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xv-3.10a-16.mga6.nonfree.armv7hl.rpm

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<h2><a name="manipulation-options">Image Manipulation Options</a></h2>

<dl>
    <dt><a name="dither"><b>-</b>/<b>+dit</b><tt>her</tt></a></dt>
    <dd>When specified, tells <i>xv</i> to automatically issue a <b>Dither</b>
        command whenever an image is first displayed. Useful on
        displays with limited color capabilities (4-bit and 6-bit
        displays), or in conjunction with the '<tt>-ncols'</tt>
        option. </dd>
    <dd>(Resource name: <tt>autoDither</tt> . Type: boolean)</dd>
    <dt>&nbsp;</dt>
    <dt><a name="smooth"><b>-</b>/<b>+sm</b><tt>ooth</tt></a></dt>
    <dd>When specified, tells <i>xv</i> to automatically issue a <b>Smooth</b>
        command whenever an image is first displayed. This is
        useful when you are using one of the image sizing options
        (such as '<tt>-expand'</tt> or '<tt>-max'</tt>). </dd>
    <dd>(Resource name: <tt>autoSmooth</tt> . Type: boolean)</dd>
    <dt>&nbsp;</dt>
    <dt><a name="raw"><b>-</b>/<b>+ra</b><tt>w</tt></a></dt>
    <dd>Forces <i>xv</i> to display the image in <b>Raw</b> mode.
        Mainly used to override the <tt>autoDither</tt> or <tt>autoSmooth</tt>
        resources. Can also be used to turn off the automatic
        dithering and smoothing that occurs when you are using <b>Use
        Std. Colormap</b> mode or when an image is shrunk to fit
        the screen. </dd>
    <dd>(Resource name: <tt>autoRaw</tt> . Type: boolean)</dd>
    <dt>&nbsp;</dt>
    <dt><a name="crop"><b>-cr</b><tt>op</tt> <i>x y w h</i></a></dt>
    <dd>Tells <i>xv</i> to automatically crop the specified
        region of the image. The rectangle is specified in <i>image</i>
        coordinates, which remain constant (regardless of any
        expansion/compression of the <i>displayed</i> image).
        This is useful if you want to view a series of images,
        and you only want to see one common area of the images.
        For example, you may have the GIF weather maps of the
        United States, but only want to display your general
        region of the country. </dd>
    <dd>(Resource name: &lt;none&gt;) </dd>
    <dt>&nbsp;</dt>
    <dt><a name="acrop"><b>-</b>/<b>+ac</b><tt>rop</tt></a></dt>
    <dd>When specified, tells <i>xv</i> to automatically issue an
        <b>AutoCrop</b> command whenever an image is first
        displayed. </dd>
    <dd>(Resource name: <tt>autoCrop</tt> . Type: boolean)</dd>
    <dt>&nbsp;</dt>
    <dt><a name="4x3"><b>-</b>/<b>+4</b><tt>x3</tt></a></dt>
    <dd>Automatically issues a <b>4x3</b> command whenever an
        image is loaded. </dd>
    <dd>(Resource name: <tt>auto4x3</tt> . Type: boolean)</dd>
    <dt>&nbsp;</dt>
    <dt><a name="hflip"><b>-</b>/<b>+hf</b><tt>lip</tt></a></dt>
    <dd>Automatically issues a 'horizontal flip' command whenever
        an image is loaded. </dd>
    <dd>(Resource name: <tt>autoHFlip</tt> . Type: boolean)</dd>
    <dt>&nbsp;</dt>
    <dt><a name="vflip"><b>-</b>/<b>+vf</b><tt>lip</tt></a></dt>
    <dd>Automatically issues a 'vertical flip' command whenever
        an image is loaded. </dd>
    <dd>(Resource name: <tt>autoVFlip</tt> . Type: boolean)</dd>
    <dt>&nbsp;</dt>
    <dt><a name="rotate"><b>-rot</b><tt>ate</tt> <i>deg</i></a></dt>
    <dd>Automatically rotates the image by the specified amount
        whenever an image is loaded. <i>deg</i> can be 0, 90,
        180, or 270. Positive values rotate the image clockwise,
        negative values rotate the image counter-clockwise. </dd>
    <dd>(Resource name: <tt>autoRotate</tt> . Type: integer)</dd>
    <dt>&nbsp;</dt>
    <dt><a name="norm"><b>-</b>/<b>+norm</b></a></dt>
    <dd>Automatically issues a <b>Norm</b> command (to normalize
        the contrast of an image) whenever an image is loaded. </dd>
    <dd>(Resource name: <tt>autoNorm</tt> . Type: boolean)</dd>
    <dt>&nbsp;</dt>
    <dt><a name="hist"><b>-</b>/<b>+his</b><tt>t</tt></a></dt>
    <dd>Automatically issues a <b>HistEq</b> command (to do
        histogram equalization) whenever an image is loaded. </dd>
    <dd>(Resource name: <tt>autoHist</tt> . Type: boolean)</dd>
    <dt>&nbsp;</dt>
    <dt><a name="gamma"><b>-ga</b><tt>mma</tt> <i>val</i></a></dt>
    <dd>Sets the <i>Intensity</i> graph (in the <i>xv color
        editor</i> window) to the gamma function of the specified
        value. </dd>
    <dd>(Resource name: &lt;none&gt;)</dd>
    <dt>&nbsp;</dt>
    <dt><a name="cgamma"><b>-cga</b><tt>mma</tt> <i>rv gv bv</i></a></dt>
    <dd>Sets the <i>Red, Green, </i>and <i>Blue</i> graphs in the
        <i>xv color editor</i> window to the gamma functions of
        the specified values. </dd>
    <dd>(Resource name: &lt;none&gt;)</dd>
    <dt>&nbsp;</dt>
    <dt><a name="preset"><b>-pr</b><tt>eset</tt> <i>preset</i></a></dt>
    <dd>Makes the specified <i>preset</i> (in the <i>xv color
        editor</i>) the default. It does this by swapping the
        specified preset ( <b>1</b> , <b>2</b> , <b>3</b> , or <b>4</b>
        ) with the settings associated with the <b>Reset</b>
        button. </dd>
    <dd>(Resource name: <tt>defaultPreset</tt> . Type: integer)</dd>
</dl>

<h2><a name="miscellaneous-options">Miscellaneous Options</a></h2>

<dl>
    <dt><a name="mono"><b>-</b>/<b>+mo</b><tt>no</tt></a></dt>
    <dd>Forces the image to be displayed in greyscale. This is
        most useful when you are using certain greyscale X
        displays. While <i>xv</i> attempts to determine if it's
        running on a greyscale display, many X displays <i>lie</i>,
        and claim to be able to do color. (This is often because
        they have color graphics boards hooked up to b/w
        monitors. The computer, of course, has no way of knowing
        what type of monitor is attached.) On these displays, if
        you don't specify <tt>-mono</tt> , what you will see is a
        greyscale representation of one of the RGB outputs of the
        system. (For example, you'll see the 'red' output on
        greyscale Sun 3/60s.) The <tt>-mono</tt> option corrects
        this behavior. </dd>
    <dd>(Resource name: <tt>mono</tt> . Type: boolean)</dd>
    <dt>&nbsp;</dt>
    <dt><a name="rv"><b>-</b>/<b>+rv</b></a></dt>
    <dd>Makes <i>xv</i> display a 'negative' of the loaded image.
        White becomes black, and black becomes white. Color
        images will have 'interesting' effects, as the RGB
        components are individually reversed. For example, red
        (255,0,0) will become cyan (0,255,255), yellow will
        become blue, and so on. </dd>
    <dt>&nbsp;</dt>
    <dt><a name="white"><b>-wh</b><tt>ite</tt> <i>color</i></a></dt>
    <dd>Specifies the 'white' color used when the picture is b/w
        stippled. (When '<tt>-ncols 0'</tt> has been specified,
        or when viewing a b/w image.) </dd>
    <dd>(Resource name: <tt>white</tt> . Type: string)</dd>
    <dt>&nbsp;</dt>
    <dt><a name="black"><b>-bl</b><tt>ack</tt> <i>color</i></a></dt>
    <dd>Specifies the 'black' color used when the picture is b/w
        stippled. (When '<tt>-ncols 0'</tt> has been specified,
        or when viewing a b/w image.) Try something like: '<tt>xv
        -ncols 0 -bl red -wh yellow &lt;filename&gt;'</tt> for
        some interesting, late-60's- <i>style</i> psychedelia
        effects.</dd>
    <dd>(Resource name: <tt>black</tt> . Type: string)</dd>
    <dt>&nbsp;</dt>
    <dt><a name="wait"><b>-wa</b><tt>it</tt> <i>secs</i></a></dt>
    <dd>Turns on a 'slide-show' feature. Normally, if you specify
        multiple input files, <i>xv</i> will display the first
        one, and wait for you to give the <b>Next</b> command (or
        whatever). The <tt>-wait</tt> option makes <i>xv</i> wait
        for the specified number of seconds, and then go on to
        the next picture, without any user intervention. The
        program still accepts commands, so it's possible to
        'abort' the current picture without waiting the full
        specified time by using the <b>Next</b> command. <p>Note:
        If you are in <b>Use Std. Colormap</b> mode, and you use <tt>-wait
        0</tt> , the images will <i>not</i> be dithered (as they
        normally are when you are in <b>Use Std. Colormap</b>
        mode). It's assumed that if you said '<tt>-wait 0'</tt>
        that you want the images displayed at maximum speed. You
        can still turn the dithering on if you desire by using
        the <tt>-dither</tt> option.</p>
        <p>(Resource name: &lt;none&gt;)</p>
    </dd>
    <dt><a name="wloop"><b>-</b>/<b>+wl</b><tt>oop</tt></a></dt>
    <dd>Normally, when running a slide-show with the <tt>-wait</tt>
        option, <i>xv</i> will terminate after displaying the
        last image. If you also specify the <tt>-wloop</tt>
        option, the program will loop back to the first image and
        continue the slide-show until the user issues the <b>Quit</b>
        command. </dd>
    <dd>(Resource name: &lt;none&gt;)</dd>
    <dt>&nbsp;</dt>
    <dt><a name="random"><b>-</b>/<b>+ra</b><tt>ndom</tt></a></dt>
    <dd>Makes <i>xv</i> display multiple image files in a random
        order. Useful for breaking up the monotony of having
        slide-shows always display in the same order. Also, if
        you also use the <tt>-quit</tt> option, you can have <i>xv</i>
        display a single, random file from a list of files. This
        may be useful if you'd like <i>xv</i> to pick a random
        'background image' from some set of files. </dd>
    <dd>(Resource name: &lt;none&gt;)</dd>
    <dt>&nbsp;</dt>
    <dt><a name="loadclear"><b>-</b>/<b>+loa</b><tt>dclear</tt></a></dt>
    <dd>If you were on a PseudoColor display, <i>xv</i> used to
        automatically clear the image window (and the root
        window, if using a root mode) whenever you loaded a new
        image. This was to prevent the potentially
        annoying/confusing 'rainbow' effect that happens when
        colormap entries are freed and reallocated with different
        colors. This has changed. By default, <i>xv</i> no longer
        clears the image/root window. This is for two reasons:
        I've decided the rainbow effect is semi-entertaining, in
        that it gives you something to look at while the next
        image is being loaded. Secondly, if you are viewing a
        series of images that have the same colors in them, it's
        possible for <i>xv</i> to animate them (by using the '<tt>-wait'</tt>
        command line option), albeit no faster than one frame
        every 1-2 seconds. For example, you can go get the
        satellite radar images from <tt>vmd.cso.uiuc.edu</tt> (in
        the directory <tt>wx</tt>), run '<tt>xv -wait 0 SA*'</tt>,
        and voila! Just like the evening news! </dd>
    <dd>(Resource name: <tt>clearOnLoad</tt> Type: boolean)</dd>
    <dt>&nbsp;</dt>
    <dt><a name="nofreecols"><b>-</b>/<b>+nof</b><tt>reecols</tt></a></dt>
    <dd>Whenever you load a new image, <i>xv</i> normally frees
        the colors it was using for the previous image, and
        allocates new colors for the new image. This can cause
        'rainbow' effects on PseudoColor displays as the colors
        are changed. You can avoid this problem entirely by using
        the <tt>-nofreecols</tt> option, which suppresses the
        normal freeing of old colors. This is most useful when
        doing slide-shows. Note, however that there will be fewer
        colors available for 'later' images. These images will
        wind up being displayed with whatever colors were
        allocated for the earlier images. As such, they may or
        may not look that hot... (And allow me to reiterate: <i>xv</i>
        is <i>not</i> an image animator, despite options like
        these that let it do so, albeit poorly.) </dd>
    <dd>(Resource name: &lt;none&gt;)</dd>
    <dt>&nbsp;</dt>
    <dt><a name="rgb"><b>-</b>/<b>+rg</b><tt>b</tt></a></dt>
    <dd>Specifies that, by default, the colormap editing dials in
        the <i>xv color editor</i> window should be in RGB mode.
        This is the normal default behavior. </dd>
    <dd>(Resource name: <tt>hsvMode</tt> . Type: boolean ( <i>false</i>))</dd>
    <dt>&nbsp;</dt>
    <dt><a name="hsv"><b>-</b>/<b>+hs</b><tt>v</tt></a></dt>
    <dd>Specifies that, by default, the colormap editing dials in
        the <i>xv color editor</i> window should be in HSV mode. </dd>
    <dd>(Resource name: <tt>hsvMode</tt> . Type: boolean ( <i>true</i>))</dd>
    <dt>&nbsp;</dt>
    <dt><a name="lbrowse"><b>-</b>/<b>+lb</b><tt>rowse</tt></a></dt>
    <dd>Turns on the <b>Browse</b> checkbox in the <i>xv load</i>
        window. This keeps the window from being automatically
        closed whenever you successfully load an image. </dd>
    <dd>(Resource name: <tt>loadBrowse</tt> . Type: boolean)</dd>
    <dt>&nbsp;</dt>
    <dt><a name="nostat"><b>-</b>/<b>+nos</b><tt>tat</tt></a></dt>
    <dd>Speeds up the performance of the <i>xv load</i> and <i>xv
        save</i> windows. (Which are really the same window...)
        It keeps <i>xv </i>from doing a <tt>stat()</tt> system
        call for each file in the current directory whenever you
        change directories. This is handy on systems with a lot
        remote files, where doing the <tt>stat()</tt> calls takes
        too long. One downside: subdirectories will not be shown
        with the little folder icons, as it requires a <tt>stat()</tt>
        call to determine whether a file is a subdirectory or a
        data file. This will not affect the operation of the
        program, just the 'niceness'. </dd>
    <dd>(Resource name: <tt>nostat</tt> . Type: boolean)</dd>
    <dt>&nbsp;</dt>
    <dt><a name="visual"><b>-vis</b><tt>ual</tt> <i>vistype</i></a></dt>
    <dd>Normally, <i>xv</i> uses the 'best' visual model it can
        get. It looks for a 24 or 32-bit deep <i>TrueColor</i>,
        or <i>DirectColor</i> visual. If it can get one, that's
        what it uses. Otherwise, it will fall back to using the
        'default' visual provided by your X server. You can
        override this bit of cleverness by explicitly selecting a
        visual to use. Valid types are <i>StaticGray</i>, <i>StaticColor</i>,
        <i>TrueColor</i>, <i>GrayScale</i>, <i>PseudoColor</i>, <i>DirectColor</i>,
        and <i>default.</i> All of these modes are not
        necessarily provided on any given X display. Run <i>xdpyinfo</i>
        on your display to find out what visual types are
        supported. You can also specify a specific visual by
        using its numeric visual ID, in the case that you have
        multiple instances of a given visual type available ( <i>xv</i>
        will pick the 'deepest' one by default) </dd>
    <dd>(Resource name: <tt>visual</tt> . Type: string)</dd>
    <dt>&nbsp;</dt>
    <dt><a name="cursor"><b>-cu</b><tt>rsor</tt> <i>curs</i></a></dt>
    <dd>Specifies an alternate cursor to use in the image window
        (instead of the normal 'arrow' cursor). <i>curs</i>
        values are obtained by finding the character number of a
        cursor you like in the 'cursor' font. (Run '<tt>xfd -fn
        cursor</tt>' to display the cursor font.) For example, a <i>curs</i>
        value of '56' corresponds to the (singularly useless)
        'Gumby' cursor.</dd>
    <dd>(Resource name: <tt>cursor</tt> . Type: integer)</dd>
    <dt>&nbsp;</dt>
    <dt><a name="2xlimit"><b>-</b>/<b>+2x</b><tt>limit</tt></a></dt>
    <dd>By default, <i>xv</i> prevents the image window from ever
        getting larger than the screen. Unfortunately, because of
        this, if you load an image that is larger than your
        screen, the image will be shrunk until it fits on your
        screen. Some folks find this undesirable behavior.
        Specifying the <tt>-2xlimit</tt> option doubles the size
        limitations. The image window will be kept from getting
        larger than 2x the width and height of your screen. <p>Just
        in case you're wondering why there <i>are</i> any size
        limitations: it's fairly easy to accidentally ask for a
        huge image to be generated. Simply <b>Crop</b> a section
        of the image, zoom so you can see the individual pixels,
        and <b>UnCrop</b> . If there were no size limitations,
        the (expanded many times) image could be huge, and might
        crash your X server. At the very least, it would take a
        long time to generate and transmit to your X server, and
        would freeze up your X server during part of it.
        Generally undesirable behavior.</p>
        <p>(Resource name: <tt>2xlimit</tt> . Type: boolean)</p>
    </dd>
    <dt><a name="nolimits"><b>-</b>/<b>+nol</b><tt>imits</tt></a></dt>
    <dd>For the truly daring, this turns off all limitations on
        the maximum size of an image. (Well, there's still an
        X-imposed maximum size of 64K by 64K, but that really
        shouldn't be a problem.) Warning: as mentioned above, it
        is fairly easy to accidentally generate a huge image when
        you do an <b>UnCrop</b> command, and you may well crash <i>xv</i>,
        your X server, the host machine, or all three. Use At
        Your Own Risk!!! </dd>
    <dd>(Resource name: <tt>nolimits</tt> Type: boolean) </dd>
    <dt>&nbsp;</dt>
    <dt><a name="close"><b>-</b>/<b>+clo</b><tt>se</tt></a></dt>
    <dd>If specified, iconifying the <i>xv image</i> window will
        automatically close all the other <i>xv</i> windows.
        De-iconifying the <i>xv image</i> window will re-open the
        other <i>xv</i> windows. </dd>
    <dd>(Resource name: <tt>autoClose</tt> . Type: boolean)</dd>
    <dt>&nbsp;</dt>
    <dt><a name="iconic"><b>-</b>/<b>+ico</b><tt>nic</tt></a></dt>
    <dd>Starts <i>xv</i> with its image window iconified. </dd>
    <dd>(Resource name: <tt>iconic</tt> . Type: boolean)</dd>
    <dt>&nbsp;</dt>
    <dt><a name="icgeom"><b>-icg</b><tt>eometry</tt> <i>geom</i></a></dt>
    <dd>Specifies the screen position of the icon (when you use
        the <tt>-iconic</tt> option). </dd>
    <dd>(Resource name: <tt>iconGeometry</tt> . Type: string)</dd>
    <dt>&nbsp;</dt>
    <dt><a name="dir"><b>-dir</b> <i>directory</i> </a></dt>
    <dd>Specifies an initial directory for <i>xv</i> to switch to
        when run. Also specifies the default directory used for
        the <i>visual schnauzer</i> and the <i>xv load</i> and <i>xv
        save </i>windows.</dd>
    <dd>(Resource name: <tt>searchDirectory</tt> . Type: string)</dd>
    <dt>&nbsp;</dt>
    <dt><a name="flist"><b>-fl</b><tt>ist</tt> <i>fname</i></a></dt>
    <dd>Tells <i>xv</i> to read a file <i>fname</i> that consists
        of a list of names of image files to load, one per line.
        This file is in the same format generated by the <b>File
        list</b> checkbox in the <i>xv save</i> window. You can
        use this to get around shell 'command-length' limitations
        (which can hit you if you try '<tt>xv *'</tt> in a
        directory with a thousand or two files), or you could
        have <i>find</i> (or whatever) generate this file based
        on some type of criteria (age, size, etc.) </dd>
    <dd>(Resource name: <tt>fileList</tt> . Type: string)</dd>
    <dt>&nbsp;</dt>
    <dt><a name="drift"><b>-dr</b><tt>ift</tt> <i>dx dy</i></a></dt>
    <dd>A kludge. In order to do certain operations, <i>xv</i>
        needs to be able to precisely position the contents of an
        image window on the screen. Unfortunately, window
        managers disagree wildly on exactly how the &quot;where's
        the window&quot; information will be presented to the
        program. The practical upshot is that, despite a sizable
        effort to the contrary, <i>xv</i> may very will have its
        image window 'drift' on the screen as you resize it. This
        option lets you specify correction factors to cancel out
        the drift. If the window drifts down and to the right,
        use negative values to cancel the drifting. If the window
        drifts up and to the left, use positive values to cancel
        the drifting. </dd>
    <dd>(Resource name: <tt>driftKludge</tt> . Type: string)</dd>
    <dt>&nbsp;</dt>
    <dt><a name="mfn"><b>-mf</b><tt>n</tt> <i>font</i></a></dt>
    <dd>Lets you specify the mono-spaced font used in the <i>TextView
        </i>windows, and a few other places. Be sure you use a
        mono-spaced font, or you may well get 'interesting'
        effects. </dd>
    <dd>(Resource name: <tt>monofont</tt> . Type: string)</dd>
    <dt>&nbsp;</dt>
    <dt><a name="name"><b>-na</b><tt>me</tt> <i>string</i></a></dt>
    <dd>Lets you change what string is displayed in the titlebar
        of the image window. Normally, <i>xv</i> will display the
        version number and the filename. If you're calling <i>xv</i>
        from another program, you may prefer to have it print a
        more descriptive string, or perhaps something like
        '&lt;click mouse to quit&gt;' if you're also using the <tt>-quit</tt>
        option. </dd>
    <dd>(Resource name: &lt;none&gt;) </dd>
    <dt>&nbsp;</dt>
    <dt><a name="viewonly"><b>-</b>/<b>+vie</b><tt>wonly</tt></a></dt>
    <dd>For use when calling <i>xv</i> from some other program.
        Forces all user input to be ignored. This keeps the
        untrained (or inquisitive) user from nosing around,
        creating files, or just generally misbehaving. Also note
        that there's no way for the user to quit the program. It
        is up to the calling process to manually kill <i>xv</i>
        when it feels that the image has been displayed long
        enough. </dd>
    <dd>(Resource name: &lt;none&gt;)</dd>
    <dt>&nbsp;</dt>
    <dt><a name="grabdelay"><b>-</b>/<b>+gr</b><tt>abdelay</tt> <i>seconds</i></a></dt>
    <dd>Sets the default 'grab delay' in the <b>Grab</b> dialog
        box. See &quot;<a
        href="control-window-5.html#grab-command">The Grab
        Command</a>&quot; . </dd>
    <dd>(Resource name: &lt;none&gt;)</dd>
    <dt>&nbsp;</dt>
    <dt><a name="poll"><b>-</b>/<b>+po</b><tt>ll</tt></a></dt>
    <dd>Turns file polling on. If enabled, <i>xv</i> will notice
        when the currently displayed image file changes (due to
        some other process rewriting it, or something like that),
        and it will automatically reload the image file once it
        appears to have settled down (once the file size stops
        changing for a few seconds). See &quot;<a
        href="control-window-6.html#reloading">Image Reloading</a>&quot;
        for further details. </dd>
    <dd>(Resource name: &lt;none&gt;)</dd>
    <dt>&nbsp;</dt>
    <dt><a name="vsperfect"><b>-</b>/<b>+vsp</b><tt>erfect</tt></a></dt>
    <dd>Normally, the <i>visual schnauzer</i> uses its own
        private colormap. This is necessary in order to get a
        good set of colors to display the image icons, and not
        steal colors away from the actual image window. However,
        you may find the colormap install/deinstall very
        annoying. I do. You can specify this option ( <tt>+vsperfect</tt>
        ) to turn the 'perfect' behavior off. If you do so, the <i>visual
        schnauzer</i> windows will steal away a small (64-entry)
        part of the colormap (unless you are in <b>Use Std.
        Colormap</b> mode, in which case they will share the
        standard colormap). The downside is that neither the
        schnauzer <i>nor</i> the image will look as good. </dd>
    <dd>(Resource name: <tt>vsPerfect</tt> . Type: boolean)</dd>
    <dt>&nbsp;</dt>
    <dt><a name="vsdisable"><b>-</b>/<b>+vsd</b><tt>isable</tt></a></dt>
    <dd>Completely disables the <i>visual schnauzer</i>. This is
        mainly so, if you have <tt>vsPerfect</tt> turned off, you
        can disable the schnauzer and keep it from stealing any
        colors from the image. In the default setting ( <tt>vsPerfect</tt>
        is turned on), this option will have no useful effect. </dd>
    <dd>(Resource name: <tt>vsDisable</tt> . Type: boolean)</dd>
    <dt>&nbsp;</dt>
    <dt><a name="gsdev"><b>-gsd</b><tt>ev</tt> <i>str</i></a></dt>
    <dd>Sets the 'device' that the <i>ghostscript</i> package
        will generate output for, which is used whenever you read
        a PostScript file in <i>xv</i>. Currently, the default
        device is <b>ppmraw</b> , which means all PostScript will
        be converted to either a 24-bit color PPM file, an 8-bit
        greyscale PGM file, or a 1-bit black- and-white PBM file,
        as appropriate (based on the particular PostScript file
        in question). Note that your copy of <i>ghostscript</i>
        must be configured to support this device, and any other
        values you may wish to set this option to. See the <i>xv</i>
        <tt>Makefile</tt> for further information. <p>Also note:
        Be very careful when using these options, as it's pretty
        easy to have <i>ghostscript</i> generate <i>enormous</i>
        data files. For example, for normal 8&quot; by 11&quot;
        pages, at 72dpi, a PBM file will require ~60K per page, a
        PGM file will require ~500K per page, and a PPM file will
        require ~1.5M per page. If you have it generate images at
        300 dpi (see below), these sizes explode to roughly 1, 8,
        and 24 megabytes per page. As such, you should forget
        about viewing color pages at 300 dpi, and you may also
        want to forget about viewing multi-page PostScript files
        at 300 dpi.</p>
        <p>(Resource name: <tt>gsDevice</tt> . Type: string)</p>
    </dd>
    <dt><a name="gsres"><b>-gsr</b><tt>es</tt> <i>res</i></a></dt>
    <dd>Specifies the resolution of the page files generated by <i>ghostscript</i>,
        in dots per inch. Defaults to 72 dpi. You can set it to
        any value, but be careful about generating enormous
        intermediate datafiles. </dd>
    <dd>(Resource name: <tt>gsResolution</tt> . Type: integer)</dd>
    <dt>&nbsp;</dt>
    <dt><a name="gsgeom"><b>-gsg</b><tt>eom</tt> <i>geom</i></a></dt>
    <dd>Sets the page size of the files generated by <i>ghostscript</i>.
        Normally, this defaults to '612x792', which is the size
        of 8&quot; by 11&quot; paper, as measured in 72nds of an
        inch. Note that these numbers are in 72nds of an inch
        regardless of the resolution (dpi) value set by <tt>gsResolution</tt>
        . </dd>
    <dd>(Resource name: <tt>gsGeometry</tt> . Type: string)</dd>
    <dt>&nbsp;</dt>
    <dt><a name="nodecor"><b>-</b>/<b>+nod</b><tt>ecor</tt></a></dt>
    <dd>Turns off certain decorations on the <i>xv image </i>window's
        frame, maybe. Works for <i>mwm</i>, at least. There is no
        way to do this trick with <i>olwm</i>, and <i>twm</i>
        doesn't need it. Anyway, if you turn off the titlebar and
        such on the <i>xv image</i> window, it removes the <i>minimum
        size</i> constraint/problem that I talk about in &quot;<a
        href="image-window.html#cropping">Cropping</a>&quot; ,
        and elsewhere. </dd>
    <dd>(Resource name: <tt>nodecor</tt> Type: boolean)</dd>
    <dt>&nbsp;</dt>
    <dt><a name="rm"><b>-R</b><tt>M</tt></a></dt>
    <dd>If specified, <i>deletes</i> all files specified on the <i>xv</i>
        command line when <i>xv</i> exits. This can be handy if
        you're using <i>xv</i> as an external viewer, and you'd
        like to hand it a file, have it displayed, and then have
        it go away. </dd>
    <dd>(Resource name: &lt;none&gt;)</dd>
    <dt>&nbsp;</dt>
    <dt><a name="debug"><b>-D</b><tt>EBUG</tt> <i>level</i></a></dt>
    <dd>Turns on some debugging information. You shouldn't need
        this. If everything worked perfectly, <i>I</i> wouldn't
        need this. </dd>
    <dd>(Resource name: &lt;none&gt;)</dd>
    <dt>&nbsp;</dt>
    <dt><a name="stdin"><b>-</b></a></dt>
    <dd>Specifying '-' all by itself tells <i>xv</i> to take its
        input from <tt>stdin</tt> , rather than from a file. This
        lets you put <i>xv</i> on the end of a Unix pipe. </dd>
</dl>

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