<?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE html> <html lang="en"> <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> <!-- qactioninput.cpp --> <title>ActionInput QML Type | Qt 3D 5.9</title> <link rel="stylesheet" type="text/css" href="style/offline-simple.css" /> <script type="text/javascript"> document.getElementsByTagName("link").item(0).setAttribute("href", "style/offline.css"); // loading style sheet breaks anchors that were jumped to before // so force jumping to anchor again setTimeout(function() { var anchor = location.hash; // need to jump to different anchor first (e.g. none) location.hash = "#"; setTimeout(function() { location.hash = anchor; }, 0); }, 0); </script> </head> <body> <div class="header" id="qtdocheader"> <div class="main"> <div class="main-rounded"> <div class="navigationbar"> <table><tr> <td >Qt 5.9</td><td ><a href="qt3d-index.html">Qt 3D</a></td><td ><a href="qt3d-core-qmlmodule.html">QML Types</a></td><td >ActionInput QML Type</td></tr></table><table class="buildversion"><tr> <td id="buildversion" width="100%" align="right">Qt 5.9.4 Reference Documentation</td> </tr></table> </div> </div> <div class="content"> <div class="line"> <div class="content mainContent"> <div class="sidebar"> <div class="toc"> <h3><a name="toc">Contents</a></h3> <ul> <li class="level1"><a href="#properties">Properties</a></li> <li class="level1"><a href="#signals">Signals</a></li> <li class="level1"><a href="#details">Detailed Description</a></li> </ul> </div> <div class="sidebar-content" id="sidebar-content"></div></div> <h1 class="title">ActionInput QML Type</h1> <span class="subtitle"></span> <!-- $$$ActionInput-brief --> <p>QML frontend for the <a href="qt3dinput-qactioninput.html">Qt3DInput::QActionInput</a> C++ class. <a href="#details">More...</a></p> <!-- @@@ActionInput --> <div class="table"><table class="alignedsummary"> <tr><td class="memItemLeft rightAlign topAlign"> Import Statement:</td><td class="memItemRight bottomAlign"> import Qt3D.Input 2.0</td></tr><tr><td class="memItemLeft rightAlign topAlign"> Since:</td><td class="memItemRight bottomAlign"> Qt 5.7</td></tr><tr><td class="memItemLeft rightAlign topAlign"> Instantiates:</td><td class="memItemRight bottomAlign"> <a href="qml-qt3d-input-actioninput.html"><a href="qt3dinput-qactioninput.html">QActionInput</a></td></tr></table></div><ul> <li><a href="qml-qt3d-input-actioninput-members.html">List of all members, including inherited members</a></li> </ul> <a name="properties"></a> <h2 id="properties">Properties</h2> <ul> <li class="fn"><b><b><a href="qml-qt3d-input-actioninput.html#buttons-prop">buttons</a></b></b> : list<int></li> <li class="fn"><b><b><a href="qml-qt3d-input-actioninput.html#sourceDevice-prop">sourceDevice</a></b></b> : AbstractPhysicalDevice</li> </ul> <a name="signals"></a> <h2 id="signals">Signals</h2> <ul> <li class="fn">void <b><b><a href="qml-qt3d-input-actioninput.html#buttonsChanged-signal">buttonsChanged</a></b></b>(const QVector<int> &<i>buttons</i>)</li> <li class="fn">void <b><b><a href="qml-qt3d-input-actioninput.html#sourceDeviceChanged-signal">sourceDeviceChanged</a></b></b>()</li> </ul> <!-- $$$ActionInput-description --> <a name="details"></a> <h2 id="details">Detailed Description</h2> <p>Links a physical device and selected buttons on it which can trigger this action.</p> <p>Each Action input can be triggered by one or many buttons on a source device</p> <pre class="qml"> <span class="type"><a href="qml-qt3d-input-actioninput.html">ActionInput</a></span> { <span class="name">sourceDevice</span>: <span class="name">keyboardSourceDevice</span> <span class="name">buttons</span>: [<span class="name">Qt</span>.<span class="name">Key_A</span>] } </pre> <pre class="qml"> <span class="type"><a href="qml-qt3d-input-actioninput.html">ActionInput</a></span> { <span class="name">sourceDevice</span>: <span class="name">keyboardSourceDevice</span> <span class="name">buttons</span>: [<span class="name">Qt</span>.<span class="name">Key_A</span>,<span class="name">Qt</span>.<span class="name">Key_B</span>] } </pre> <!-- @@@ActionInput --> <h2>Property Documentation</h2> <!-- $$$buttons --> <div class="qmlitem"><div class="qmlproto"> <div class="table"><table class="qmlname"> <tr valign="top" class="odd" id="buttons-prop"> <td class="tblQmlPropNode"><p> <a name="buttons-prop"></a><span class="name">buttons</span> : <span class="type">list</span><<span class="type">int</span>></p></td></tr> </table></div> </div><div class="qmldoc"><p>The Buttons that can trigger this Action.</p> </div></div><!-- @@@buttons --> <br/> <!-- $$$sourceDevice --> <div class="qmlitem"><div class="qmlproto"> <div class="table"><table class="qmlname"> <tr valign="top" class="odd" id="sourceDevice-prop"> <td class="tblQmlPropNode"><p> <a name="sourceDevice-prop"></a><span class="name">sourceDevice</span> : <span class="type"><a href="qml-qt3d-input-abstractphysicaldevice.html">AbstractPhysicalDevice</a></span></p></td></tr> </table></div> </div><div class="qmldoc"><p>The current source device of the <a href="qml-qt3d-input-actioninput.html">ActionInput</a></p> </div></div><!-- @@@sourceDevice --> <br/> <h2>Signal Documentation</h2> <!-- $$$buttonsChanged --> <div class="qmlitem"><div class="qmlproto"> <div class="table"><table class="qmlname"> <tr valign="top" class="odd" id="buttonsChanged-signal"> <td class="tblQmlFuncNode"><p> <a name="buttonsChanged-signal"></a><span class="type">void</span> <span class="name">buttonsChanged</span>(const <span class="type">QVector</span><<span class="type">int</span>> &<i>buttons</i>)</p></td></tr> </table></div> </div><div class="qmldoc"><p>This signal is emitted when the buttons associated with the action input is changed.</p> <p>The corresponding handler is <code>onbuttonsChanged</code></p> </div></div><!-- @@@buttonsChanged --> <br/> <!-- $$$sourceDeviceChanged --> <div class="qmlitem"><div class="qmlproto"> <div class="table"><table class="qmlname"> <tr valign="top" class="odd" id="sourceDeviceChanged-signal"> <td class="tblQmlFuncNode"><p> <a name="sourceDeviceChanged-signal"></a><span class="type">void</span> <span class="name">sourceDeviceChanged</span>()</p></td></tr> </table></div> </div><div class="qmldoc"><p>This signal is emitted when the source device associated with the action input is changed.</p> <p>The corresponding handler is <code>onSourceDeviceChanged</code></p> </div></div><!-- @@@sourceDeviceChanged --> <br/> </div> </div> </div> </div> </div> <div class="footer"> <p> <acronym title="Copyright">©</acronym> 2017 The Qt Company Ltd. Documentation contributions included herein are the copyrights of their respective owners.<br> The documentation provided herein is licensed under the terms of the <a href="http://www.gnu.org/licenses/fdl.html">GNU Free Documentation License version 1.3</a> as published by the Free Software Foundation.<br> Qt and respective logos are trademarks of The Qt Company Ltd. in Finland and/or other countries worldwide. All other trademarks are property of their respective owners. </p> </div> </body> </html>