<?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE html> <html lang="en"> <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> <!-- qadditiveclipblend.cpp --> <title>AdditiveClipBlend QML Type | Qt 3D 5.9</title> <link rel="stylesheet" type="text/css" href="style/offline-simple.css" /> <script type="text/javascript"> document.getElementsByTagName("link").item(0).setAttribute("href", "style/offline.css"); // loading style sheet breaks anchors that were jumped to before // so force jumping to anchor again setTimeout(function() { var anchor = location.hash; // need to jump to different anchor first (e.g. none) location.hash = "#"; setTimeout(function() { location.hash = anchor; }, 0); }, 0); </script> </head> <body> <div class="header" id="qtdocheader"> <div class="main"> <div class="main-rounded"> <div class="navigationbar"> <table><tr> <td >Qt 5.9</td><td ><a href="qt3d-index.html">Qt 3D</a></td><td ><a href="qt3d-core-qmlmodule.html">QML Types</a></td><td >AdditiveClipBlend QML Type</td></tr></table><table class="buildversion"><tr> <td id="buildversion" width="100%" align="right">Qt 5.9.4 Reference Documentation</td> </tr></table> </div> </div> <div class="content"> <div class="line"> <div class="content mainContent"> <div class="sidebar"> <div class="toc"> <h3><a name="toc">Contents</a></h3> <ul> <li class="level1"><a href="#properties">Properties</a></li> <li class="level1"><a href="#details">Detailed Description</a></li> </ul> </div> <div class="sidebar-content" id="sidebar-content"></div></div> <h1 class="title">AdditiveClipBlend QML Type</h1> <span class="subtitle"></span> <!-- $$$AdditiveClipBlend-brief --> <p>Performs an additive blend of two animation clips based on an additive factor. <a href="#details">More...</a></p> <!-- @@@AdditiveClipBlend --> <div class="table"><table class="alignedsummary"> <tr><td class="memItemLeft rightAlign topAlign"> Import Statement:</td><td class="memItemRight bottomAlign"> import Qt3D.Animation 2.9</td></tr><tr><td class="memItemLeft rightAlign topAlign"> Since:</td><td class="memItemRight bottomAlign"> Qt 5.9</td></tr><tr><td class="memItemLeft rightAlign topAlign"> Instantiates:</td><td class="memItemRight bottomAlign"> <a href="qml-qt3d-animation-additiveclipblend.html"><a href="qt3danimation-qadditiveclipblend.html">QAdditiveClipBlend</a></td></tr></table></div><ul> <li><a href="qml-qt3d-animation-additiveclipblend-members.html">List of all members, including inherited members</a></li> </ul> <a name="properties"></a> <h2 id="properties">Properties</h2> <ul> <li class="fn"><b><b><a href="qml-qt3d-animation-additiveclipblend.html#additiveClip-prop">additiveClip</a></b></b> : AbstractClipBlendNode</li> <li class="fn"><b><b><a href="qml-qt3d-animation-additiveclipblend.html#additiveFactor-prop">additiveFactor</a></b></b> : real</li> <li class="fn"><b><b><a href="qml-qt3d-animation-additiveclipblend.html#baseClip-prop">baseClip</a></b></b> : AbstractClipBlendNode</li> </ul> <!-- $$$AdditiveClipBlend-description --> <a name="details"></a> <h2 id="details">Detailed Description</h2> <p>QAdditiveClipBlend can be useful to create advanced animation effects based on individual animation clips. For example, if you:</p> <ul> <li>set the <a href="qml-qt3d-animation-additiveclipblend.html#baseClip-prop">baseClip</a> property to a normal walk cycle animation clip and</li> <li>set the <a href="qml-qt3d-animation-additiveclipblend.html#additiveClip-prop">additiveClip</a> property to a shaking head difference clip,</li> </ul> <p>then adjusting the <a href="qml-qt3d-animation-additiveclipblend.html#additiveFactor-prop">additiveFactor</a> property will control how much of the <a href="qml-qt3d-animation-additiveclipblend.html#additiveClip-prop">additiveClip</a> gets added on to the <a href="qml-qt3d-animation-additiveclipblend.html#baseClip-prop">baseClip</a>. This has he effect that with an <a href="qml-qt3d-animation-additiveclipblend.html#additiveFactor-prop">additiveFactor</a> of zero, this blend node will yield the original walk cycle clip. With an <a href="qml-qt3d-animation-additiveclipblend.html#additiveFactor-prop">additiveFactor</a> of 1, it will yield the walk cycle including a shaking head animation.</p> <p>The blending operation implemented by this class is:</p> <pre class="cpp plain"> resultClip = baseClip + additiveFactor * additiveClip </pre> <p>There is nothing stopping you from using values for the additiveFacor property outside the 0 to 1 range, but please be aware that the input animation clips may not be authored in such a way for this to make sense.</p> <p><b>See also </b><a href="qml-qt3d-animation-blendedclipanimator.html">BlendedClipAnimator</a>.</p> <!-- @@@AdditiveClipBlend --> <h2>Property Documentation</h2> <!-- $$$additiveClip --> <div class="qmlitem"><div class="qmlproto"> <div class="table"><table class="qmlname"> <tr valign="top" class="odd" id="additiveClip-prop"> <td class="tblQmlPropNode"><p> <a name="additiveClip-prop"></a><span class="name">additiveClip</span> : <span class="type"><a href="qml-qt3d-animation-abstractclipblendnode.html">AbstractClipBlendNode</a></span></p></td></tr> </table></div> </div><div class="qmldoc"><p>This property holds the additive clip to be blended with the <a href="qml-qt3d-animation-additiveclipblend.html#baseClip-prop">baseClip</a>. The amount of blending is controlled by the <a href="qml-qt3d-animation-additiveclipblend.html#additiveFactor-prop">additiveFactor</a> property.</p> </div></div><!-- @@@additiveClip --> <br/> <!-- $$$additiveFactor --> <div class="qmlitem"><div class="qmlproto"> <div class="table"><table class="qmlname"> <tr valign="top" class="odd" id="additiveFactor-prop"> <td class="tblQmlPropNode"><p> <a name="additiveFactor-prop"></a><span class="name">additiveFactor</span> : <span class="type">real</span></p></td></tr> </table></div> </div><div class="qmldoc"><p>Specifies the blending factor, typically between 0 and 1, to control the blending of two animation clips.</p> </div></div><!-- @@@additiveFactor --> <br/> <!-- $$$baseClip --> <div class="qmlitem"><div class="qmlproto"> <div class="table"><table class="qmlname"> <tr valign="top" class="odd" id="baseClip-prop"> <td class="tblQmlPropNode"><p> <a name="baseClip-prop"></a><span class="name">baseClip</span> : <span class="type"><a href="qml-qt3d-animation-abstractclipblendnode.html">AbstractClipBlendNode</a></span></p></td></tr> </table></div> </div><div class="qmldoc"><p>This property holds the base animation clip. When the <a href="qml-qt3d-animation-additiveclipblend.html#additiveFactor-prop">additiveFactor</a> is zero the <i>baseClip</i> will also be the resulting clip of this blend node.</p> </div></div><!-- @@@baseClip --> <br/> </div> </div> </div> </div> </div> <div class="footer"> <p> <acronym title="Copyright">©</acronym> 2017 The Qt Company Ltd. Documentation contributions included herein are the copyrights of their respective owners.<br> The documentation provided herein is licensed under the terms of the <a href="http://www.gnu.org/licenses/fdl.html">GNU Free Documentation License version 1.3</a> as published by the Free Software Foundation.<br> Qt and respective logos are trademarks of The Qt Company Ltd. in Finland and/or other countries worldwide. All other trademarks are property of their respective owners. </p> </div> </body> </html>