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        <p class='location'>Struct Command</p><div class="block items"><ul><li><a href="#methods">Methods</a></li><li><a href="#implementations">Trait Implementations</a></li></ul></div><p class='location'><a href='../index.html'>std</a>::<wbr><a href='index.html'>process</a></p><script>window.sidebarCurrent = {name: 'Command', ty: 'struct', relpath: ''};</script><script defer src="sidebar-items.js"></script>
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<h1 class='fqn'><span class='in-band'>Struct <a href='../index.html'>std</a>::<wbr><a href='index.html'>process</a>::<wbr><a class="struct" href=''>Command</a></span><span class='out-of-band'><span class='since' title='Stable since Rust version 1.0.0'>1.0.0</span><span id='render-detail'>
                   <a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">
                       [<span class='inner'>&#x2212;</span>]
                   </a>
               </span><a class='srclink' href='../../src/std/process.rs.html#305-307' title='goto source code'>[src]</a></span></h1>
<pre class='rust struct'>pub struct Command { /* fields omitted */ }</pre><div class='docblock'><p>A process builder, providing fine-grained control
over how a new process should be spawned.</p>

<p>A default configuration can be
generated using <code>Command::new(program)</code>, where <code>program</code> gives a path to the
program to be executed. Additional builder methods allow the configuration
to be changed (for example, by adding arguments) prior to spawning:</p>

<pre class="rust rust-example-rendered">
<span class="kw">use</span> <span class="ident">std</span>::<span class="ident">process</span>::<span class="ident">Command</span>;

<span class="kw">let</span> <span class="ident">output</span> <span class="op">=</span> <span class="kw">if</span> <span class="macro">cfg</span><span class="macro">!</span>(<span class="ident">target_os</span> <span class="op">=</span> <span class="string">&quot;windows&quot;</span>) {
    <span class="ident">Command</span>::<span class="ident">new</span>(<span class="string">&quot;cmd&quot;</span>)
            .<span class="ident">args</span>(<span class="kw-2">&amp;</span>[<span class="string">&quot;/C&quot;</span>, <span class="string">&quot;echo hello&quot;</span>])
            .<span class="ident">output</span>()
            .<span class="ident">expect</span>(<span class="string">&quot;failed to execute process&quot;</span>)
} <span class="kw">else</span> {
    <span class="ident">Command</span>::<span class="ident">new</span>(<span class="string">&quot;sh&quot;</span>)
            .<span class="ident">arg</span>(<span class="string">&quot;-c&quot;</span>)
            .<span class="ident">arg</span>(<span class="string">&quot;echo hello&quot;</span>)
            .<span class="ident">output</span>()
            .<span class="ident">expect</span>(<span class="string">&quot;failed to execute process&quot;</span>)
};

<span class="kw">let</span> <span class="ident">hello</span> <span class="op">=</span> <span class="ident">output</span>.<span class="ident">stdout</span>;<a class="test-arrow" target="_blank" href="https://play.rust-lang.org/?code=fn%20main()%20%7B%0Ause%20std%3A%3Aprocess%3A%3ACommand%3B%0A%0Alet%20output%20%3D%20if%20cfg!(target_os%20%3D%20%22windows%22)%20%7B%0A%20%20%20%20Command%3A%3Anew(%22cmd%22)%0A%20%20%20%20%20%20%20%20%20%20%20%20.args(%26%5B%22%2FC%22%2C%20%22echo%20hello%22%5D)%0A%20%20%20%20%20%20%20%20%20%20%20%20.output()%0A%20%20%20%20%20%20%20%20%20%20%20%20.expect(%22failed%20to%20execute%20process%22)%0A%7D%20else%20%7B%0A%20%20%20%20Command%3A%3Anew(%22sh%22)%0A%20%20%20%20%20%20%20%20%20%20%20%20.arg(%22-c%22)%0A%20%20%20%20%20%20%20%20%20%20%20%20.arg(%22echo%20hello%22)%0A%20%20%20%20%20%20%20%20%20%20%20%20.output()%0A%20%20%20%20%20%20%20%20%20%20%20%20.expect(%22failed%20to%20execute%20process%22)%0A%7D%3B%0A%0Alet%20hello%20%3D%20output.stdout%3B%0A%7D">Run</a></pre>
</div><h2 id='methods'>Methods</h2><h3 class='impl'><span class='in-band'><code>impl <a class="struct" href="../../std/process/struct.Command.html" title="struct std::process::Command">Command</a></code></span><span class='out-of-band'><div class='ghost'></div><a class='srclink' href='../../src/std/process.rs.html#309-661' title='goto source code'>[src]</a></span></h3>
<div class='impl-items'><h4 id='method.new' class="method"><span id='new.v' class='invisible'><code>fn <a href='#method.new' class='fnname'>new</a>&lt;S:&nbsp;<a class="trait" href="../../std/convert/trait.AsRef.html" title="trait std::convert::AsRef">AsRef</a>&lt;<a class="struct" href="../../std/ffi/struct.OsStr.html" title="struct std::ffi::OsStr">OsStr</a>&gt;&gt;(program: S) -&gt; <a class="struct" href="../../std/process/struct.Command.html" title="struct std::process::Command">Command</a></code></span></h4>
<div class='docblock'><p>Constructs a new <code>Command</code> for launching the program at
path <code>program</code>, with the following default configuration:</p>

<ul>
<li>No arguments to the program</li>
<li>Inherit the current process&#39;s environment</li>
<li>Inherit the current process&#39;s working directory</li>
<li>Inherit stdin/stdout/stderr for <code>spawn</code> or <code>status</code>, but create pipes for <code>output</code></li>
</ul>

<p>Builder methods are provided to change these defaults and
otherwise configure the process.</p>

<p>If <code>program</code> is not an absolute path, the <code>PATH</code> will be searched in
an OS-defined way.</p>

<p>The search path to be used may be controlled by setting the
<code>PATH</code> environment variable on the Command,
but this has some implementation limitations on Windows
(see <a href="https://github.com/rust-lang/rust/issues/37519">https://github.com/rust-lang/rust/issues/37519</a>).</p>

<h1 id='examples' class='section-header'><a href='#examples'>Examples</a></h1>
<p>Basic usage:</p>

<pre class="rust rust-example-rendered">
<span class="kw">use</span> <span class="ident">std</span>::<span class="ident">process</span>::<span class="ident">Command</span>;

<span class="ident">Command</span>::<span class="ident">new</span>(<span class="string">&quot;sh&quot;</span>)
        .<span class="ident">spawn</span>()
        .<span class="ident">expect</span>(<span class="string">&quot;sh command failed to start&quot;</span>);<a class="test-arrow" target="_blank" href="https://play.rust-lang.org/?code=fn%20main()%20%7B%0Ause%20std%3A%3Aprocess%3A%3ACommand%3B%0A%0ACommand%3A%3Anew(%22sh%22)%0A%20%20%20%20%20%20%20%20.spawn()%0A%20%20%20%20%20%20%20%20.expect(%22sh%20command%20failed%20to%20start%22)%3B%0A%7D">Run</a></pre>
</div><h4 id='method.arg' class="method"><span id='arg.v' class='invisible'><code>fn <a href='#method.arg' class='fnname'>arg</a>&lt;S:&nbsp;<a class="trait" href="../../std/convert/trait.AsRef.html" title="trait std::convert::AsRef">AsRef</a>&lt;<a class="struct" href="../../std/ffi/struct.OsStr.html" title="struct std::ffi::OsStr">OsStr</a>&gt;&gt;(&amp;mut self, arg: S) -&gt; &amp;mut <a class="struct" href="../../std/process/struct.Command.html" title="struct std::process::Command">Command</a></code></span></h4>
<div class='docblock'><p>Add an argument to pass to the program.</p>

<p>Only one argument can be passed per use. So instead of:</p>

<pre class="rust rust-example-rendered">
.<span class="ident">arg</span>(<span class="string">&quot;-C /path/to/repo&quot;</span>)<a class="test-arrow" target="_blank" href="https://play.rust-lang.org/?code=fn%20main()%20%7B%0A.arg(%22-C%20%2Fpath%2Fto%2Frepo%22)%0A%7D">Run</a></pre>

<p>usage would be:</p>

<pre class="rust rust-example-rendered">
.<span class="ident">arg</span>(<span class="string">&quot;-C&quot;</span>)
.<span class="ident">arg</span>(<span class="string">&quot;/path/to/repo&quot;</span>)<a class="test-arrow" target="_blank" href="https://play.rust-lang.org/?code=fn%20main()%20%7B%0A.arg(%22-C%22)%0A.arg(%22%2Fpath%2Fto%2Frepo%22)%0A%7D">Run</a></pre>

<p>To pass multiple arguments see <a href="#method.args"><code>args</code></a>.</p>

<h1 id='examples-1' class='section-header'><a href='#examples-1'>Examples</a></h1>
<p>Basic usage:</p>

<pre class="rust rust-example-rendered">
<span class="kw">use</span> <span class="ident">std</span>::<span class="ident">process</span>::<span class="ident">Command</span>;

<span class="ident">Command</span>::<span class="ident">new</span>(<span class="string">&quot;ls&quot;</span>)
        .<span class="ident">arg</span>(<span class="string">&quot;-l&quot;</span>)
        .<span class="ident">arg</span>(<span class="string">&quot;-a&quot;</span>)
        .<span class="ident">spawn</span>()
        .<span class="ident">expect</span>(<span class="string">&quot;ls command failed to start&quot;</span>);<a class="test-arrow" target="_blank" href="https://play.rust-lang.org/?code=fn%20main()%20%7B%0Ause%20std%3A%3Aprocess%3A%3ACommand%3B%0A%0ACommand%3A%3Anew(%22ls%22)%0A%20%20%20%20%20%20%20%20.arg(%22-l%22)%0A%20%20%20%20%20%20%20%20.arg(%22-a%22)%0A%20%20%20%20%20%20%20%20.spawn()%0A%20%20%20%20%20%20%20%20.expect(%22ls%20command%20failed%20to%20start%22)%3B%0A%7D">Run</a></pre>
</div><h4 id='method.args' class="method"><span id='args.v' class='invisible'><code>fn <a href='#method.args' class='fnname'>args</a>&lt;I, S&gt;(&amp;mut self, args: I) -&gt; &amp;mut <a class="struct" href="../../std/process/struct.Command.html" title="struct std::process::Command">Command</a> <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;I: <a class="trait" href="../../std/iter/trait.IntoIterator.html" title="trait std::iter::IntoIterator">IntoIterator</a>&lt;Item = S&gt;,<br>&nbsp;&nbsp;&nbsp;&nbsp;S: <a class="trait" href="../../std/convert/trait.AsRef.html" title="trait std::convert::AsRef">AsRef</a>&lt;<a class="struct" href="../../std/ffi/struct.OsStr.html" title="struct std::ffi::OsStr">OsStr</a>&gt;,&nbsp;</span></code></span></h4>
<div class='docblock'><p>Add multiple arguments to pass to the program.</p>

<p>To pass a single argument see <a href="#method.arg"><code>arg</code></a>.</p>

<h1 id='examples-2' class='section-header'><a href='#examples-2'>Examples</a></h1>
<p>Basic usage:</p>

<pre class="rust rust-example-rendered">
<span class="kw">use</span> <span class="ident">std</span>::<span class="ident">process</span>::<span class="ident">Command</span>;

<span class="ident">Command</span>::<span class="ident">new</span>(<span class="string">&quot;ls&quot;</span>)
        .<span class="ident">args</span>(<span class="kw-2">&amp;</span>[<span class="string">&quot;-l&quot;</span>, <span class="string">&quot;-a&quot;</span>])
        .<span class="ident">spawn</span>()
        .<span class="ident">expect</span>(<span class="string">&quot;ls command failed to start&quot;</span>);<a class="test-arrow" target="_blank" href="https://play.rust-lang.org/?code=fn%20main()%20%7B%0Ause%20std%3A%3Aprocess%3A%3ACommand%3B%0A%0ACommand%3A%3Anew(%22ls%22)%0A%20%20%20%20%20%20%20%20.args(%26%5B%22-l%22%2C%20%22-a%22%5D)%0A%20%20%20%20%20%20%20%20.spawn()%0A%20%20%20%20%20%20%20%20.expect(%22ls%20command%20failed%20to%20start%22)%3B%0A%7D">Run</a></pre>
</div><h4 id='method.env' class="method"><span id='env.v' class='invisible'><code>fn <a href='#method.env' class='fnname'>env</a>&lt;K, V&gt;(&amp;mut self, key: K, val: V) -&gt; &amp;mut <a class="struct" href="../../std/process/struct.Command.html" title="struct std::process::Command">Command</a> <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;K: <a class="trait" href="../../std/convert/trait.AsRef.html" title="trait std::convert::AsRef">AsRef</a>&lt;<a class="struct" href="../../std/ffi/struct.OsStr.html" title="struct std::ffi::OsStr">OsStr</a>&gt;,<br>&nbsp;&nbsp;&nbsp;&nbsp;V: <a class="trait" href="../../std/convert/trait.AsRef.html" title="trait std::convert::AsRef">AsRef</a>&lt;<a class="struct" href="../../std/ffi/struct.OsStr.html" title="struct std::ffi::OsStr">OsStr</a>&gt;,&nbsp;</span></code></span></h4>
<div class='docblock'><p>Inserts or updates an environment variable mapping.</p>

<p>Note that environment variable names are case-insensitive (but case-preserving) on Windows,
and case-sensitive on all other platforms.</p>

<h1 id='examples-3' class='section-header'><a href='#examples-3'>Examples</a></h1>
<p>Basic usage:</p>

<pre class="rust rust-example-rendered">
<span class="kw">use</span> <span class="ident">std</span>::<span class="ident">process</span>::<span class="ident">Command</span>;

<span class="ident">Command</span>::<span class="ident">new</span>(<span class="string">&quot;ls&quot;</span>)
        .<span class="ident">env</span>(<span class="string">&quot;PATH&quot;</span>, <span class="string">&quot;/bin&quot;</span>)
        .<span class="ident">spawn</span>()
        .<span class="ident">expect</span>(<span class="string">&quot;ls command failed to start&quot;</span>);<a class="test-arrow" target="_blank" href="https://play.rust-lang.org/?code=fn%20main()%20%7B%0Ause%20std%3A%3Aprocess%3A%3ACommand%3B%0A%0ACommand%3A%3Anew(%22ls%22)%0A%20%20%20%20%20%20%20%20.env(%22PATH%22%2C%20%22%2Fbin%22)%0A%20%20%20%20%20%20%20%20.spawn()%0A%20%20%20%20%20%20%20%20.expect(%22ls%20command%20failed%20to%20start%22)%3B%0A%7D">Run</a></pre>
</div><h4 id='method.envs' class="method"><span id='envs.v' class='invisible'><code>fn <a href='#method.envs' class='fnname'>envs</a>&lt;I, K, V&gt;(&amp;mut self, vars: I) -&gt; &amp;mut <a class="struct" href="../../std/process/struct.Command.html" title="struct std::process::Command">Command</a> <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;I: <a class="trait" href="../../std/iter/trait.IntoIterator.html" title="trait std::iter::IntoIterator">IntoIterator</a>&lt;Item = <a class="primitive" href="../primitive.tuple.html">(</a>K, V<a class="primitive" href="../primitive.tuple.html">)</a>&gt;,<br>&nbsp;&nbsp;&nbsp;&nbsp;K: <a class="trait" href="../../std/convert/trait.AsRef.html" title="trait std::convert::AsRef">AsRef</a>&lt;<a class="struct" href="../../std/ffi/struct.OsStr.html" title="struct std::ffi::OsStr">OsStr</a>&gt;,<br>&nbsp;&nbsp;&nbsp;&nbsp;V: <a class="trait" href="../../std/convert/trait.AsRef.html" title="trait std::convert::AsRef">AsRef</a>&lt;<a class="struct" href="../../std/ffi/struct.OsStr.html" title="struct std::ffi::OsStr">OsStr</a>&gt;,&nbsp;</span></code><div class='since' title='Stable since Rust version 1.19.0'>1.19.0</div></span></h4>
<div class='docblock'><p>Add or update multiple environment variable mappings.</p>

<h1 id='examples-4' class='section-header'><a href='#examples-4'>Examples</a></h1>
<p>Basic usage:</p>

<pre class="rust rust-example-rendered">
<span class="kw">use</span> <span class="ident">std</span>::<span class="ident">process</span>::{<span class="ident">Command</span>, <span class="ident">Stdio</span>};
<span class="kw">use</span> <span class="ident">std</span>::<span class="ident">env</span>;
<span class="kw">use</span> <span class="ident">std</span>::<span class="ident">collections</span>::<span class="ident">HashMap</span>;

<span class="kw">let</span> <span class="ident">filtered_env</span> : <span class="ident">HashMap</span><span class="op">&lt;</span><span class="ident">String</span>, <span class="ident">String</span><span class="op">&gt;</span> <span class="op">=</span>
    <span class="ident">env</span>::<span class="ident">vars</span>().<span class="ident">filter</span>(<span class="op">|</span><span class="kw-2">&amp;</span>(<span class="kw-2">ref</span> <span class="ident">k</span>, _)<span class="op">|</span>
        <span class="ident">k</span> <span class="op">==</span> <span class="string">&quot;TERM&quot;</span> <span class="op">||</span> <span class="ident">k</span> <span class="op">==</span> <span class="string">&quot;TZ&quot;</span> <span class="op">||</span> <span class="ident">k</span> <span class="op">==</span> <span class="string">&quot;LANG&quot;</span> <span class="op">||</span> <span class="ident">k</span> <span class="op">==</span> <span class="string">&quot;PATH&quot;</span>
    ).<span class="ident">collect</span>();

<span class="ident">Command</span>::<span class="ident">new</span>(<span class="string">&quot;printenv&quot;</span>)
        .<span class="ident">stdin</span>(<span class="ident">Stdio</span>::<span class="ident">null</span>())
        .<span class="ident">stdout</span>(<span class="ident">Stdio</span>::<span class="ident">inherit</span>())
        .<span class="ident">env_clear</span>()
        .<span class="ident">envs</span>(<span class="kw-2">&amp;</span><span class="ident">filtered_env</span>)
        .<span class="ident">spawn</span>()
        .<span class="ident">expect</span>(<span class="string">&quot;printenv failed to start&quot;</span>);<a class="test-arrow" target="_blank" href="https://play.rust-lang.org/?code=fn%20main()%20%7B%0Ause%20std%3A%3Aprocess%3A%3A%7BCommand%2C%20Stdio%7D%3B%0Ause%20std%3A%3Aenv%3B%0Ause%20std%3A%3Acollections%3A%3AHashMap%3B%0A%0Alet%20filtered_env%20%3A%20HashMap%3CString%2C%20String%3E%20%3D%0A%20%20%20%20env%3A%3Avars().filter(%7C%26(ref%20k%2C%20_)%7C%0A%20%20%20%20%20%20%20%20k%20%3D%3D%20%22TERM%22%20%7C%7C%20k%20%3D%3D%20%22TZ%22%20%7C%7C%20k%20%3D%3D%20%22LANG%22%20%7C%7C%20k%20%3D%3D%20%22PATH%22%0A%20%20%20%20).collect()%3B%0A%0ACommand%3A%3Anew(%22printenv%22)%0A%20%20%20%20%20%20%20%20.stdin(Stdio%3A%3Anull())%0A%20%20%20%20%20%20%20%20.stdout(Stdio%3A%3Ainherit())%0A%20%20%20%20%20%20%20%20.env_clear()%0A%20%20%20%20%20%20%20%20.envs(%26filtered_env)%0A%20%20%20%20%20%20%20%20.spawn()%0A%20%20%20%20%20%20%20%20.expect(%22printenv%20failed%20to%20start%22)%3B%0A%7D">Run</a></pre>
</div><h4 id='method.env_remove' class="method"><span id='env_remove.v' class='invisible'><code>fn <a href='#method.env_remove' class='fnname'>env_remove</a>&lt;K:&nbsp;<a class="trait" href="../../std/convert/trait.AsRef.html" title="trait std::convert::AsRef">AsRef</a>&lt;<a class="struct" href="../../std/ffi/struct.OsStr.html" title="struct std::ffi::OsStr">OsStr</a>&gt;&gt;(&amp;mut self, key: K) -&gt; &amp;mut <a class="struct" href="../../std/process/struct.Command.html" title="struct std::process::Command">Command</a></code></span></h4>
<div class='docblock'><p>Removes an environment variable mapping.</p>

<h1 id='examples-5' class='section-header'><a href='#examples-5'>Examples</a></h1>
<p>Basic usage:</p>

<pre class="rust rust-example-rendered">
<span class="kw">use</span> <span class="ident">std</span>::<span class="ident">process</span>::<span class="ident">Command</span>;

<span class="ident">Command</span>::<span class="ident">new</span>(<span class="string">&quot;ls&quot;</span>)
        .<span class="ident">env_remove</span>(<span class="string">&quot;PATH&quot;</span>)
        .<span class="ident">spawn</span>()
        .<span class="ident">expect</span>(<span class="string">&quot;ls command failed to start&quot;</span>);<a class="test-arrow" target="_blank" href="https://play.rust-lang.org/?code=fn%20main()%20%7B%0Ause%20std%3A%3Aprocess%3A%3ACommand%3B%0A%0ACommand%3A%3Anew(%22ls%22)%0A%20%20%20%20%20%20%20%20.env_remove(%22PATH%22)%0A%20%20%20%20%20%20%20%20.spawn()%0A%20%20%20%20%20%20%20%20.expect(%22ls%20command%20failed%20to%20start%22)%3B%0A%7D">Run</a></pre>
</div><h4 id='method.env_clear' class="method"><span id='env_clear.v' class='invisible'><code>fn <a href='#method.env_clear' class='fnname'>env_clear</a>(&amp;mut self) -&gt; &amp;mut <a class="struct" href="../../std/process/struct.Command.html" title="struct std::process::Command">Command</a></code></span></h4>
<div class='docblock'><p>Clears the entire environment map for the child process.</p>

<h1 id='examples-6' class='section-header'><a href='#examples-6'>Examples</a></h1>
<p>Basic usage:</p>

<pre class="rust rust-example-rendered">
<span class="kw">use</span> <span class="ident">std</span>::<span class="ident">process</span>::<span class="ident">Command</span>;

<span class="ident">Command</span>::<span class="ident">new</span>(<span class="string">&quot;ls&quot;</span>)
        .<span class="ident">env_clear</span>()
        .<span class="ident">spawn</span>()
        .<span class="ident">expect</span>(<span class="string">&quot;ls command failed to start&quot;</span>);<a class="test-arrow" target="_blank" href="https://play.rust-lang.org/?code=fn%20main()%20%7B%0Ause%20std%3A%3Aprocess%3A%3ACommand%3B%0A%0ACommand%3A%3Anew(%22ls%22)%0A%20%20%20%20%20%20%20%20.env_clear()%0A%20%20%20%20%20%20%20%20.spawn()%0A%20%20%20%20%20%20%20%20.expect(%22ls%20command%20failed%20to%20start%22)%3B%0A%7D">Run</a></pre>
</div><h4 id='method.current_dir' class="method"><span id='current_dir.v' class='invisible'><code>fn <a href='#method.current_dir' class='fnname'>current_dir</a>&lt;P:&nbsp;<a class="trait" href="../../std/convert/trait.AsRef.html" title="trait std::convert::AsRef">AsRef</a>&lt;<a class="struct" href="../../std/path/struct.Path.html" title="struct std::path::Path">Path</a>&gt;&gt;(&amp;mut self, dir: P) -&gt; &amp;mut <a class="struct" href="../../std/process/struct.Command.html" title="struct std::process::Command">Command</a></code></span></h4>
<div class='docblock'><p>Sets the working directory for the child process.</p>

<h1 id='examples-7' class='section-header'><a href='#examples-7'>Examples</a></h1>
<p>Basic usage:</p>

<pre class="rust rust-example-rendered">
<span class="kw">use</span> <span class="ident">std</span>::<span class="ident">process</span>::<span class="ident">Command</span>;

<span class="ident">Command</span>::<span class="ident">new</span>(<span class="string">&quot;ls&quot;</span>)
        .<span class="ident">current_dir</span>(<span class="string">&quot;/bin&quot;</span>)
        .<span class="ident">spawn</span>()
        .<span class="ident">expect</span>(<span class="string">&quot;ls command failed to start&quot;</span>);<a class="test-arrow" target="_blank" href="https://play.rust-lang.org/?code=fn%20main()%20%7B%0Ause%20std%3A%3Aprocess%3A%3ACommand%3B%0A%0ACommand%3A%3Anew(%22ls%22)%0A%20%20%20%20%20%20%20%20.current_dir(%22%2Fbin%22)%0A%20%20%20%20%20%20%20%20.spawn()%0A%20%20%20%20%20%20%20%20.expect(%22ls%20command%20failed%20to%20start%22)%3B%0A%7D">Run</a></pre>
</div><h4 id='method.stdin' class="method"><span id='stdin.v' class='invisible'><code>fn <a href='#method.stdin' class='fnname'>stdin</a>(&amp;mut self, cfg: <a class="struct" href="../../std/process/struct.Stdio.html" title="struct std::process::Stdio">Stdio</a>) -&gt; &amp;mut <a class="struct" href="../../std/process/struct.Command.html" title="struct std::process::Command">Command</a></code></span></h4>
<div class='docblock'><p>Configuration for the child process&#39;s stdin handle (file descriptor 0).</p>

<h1 id='examples-8' class='section-header'><a href='#examples-8'>Examples</a></h1>
<p>Basic usage:</p>

<pre class="rust rust-example-rendered">
<span class="kw">use</span> <span class="ident">std</span>::<span class="ident">process</span>::{<span class="ident">Command</span>, <span class="ident">Stdio</span>};

<span class="ident">Command</span>::<span class="ident">new</span>(<span class="string">&quot;ls&quot;</span>)
        .<span class="ident">stdin</span>(<span class="ident">Stdio</span>::<span class="ident">null</span>())
        .<span class="ident">spawn</span>()
        .<span class="ident">expect</span>(<span class="string">&quot;ls command failed to start&quot;</span>);<a class="test-arrow" target="_blank" href="https://play.rust-lang.org/?code=fn%20main()%20%7B%0Ause%20std%3A%3Aprocess%3A%3A%7BCommand%2C%20Stdio%7D%3B%0A%0ACommand%3A%3Anew(%22ls%22)%0A%20%20%20%20%20%20%20%20.stdin(Stdio%3A%3Anull())%0A%20%20%20%20%20%20%20%20.spawn()%0A%20%20%20%20%20%20%20%20.expect(%22ls%20command%20failed%20to%20start%22)%3B%0A%7D">Run</a></pre>
</div><h4 id='method.stdout' class="method"><span id='stdout.v' class='invisible'><code>fn <a href='#method.stdout' class='fnname'>stdout</a>(&amp;mut self, cfg: <a class="struct" href="../../std/process/struct.Stdio.html" title="struct std::process::Stdio">Stdio</a>) -&gt; &amp;mut <a class="struct" href="../../std/process/struct.Command.html" title="struct std::process::Command">Command</a></code></span></h4>
<div class='docblock'><p>Configuration for the child process&#39;s stdout handle (file descriptor 1).</p>

<h1 id='examples-9' class='section-header'><a href='#examples-9'>Examples</a></h1>
<p>Basic usage:</p>

<pre class="rust rust-example-rendered">
<span class="kw">use</span> <span class="ident">std</span>::<span class="ident">process</span>::{<span class="ident">Command</span>, <span class="ident">Stdio</span>};

<span class="ident">Command</span>::<span class="ident">new</span>(<span class="string">&quot;ls&quot;</span>)
        .<span class="ident">stdout</span>(<span class="ident">Stdio</span>::<span class="ident">null</span>())
        .<span class="ident">spawn</span>()
        .<span class="ident">expect</span>(<span class="string">&quot;ls command failed to start&quot;</span>);<a class="test-arrow" target="_blank" href="https://play.rust-lang.org/?code=fn%20main()%20%7B%0Ause%20std%3A%3Aprocess%3A%3A%7BCommand%2C%20Stdio%7D%3B%0A%0ACommand%3A%3Anew(%22ls%22)%0A%20%20%20%20%20%20%20%20.stdout(Stdio%3A%3Anull())%0A%20%20%20%20%20%20%20%20.spawn()%0A%20%20%20%20%20%20%20%20.expect(%22ls%20command%20failed%20to%20start%22)%3B%0A%7D">Run</a></pre>
</div><h4 id='method.stderr' class="method"><span id='stderr.v' class='invisible'><code>fn <a href='#method.stderr' class='fnname'>stderr</a>(&amp;mut self, cfg: <a class="struct" href="../../std/process/struct.Stdio.html" title="struct std::process::Stdio">Stdio</a>) -&gt; &amp;mut <a class="struct" href="../../std/process/struct.Command.html" title="struct std::process::Command">Command</a></code></span></h4>
<div class='docblock'><p>Configuration for the child process&#39;s stderr handle (file descriptor 2).</p>

<h1 id='examples-10' class='section-header'><a href='#examples-10'>Examples</a></h1>
<p>Basic usage:</p>

<pre class="rust rust-example-rendered">
<span class="kw">use</span> <span class="ident">std</span>::<span class="ident">process</span>::{<span class="ident">Command</span>, <span class="ident">Stdio</span>};

<span class="ident">Command</span>::<span class="ident">new</span>(<span class="string">&quot;ls&quot;</span>)
        .<span class="ident">stderr</span>(<span class="ident">Stdio</span>::<span class="ident">null</span>())
        .<span class="ident">spawn</span>()
        .<span class="ident">expect</span>(<span class="string">&quot;ls command failed to start&quot;</span>);<a class="test-arrow" target="_blank" href="https://play.rust-lang.org/?code=fn%20main()%20%7B%0Ause%20std%3A%3Aprocess%3A%3A%7BCommand%2C%20Stdio%7D%3B%0A%0ACommand%3A%3Anew(%22ls%22)%0A%20%20%20%20%20%20%20%20.stderr(Stdio%3A%3Anull())%0A%20%20%20%20%20%20%20%20.spawn()%0A%20%20%20%20%20%20%20%20.expect(%22ls%20command%20failed%20to%20start%22)%3B%0A%7D">Run</a></pre>
</div><h4 id='method.spawn' class="method"><span id='spawn.v' class='invisible'><code>fn <a href='#method.spawn' class='fnname'>spawn</a>(&amp;mut self) -&gt; <a class="type" href="../../std/io/type.Result.html" title="type std::io::Result">Result</a>&lt;<a class="struct" href="../../std/process/struct.Child.html" title="struct std::process::Child">Child</a>&gt;</code></span></h4>
<div class='docblock'><p>Executes the command as a child process, returning a handle to it.</p>

<p>By default, stdin, stdout and stderr are inherited from the parent.</p>

<h1 id='examples-11' class='section-header'><a href='#examples-11'>Examples</a></h1>
<p>Basic usage:</p>

<pre class="rust rust-example-rendered">
<span class="kw">use</span> <span class="ident">std</span>::<span class="ident">process</span>::<span class="ident">Command</span>;

<span class="ident">Command</span>::<span class="ident">new</span>(<span class="string">&quot;ls&quot;</span>)
        .<span class="ident">spawn</span>()
        .<span class="ident">expect</span>(<span class="string">&quot;ls command failed to start&quot;</span>);<a class="test-arrow" target="_blank" href="https://play.rust-lang.org/?code=fn%20main()%20%7B%0Ause%20std%3A%3Aprocess%3A%3ACommand%3B%0A%0ACommand%3A%3Anew(%22ls%22)%0A%20%20%20%20%20%20%20%20.spawn()%0A%20%20%20%20%20%20%20%20.expect(%22ls%20command%20failed%20to%20start%22)%3B%0A%7D">Run</a></pre>
</div><h4 id='method.output' class="method"><span id='output.v' class='invisible'><code>fn <a href='#method.output' class='fnname'>output</a>(&amp;mut self) -&gt; <a class="type" href="../../std/io/type.Result.html" title="type std::io::Result">Result</a>&lt;<a class="struct" href="../../std/process/struct.Output.html" title="struct std::process::Output">Output</a>&gt;</code></span></h4>
<div class='docblock'><p>Executes the command as a child process, waiting for it to finish and
collecting all of its output.</p>

<p>By default, stdin, stdout and stderr are captured (and used to
provide the resulting output).</p>

<h1 id='examples-12' class='section-header'><a href='#examples-12'>Examples</a></h1>
<pre class="rust rust-example-rendered">
<span class="kw">use</span> <span class="ident">std</span>::<span class="ident">process</span>::<span class="ident">Command</span>;
<span class="kw">let</span> <span class="ident">output</span> <span class="op">=</span> <span class="ident">Command</span>::<span class="ident">new</span>(<span class="string">&quot;/bin/cat&quot;</span>)
                     .<span class="ident">arg</span>(<span class="string">&quot;file.txt&quot;</span>)
                     .<span class="ident">output</span>()
                     .<span class="ident">expect</span>(<span class="string">&quot;failed to execute process&quot;</span>);

<span class="macro">println</span><span class="macro">!</span>(<span class="string">&quot;status: {}&quot;</span>, <span class="ident">output</span>.<span class="ident">status</span>);
<span class="macro">println</span><span class="macro">!</span>(<span class="string">&quot;stdout: {}&quot;</span>, <span class="ident">String</span>::<span class="ident">from_utf8_lossy</span>(<span class="kw-2">&amp;</span><span class="ident">output</span>.<span class="ident">stdout</span>));
<span class="macro">println</span><span class="macro">!</span>(<span class="string">&quot;stderr: {}&quot;</span>, <span class="ident">String</span>::<span class="ident">from_utf8_lossy</span>(<span class="kw-2">&amp;</span><span class="ident">output</span>.<span class="ident">stderr</span>));

<span class="macro">assert</span><span class="macro">!</span>(<span class="ident">output</span>.<span class="ident">status</span>.<span class="ident">success</span>());<a class="test-arrow" target="_blank" href="https://play.rust-lang.org/?code=fn%20main()%20%7B%0Ause%20std%3A%3Aprocess%3A%3ACommand%3B%0Alet%20output%20%3D%20Command%3A%3Anew(%22%2Fbin%2Fcat%22)%0A%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20.arg(%22file.txt%22)%0A%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20.output()%0A%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20.expect(%22failed%20to%20execute%20process%22)%3B%0A%0Aprintln!(%22status%3A%20%7B%7D%22%2C%20output.status)%3B%0Aprintln!(%22stdout%3A%20%7B%7D%22%2C%20String%3A%3Afrom_utf8_lossy(%26output.stdout))%3B%0Aprintln!(%22stderr%3A%20%7B%7D%22%2C%20String%3A%3Afrom_utf8_lossy(%26output.stderr))%3B%0A%0Aassert!(output.status.success())%3B%0A%7D">Run</a></pre>
</div><h4 id='method.status' class="method"><span id='status.v' class='invisible'><code>fn <a href='#method.status' class='fnname'>status</a>(&amp;mut self) -&gt; <a class="type" href="../../std/io/type.Result.html" title="type std::io::Result">Result</a>&lt;<a class="struct" href="../../std/process/struct.ExitStatus.html" title="struct std::process::ExitStatus">ExitStatus</a>&gt;</code></span></h4>
<div class='docblock'><p>Executes a command as a child process, waiting for it to finish and
collecting its exit status.</p>

<p>By default, stdin, stdout and stderr are inherited from the parent.</p>

<h1 id='examples-13' class='section-header'><a href='#examples-13'>Examples</a></h1>
<pre class="rust rust-example-rendered">
<span class="kw">use</span> <span class="ident">std</span>::<span class="ident">process</span>::<span class="ident">Command</span>;

<span class="kw">let</span> <span class="ident">status</span> <span class="op">=</span> <span class="ident">Command</span>::<span class="ident">new</span>(<span class="string">&quot;/bin/cat&quot;</span>)
                     .<span class="ident">arg</span>(<span class="string">&quot;file.txt&quot;</span>)
                     .<span class="ident">status</span>()
                     .<span class="ident">expect</span>(<span class="string">&quot;failed to execute process&quot;</span>);

<span class="macro">println</span><span class="macro">!</span>(<span class="string">&quot;process exited with: {}&quot;</span>, <span class="ident">status</span>);

<span class="macro">assert</span><span class="macro">!</span>(<span class="ident">status</span>.<span class="ident">success</span>());<a class="test-arrow" target="_blank" href="https://play.rust-lang.org/?code=fn%20main()%20%7B%0Ause%20std%3A%3Aprocess%3A%3ACommand%3B%0A%0Alet%20status%20%3D%20Command%3A%3Anew(%22%2Fbin%2Fcat%22)%0A%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20.arg(%22file.txt%22)%0A%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20.status()%0A%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20.expect(%22failed%20to%20execute%20process%22)%3B%0A%0Aprintln!(%22process%20exited%20with%3A%20%7B%7D%22%2C%20status)%3B%0A%0Aassert!(status.success())%3B%0A%7D">Run</a></pre>
</div></div><h2 id='implementations'>Trait Implementations</h2><h3 class='impl'><span class='in-band'><code>impl <a class="trait" href="../../std/fmt/trait.Debug.html" title="trait std::fmt::Debug">Debug</a> for <a class="struct" href="../../std/process/struct.Command.html" title="struct std::process::Command">Command</a></code></span><span class='out-of-band'><div class='ghost'></div><a class='srclink' href='../../src/std/process.rs.html#664-671' title='goto source code'>[src]</a></span></h3>
<div class='impl-items'><h4 id='method.fmt' class="method"><span id='fmt.v' class='invisible'><code>fn <a href='../../std/fmt/trait.Debug.html#tymethod.fmt' class='fnname'>fmt</a>(&amp;self, f: &amp;mut <a class="struct" href="../../std/fmt/struct.Formatter.html" title="struct std::fmt::Formatter">Formatter</a>) -&gt; <a class="type" href="../../std/fmt/type.Result.html" title="type std::fmt::Result">Result</a></code></span></h4>
<div class='docblock'><p>Format the program and arguments of a Command for display. Any
non-utf8 data is lossily converted using the utf8 replacement
character.</p>
</div></div><h3 class='impl'><span class='in-band'><code>impl <a class="trait" href="../../std/os/unix/process/trait.CommandExt.html" title="trait std::os::unix::process::CommandExt">CommandExt</a> for <a class="struct" href="../../std/process/struct.Command.html" title="struct std::process::Command">Command</a></code></span><span class='out-of-band'><div class='ghost'></div><a class='srclink' href='../../src/std/sys/unix/ext/process.rs.html#97-118' title='goto source code'>[src]</a></span></h3>
<div class='impl-items'><h4 id='method.uid' class="method"><span id='uid.v' class='invisible'><code>fn <a href='../../std/os/unix/process/trait.CommandExt.html#tymethod.uid' class='fnname'>uid</a>(&amp;mut self, id: <a class="primitive" href="../primitive.u32.html">u32</a>) -&gt; &amp;mut <a class="struct" href="../../std/process/struct.Command.html" title="struct std::process::Command">Command</a></code></span></h4>
<div class='docblock'><p>Sets the child process&#39;s user id. This translates to a <code>setuid</code> call in the child process. Failure in the <code>setuid</code> call will cause the spawn to fail. <a href="../../std/os/unix/process/trait.CommandExt.html#tymethod.uid">Read more</a></p>
</div><h4 id='method.gid' class="method"><span id='gid.v' class='invisible'><code>fn <a href='../../std/os/unix/process/trait.CommandExt.html#tymethod.gid' class='fnname'>gid</a>(&amp;mut self, id: <a class="primitive" href="../primitive.u32.html">u32</a>) -&gt; &amp;mut <a class="struct" href="../../std/process/struct.Command.html" title="struct std::process::Command">Command</a></code></span></h4>
<div class='docblock'><p>Similar to <code>uid</code>, but sets the group id of the child process. This has the same semantics as the <code>uid</code> field. <a href="../../std/os/unix/process/trait.CommandExt.html#tymethod.gid">Read more</a></p>
</div><h4 id='method.before_exec' class="method"><span id='before_exec.v' class='invisible'><code>fn <a href='../../std/os/unix/process/trait.CommandExt.html#tymethod.before_exec' class='fnname'>before_exec</a>&lt;F&gt;(&amp;mut self, f: F) -&gt; &amp;mut <a class="struct" href="../../std/process/struct.Command.html" title="struct std::process::Command">Command</a> <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;F: <a class="trait" href="../../std/ops/trait.FnMut.html" title="trait std::ops::FnMut">FnMut</a>() -&gt; <a class="type" href="../../std/io/type.Result.html" title="type std::io::Result">Result</a>&lt;<a class="primitive" href="../primitive.tuple.html">()</a>&gt; + <a class="trait" href="../../std/marker/trait.Send.html" title="trait std::marker::Send">Send</a> + <a class="trait" href="../../std/marker/trait.Sync.html" title="trait std::marker::Sync">Sync</a> + 'static,&nbsp;</span></code></span></h4>
<div class='docblock'><p>Schedules a closure to be run just before the <code>exec</code> function is invoked. <a href="../../std/os/unix/process/trait.CommandExt.html#tymethod.before_exec">Read more</a></p>
</div><h4 id='method.exec' class="method"><span id='exec.v' class='invisible'><code>fn <a href='../../std/os/unix/process/trait.CommandExt.html#tymethod.exec' class='fnname'>exec</a>(&amp;mut self) -&gt; <a class="struct" href="../../std/io/struct.Error.html" title="struct std::io::Error">Error</a></code></span></h4>
<div class='docblock'><p>Performs all the required setup by this <code>Command</code>, followed by calling the <code>execvp</code> syscall. <a href="../../std/os/unix/process/trait.CommandExt.html#tymethod.exec">Read more</a></p>
</div></div></section>
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