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assaultcube-1.2.0.2-5.mga6.nonfree.x86_64.rpm

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    <title>AssaultCube Documentation :: How to get started</title>
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        AssaultCube Documentation
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        alt="AssaultCube" width="193px" height="81px"></a>
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	<h2>How to get started</h2>
        <p>
          This page should help you with getting AssaultCube installed and making it work. If you've ever played
          <a href="http://cubeengine.com/cube.php4">CUBE</a> or <a href="http://sauerbraten.org/">Sauerbraten</a> 
          and either of them runs fine, then so should AssaultCube.
        </p>
        <h4 id="requirements">
          System requirements
        </h4>
        <p id="minspecs">
          The following are the bare minimum requirements. AssaultCube may require you to use very low graphics settings
          to play on a system like this. As you would expect, the more powerful than this, the better!
        </p>
        <ul>
          <li>Processor: Intel Pentium III or AMD K7 range.</li>
          <li>GFX: NVIDIA GeForce 256 or ATi Radeon R7000.</li>
          <li>RAM: 192 MB.</li>
        </ul>
        <p>
          It will also require one of the following, capable operating systems:
        </p>
        <table>
          <tr>
            <td>
              <img src="images/windows.png" alt="Microsoft Windows 2000/XP/Vista/7/8">
            </td>
            <td>
              <b>Microsoft Windows 2000/XP/Vista/7/8</b><br>
              Plus any derivatives of these systems.
            </td>
          </tr>
          <tr>
            <td>
              <img src="images/linux.png" alt="Linux">
            </td>
            <td>
              <b>Linux</b><br>
              You'll need to make sure the appropriate OpenGL drivers are installed, plus these libraries
              (you may already have most of them installed by default):
              <ul style="margin : 0;">
                <li>SDL</li>
                <li>SDL_image</li>
                <li>zlib</li>
                <li>libogg</li>
                <li>libvorbis</li>
                <li>OpenAL Soft</li>
                <li>libcurl</li>
              </ul>
              For RedHat based systems, type this at the command line:<br>
              <span class="code" style="margin-left : 50px;">
              sudo yum install SDL SDL_image zlib libogg libvorbis openal-soft libcurl<br></span>
              For Debian based systems, type this at the command line:<br>
              <span class="code" style="margin-left : 50px;">
              sudo apt-get install libsdl1.2debian libsdl-image1.2 zlib1g libogg0 libvorbis0a libopenal1 libcurl3</span>
            </td>
          </tr>
          <tr>
            <td>
              <img src="images/apple.png" alt="Apple Mac OS X 10.4">
            </td>
            <td>
              <b>Mac OS X 10.4</b><br>
              Version 10.4 or higher.                        
            </td>
          </tr>
          <tr>
            <td>
              <img src="images/otheros.png" alt="Any Other OS">
            </td>
            <td>
              <b>Any other operating systems</b><br>
              If you can run the neccesary libraries/drivers and are able to compile the AssaultCube source
              code by yourself, then you may be able to port AssaultCube onto other platforms.
              However, please note that we may be unable to support these platforms.
            </td>
          </tr>
        </table>
        <h4 id="lowend">
          Enhancing performance for low-end machines
        </h4>
        <p>
          As previously stated, the hardware specifications shown above are the bare minimums, so you may require a 
          bit of adjustment to get AssaultCube to run on a system like that. Of course, we recommend that you run AssaultCube
          on better hardware than this. Here's a few things to do to help AssaultCube can run well on such low specifications.
        </p>
        <ol>
          <li>Firstly, ensure you have <a href="graphicsdrivers.html">updated your graphics drivers</a>!</li>
          <li>Secondly, if you're using a laptop, plug in the power, then check if any power-saving features are hindering AssaultCube.</li>
          <li>In your operating system, set your resolution to 800x600 and colour depth to 16-bit (high colour).</li>
          <li>
            In your graphics driver software, turn off or turn down as many "extra" options that your graphics card allows, 
            such as anti-aliasing and anisotropic filtering.
          </li>
          <li>
            Turn on "vsync" in your graphics driver software (however, turn this off again, if you find AssaultCube performs poorly).
          </li>
          <li>
            In AssaultCube, set the resolution to be exactly the same as your operating systems resolution.<br>
            This can be done in the &#8220;Settings&#8221; -&rsaquo; &#8220;Video Settings&#8221; menu; under the "Screen width" and "Screen height" options.
          </li>
          <li>
            To make things easy, we've put most of AssaultCubes graphic options in one easy slider. In AssaultCube, you can go to the
            &#8220;Settings&#8221; -&rsaquo; &#8220;Video Settings&#8221; menu &amp; slide the "Graphics detail" option to the lowest option.
          </li>
        </ol>
        <p>
          These links should be able to help further if you would like to know more about tweaking your graphics card settings:
        </p>
        <ul>
   	  <li>
 	    <a href="http://www.tweakguides.com/Graphics_1.html">Tweakguide: Gamer's
 	    Graphics and Display Settings Guide</a>
 	  </li>
 	  <li>
 	    <a href="http://www.tweakguides.com/NVFORCE_1.html">Tweakguide: NVIDIA
 	    Forceware Tweak Guide</a>
 	  </li>
 	  <li>
 	    <a href="http://www.tweakguides.com/ATICAT_1.html">Tweakguide: ATi
 	    Catalyst Tweak Guide</a>
          </li>
 	</ul> 
        <h4>
          Installing AssaultCube
        </h4>
        <table>
          <tr>
            <td>
              <img src="images/windows.png" alt="Windows">
            </td>
            <td>
              <b>Windows</b><br>
              Download the executable from Sourceforge. Open it and follow the instructions.
            </td>
          </tr>
          <tr>
            <td>
              <img src="images/linux.png" alt="Linux">
            </td>
            <td>
              <b>Linux</b><br>
              Download the tarball from Sourceforge. Extract it somewhere where you have permissions
              to read/write. If you want to set AssaultCube to play straight off your desktop application menu, you
              have to run client_desktop_install.sh once.
            </td>
          </tr>
          <tr>
            <td>
              <img src="images/apple.png" alt="Apple">
            </td>
            <td>
              <b>Mac OS X</b><br>
              Download the diskimage from Sourceforge. Drag the contents to your <i>Applications</i> folder.
            </td>
          </tr>
          <tr>
            <td>
              <img src="images/otheros.png" alt="Any other OS">
            </td>
            <td>
              <b>Other operating systems</b><br>
              You'll need to gather the libraries and drivers needed for AssaultCube by yourself.
              You will then need to compile AssaultCube from source. For this, you'll need to
              download the tarball labelled "source" from Sourceforge as well as the linux tarball package.
            </td>
          </tr>
        </table>
        <p>
          <i>More help for installing AssaultCube on different Operating Systems can be found
          on the wiki <a href="http://wiki.cubers.net/action/view/Running_AC_on_different_platforms">here</a>.</i>
        </p>
        <h4>
          Running AssaultCube
        </h4>
        <table>
          <tr>
            <td>
              <img src="images/windows.png" alt="Windows">
            </td>
            <td>
              <b>Windows</b><br>
              Use the shortcut provided. Or execute the <i>assaultcube.bat</i> file in your AssaultCube folder.
            </td>
          </tr>
          <tr>
            <td>
              <img src="images/linux.png" alt="Linux">
            </td>
            <td>
              <b>Linux</b><br>
              In a console, change your location (cd) to the main AssaultCube directory and then
              execute <i>assaultcube.sh</i>.
              You can also click on AssaultCube from the 'Games' section of your desktop application menu.
            </td>
          </tr>
          <tr>
            <td>
              <img src="images/apple.png" alt="Apple">
            </td>
            <td>
              <b>Mac OS X</b><br>
              Open the applications folder. Click on AssaultCube. Select the options you want
              to use to run AssaultCube and then press <i>play</i>.
            </td>
          </tr>
        </table>
        <h4>
          Special notes
        </h4>
        <p>
          Files that AssaultCube writes during the game (such as screenshots, settings and maps) get saved
          into a seperate folder known as the "AssaultCube home folder". The location of this folder differs,
          depending on your operating system.<br>
          Read the <a href="faqs.html#n10">where is my AssaultCube home folder</a> FAQ for more details.
        </p>
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