.Component.html"><code>Component</code></a>s of a <a href="struct.Path.html"><code>Path</code></a>.</p>
                           </td>
                       </tr>
                       <tr class=' module-item'>
                           <td><a class="struct" href="struct.Display.html"
                                  title='struct std::path::Display'>Display</a></td>
                           <td class='docblock-short'>
                                <p>Helper struct for safely printing paths with <a href="../../std/macro.format.html"><code>format!</code></a> and <code>{}</code>.</p>
                           </td>
                       </tr>
                       <tr class=' module-item'>
                           <td><a class="struct" href="struct.Iter.html"
                                  title='struct std::path::Iter'>Iter</a></td>
                           <td class='docblock-short'>
                                <p>An iterator over the <a href="enum.Component.html"><code>Component</code></a>s of a <a href="struct.Path.html"><code>Path</code></a>, as <a href="../../std/ffi/struct.OsStr.html"><code>OsStr</code></a> slices.</p>
                           </td>
                       </tr>
                       <tr class=' module-item'>
                           <td><a class="struct" href="struct.Path.html"
                                  title='struct std::path::Path'>Path</a></td>
                           <td class='docblock-short'>
                                <p>A slice of a path (akin to <a href="../primitive.str.html"><code>str</code></a>).</p>
                           </td>
                       </tr>
                       <tr class=' module-item'>
                           <td><a class="struct" href="struct.PathBuf.html"
                                  title='struct std::path::PathBuf'>PathBuf</a></td>
                           <td class='docblock-short'>
                                <p>An owned, mutable path (akin to <a href="../string/struct.String.html"><code>String</code></a>).</p>
                           </td>
                       </tr>
                       <tr class=' module-item'>
                           <td><a class="struct" href="struct.PrefixComponent.html"
                                  title='struct std::path::PrefixComponent'>PrefixComponent</a></td>
                           <td class='docblock-short'>
                                <p>A structure wrapping a Windows path prefix as well as its unparsed string
representation.</p>
                           </td>
                       </tr>
                       <tr class=' module-item'>
                           <td><a class="struct" href="struct.StripPrefixError.html"
                                  title='struct std::path::StripPrefixError'>StripPrefixError</a></td>
                           <td class='docblock-short'>
                                <p>An error returned from <a href="struct.Path.html#method.strip_prefix"><code>Path::strip_prefix</code></a> if the prefix
was not found.</p>
                           </td>
                       </tr></table><h2 id='enums' class='section-header'><a href="#enums">Enums</a></h2>
<table>
                       <tr class=' module-item'>
                           <td><a class="enum" href="enum.Component.html"
                                  title='enum std::path::Component'>Component</a></td>
                           <td class='docblock-short'>
                                <p>A single component of a path.</p>
                           </td>
                       </tr>
                       <tr class=' module-item'>
                           <td><a class="enum" href="enum.Prefix.html"
                                  title='enum std::path::Prefix'>Prefix</a></td>
                           <td class='docblock-short'>
                                <p>Windows path prefixes, e.g. <code>C:</code> or <code>\\server\share</code>.</p>
                           </td>
                       </tr></table><h2 id='constants' class='section-header'><a href="#constants">Constants</a></h2>
<table>
                       <tr class=' module-item'>
                           <td><a class="constant" href="constant.MAIN_SEPARATOR.html"
                                  title='constant std::path::MAIN_SEPARATOR'>MAIN_SEPARATOR</a></td>
                           <td class='docblock-short'>
                                <p>The primary separator of path components for the current platform.</p>
                           </td>
                       </tr></table><h2 id='functions' class='section-header'><a href="#functions">Functions</a></h2>
<table>
                       <tr class=' module-item'>
                           <td><a class="fn" href="fn.is_separator.html"
                                  title='fn std::path::is_separator'>is_separator</a></td>
                           <td class='docblock-short'>
                                <p>Determines whether the character is one of the permitted path
separators for the current platform.</p>
                           </td>
                       </tr></table></section>
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